Searched refs:POST_PHYSICS (Results 1 – 3 of 3) sorted by relevance
30 POST_PHYSICS, // inertia, friction, and bounce enumConstant
26 setPhase(GameComponent.ComponentPhases.POST_PHYSICS.ordinal()); in SimplePhysicsComponent()
40 setPhase(ComponentPhases.POST_PHYSICS.ordinal()); in PhysicsComponent()