Searched refs:PoolObject (Results 1 – 5 of 5) sorted by relevance
89 class PoolObject; variable181 virtual void UpdatePoolObject(PoolObject<T>*) {} in UpdatePoolObject()245 class PoolObject {248 explicit PoolObject(LocationBase<T>* parent) in PoolObject() function448 typedef typename std::vector<PoolObject<T> >::iterator objects_iter;450 typename std::vector<PoolObject<T> >::const_iterator const_objects_iter;452 PoolObject<T>* GetObjectIfTracked(LocationBase<T>* label) { in GetObjectIfTracked()453 return const_cast<PoolObject<T>*>( in GetObjectIfTracked()457 const PoolObject<T>* GetObjectIfTracked(LocationBase<T>* label) const { in GetObjectIfTracked()460 const PoolObject<T>& current = *iter; in GetObjectIfTracked()[all …]
79 PoolObject<T>* existing_object = GetObjectIfTracked(new_object); in Emit()83 PoolObject<T>& current = *iter; in Emit()128 bool PoolManager<T>::ShouldSkipObject(PoolObject<T>* pool_object, in ShouldSkipObject()133 PoolObject<T>* existing_object) const { in ShouldSkipObject()163 const PoolObject<T>* object) { in UpdateCheckpointForObject()217 const PoolObject<T>* existing_object = GetObjectIfTracked(label_base); in MustEmit()230 PoolObject<T> temp(label_base); in MustEmit()243 const PoolObject<T>& last = objects_.back(); in MustEmit()269 const PoolObject<T>& current = objects_[i]; in MustEmit()323 PoolObject<T>& current = objects_[i]; in RecalculateCheckpoint()[all …]
126 void Label::UpdatePoolObject(PoolObject<int32_t>* object) { in UpdatePoolObject()
272 virtual void UpdatePoolObject(PoolObject<int32_t>* object) VIXL_OVERRIDE;
159 virtual void UpdatePoolObject(PoolObject<int32_t> *object) VIXL_OVERRIDE { in UpdatePoolObject()290 const PoolObject<int32_t> &object = objects_[i]; in DumpCurrentState()