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Searched refs:PixelUnpack (Results 1 – 20 of 20) sorted by relevance

/external/angle/src/libANGLE/capture/
Dcapture_gles_3_0_params.cpp59 if (glState.getTargetBuffer(gl::BufferBinding::PixelUnpack)) in CaptureCompressedTexImage3D_data()
696 if (glState.getTargetBuffer(gl::BufferBinding::PixelUnpack)) in CaptureTexImage3D_pixels()
Dcapture_gles_2_0_params.cpp68 if (glState.getTargetBuffer(gl::BufferBinding::PixelUnpack)) in CaptureCompressedTexImage2D_data()
684 if (glState.getTargetBuffer(gl::BufferBinding::PixelUnpack)) in CaptureTexImage2D_pixels()
Dcapture_gles_ext_params.cpp903 if (glState.getTargetBuffer(gl::BufferBinding::PixelUnpack)) in CaptureTexImage2DRobustANGLE_pixels()
952 if (glState.getTargetBuffer(gl::BufferBinding::PixelUnpack)) in CaptureTexSubImage2DRobustANGLE_pixels()
DFrameCapture.cpp4063 context->getState().getTargetBuffer(gl::BufferBinding::PixelUnpack); in captureCompressedTextureData()
/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp1041 stateManager->bindBuffer(gl::BufferBinding::PixelUnpack, 0); in setStorage()
1140 stateManager->bindBuffer(gl::BufferBinding::PixelUnpack, 0); in setStorage()
1351 stateManager->bindBuffer(gl::BufferBinding::PixelUnpack, 0); in generateMipmap()
2030 GLuint prevUnpackBuffer = stateManager->getBufferID(gl::BufferBinding::PixelUnpack); in initializeContents()
2031 stateManager->bindBuffer(gl::BufferBinding::PixelUnpack, 0); in initializeContents()
2112 stateManager->bindBuffer(gl::BufferBinding::PixelUnpack, prevUnpackBuffer); in initializeContents()
DStateManagerGL.cpp602 bindBuffer(gl::BufferBinding::PixelUnpack, bufferID); in setPixelUnpackBuffer()
1962 context, state.getTargetBuffer(gl::BufferBinding::PixelUnpack))); in syncState()
DBlitGL.cpp286 context, context->getState().getTargetBuffer(gl::BufferBinding::PixelUnpack))); in copyImageToLUMAWorkaroundTexture()
Drenderergl_utils.cpp2369 case gl::BufferBinding::PixelUnpack: in GetBufferBindingQuery()
/external/angle/src/common/
DPackedGLEnums_autogen.cpp127 return BufferBinding::PixelUnpack; in FromGLenum()
161 case BufferBinding::PixelUnpack: in ToGLenum()
205 case BufferBinding::PixelUnpack: in operator <<()
DPackedGLEnums_autogen.h56 PixelUnpack = 8, enumerator
/external/angle/src/libANGLE/renderer/vulkan/
DBufferVk.cpp52 if (target == gl::BufferBinding::PixelUnpack) in GetPreferredMemoryType()
243 if (target == gl::BufferBinding::PixelUnpack) in initializeShadowBuffer()
DTextureVk.cpp345 gl::Buffer *unpackBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in setCompressedImage()
366 gl::Buffer *unpackBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in setCompressedSubImage()
/external/angle/src/libANGLE/
DState.cpp57 {BufferBinding::PixelUnpack, State::DIRTY_BIT_UNPACK_BUFFER_BINDING},
235 GetBufferBindingSetter<BufferBinding::PixelUnpack>(),
2910 *params = mBoundBuffers[BufferBinding::PixelUnpack].id().value; in getIntegerv()
DvalidationES3.cpp707 context->getState().getTargetBuffer(BufferBinding::PixelUnpack) == nullptr) in ValidateES3TexImageParametersBase()
722 Buffer *pixelUnpackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelUnpack); in ValidateES3TexImageParametersBase()
DContext.cpp3953 mValidBufferBindings.set(BufferBinding::PixelUnpack); in updateCaps()
4767 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texImage2D()
4803 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texImage3D()
4848 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texSubImage2D()
4892 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texSubImage3D()
DTexture.cpp1255 Buffer *unpackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelUnpack); in setCompressedImage()
DvalidationES.cpp1124 Buffer *pixelUnpackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelUnpack); in ValidImageDataSize()
6133 Buffer *pixelUnpackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelUnpack); in ValidateRobustCompressedTexImageBase()
DvalidationES2.cpp1667 context->getState().getTargetBuffer(BufferBinding::PixelUnpack) == nullptr) in ValidateES2TexImageParametersBase()
/external/angle/src/libANGLE/renderer/metal/
DTextureMtl.mm913 gl::Buffer *unpackBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelUnpack);
931 gl::Buffer *unpackBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelUnpack);
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp321 gl::Buffer *unpackBuffer = context->getState().getTargetBuffer(gl::BufferBinding::PixelUnpack); in setCompressedImageImpl()
344 gl::Buffer *unpackBuffer = context->getState().getTargetBuffer(gl::BufferBinding::PixelUnpack); in subImageCompressed()