Searched refs:OverlayDrawList (Results 1 – 2 of 2) sorted by relevance
864 …ImDrawList OverlayDrawList; // Optional software render of mouse c… member933 ImGuiContext(ImFontAtlas* shared_font_atlas) : OverlayDrawList(NULL) in ImGuiContext()1001 OverlayDrawList._Data = &DrawListSharedData; in ImGuiContext()1002 OverlayDrawList._OwnerName = "##Overlay"; // Give it a name for debugging in ImGuiContext()
3072 return &GImGui->OverlayDrawList; in GetOverlayDrawList()3077 return &GImGui->OverlayDrawList; in GetOverlayDrawList()3423 g.OverlayDrawList.Clear(); in NewFrame()3424 g.OverlayDrawList.PushTextureID(g.IO.Fonts->TexID); in NewFrame()3425 g.OverlayDrawList.PushClipRectFullScreen(); in NewFrame()3426 …g.OverlayDrawList.Flags = (g.Style.AntiAliasedLines ? ImDrawListFlags_AntiAliasedLines : 0) | (g.S… in NewFrame()3604 g.OverlayDrawList.ClearFreeMemory(); in Shutdown()3879 … RenderMouseCursor(&g.OverlayDrawList, g.IO.MousePos, g.Style.MouseCursorScale, g.MouseCursor); in Render()3881 if (!g.OverlayDrawList.VtxBuffer.empty()) in Render()3882 AddDrawListToDrawData(&g.DrawDataBuilder.Layers[0], &g.OverlayDrawList); in Render()