Searched refs:PLAY_WHEN_READY_CHANGE_REASON_AUDIO_FOCUS_LOSS (Results 1 – 3 of 3) sorted by relevance
665 PLAY_WHEN_READY_CHANGE_REASON_AUDIO_FOCUS_LOSS,674 int PLAY_WHEN_READY_CHANGE_REASON_AUDIO_FOCUS_LOSS = 2; field
1989 ? PLAY_WHEN_READY_CHANGE_REASON_AUDIO_FOCUS_LOSS in getPlayWhenReadyChangeReason()
668 case Player.PLAY_WHEN_READY_CHANGE_REASON_AUDIO_FOCUS_LOSS: in getPlayWhenReadyChangeReasonString()