Home
last modified time | relevance | path

Searched refs:PixelRoutine (Results 1 – 17 of 17) sorted by relevance

/external/swiftshader/src/Pipeline/
DPixelProgram.hpp22 class PixelProgram : public PixelRoutine
30 : PixelRoutine(state, pipelineLayout, spirvShader, descriptorSets) in PixelProgram()
DPixelRoutine.hpp25 class PixelRoutine : public sw::QuadRasterizer class
28 PixelRoutine(const PixelProcessor::State &state,
33 virtual ~PixelRoutine();
DBUILD.gn22 "PixelRoutine.hpp",
38 "PixelRoutine.cpp",
DCMakeLists.txt27 PixelRoutine.cpp
28 PixelRoutine.hpp
DPixelRoutine.cpp27 PixelRoutine::PixelRoutine( in PixelRoutine() function in sw::PixelRoutine
54 PixelRoutine::~PixelRoutine() in ~PixelRoutine()
58 void PixelRoutine::quad(Pointer<Byte> cBuffer[RENDERTARGETS], Pointer<Byte> &zBuffer, Pointer<Byte>… in quad()
343 void PixelRoutine::stencilTest(const Pointer<Byte> &sBuffer, int q, const Int &x, Int &sMask, const… in stencilTest()
385 void PixelRoutine::stencilTest(Byte8 &value, VkCompareOp stencilCompareMode, bool isBack) in stencilTest()
431 Bool PixelRoutine::depthTest32F(const Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z,… in depthTest32F()
508 Bool PixelRoutine::depthTest16(const Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, … in depthTest16()
590 Bool PixelRoutine::depthTest(const Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, co… in depthTest()
607 void PixelRoutine::alphaToCoverage(Int cMask[4], const Float4 &alpha, int sampleId) in alphaToCoverage()
627 void PixelRoutine::writeDepth32F(Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, cons… in writeDepth32F()
[all …]
/external/swiftshader/src/Shader/
DPixelRoutine.hpp25 class PixelRoutine : public sw::QuadRasterizer, public ShaderCore class
28 PixelRoutine(const PixelProcessor::State &state, const PixelShader *shader);
30 virtual ~PixelRoutine();
DCMakeLists.txt24 PixelRoutine.cpp
37 PixelRoutine.hpp
DPixelRoutine.cpp32 PixelRoutine::PixelRoutine(const PixelProcessor::State &state, const PixelShader *shader) in PixelRoutine() function in sw::PixelRoutine
47 PixelRoutine::~PixelRoutine() in ~PixelRoutine()
51 …void PixelRoutine::quad(Pointer<Byte> cBuffer[RENDERTARGETS], Pointer<Byte> &zBuffer, Pointer<Byte… in quad()
281 …Float4 PixelRoutine::interpolateCentroid(Float4 &x, Float4 &y, Float4 &rhw, Pointer<Byte> planeEqu… in interpolateCentroid()
299 void PixelRoutine::stencilTest(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &cMask) in stencilTest()
342 void PixelRoutine::stencilTest(Byte8 &value, StencilCompareMode stencilCompareMode, bool CCW) in stencilTest()
388 …Bool PixelRoutine::depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zM… in depthTest()
524 void PixelRoutine::alphaTest(Int &aMask, Short4 &alpha) in alphaTest()
568 void PixelRoutine::alphaToCoverage(Int cMask[4], Float4 &alpha) in alphaToCoverage()
586 void PixelRoutine::fogBlend(Vector4f &c0, Float4 &fog) in fogBlend()
[all …]
DPixelPipeline.hpp22 class PixelPipeline : public PixelRoutine
26PixelRoutine(state, shader), current(rs[0]), diffuse(vs[0]), specular(vs[1]), perturbate(false), l… in PixelPipeline()
DBUILD.gn41 "PixelRoutine.cpp",
DPixelProgram.hpp25 class PixelProgram : public PixelRoutine
DPixelProgram.cpp29 PixelRoutine(state, shader), in PixelProgram()
621 PixelRoutine::alphaTest(aMask, alpha); in alphaTest()
DPixelPipeline.cpp277 PixelRoutine::alphaTest(aMask, current.w); in alphaTest()
361 PixelRoutine::fogBlend(oC, fog); in rasterOperation()
/external/swiftshader/src/Renderer/
DTextureStage.hpp25 class PixelRoutine;
/external/swiftshader/docs/
DIndex.md46 The [PixelRoutine](../src/Shader/PixelRoutine.cpp) takes a batch of primitives and performs per-pix…
/external/swiftshader/
DBUILD.gn61 "/wd4309", # Truncation of constant value. See PixelRoutine.cpp casts of signed shorts.
/external/swiftshader/src/
DAndroid.bp169 "Shader/PixelRoutine.cpp",