/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/ |
D | HexagonBitTracker.cpp | 189 CellMapType &Outputs) const { in evaluate() 215 return evaluateLoad(MI, Inputs, Outputs); in evaluate() 234 if (evaluateFormalCopy(MI, Inputs, Outputs)) in evaluate() 260 auto rr0 = [this,Reg] (const BT::RegisterCell &Val, CellMapType &Outputs) in evaluate() 262 putCell(Reg[0], Val, Outputs); in evaluate() 325 return rr0(eIMM(im(1), W0), Outputs); in evaluate() 327 return rr0(RegisterCell(W0).fill(0, W0, BT::BitValue::Zero), Outputs); in evaluate() 329 return rr0(RegisterCell(W0).fill(0, W0, BT::BitValue::One), Outputs); in evaluate() 337 return rr0(RC, Outputs); in evaluate() 345 return rr0(rc(1), Outputs); in evaluate() [all …]
|
/external/llvm-project/llvm/lib/Target/Hexagon/ |
D | HexagonBitTracker.cpp | 187 CellMapType &Outputs) const { in evaluate() 213 return evaluateLoad(MI, Inputs, Outputs); in evaluate() 232 if (evaluateFormalCopy(MI, Inputs, Outputs)) in evaluate() 258 auto rr0 = [this,Reg] (const BT::RegisterCell &Val, CellMapType &Outputs) in evaluate() 260 putCell(Reg[0], Val, Outputs); in evaluate() 323 return rr0(eIMM(im(1), W0), Outputs); in evaluate() 325 return rr0(RegisterCell(W0).fill(0, W0, BT::BitValue::Zero), Outputs); in evaluate() 327 return rr0(RegisterCell(W0).fill(0, W0, BT::BitValue::One), Outputs); in evaluate() 335 return rr0(RC, Outputs); in evaluate() 343 return rr0(rc(1), Outputs); in evaluate() [all …]
|
/external/llvm/lib/Target/Hexagon/ |
D | HexagonBitTracker.cpp | 126 CellMapType &Outputs) const { in evaluate() 142 return evaluateLoad(MI, Inputs, Outputs); in evaluate() 159 if (evaluateFormalCopy(MI, Inputs, Outputs)) in evaluate() 188 auto rr0 = [this,Reg] (const BT::RegisterCell &Val, CellMapType &Outputs) in evaluate() 190 putCell(Reg[0], Val, Outputs); in evaluate() 253 return rr0(eIMM(im(1), W0), Outputs); in evaluate() 255 return rr0(RegisterCell(W0).fill(0, W0, BT::BitValue::Zero), Outputs); in evaluate() 257 return rr0(RegisterCell(W0).fill(0, W0, BT::BitValue::One), Outputs); in evaluate() 265 return rr0(RC, Outputs); in evaluate() 273 return rr0(rc(1), Outputs); in evaluate() [all …]
|
/external/skia/tests/sksl/metal/ |
D | SwizzleHelper.metal | 6 struct Outputs { 12 float4 fn_h4hh2h2h3(thread Outputs& _out, thread Globals& _globals, float a, thread float2& b, thre… 13 float4 _skOutParamHelper0_fn_h4hh2h2h3(thread Outputs& _out, thread Globals& _globals, float _var0,… 23 float4 fn_h4hh2h2h3(thread Outputs& _out, thread Globals& _globals, float a, thread float2& b, thre… 30 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 33 Outputs _out;
|
D | CastHalf4ToMat2x2.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
|
/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_vs_exec.c | 177 output[slot][0] = SATURATE(machine->Outputs[slot].xyzw[0].f[j]); in vs_exec_run_linear() 178 output[slot][1] = SATURATE(machine->Outputs[slot].xyzw[1].f[j]); in vs_exec_run_linear() 179 output[slot][2] = SATURATE(machine->Outputs[slot].xyzw[2].f[j]); in vs_exec_run_linear() 180 output[slot][3] = SATURATE(machine->Outputs[slot].xyzw[3].f[j]); in vs_exec_run_linear() 182 output[slot][0] = machine->Outputs[slot].xyzw[0].f[j]; in vs_exec_run_linear() 183 output[slot][1] = machine->Outputs[slot].xyzw[1].f[j]; in vs_exec_run_linear() 184 output[slot][2] = machine->Outputs[slot].xyzw[2].f[j]; in vs_exec_run_linear() 185 output[slot][3] = machine->Outputs[slot].xyzw[3].f[j]; in vs_exec_run_linear()
|
/external/skia/tests/sksl/shared/ |
D | ScopedSymbol.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
|
D | Ossfuzz29085.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
|
D | Ossfuzz26167.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
|
D | StaticSwitch.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
|
D | HelloWorld.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
|
D | DerivativesUnused.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
|
D | ReturnColorFromMain.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
|
D | Ossfuzz29494.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
|
D | Ossfuzz26759.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
|
D | Ossfuzz28904.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
|
D | Clockwise.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
|
D | DeadDoWhileLoop.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
|
D | StaticSwitchWithBreakInsideBlock.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
|
D | StaticSwitchWithFallthroughB.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
|
D | StaticSwitchWithBreak.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
|
D | UniformArray.metal | 9 struct Outputs { 13 fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], … 14 Outputs _out;
|
D | StaticSwitchWithFallthroughA.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
|
D | Discard.metal | 6 struct Outputs { 9 fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _… 10 Outputs _out;
|
/external/llvm-project/clang/lib/Driver/ |
D | Tool.cpp | 21 const InputInfoList &Outputs, in ConstructJobMultipleOutputs() argument 25 assert(Outputs.size() == 1 && "Expected only one output by default!"); in ConstructJobMultipleOutputs() 26 ConstructJob(C, JA, Outputs.front(), Inputs, TCArgs, LinkingOutput); in ConstructJobMultipleOutputs()
|