/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateDSTests.cpp | 96 PipelineCreateInfo::VertexInputState m_vertexInputState; 110 PipelineCreateInfo::DepthStencilState m_depthStencilState_1; 111 PipelineCreateInfo::DepthStencilState m_depthStencilState_2; 232 m_vertexInputState = PipelineCreateInfo::VertexInputState( in initialize() 238 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in initialize() 240 PipelineCreateInfo pipelineCreateInfo_1(*m_pipelineLayout, *m_renderPass, 0, 0); in initialize() 241 …pipelineCreateInfo_1.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_… in initialize() 242 …pipelineCreateInfo_1.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_… in initialize() 243 pipelineCreateInfo_1.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initialize() 244 pipelineCreateInfo_1.addState(PipelineCreateInfo::InputAssemblerState(m_topology)); in initialize() [all …]
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D | vktDynamicStateCBTests.cpp | 69 PipelineCreateInfo::ColorBlendState::Attachment(VK_TRUE, in initPipeline() 73 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); in initPipeline() 74 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline() 75 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline() 76 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initPipeline() 77 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_topology)); in initPipeline() 78 …pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &VkPipelineColorBlendAttachment… in initPipeline() 79 pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1)); in initPipeline() 80 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in initPipeline() 81 pipelineCreateInfo.addState(PipelineCreateInfo::RasterizerState()); in initPipeline() [all …]
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D | vktDynamicStateGeneralTests.cpp | 272 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in initPipeline() 274 PipelineCreateInfo pipelineCreateInfo_1(*m_pipelineLayout, *m_renderPass, 0, 0); in initPipeline() 275 …pipelineCreateInfo_1.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_… in initPipeline() 276 …pipelineCreateInfo_1.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_… in initPipeline() 277 pipelineCreateInfo_1.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initPipeline() 278 …pipelineCreateInfo_1.addState(PipelineCreateInfo::InputAssemblerState(vk::VK_PRIMITIVE_TOPOLOGY_TR… in initPipeline() 279 pipelineCreateInfo_1.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in initPipeline() 280 pipelineCreateInfo_1.addState(PipelineCreateInfo::ViewportState(1)); in initPipeline() 281 pipelineCreateInfo_1.addState(PipelineCreateInfo::DepthStencilState()); in initPipeline() 282 pipelineCreateInfo_1.addState(PipelineCreateInfo::RasterizerState()); in initPipeline() [all …]
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D | vktDynamicStateBaseClass.cpp | 88 m_vertexInputState = PipelineCreateInfo::VertexInputState( in initialize() 172 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in initPipeline() 174 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); in initPipeline() 175 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline() 176 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline() 177 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initPipeline() 178 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_topology)); in initPipeline() 179 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in initPipeline() 180 pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1)); in initPipeline() 181 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in initPipeline() [all …]
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D | vktDynamicStateVPTests.cpp | 243 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in initPipeline() 245 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); in initPipeline() 246 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline() 247 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*gs, "main", vk::VK_SHADER_ST… in initPipeline() 248 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline() 249 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initPipeline() 250 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_topology)); in initPipeline() 251 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in initPipeline() 252 pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(4)); in initPipeline() 253 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in initPipeline() [all …]
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D | vktDynamicStateRSTests.cpp | 87 PipelineCreateInfo::VertexInputState m_vertexInputState; 101 PipelineCreateInfo::DepthStencilState m_depthStencilState; 217 m_vertexInputState = PipelineCreateInfo::VertexInputState(1, in initialize() 222 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in initialize() 224 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); in initialize() 225 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initialize() 226 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initialize() 227 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initialize() 228 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_topology)); in initialize() 229 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in initialize() [all …]
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D | vktDynamicStateBaseClass.hpp | 100 Draw::PipelineCreateInfo::VertexInputState m_vertexInputState;
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawBaseClass.cpp | 127 m_vertexInputState = PipelineCreateInfo::VertexInputState(1, in initialize() 153 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in initPipeline() 158 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); in initPipeline() 159 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline() 160 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline() 161 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initPipeline() 162 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_topology)); in initPipeline() 163 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in initPipeline() 164 …pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, std::vector<vk::VkViewport>(1, vi… in initPipeline() 165 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in initPipeline() [all …]
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D | vktDrawCreateInfoUtil.cpp | 691 PipelineCreateInfo::PipelineShaderStage::PipelineShaderStage (vk::VkShaderModule _module, const cha… in PipelineShaderStage() 702 PipelineCreateInfo::VertexInputState::VertexInputState (deUint32 _vertexBindingDescription… in VertexInputState() 716 PipelineCreateInfo::VertexInputState& PipelineCreateInfo::VertexInputState::addDivisors (deUint32 … in addDivisors() 730 PipelineCreateInfo::InputAssemblerState::InputAssemblerState (vk::VkPrimitiveTopology _topology, in InputAssemblerState() 740 PipelineCreateInfo::TessellationState::TessellationState (deUint32 _patchControlPoints) in TessellationState() 748 PipelineCreateInfo::ViewportState::ViewportState (deUint32 _viewportCount, in ViewportState() 782 PipelineCreateInfo::ViewportState::ViewportState (const ViewportState& other) in ViewportState() 797 PipelineCreateInfo::ViewportState& PipelineCreateInfo::ViewportState::operator= (const ViewportStat… in operator =() 813 PipelineCreateInfo::RasterizerState::RasterizerState (vk::VkBool32 _depthClampEnable, in RasterizerState() 840 PipelineCreateInfo::MultiSampleState::MultiSampleState (vk::VkSampleCountFlagBits _rasterization… in MultiSampleState() [all …]
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D | vktDrawDifferingInterpolationTests.cpp | 258 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in iterate() 271 …PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &v… in iterate() 273 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate() 274 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_… in iterate() 275 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_… in iterate() 276 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate() 277 …pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE… in iterate() 278 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in iterate() 279 …pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, vector<VkViewport>(1, viewport), … in iterate() 280 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in iterate() [all …]
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D | vktDrawNegativeViewportHeightTests.cpp | 197 …const PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState… in NegativeViewportHeightTestInstance() 213 const PipelineCreateInfo::ColorBlendState::Attachment colorBlendAttachmentState; in NegativeViewportHeightTestInstance() 215 …PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, (VkPipelineCreateFlags)… in NegativeViewportHeightTestInstance() 216 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vertexModule, "main", VK_S… in NegativeViewportHeightTestInstance() 217 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fragmentModule, "main", VK_S… in NegativeViewportHeightTestInstance() 218 pipelineCreateInfo.addState (PipelineCreateInfo::VertexInputState (vertexInputState)); in NegativeViewportHeightTestInstance() 219 …pipelineCreateInfo.addState (PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGL… in NegativeViewportHeightTestInstance() 220 pipelineCreateInfo.addState (PipelineCreateInfo::ColorBlendState (1, &colorBlendAttachmentState)); in NegativeViewportHeightTestInstance() 221 …pipelineCreateInfo.addState (PipelineCreateInfo::ViewportState (1, std::vector<VkViewport>(), std… in NegativeViewportHeightTestInstance() 222 pipelineCreateInfo.addState (PipelineCreateInfo::DepthStencilState ()); in NegativeViewportHeightTestInstance() [all …]
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D | vktDrawDepthClampTests.cpp | 290 …const PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputSt… in DepthClampTestInstance() 304 …PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, (VkPipelineCreateFlags)… in DepthClampTestInstance() 305 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vertexModule, "main", VK_S… in DepthClampTestInstance() 306 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fragmentModule, "main", VK_S… in DepthClampTestInstance() 307 pipelineCreateInfo.addState (PipelineCreateInfo::VertexInputState (vertexInputState)); in DepthClampTestInstance() 308 pipelineCreateInfo.addState (PipelineCreateInfo::InputAssemblerState(verticesTopology)); in DepthClampTestInstance() 309 …pipelineCreateInfo.addState (PipelineCreateInfo::ViewportState (1, std::vector<VkViewport>(1, vie… in DepthClampTestInstance() 310 …pipelineCreateInfo.addState (PipelineCreateInfo::DepthStencilState (VK_TRUE, VK_TRUE, VK_COMPARE_O… in DepthClampTestInstance() 311 pipelineCreateInfo.addState (PipelineCreateInfo::RasterizerState ( in DepthClampTestInstance() 322 pipelineCreateInfo.addState (PipelineCreateInfo::MultiSampleState ()); in DepthClampTestInstance() [all …]
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D | vktDrawExplicitVertexParameterTests.cpp | 478 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in iterate() 491 …PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &v… in iterate() 495 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate() 496 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_… in iterate() 497 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_… in iterate() 498 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate() 499 …pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE… in iterate() 500 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in iterate() 501 …pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, vector<VkViewport>(1, viewport), … in iterate() 502 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in iterate() [all …]
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D | vktDrawInvertedDepthRangesTests.cpp | 255 …const PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState… in InvertedDepthRangesTestInstance() 271 const PipelineCreateInfo::ColorBlendState::Attachment colorBlendAttachmentState; in InvertedDepthRangesTestInstance() 273 …PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, (VkPipelineCreateFlags)… in InvertedDepthRangesTestInstance() 274 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vertexModule, "main", VK_S… in InvertedDepthRangesTestInstance() 275 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fragmentModule, "main", VK_S… in InvertedDepthRangesTestInstance() 276 pipelineCreateInfo.addState (PipelineCreateInfo::VertexInputState (vertexInputState)); in InvertedDepthRangesTestInstance() 277 …pipelineCreateInfo.addState (PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGL… in InvertedDepthRangesTestInstance() 278 pipelineCreateInfo.addState (PipelineCreateInfo::ColorBlendState (1, &colorBlendAttachmentState)); in InvertedDepthRangesTestInstance() 279 …pipelineCreateInfo.addState (PipelineCreateInfo::ViewportState (1, std::vector<VkViewport>(), std… in InvertedDepthRangesTestInstance() 280 pipelineCreateInfo.addState (PipelineCreateInfo::DepthStencilState (true, true)); in InvertedDepthRangesTestInstance() [all …]
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D | vktDrawCreateInfoUtil.hpp | 301 class PipelineCreateInfo : public vk::VkGraphicsPipelineCreateInfo class 455 PipelineCreateInfo (vk::VkPipelineLayout layout, 460 PipelineCreateInfo& addShader (const vk::VkPipelineShaderStageCreateInfo& shader); 462 PipelineCreateInfo& addState (const vk::VkPipelineVertexInputStateCreateInfo& state); 463 PipelineCreateInfo& addState (const vk::VkPipelineInputAssemblyStateCreateInfo& state); 464 PipelineCreateInfo& addState (const vk::VkPipelineColorBlendStateCreateInfo& state); 465 PipelineCreateInfo& addState (const vk::VkPipelineViewportStateCreateInfo& state); 466 PipelineCreateInfo& addState (const vk::VkPipelineDepthStencilStateCreateInfo& state); 467 PipelineCreateInfo& addState (const vk::VkPipelineTessellationStateCreateInfo& state); 468 PipelineCreateInfo& addState (const vk::VkPipelineRasterizationStateCreateInfo& state); [all …]
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D | vktDrawAhbTests.cpp | 459 …PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &… in iterate() 477 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate() 478 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_… in iterate() 479 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_… in iterate() 480 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate() 481 …pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE… in iterate() 482 PipelineCreateInfo::ColorBlendState::Attachment attachment; in iterate() 483 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1u, &attachment)); in iterate() 484 …pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, vector<VkViewport>(1, viewport), … in iterate() 485 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in iterate() [all …]
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D | vktDrawMultipleInterpolationTests.cpp | 457 PipelineCreateInfo pipelineCreateInfo (*pipelineLayout, *renderPass, 0, 0); in render() 472 …std::vector<PipelineCreateInfo::ColorBlendState::Attachment> vkCbAttachmentStates (colorTargetI… in render() 473 …PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputS… in render() 478 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in render() 479 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in render() 480 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in render() 481 …pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(vk::VK_PRIMITIVE_TOPOLOGY_TRIA… in render() 482 …pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState((deUint32)vkCbAttachmentStates.siz… in render() 483 …pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, std::vector<vk::VkViewport>(1, vi… in render() 484 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in render() [all …]
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D | vktDrawMultipleClearsWithinRenderPass.cpp | 314 …const PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputSt… in MultipleClearsTest() 340 …PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, (VkPipelineCreateFlags)… in MultipleClearsTest() 341 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vertexModule, "main", VK_S… in MultipleClearsTest() 342 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fragmentModule, "main", VK_S… in MultipleClearsTest() 343 pipelineCreateInfo.addState (PipelineCreateInfo::VertexInputState (vertexInputState)); in MultipleClearsTest() 344 pipelineCreateInfo.addState (PipelineCreateInfo::InputAssemblerState(vertexData.topology)); in MultipleClearsTest() 345 pipelineCreateInfo.addState (PipelineCreateInfo::ColorBlendState (1, &vkCbAttachmentState)); in MultipleClearsTest() 346 …pipelineCreateInfo.addState (PipelineCreateInfo::ViewportState (1, std::vector<VkViewport>(1, vie… in MultipleClearsTest() 347 …pipelineCreateInfo.addState (PipelineCreateInfo::DepthStencilState (hasDepth, hasDepth, VK_COMPARE… in MultipleClearsTest() 348 pipelineCreateInfo.addState (PipelineCreateInfo::RasterizerState ()); in MultipleClearsTest() [all …]
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D | vktDrawScissorTests.cpp | 450 const PipelineCreateInfo::ColorBlendState::Attachment colorBlendState; in iterate() 466 …PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &v… in iterate() 468 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate() 469 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_… in iterate() 471 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*gs, "main", VK_SHADER_STAGE_… in iterate() 472 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_… in iterate() 473 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate() 474 …pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE… in iterate() 475 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &colorBlendState)); in iterate() 476 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in iterate() [all …]
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D | vktDrawInstancedTests.cpp | 237 PipelineCreateInfo::VertexInputState m_vertexInputState; 471 m_vertexInputState = PipelineCreateInfo::VertexInputState(2, in InstancedDrawInstance() 492 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in InstancedDrawInstance() 497 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); in InstancedDrawInstance() 498 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in InstancedDrawInstance() 499 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in InstancedDrawInstance() 500 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in InstancedDrawInstance() 501 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_params.topology)); in InstancedDrawInstance() 502 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in InstancedDrawInstance() 503 …pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, std::vector<vk::VkViewport>(1, vi… in InstancedDrawInstance() [all …]
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D | vktBasicDrawTests.cpp | 295 PipelineCreateInfo::VertexInputState m_vertexInputState; 396 m_vertexInputState = PipelineCreateInfo::VertexInputState(1, in initialize() 422 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in initPipeline() 427 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); in initPipeline() 428 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline() 429 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline() 430 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initPipeline() 431 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_data.topology)); in initPipeline() 432 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in initPipeline() 433 …pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, std::vector<vk::VkViewport>(1, vi… in initPipeline() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/query_pool/ |
D | vktQueryPoolConcurrentTests.cpp | 187 const PipelineCreateInfo::ColorBlendState::Attachment attachmentState; in StateObjects() 218 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); in StateObjects() 219 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in StateObjects() 220 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in StateObjects() 221 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(primitive)); in StateObjects() 222 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &attachmentState)); in StateObjects() 225 …pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, std::vector<vk::VkViewport>(1, vi… in StateObjects() 226 …pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState(true, true, vk::VK_COMPARE_OP_GR… in StateObjects() 227 pipelineCreateInfo.addState(PipelineCreateInfo::RasterizerState()); in StateObjects() 228 pipelineCreateInfo.addState(PipelineCreateInfo::MultiSampleState()); in StateObjects()
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D | vktQueryPoolPerformanceTests.cpp | 490 const PipelineCreateInfo::ColorBlendState::Attachment attachmentState; in initStateObjects() 521 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); in initStateObjects() 522 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_… in initStateObjects() 523 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_… in initStateObjects() 524 …pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE… in initStateObjects() 525 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &attachmentState)); in initStateObjects() 528 …pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, std::vector<VkViewport>(1, viewpo… in initStateObjects() 529 …pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState(false, false, VK_COMPARE_OP_GREA… in initStateObjects() 530 pipelineCreateInfo.addState(PipelineCreateInfo::RasterizerState()); in initStateObjects() 531 pipelineCreateInfo.addState(PipelineCreateInfo::MultiSampleState()); in initStateObjects()
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D | vktQueryPoolStatisticsTests.cpp | 1199 const PipelineCreateInfo::ColorBlendState::Attachment attachmentState; in createPipeline() 1238 …PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, (VkPipelineCreateFlags)… in createPipeline() 1239 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_… in createPipeline() 1241 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_… in createPipeline() 1242 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in createPipeline() 1243 …pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_parametersGraphic.primitiveT… in createPipeline() 1244 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &attachmentState)); in createPipeline() 1248 …pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1u, std::vector<VkViewport>(1, viewp… in createPipeline() 1249 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in createPipeline() 1250 pipelineCreateInfo.addState(PipelineCreateInfo::RasterizerState()); in createPipeline() [all …]
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D | vktQueryPoolOcclusionTests.cpp | 178 const PipelineCreateInfo::ColorBlendState::Attachment attachmentState; in StateObjects() 209 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); in StateObjects() 210 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in StateObjects() 211 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in StateObjects() 212 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(primitive)); in StateObjects() 213 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &attachmentState)); in StateObjects() 216 …pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, std::vector<vk::VkViewport>(1, vi… in StateObjects() 217 …pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState(true, true, vk::VK_COMPARE_OP_GR… in StateObjects() 218 pipelineCreateInfo.addState(PipelineCreateInfo::RasterizerState()); in StateObjects() 219 pipelineCreateInfo.addState(PipelineCreateInfo::MultiSampleState()); in StateObjects()
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