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/external/swiftshader/third_party/subzero/src/
DIceCfg.cpp374 CfgVector<PlacedList::iterator> PlaceIndex(Nodes.size(), NoPlace); in reorderNodes() local
383 PlaceIndex[Node->getIndex()] = Unreachable.end(); in reorderNodes()
390 PlaceIndex[Node->getIndex()] = Placed.end(); in reorderNodes()
405 PlaceIndex[Succ->getIndex()] != NoPlace) { in reorderNodes()
406 Placed.insert(PlaceIndex[Succ->getIndex()], Node); in reorderNodes()
407 PlaceIndex[Node->getIndex()] = PlaceIndex[Succ->getIndex()]; in reorderNodes()
413 auto PredPosition = PlaceIndex[Pred->getIndex()]; in reorderNodes()
420 PlaceIndex[Node->getIndex()] = PredPosition; in reorderNodes()
423 --PlaceIndex[Node->getIndex()]; in reorderNodes()
424 assert(*PlaceIndex[Node->getIndex()] == Node); in reorderNodes()