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Searched refs:PendingPathsMap (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/ccpr/
DGrCoverageCountingPathRenderer.h32 using PendingPathsMap = std::map<uint32_t, sk_sp<GrCCPerOpsTaskPaths>>; variable
36 PendingPathsMap detachPendingPaths() { return std::move(fPendingPaths); } in detachPendingPaths()
38 void mergePendingPaths(const PendingPathsMap& paths) { in mergePendingPaths()
79 PendingPathsMap fPendingPaths;
/external/skqp/src/gpu/ccpr/
DGrCoverageCountingPathRenderer.h40 using PendingPathsMap = std::map<uint32_t, sk_sp<GrCCPerOpListPaths>>; variable
44 PendingPathsMap detachPendingPaths() { return std::move(fPendingPaths); } in detachPendingPaths()
46 void mergePendingPaths(const PendingPathsMap& paths) { in mergePendingPaths()
100 PendingPathsMap fPendingPaths;
/external/skqp/include/private/
DSkDeferredDisplayList.h67 using PendingPathsMap = std::map<uint32_t, sk_sp<GrCCPerOpListPaths>>; variable
70 PendingPathsMap fPendingPaths; // This is the path data from CCPR.
/external/skia/include/core/
DSkDeferredDisplayList.h101 using PendingPathsMap = std::map<uint32_t, sk_sp<GrCCPerOpsTaskPaths>>; variable
107 PendingPathsMap fPendingPaths; // This is the path data from CCPR.