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Searched refs:PERF_HUD (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Main/
DConfig.hpp20 #define PERF_HUD 0 // Display time spent on vertex, setup and pixel processing for each thread macro
/external/swiftshader/src/Renderer/
DRenderer.hpp355 #if PERF_HUD
444 #if PERF_HUD
DRenderer.cpp158 #if PERF_HUD in Renderer()
906 #if PERF_HUD in executeTask()
923 #if PERF_HUD in executeTask()
939 #if PERF_HUD in executeTask()
962 #if PERF_HUD in executeTask()
2797 #if PERF_HUD