/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_helpers.c | 219 ctx->screen->fence_finish(ctx->screen, NULL, fence, PIPE_TIMEOUT_INFINITE); in util_wait_for_idle() 303 screen->fence_finish(screen, pipe, *fence, PIPE_TIMEOUT_INFINITE); in util_throttle_memory_usage() 331 screen->fence_finish(screen, pipe, *fence, PIPE_TIMEOUT_INFINITE); in util_throttle_memory_usage()
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_fence.c | 291 if (timeout == PIPE_TIMEOUT_INFINITE) { in si_fence_finish() 298 if (timeout && timeout != PIPE_TIMEOUT_INFINITE) { in si_fence_finish() 309 if (timeout && timeout != PIPE_TIMEOUT_INFINITE) { in si_fence_finish() 357 if (timeout && timeout != PIPE_TIMEOUT_INFINITE) { in si_fence_finish()
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_flush.c | 86 PIPE_TIMEOUT_INFINITE); in llvmpipe_finish()
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D | lp_screen.c | 789 if (timeout != PIPE_TIMEOUT_INFINITE) in llvmpipe_fence_finish()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_flush.c | 77 PIPE_TIMEOUT_INFINITE); in st_finish()
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_flush.c | 157 PIPE_TIMEOUT_INFINITE); in softpipe_flush_resource()
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/external/mesa3d/src/gallium/drivers/lima/ |
D | lima_util.c | 47 if (*timeout == PIPE_TIMEOUT_INFINITE) in lima_get_absolute_timeout()
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D | lima_resource.c | 591 lima_bo_wait(bo, op, PIPE_TIMEOUT_INFINITE); in lima_transfer_map() 796 lima_bo_wait(res->bo, LIMA_GEM_WAIT_WRITE, PIPE_TIMEOUT_INFINITE); in lima_texture_subdata()
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/external/mesa3d/src/gallium/drivers/zink/ |
D | zink_batch.c | 26 zink_fence_finish(screen, batch->fence, PIPE_TIMEOUT_INFINITE); in reset_batch()
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/external/mesa3d/src/gallium/drivers/r300/ |
D | r300_query.c | 153 r300->rws->buffer_wait(q->buf, PIPE_TIMEOUT_INFINITE, in r300_get_query_result()
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_context.c | 432 PIPE_TIMEOUT_INFINITE); in svga_context_flush() 456 screen->fence_finish(screen, NULL, fence, PIPE_TIMEOUT_INFINITE); in svga_context_finish()
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D | svga_pipe_query.c | 177 sws->fence_finish(sws, sq->fence, PIPE_TIMEOUT_INFINITE, in get_query_result_vgpu9() 610 sws->fence_finish(sws, sq->fence, PIPE_TIMEOUT_INFINITE, in get_query_result_vgpu10() 1260 sws->fence_finish(sws, sq->fence, PIPE_TIMEOUT_INFINITE, in svga_render_condition()
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_query.c | 265 wait ? PIPE_TIMEOUT_INFINITE : 0, "perfmon")) in vc4_get_query_result()
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D | vc4_job.c | 508 PIPE_TIMEOUT_INFINITE, in vc4_job_submit() 516 PIPE_TIMEOUT_INFINITE, "sync")) { in vc4_job_submit()
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D | vc4_bufmgr.c | 649 bool ok = vc4_bo_wait(bo, PIPE_TIMEOUT_INFINITE, "bo map"); in vc4_bo_map()
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/external/mesa3d/src/gallium/frontends/clover/core/ |
D | event.cpp | 180 !screen->fence_finish(screen, NULL, _fence, PIPE_TIMEOUT_INFINITE)) in wait()
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/external/mesa3d/src/gallium/winsys/svga/drm/ |
D | vmw_fence.c | 450 return vmw_fence_finish(vws, fence, PIPE_TIMEOUT_INFINITE, flag); in vmw_fence_ops_fence_finish()
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/external/virglrenderer/src/gallium/include/pipe/ |
D | p_defines.h | 507 #define PIPE_TIMEOUT_INFINITE 0xffffffffffffffffull macro
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/external/mesa3d/src/gallium/frontends/vdpau/ |
D | presentation.c | 327 screen->fence_finish(screen, NULL, surf->fence, PIPE_TIMEOUT_INFINITE); in vlVdpPresentationQueueBlockUntilSurfaceIdle()
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/external/mesa3d/src/gallium/winsys/radeon/drm/ |
D | radeon_drm_bo.c | 149 if (abs_timeout == PIPE_TIMEOUT_INFINITE) { in radeon_bo_wait() 555 radeon_bo_wait((struct pb_buffer*)bo, PIPE_TIMEOUT_INFINITE, in radeon_bo_map() 570 radeon_bo_wait((struct pb_buffer*)bo, PIPE_TIMEOUT_INFINITE, in radeon_bo_map() 943 os_wait_until_zero(&bo->num_active_ioctls, PIPE_TIMEOUT_INFINITE); in radeon_bo_set_metadata()
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/external/mesa3d/src/gallium/include/pipe/ |
D | p_defines.h | 662 #define PIPE_TIMEOUT_INFINITE 0xffffffffffffffffull macro
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/external/mesa3d/src/gallium/frontends/nine/ |
D | buffer9.c | 378 (void) screen->fence_finish(screen, NULL, fence, PIPE_TIMEOUT_INFINITE); in NineBuffer9_Lock()
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/external/mesa3d/src/gallium/frontends/dri/ |
D | dri_drawable.c | 530 screen->fence_finish(screen, NULL, drawable->throttle_fence, PIPE_TIMEOUT_INFINITE); in dri_flush()
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/external/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_bufmgr.c | 530 bool ok = v3d_bo_wait(bo, PIPE_TIMEOUT_INFINITE, "bo map"); in v3d_bo_map()
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D | v3d_job.c | 477 if (v3d_bo_wait(rsc->bo, PIPE_TIMEOUT_INFINITE, "prim-counts")) { in v3d_read_and_accumulate_primitive_counters()
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