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Searched refs:PointSprite (Results 1 – 25 of 25) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_atom_rasterizer.c172 raster->point_smooth = !ctx->Point.PointSprite && ctx->Point.SmoothFlag; in st_update_rasterizer()
176 if (ctx->Point.PointSprite) { in st_update_rasterizer()
/external/swiftshader/src/Renderer/
DVertexProcessor.hpp173 struct PointSprite struct in sw::VertexProcessor
300 PointSprite point;
DRenderer.hpp164 VertexProcessor::PointSprite point;
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_sf.c127 key.do_point_sprite = ctx->Point.PointSprite; in brw_upload_sf_prog()
Dbrw_vs.c277 if (ctx->Point.PointSprite) { in brw_vs_populate_key()
DgenX_state_upload.c1110 if (point->PointSprite && in genX()
1553 sf.SpritePointEnable = ctx->Point.PointSprite;
1669 !ctx->Point.PointSprite)
/external/mesa3d/src/mesa/main/
Dpoints.c263 ctx->Point.PointSprite = (ctx->API == API_OPENGL_CORE || in _mesa_init_point()
Dattrib.c138 GLboolean PointSprite; member
376 attr->PointSprite = ctx->Point.PointSprite; in _mesa_PushAttrib()
700 TEST_AND_UPDATE(ctx->Point.PointSprite, enable->PointSprite, in pop_enable_group()
1322 _mesa_set_enable(ctx, GL_POINT_SPRITE_NV,point->PointSprite); in _mesa_PopAttrib()
Dff_fragment_shader.cpp191 if (ctx->Point.PointSprite) { in filter_fp_input_mask()
249 if (ctx->Point.PointSprite) { in filter_fp_input_mask()
Denable.c1038 if (ctx->Point.PointSprite == state) in _mesa_set_enable()
1041 ctx->Point.PointSprite = state; in _mesa_set_enable()
1817 return ctx->Point.PointSprite; in _mesa_IsEnabled()
Dffvertex_prog.c242 if (ctx->Point.PointSprite) in make_state_key()
Dmtypes.h769 GLboolean PointSprite; /**< GL_NV/ARB_point_sprite */ member
/external/angle/src/tests/gles1_conformance_tests/
DConformanceTests.cpp516 TEST_P(GLES1ConformanceTest, PointSprite) in TEST_P() argument
/external/angle/src/common/
DPackedGLEnums_autogen.cpp1838 return TextureEnvTarget::PointSprite; in FromGLenum()
1850 case TextureEnvTarget::PointSprite: in ToGLenum()
1865 case TextureEnvTarget::PointSprite: in operator <<()
DPackedGLEnums_autogen.h462 PointSprite = 1, enumerator
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_tex.c349 if (ctx->Point.PointSprite) { in r200TexEnv()
Dr200_tcl.c271 if ((prim & PRIM_MODE_MASK) == GL_POINTS && ctx->Point.PointSprite) { in r200TclPrimitive()
Dr200_swtcl.c625 if ((hwprim & 0xf) == R200_VF_PRIM_POINT_SPRITES && ctx->Point.PointSprite) { in r200RasterPrimitive()
/external/mesa3d/docs/relnotes/
D9.1.1.rst127 - mesa: Fix setup of ctx->Point.PointSprite for GLES2.
/external/mesa3d/src/mesa/swrast/
Ds_points.c549 if (ctx->Point.PointSprite) { in _swrast_choose_point()
Ds_span.c993 ctx->Point.PointSprite) { in shade_texture_span()
/external/mesa3d/src/mesa/program/
Dprog_statevars.c491 if (ctx->Point.PointSprite) { in fetch_state()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_state.c659 if (ctx->Point.PointSprite) in i915_update_sprite_point_enable()
/external/angle/src/libANGLE/
DvalidationES1.cpp528 case TextureEnvTarget::PointSprite: in ValidateTexEnvCommon()
Dqueryutils.cpp2810 case TextureEnvTarget::PointSprite: in SetTextureEnv()
2899 case TextureEnvTarget::PointSprite: in GetTextureEnv()