Searched refs:PLAYER (Results 1 – 3 of 3) sorted by relevance
27 public static final int PLAYER = 20; field in SortConstants
73 PLAYER, enumConstant
59 PLAYER (0), enumConstant387 case PLAYER:600 if (type == GameObjectType.PLAYER) {700 FixedSizeArray<BaseObject> staticData = getStaticData(GameObjectType.PLAYER);864 setStaticData(GameObjectType.PLAYER, staticData);869 render.setPriority(SortConstants.PLAYER);950 object.team = Team.PLAYER;970 addStaticData(GameObjectType.PLAYER, object, sprite);998 jetRender.setPriority(SortConstants.PLAYER - 1);1038 sparksRender.setPriority(SortConstants.PLAYER + 1);[all …]