Searched refs:PBVM (Results 1 – 2 of 2) sorted by relevance
95 PBVM[i] = 0; in VertexProcessor()756 return PBVM[i]; in getModelTransform()852 PBVM[i] = PBV * M[i]; in updateTransform()868 PBVM[i] = PBV * M[i]; in updateTransform()882 PBVM[i] = PBV * M[i]; in updateTransform()893 PBVM[i] = PBV * M[i]; in updateTransform()900 setTransform(PBVM[i], i); in updateTransform()
342 Matrix PBVM[12]; // P * B * V * M member in sw::VertexProcessor