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Searched refs:PackedAttributeLayout (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DInputLayoutCache.h30 struct PackedAttributeLayout struct
32 PackedAttributeLayout();
33 PackedAttributeLayout(const PackedAttributeLayout &other);
40 bool operator==(const PackedAttributeLayout &other) const;
58 struct hash<rx::PackedAttributeLayout> argument
60 size_t operator()(const rx::PackedAttributeLayout &value) const
117 using LayoutCache = angle::base::HashingMRUCache<PackedAttributeLayout, d3d11::InputLayout>;
DInputLayoutCache.cpp68 PackedAttributeLayout::PackedAttributeLayout() : numAttributes(0), flags(0), attributeData({}) {} in PackedAttributeLayout() function in rx::PackedAttributeLayout
70 PackedAttributeLayout::PackedAttributeLayout(const PackedAttributeLayout &other) = default;
72 void PackedAttributeLayout::addAttributeData(GLenum glType, in addAttributeData()
97 bool PackedAttributeLayout::operator==(const PackedAttributeLayout &other) const in operator ==()
124 PackedAttributeLayout layout; in getInputLayout()
134 layout.flags |= PackedAttributeLayout::FLAG_USES_INSTANCED_SPRITES; in getInputLayout()
139 layout.flags |= PackedAttributeLayout::FLAG_INSTANCED_SPRITES_ACTIVE; in getInputLayout()
144 layout.flags |= PackedAttributeLayout::FLAG_INSTANCED_RENDERING_ACTIVE; in getInputLayout()