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Searched refs:PRECISION_NONE (Results 1 – 3 of 3) sorted by relevance

/external/deqp/framework/randomshaders/
DrsgVariableType.hpp55 PRECISION_NONE = 0, enumerator
179 , m_precision (PRECISION_NONE) in VariableType()
188 , m_precision (PRECISION_NONE) in VariableType()
198 , m_precision (PRECISION_NONE) in VariableType()
208 , m_precision (PRECISION_NONE) in VariableType()
DrsgVariableType.cpp182 DE_ASSERT(m_precision == PRECISION_NONE); // \todo [pyry] Precision in getElementType()
DrsgExpression.cpp803 DE_ASSERT(type.getPrecision() == VariableType::PRECISION_NONE); in tokenize()