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Searched refs:Percent (Results 1 – 25 of 90) sorted by relevance

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/external/doclava/res/assets/templates/
Dtodo.cs36 <tr><th>Percent Good</th><td><?cs var:all.percentGood ?></td></tr>
46 <th>Percent Good</th>
66 <th>Percent Good</th>
85 Percent Good: <?cs var:cl.percentGood ?></p>
/external/oss-fuzz/infra/base-images/base-runner/gocoverage/gocovsum/
Dgocovsum.go20 Percent float64 `json:"percent"` member
64 s.Regions.Percent = float64(100*s.Regions.Covered) / float64(s.Regions.Count)
65 s.Lines.Percent = float64(100*s.Lines.Covered) / float64(s.Lines.Count)
66 s.Functions.Percent = float64(100*s.Functions.Covered) / float64(s.Functions.Count)
/external/antlr/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/
DTreePatternLexer.cs43 public const int Percent = 5; field in Antlr.Runtime.Tree.TreePatternLexer
106 return Percent; in NextToken()
DTreePatternParser.cs83 ttype == TreePatternLexer.Percent || in ParseTree()
113 if ( ttype == TreePatternLexer.Percent ) in ParseNode()
/external/swiftshader/third_party/llvm-subzero/lib/Support/
DNativeFormatting.cpp240 if (Style == FloatStyle::Percent) in write_double()
246 if (Style == FloatStyle::Percent) in write_double()
249 if (Style == FloatStyle::Percent) in write_double()
263 case FloatStyle::Percent: in getDefaultPrecision()
/external/llvm-project/llvm/lib/Support/
DBranchProbability.cpp30 double Percent = rint(((double)N / D) * 100.0 * 100.0) / 100.0; in print() local
32 Percent); in print()
DNativeFormatting.cpp238 if (Style == FloatStyle::Percent) in write_double()
244 if (Style == FloatStyle::Percent) in write_double()
258 case FloatStyle::Percent: in getDefaultPrecision()
/external/llvm/lib/Support/
DBranchProbability.cpp30 double Percent = rint(((double)N / D) * 100.0 * 100.0) / 100.0; in print() local
32 Percent); in print()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Support/
DBranchProbability.cpp30 double Percent = rint(((double)N / D) * 100.0 * 100.0) / 100.0; in print() local
32 Percent); in print()
DNativeFormatting.cpp239 if (Style == FloatStyle::Percent) in write_double()
245 if (Style == FloatStyle::Percent) in write_double()
259 case FloatStyle::Percent: in getDefaultPrecision()
/external/pdfium/xfa/fxfa/parser/
Dcxfa_measurement_unittest.cpp12 measurement.Set(0.1f, XFA_Unit::Percent); in TEST()
31 EXPECT_EQ(XFA_Unit::Percent, CXFA_Measurement::GetUnitFromString(L"%")); in TEST()
Dcxfa_measurement.cpp70 case XFA_Unit::Percent: in ToString()
152 return XFA_Unit::Percent; in GetUnitFromString()
/external/libxml2/test/schematron/
Dzvon13.sct4 <assert test="sum(//Percent) = 100">The values do not sum to 100%. </assert>
/external/rust/crates/percent-encoding/
DCargo.toml.orig5 description = "Percent encoding and decoding"
DMETADATA2 description: "Percent encoding and decoding"
DCargo.toml17 description = "Percent encoding and decoding"
/external/swiftshader/tests/regres/util/
Dutil.go41 func Percent(i, n int) int { func
/external/pdfium/core/fxcrt/css/
Dcfx_cssnumbervalue.h15 Percent, enumerator
Dcfx_cssnumbervalue.cpp25 case CFX_CSSNumberType::Percent: in Apply()
Dcfx_cssstyleselector.cpp349 CFX_CSSNumberType::Percent) { in ApplyProperty()
364 CFX_CSSNumberType::Percent) { in ApplyProperty()
481 if (v->Kind() == CFX_CSSNumberType::Percent) { in SetLengthWithPercent()
482 width.Set(CFX_CSSLengthUnit::Percent, in SetLengthWithPercent()
/external/llvm-project/llvm/include/llvm/Support/
DNativeFormatting.h17 enum class FloatStyle { Exponent, ExponentUpper, Fixed, Percent }; enumerator
/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Support/
DNativeFormatting.h18 enum class FloatStyle { Exponent, ExponentUpper, Fixed, Percent }; enumerator
/external/swiftshader/third_party/llvm-subzero/include/llvm/Support/
DNativeFormatting.h19 enum class FloatStyle { Exponent, ExponentUpper, Fixed, Percent }; enumerator
/external/icu/tools/srcgen/javadoc_patches/patches/src/main/java/android/icu/number/
DNumberFormatterSettings.java.patch7 - * Percent:
/external/grpc-grpc/doc/
DPROTOCOL-HTTP2.md110 * **Status-Message** → "grpc-message" Percent-Encoded
111 * **Percent-Encoded** → 1\*(Percent-Byte-Unencoded / Percent-Byte-Encoded)
112 * **Percent-Byte-Unencoded** → 1\*( %x20-%x24 / %x26-%x7E ) ; space and VCHAR, except %
113 * **Percent-Byte-Encoded** → "%" 2HEXDIGIT ; 0-9 A-F
129 percent-encoding. Percent-encoding is specified in [RFC 3986

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