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Searched refs:OverlayDrawList (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_internal.h864 …ImDrawList OverlayDrawList; // Optional software render of mouse c… member
933 ImGuiContext(ImFontAtlas* shared_font_atlas) : OverlayDrawList(NULL) in ImGuiContext()
1001 OverlayDrawList._Data = &DrawListSharedData; in ImGuiContext()
1002 OverlayDrawList._OwnerName = "##Overlay"; // Give it a name for debugging in ImGuiContext()
Dimgui.cpp3072 return &GImGui->OverlayDrawList; in GetOverlayDrawList()
3077 return &GImGui->OverlayDrawList; in GetOverlayDrawList()
3423 g.OverlayDrawList.Clear(); in NewFrame()
3424 g.OverlayDrawList.PushTextureID(g.IO.Fonts->TexID); in NewFrame()
3425 g.OverlayDrawList.PushClipRectFullScreen(); in NewFrame()
3426 …g.OverlayDrawList.Flags = (g.Style.AntiAliasedLines ? ImDrawListFlags_AntiAliasedLines : 0) | (g.S… in NewFrame()
3604 g.OverlayDrawList.ClearFreeMemory(); in Shutdown()
3879 … RenderMouseCursor(&g.OverlayDrawList, g.IO.MousePos, g.Style.MouseCursorScale, g.MouseCursor); in Render()
3881 if (!g.OverlayDrawList.VtxBuffer.empty()) in Render()
3882 AddDrawListToDrawData(&g.DrawDataBuilder.Layers[0], &g.OverlayDrawList); in Render()