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Searched refs:PRECISION_HIGHP (Results 1 – 25 of 76) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fShaderSharedVarTests.cpp396 …hild(new SharedBasicVarCase(m_context, "float_1_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1… in init()
397 …ild(new SharedBasicVarCase(m_context, "float_64_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(6… in init()
398 …ild(new SharedBasicVarCase(m_context, "float_1_64_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1… in init()
399 …ild(new SharedBasicVarCase(m_context, "float_1_1_64", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1… in init()
400 …ld(new SharedBasicVarCase(m_context, "float_128_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1… in init()
401 …ld(new SharedBasicVarCase(m_context, "float_1_128_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1… in init()
402 …ild(new SharedBasicVarCase(m_context, "float_13_2_4", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1… in init()
404 …ld(new SharedBasicVarCase(m_context, "vec4_1_1_1", TYPE_FLOAT_VEC4, PRECISION_HIGHP, tcu::UVec3(1… in init()
405 …d(new SharedBasicVarCase(m_context, "vec4_64_1_1", TYPE_FLOAT_VEC4, PRECISION_HIGHP, tcu::UVec3(6… in init()
406 …d(new SharedBasicVarCase(m_context, "vec4_1_64_1", TYPE_FLOAT_VEC4, PRECISION_HIGHP, tcu::UVec3(1… in init()
[all …]
Des31fSSBOLayoutTests.cpp302 …sion precisionCandidates[] = { glu::PRECISION_LOWP, glu::PRECISION_MEDIUMP, glu::PRECISION_HIGHP }; in generateType()
368 …typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); // \todo [pyry] First mem… in init()
370 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); in init()
401 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); // \todo [pyry] UNUSED in init()
403 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); in init()
436 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); in init()
438 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); // \todo [pyry] UNUSED in init()
448 block.addMember(BufferVar("u", VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP), ACCESS_WRITE)); in init()
476 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); in init()
478 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); // \todo [pyry] UNUSED in init()
[all …]
Des31fShaderPackingFunctionTests.cpp128 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in PackSnorm2x16Case()
138 const int maxDiff = m_precision == glu::PRECISION_HIGHP ? 1 : // Rounding only. in iterate()
230 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in UnpackSnorm2x16Case()
231 …m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); in UnpackSnorm2x16Case()
319 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in PackUnorm2x16Case()
329 const int maxDiff = m_precision == glu::PRECISION_HIGHP ? 1 : // Rounding only. in iterate()
421 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in UnpackUnorm2x16Case()
422 …m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); in UnpackUnorm2x16Case()
508 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); in PackHalf2x16Case()
509 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in PackHalf2x16Case()
[all …]
Des31fShaderCommonFunctionTests.cpp118 return precision == glu::PRECISION_HIGHP; in supportsSignedZero()
181 if (precision == glu::PRECISION_HIGHP) in makeFloatRepresentable()
701 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare()
803 const int bitsLost = precision != glu::PRECISION_HIGHP ? numBitsLostInOp(in0, refOut0) : 0; in compare()
868 if (precision == glu::PRECISION_HIGHP) in compare()
951 if (precision == glu::PRECISION_HIGHP) in compare()
1000 m_spec.outputs.push_back(Symbol("out0", glu::VarType(intType, glu::PRECISION_HIGHP))); in FloatBitsToUintIntCase()
1071 …: CommonFunctionCase(context, getCommonFuncCaseName(baseType, glu::PRECISION_HIGHP, shaderType).c_… in BitsToFloatCase()
1077 m_spec.inputs.push_back(Symbol("in0", glu::VarType(baseType, glu::PRECISION_HIGHP))); in BitsToFloatCase()
1078 m_spec.outputs.push_back(Symbol("out0", glu::VarType(floatType, glu::PRECISION_HIGHP))); in BitsToFloatCase()
[all …]
Des31fShaderAtomicOpTests.cpp351 case glu::PRECISION_HIGHP: return 32; in getPrecisionNumIntegerBits()
578 const int numBits = m_precision == PRECISION_HIGHP ? 32 : in ShaderAtomicAndCase()
590 const int numBits = m_precision == PRECISION_HIGHP ? 32 : in getInputs()
608 const int numBits = m_precision == PRECISION_HIGHP ? 32 : in verify()
663 const int numBits = m_precision == PRECISION_HIGHP ? 32 : in getInputs()
679 const int numBits = m_precision == PRECISION_HIGHP ? 32 : in verify()
752 const int numBits = m_precision == PRECISION_HIGHP ? 32 : in verify()
Des31fOpaqueTypeIndexingTests.cpp411 spec->inputs.push_back(Symbol(coordsName, VarType(coordType, PRECISION_HIGHP))); in getShaderSpec()
436 spec->inputs.push_back(Symbol(varName, VarType(TYPE_INT, PRECISION_HIGHP))); in getShaderSpec()
445 spec->outputs.push_back(Symbol(varName, VarType(outType, PRECISION_HIGHP))); in getShaderSpec()
818 spec->inputs.push_back(Symbol(varName, VarType(TYPE_INT, PRECISION_HIGHP))); in getShaderSpec()
827 spec->outputs.push_back(Symbol(varName, VarType(TYPE_UINT, PRECISION_HIGHP))); in getShaderSpec()
1049 spec->inputs.push_back(Symbol(varName, VarType(TYPE_INT, PRECISION_HIGHP))); in getShaderSpec()
1058 spec->outputs.push_back(Symbol(varName, VarType(TYPE_UINT, PRECISION_HIGHP))); in getShaderSpec()
Des31fTextureFormatTests.cpp133 …erCtx, testCtx.getLog(), glu::getContextTypeGLSLVersion(renderCtx.getType()), glu::PRECISION_HIGHP) in TextureCubeArrayFormatCase()
147 …erCtx, testCtx.getLog(), glu::getContextTypeGLSLVersion(renderCtx.getType()), glu::PRECISION_HIGHP) in TextureCubeArrayFormatCase()
298 …tTestContext().getLog(), glu::getContextTypeGLSLVersion(renderCtx.getType()), glu::PRECISION_HIGHP) in TextureBufferFormatCase()
/external/deqp/modules/gles3/functional/
Des3fShaderPackingFunctionTests.cpp128 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in PackSnorm2x16Case()
138 const int maxDiff = m_precision == glu::PRECISION_HIGHP ? 1 : // Rounding only. in iterate()
230 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in UnpackSnorm2x16Case()
231 …m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); in UnpackSnorm2x16Case()
319 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in PackUnorm2x16Case()
329 const int maxDiff = m_precision == glu::PRECISION_HIGHP ? 1 : // Rounding only. in iterate()
421 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in UnpackUnorm2x16Case()
422 …m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); in UnpackUnorm2x16Case()
508 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); in PackHalf2x16Case()
509 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in PackHalf2x16Case()
[all …]
Des3fShaderPrecisionTests.cpp296 const int mantissaBits = m_precision == glu::PRECISION_HIGHP ? 23 : 10; in compare()
304 const int roundingUlpError = m_precision == glu::PRECISION_HIGHP ? 1 : 3; in compare()
865 { "highp_add", "in0 + in1", add<double>, glu::PRECISION_HIGHP, fullRange32F, fullRange32F }, in init()
866 { "highp_sub", "in0 - in1", sub<double>, glu::PRECISION_HIGHP, fullRange32F, fullRange32F }, in init()
867 …{ "highp_mul", "in0 * in1", mul<double>, glu::PRECISION_HIGHP, Vec2(-1e5f, 1e5f), Vec2(-1e5f, 1e5… in init()
868 …{ "highp_div", "in0 / in1", div<double>, glu::PRECISION_HIGHP, Vec2(-1e5f, 1e5f), Vec2(-1e5f, 1e5… in init()
887 { "highp_add", "in0 + in1", add<int>, glu::PRECISION_HIGHP, 32, fullRange32I, fullRange32I }, in init()
888 { "highp_sub", "in0 - in1", sub<int>, glu::PRECISION_HIGHP, 32, fullRange32I, fullRange32I }, in init()
889 { "highp_mul", "in0 * in1", mul<int>, glu::PRECISION_HIGHP, 32, fullRange32I, fullRange32I }, in init()
890 …{ "highp_div", "in0 / in1", div<int>, glu::PRECISION_HIGHP, 32, fullRange32I, IVec2(-10000, -1… in init()
[all …]
Des3fShaderCommonFunctionTests.cpp114 return precision == glu::PRECISION_HIGHP; in supportsSignedZero()
626 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare()
728 const int bitsLost = precision != glu::PRECISION_HIGHP ? numBitsLostInOp(in0, refOut0) : 0; in compare()
793 if (precision == glu::PRECISION_HIGHP) in compare()
874 if (precision == glu::PRECISION_HIGHP) in compare()
920 m_spec.outputs.push_back(Symbol("out0", glu::VarType(intType, glu::PRECISION_HIGHP))); in FloatBitsToUintIntCase()
991 …: CommonFunctionCase(context, getCommonFuncCaseName(baseType, glu::PRECISION_HIGHP, shaderType).c_… in BitsToFloatCase()
997 m_spec.inputs.push_back(Symbol("in0", glu::VarType(baseType, glu::PRECISION_HIGHP))); in BitsToFloatCase()
998 m_spec.outputs.push_back(Symbol("out0", glu::VarType(floatType, glu::PRECISION_HIGHP))); in BitsToFloatCase()
1078 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare()
[all …]
Des3fTextureFormatTests.cpp118 …rer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFormatCase()
131 …rer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFormatCase()
284 …rer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFormatCase()
299 …rer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFormatCase()
485 …rer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DArrayFormatCase()
500 …rer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DArrayFormatCase()
642 …rer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture3DFormatCase()
657 …rer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture3DFormatCase()
810 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Compressed2DFormatCase()
951 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in CompressedCubeFormatCase()
[all …]
Des3fShaderDerivateTests.cpp226 case glu::PRECISION_HIGHP: return 23; in getNumMantissaBits()
239 case glu::PRECISION_HIGHP: return -126; in getMinExponent()
331 case glu::PRECISION_HIGHP: return 9; in getInterpolationLostBitsWarning()
939 m_precision = glu::PRECISION_HIGHP; in ConstantDerivateCase()
1026 …fragmentParams["OUTPUT_PREC"] = glu::getPrecisionName(packToInt ? glu::PRECISION_HIGHP : m_precis… in init()
1050 case glu::PRECISION_HIGHP: in init()
1252 m_coordPrecision = glu::PRECISION_HIGHP; in TextureDerivateCase()
1285 …fragmentParams["OUTPUT_PREC"] = glu::getPrecisionName(packToInt ? glu::PRECISION_HIGHP : m_precis… in init()
1319 case glu::PRECISION_HIGHP: in init()
1342 …m_texture = new glu::Texture2D(m_context.getRenderContext(), m_precision == glu::PRECISION_HIGHP ?… in init()
Des3fTransformFeedbackTests.cpp442 …back(Attribute("a_position", glu::VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP), inputStride… in computeInputLayout()
447 …attributes.push_back(Attribute("a_pointSize", glu::VarType(glu::TYPE_FLOAT, glu::PRECISION_HIGHP),… in computeInputLayout()
555 case glu::PRECISION_HIGHP: *comp = rnd.getFloat(-1e5f, 1e5f); break; in genAttributeData()
567 case glu::PRECISION_HIGHP: *comp = (int)rnd.getUint32(); break; in genAttributeData()
579 case glu::PRECISION_HIGHP: *comp = rnd.getUint32(); break; in genAttributeData()
748 case glu::PRECISION_HIGHP: isEqual = de::abs((int)inVal - (int)outVal) < 2; break; in compareTransformFeedbackOutput()
1433 glu::PRECISION_HIGHP in init()
1604 glu::PRECISION_HIGHP in init()
/external/deqp/external/vulkancts/modules/vulkan/ssbo/
DvktSSBOLayoutTests.cpp364 …sion precisionCandidates[] = { glu::PRECISION_LOWP, glu::PRECISION_MEDIUMP, glu::PRECISION_HIGHP }; in generateType()
476 …typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); // \todo [pyry] First mem… in BlockSingleStructCase()
478 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); in BlockSingleStructCase()
507 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); // \todo [pyry] UNUSED in BlockSingleStructArrayCase()
509 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); in BlockSingleStructArrayCase()
540 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); in BlockSingleNestedStructCase()
542 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); // \todo [pyry] UNUSED in BlockSingleNestedStructCase()
552 block.addMember(BufferVar("u", VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP), ACCESS_WRITE)); in BlockSingleNestedStructCase()
578 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, glu::PRECISION_HIGHP)); in BlockSingleNestedStructArrayCase()
580 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP)); // \todo [pyry] UNUSED in BlockSingleNestedStructArrayCase()
[all …]
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderPackingFunctionTests.cpp147 const int maxDiff = m_precision == glu::PRECISION_HIGHP ? 1 : // Rounding only. in iterate()
237 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in PackSnorm2x16Case()
340 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in UnpackSnorm2x16Case()
341 …m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); in UnpackSnorm2x16Case()
366 const int maxDiff = m_precision == glu::PRECISION_HIGHP ? 1 : // Rounding only. in iterate()
456 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in PackUnorm2x16Case()
560 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in UnpackUnorm2x16Case()
561 …m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); in UnpackUnorm2x16Case()
681 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); in PackHalf2x16Case()
682 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in PackHalf2x16Case()
[all …]
DvktShaderCommonFunctionTests.cpp349 const int highestPrec = (isDouble ? glu::PRECISION_LAST : glu::PRECISION_HIGHP); in addFunctionCases()
713 if (precision == glu::PRECISION_HIGHP) in compare()
792 if (precision == glu::PRECISION_HIGHP) in compare()
909 m_spec.outputs.push_back(Symbol("out0", glu::VarType(intType, glu::PRECISION_HIGHP))); in FloatBitsToUintIntCase()
985 …: CommonFunctionCase (testCtx, getCommonFuncCaseName(baseType, glu::PRECISION_HIGHP).c_str(), glu:… in BitsToFloatCase()
991 m_spec.inputs.push_back(Symbol("in0", glu::VarType(baseType, glu::PRECISION_HIGHP))); in BitsToFloatCase()
992 m_spec.outputs.push_back(Symbol("out0", glu::VarType(floatType, glu::PRECISION_HIGHP))); in BitsToFloatCase()
DvktOpaqueTypeIndexingTests.cpp1078 m_shaderSpec.inputs.push_back(Symbol(coordsName, glu::VarType(coordType, glu::PRECISION_HIGHP))); in createShaderSpec()
1094 … m_shaderSpec.inputs.push_back(Symbol(varName, glu::VarType(glu::TYPE_INT, glu::PRECISION_HIGHP))); in createShaderSpec()
1103 m_shaderSpec.outputs.push_back(Symbol(varName, glu::VarType(outType, glu::PRECISION_HIGHP))); in createShaderSpec()
1475 … m_shaderSpec.inputs.push_back(Symbol(varName, glu::VarType(glu::TYPE_INT, glu::PRECISION_HIGHP))); in createShaderSpec()
1484 …m_shaderSpec.outputs.push_back(Symbol(varName, glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))… in createShaderSpec()
1894 … m_shaderSpec.inputs.push_back(Symbol(varName, glu::VarType(glu::TYPE_INT, glu::PRECISION_HIGHP))); in createShaderSpec()
1903 …m_shaderSpec.outputs.push_back(Symbol(varName, glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))… in createShaderSpec()
DvktShaderClockTests.cpp220 …derSpec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT_VEC2, glu::PRECISION_HIGHP))); in initShaderSpec()
/external/deqp/modules/gles3/accuracy/
Des3aVaryingInterpolationTests.cpp200 …if (m_precision == glu::PRECISION_HIGHP && !m_context.getContextInfo().isFragmentHighPrecisionSupp… in iterate()
295 DE_STATIC_ASSERT(glu::PRECISION_MEDIUMP+1 == glu::PRECISION_HIGHP); in init()
317 …"full_highp", Vec3(minF32, minF32, minF32), Vec3(maxF32, maxF32, maxF32), glu::PRECISION_HIGHP }, in init()
320 for (int precision = glu::PRECISION_LOWP; precision <= glu::PRECISION_HIGHP; precision++) in init()
Des3aTextureFilteringTests.cpp94 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFilteringCase()
110 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_HIGHP) in Texture2DFilteringCase()
350 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase()
367 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase()
/external/deqp/modules/gles2/accuracy/
Des2aVaryingInterpolationTests.cpp194 …if (m_precision == glu::PRECISION_HIGHP && !m_context.getContextInfo().isFragmentHighPrecisionSupp… in iterate()
289 DE_STATIC_ASSERT(glu::PRECISION_MEDIUMP+1 == glu::PRECISION_HIGHP); in init()
311 …"full_highp", Vec3(minF32, minF32, minF32), Vec3(maxF32, maxF32, maxF32), glu::PRECISION_HIGHP }, in init()
314 for (int precision = glu::PRECISION_LOWP; precision <= glu::PRECISION_HIGHP; precision++) in init()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureFilteringExplicitLodTests.cpp986 …Spec.outputs.push_back(Symbol("result", glu::VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP))); in initSpec()
987 …utputs.push_back(Symbol("sampledCoord", glu::VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP))); in initSpec()
988 …rSpec.inputs .push_back(Symbol("coord", glu::VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP))); in initSpec()
989 …m_shaderSpec.inputs .push_back(Symbol("layer", glu::VarType(glu::TYPE_FLOAT, glu::PRECISION_HIGHP)… in initSpec()
990 …m_shaderSpec.inputs .push_back(Symbol("dRef", glu::VarType(glu::TYPE_FLOAT, glu::PRECISION_HIGHP))… in initSpec()
991 …erSpec.inputs .push_back(Symbol("dPdx", glu::VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP))); in initSpec()
992 …erSpec.inputs .push_back(Symbol("dPdy", glu::VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP))); in initSpec()
993 m_shaderSpec.inputs .push_back(Symbol("lod", glu::VarType(glu::TYPE_FLOAT, glu::PRECISION_HIGHP))); in initSpec()
/external/deqp/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrViewTests.cpp318 …spec.inputs.push_back(Symbol("texCoord", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))… in getShaderSpec()
319 …spec.outputs.push_back(Symbol("result0", glu::VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP))… in getShaderSpec()
320 …spec.outputs.push_back(Symbol("result1", glu::VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP))… in getShaderSpec()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderDerivateTests.cpp196 case glu::PRECISION_HIGHP: return 23; in getNumMantissaBits()
209 case glu::PRECISION_HIGHP: return -126; in getMinExponent()
882 m_definitions.precision = glu::PRECISION_HIGHP; in ConstantDerivateCase()
1150 …fragmentParams["OUTPUT_PREC"] = glu::getPrecisionName(packToInt ? glu::PRECISION_HIGHP : m_defini… in initPrograms()
1176 case glu::PRECISION_HIGHP: in initPrograms()
1251 … format = glu::mapGLInternalFormat(m_definitions.precision == glu::PRECISION_HIGHP ? GL_RGBA32F … in TextureDerivateCaseInstance()
1409 m_definitions.coordPrecision = glu::PRECISION_HIGHP; in TextureDerivateCase()
1446 …fragmentParams["OUTPUT_PREC"] = glu::getPrecisionName(packToInt ? glu::PRECISION_HIGHP : m_defini… in initPrograms()
1482 case glu::PRECISION_HIGHP: in initPrograms()
/external/deqp/external/openglcts/modules/common/
DglcShaderMacroTests.cpp114 shaderSpec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_INT, glu::PRECISION_HIGHP))); in init()

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