/external/swiftshader/src/Pipeline/ |
D | PixelProgram.hpp | 22 class PixelProgram : public PixelRoutine 30 : PixelRoutine(state, pipelineLayout, spirvShader, descriptorSets) in PixelProgram()
|
D | PixelRoutine.hpp | 25 class PixelRoutine : public sw::QuadRasterizer class 28 PixelRoutine(const PixelProcessor::State &state, 33 virtual ~PixelRoutine();
|
D | BUILD.gn | 22 "PixelRoutine.hpp", 38 "PixelRoutine.cpp",
|
D | CMakeLists.txt | 27 PixelRoutine.cpp 28 PixelRoutine.hpp
|
D | PixelRoutine.cpp | 27 PixelRoutine::PixelRoutine( in PixelRoutine() function in sw::PixelRoutine 54 PixelRoutine::~PixelRoutine() in ~PixelRoutine() 58 void PixelRoutine::quad(Pointer<Byte> cBuffer[RENDERTARGETS], Pointer<Byte> &zBuffer, Pointer<Byte>… in quad() 343 void PixelRoutine::stencilTest(const Pointer<Byte> &sBuffer, int q, const Int &x, Int &sMask, const… in stencilTest() 385 void PixelRoutine::stencilTest(Byte8 &value, VkCompareOp stencilCompareMode, bool isBack) in stencilTest() 431 Bool PixelRoutine::depthTest32F(const Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z,… in depthTest32F() 508 Bool PixelRoutine::depthTest16(const Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, … in depthTest16() 590 Bool PixelRoutine::depthTest(const Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, co… in depthTest() 607 void PixelRoutine::alphaToCoverage(Int cMask[4], const Float4 &alpha, int sampleId) in alphaToCoverage() 627 void PixelRoutine::writeDepth32F(Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, cons… in writeDepth32F() [all …]
|
/external/swiftshader/src/Shader/ |
D | PixelRoutine.hpp | 25 class PixelRoutine : public sw::QuadRasterizer, public ShaderCore class 28 PixelRoutine(const PixelProcessor::State &state, const PixelShader *shader); 30 virtual ~PixelRoutine();
|
D | CMakeLists.txt | 24 PixelRoutine.cpp 37 PixelRoutine.hpp
|
D | PixelRoutine.cpp | 32 PixelRoutine::PixelRoutine(const PixelProcessor::State &state, const PixelShader *shader) in PixelRoutine() function in sw::PixelRoutine 47 PixelRoutine::~PixelRoutine() in ~PixelRoutine() 51 …void PixelRoutine::quad(Pointer<Byte> cBuffer[RENDERTARGETS], Pointer<Byte> &zBuffer, Pointer<Byte… in quad() 281 …Float4 PixelRoutine::interpolateCentroid(Float4 &x, Float4 &y, Float4 &rhw, Pointer<Byte> planeEqu… in interpolateCentroid() 299 void PixelRoutine::stencilTest(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &cMask) in stencilTest() 342 void PixelRoutine::stencilTest(Byte8 &value, StencilCompareMode stencilCompareMode, bool CCW) in stencilTest() 388 …Bool PixelRoutine::depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zM… in depthTest() 524 void PixelRoutine::alphaTest(Int &aMask, Short4 &alpha) in alphaTest() 568 void PixelRoutine::alphaToCoverage(Int cMask[4], Float4 &alpha) in alphaToCoverage() 586 void PixelRoutine::fogBlend(Vector4f &c0, Float4 &fog) in fogBlend() [all …]
|
D | PixelPipeline.hpp | 22 class PixelPipeline : public PixelRoutine 26 …PixelRoutine(state, shader), current(rs[0]), diffuse(vs[0]), specular(vs[1]), perturbate(false), l… in PixelPipeline()
|
D | BUILD.gn | 41 "PixelRoutine.cpp",
|
D | PixelProgram.hpp | 25 class PixelProgram : public PixelRoutine
|
D | PixelProgram.cpp | 29 PixelRoutine(state, shader), in PixelProgram() 621 PixelRoutine::alphaTest(aMask, alpha); in alphaTest()
|
D | PixelPipeline.cpp | 277 PixelRoutine::alphaTest(aMask, current.w); in alphaTest() 361 PixelRoutine::fogBlend(oC, fog); in rasterOperation()
|
/external/swiftshader/src/Renderer/ |
D | TextureStage.hpp | 25 class PixelRoutine;
|
/external/swiftshader/docs/ |
D | Index.md | 46 The [PixelRoutine](../src/Shader/PixelRoutine.cpp) takes a batch of primitives and performs per-pix…
|
/external/swiftshader/ |
D | BUILD.gn | 61 "/wd4309", # Truncation of constant value. See PixelRoutine.cpp casts of signed shorts.
|
/external/swiftshader/src/ |
D | Android.bp | 169 "Shader/PixelRoutine.cpp",
|