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Searched refs:PIPE_BIND_SHADER_BUFFER (Results 1 – 14 of 14) sorted by relevance

/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_resource.h140 if (pbind & PIPE_BIND_SHADER_BUFFER) in pipe_to_virgl_bind()
Dvirgl_context.c93 PIPE_BIND_SHADER_BUFFER | in virgl_rebind_resource()
110 if (bind_history & PIPE_BIND_SHADER_BUFFER) { in virgl_rebind_resource()
123 PIPE_BIND_SHADER_BUFFER | in virgl_rebind_resource()
144 if (bind_history & PIPE_BIND_SHADER_BUFFER) { in virgl_rebind_resource()
1183 res->bind_history |= PIPE_BIND_SHADER_BUFFER; in virgl_set_hw_atomic_buffers()
1213 res->bind_history |= PIPE_BIND_SHADER_BUFFER; in virgl_set_shader_buffers()
/external/mesa3d/src/gallium/drivers/nouveau/
Dnouveau_screen.c328 PIPE_BIND_SHADER_BUFFER | PIPE_BIND_SHADER_IMAGE | in nouveau_screen_init()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_resource_buffer.c57 PIPE_BIND_SHADER_BUFFER | PIPE_BIND_COMMAND_ARGS_BUFFER); in svga_buffer_needs_hw_storage()
/external/mesa3d/src/gallium/include/pipe/
Dp_defines.h477 #define PIPE_BIND_SHADER_BUFFER (1 << 14) /* set_shader_buffers */ macro
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_bufferobjects.c201 return PIPE_BIND_SHADER_BUFFER; in buffer_target_to_bind_flags()
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_texture.c698 PIPE_BIND_SHADER_BUFFER | in llvmpipe_is_resource_referenced()
/external/mesa3d/src/gallium/drivers/zink/
Dzink_resource.c131 if (templ->bind & PIPE_BIND_SHADER_BUFFER) in resource_create()
/external/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_screen.c1060 PIPE_BIND_SHADER_BUFFER | in nvc0_screen_create()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_descriptors.c1282 si_resource(sbuffer->buffer)->bind_history |= PIPE_BIND_SHADER_BUFFER; in si_set_shader_buffers()
1582 if (!buffer || buffer->bind_history & PIPE_BIND_SHADER_BUFFER) { in si_rebind_buffer()
/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_formats.c46 #define U_I PIPE_BIND_SHADER_BUFFER | PIPE_BIND_SHADER_IMAGE | PIPE_BIND_COMPUTE_RESOURCE
/external/mesa3d/src/gallium/drivers/iris/
Diris_resource.c2156 if (res->bind_history & (PIPE_BIND_SHADER_BUFFER | PIPE_BIND_SHADER_IMAGE)) in iris_flush_bits_for_history()
Diris_state.c3386 res->bind_history |= PIPE_BIND_SHADER_BUFFER; in iris_set_shader_buffers()
7032 if (res->bind_history & PIPE_BIND_SHADER_BUFFER) { in iris_rebind_buffer()
/external/mesa3d/docs/gallium/
Dscreen.rst796 * ``PIPE_BIND_SHADER_BUFFER``: A buffer without a format that can be bound