/external/mesa3d/src/compiler/glsl/ |
D | standalone.cpp | 146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context() 147 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents = 1024; in initialize_context() 148 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxCombinedUniformComponents = 1024; in initialize_context() 149 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; /* not used */ in initialize_context() 150 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxOutputComponents = 0; /* not used */ in initialize_context() 151 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxAtomicBuffers = 8; in initialize_context() 152 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxAtomicCounters = 8; in initialize_context() 153 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxImageUniforms = 8; in initialize_context() 154 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformBlocks = 12; in initialize_context() 167 ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs = 8; in initialize_context() [all …]
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D | gl_nir_link_uniform_initializers.c | 77 if (index >= shader->Program->sh.NumBindlessSamplers) in set_opaque_binding() 79 shader->Program->sh.BindlessSamplers[index].unit = in set_opaque_binding() 81 shader->Program->sh.BindlessSamplers[index].bound = true; in set_opaque_binding() 82 shader->Program->sh.HasBoundBindlessSampler = true; in set_opaque_binding() 84 if (index >= ARRAY_SIZE(shader->Program->SamplerUnits)) in set_opaque_binding() 86 shader->Program->SamplerUnits[index] = in set_opaque_binding() 95 if (index >= shader->Program->sh.NumBindlessImages) in set_opaque_binding() 97 shader->Program->sh.BindlessImages[index].unit = in set_opaque_binding() 99 shader->Program->sh.BindlessImages[index].bound = true; in set_opaque_binding() 100 shader->Program->sh.HasBoundBindlessImage = true; in set_opaque_binding() [all …]
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkPrograms.hpp | 69 template<typename Program, typename BuildOptions> 79 Program& add (const std::string& name); 80 Program& add (const std::string& name, const BuildOptions* buildOptions); 81 void add (const std::string& name, de::MovePtr<Program>& program); 84 const Program& get (const std::string& name) const; 89 typedef typename std::map<std::string, Program*>::const_iterator IteratorImpl; 95 const Program& operator* (void) const { return getProgram(); } in operator *() 98 const Program& getProgram (void) const { return *m_impl->second; } in getProgram() 114 typedef std::map<std::string, Program*> ProgramMap; 120 template<typename Program, typename BuildOptions> [all …]
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i915_context.c | 203 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext() 204 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext() 207 ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents = in i915CreateContext() 208 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = ctx->Const.MaxVarying * 4; in i915CreateContext() 210 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits + in i915CreateContext() 211 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in i915CreateContext() 229 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxNativeTemps = I915_MAX_TEMPORARY; in i915CreateContext() 230 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxNativeAttribs = 11; /* 8 tex, 2 color, fog */ in i915CreateContext() 231 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxNativeParameters = I915_MAX_CONSTANT; in i915CreateContext() 232 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxNativeAluInstructions = I915_MAX_ALU_INSN; in i915CreateContext() [all …]
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/external/mesa3d/src/gallium/drivers/r300/compiler/ |
D | radeon_remove_constants.c | 70 struct rc_constant *constants = c->Program.Constants.Constants; in rc_remove_unused_constants() 74 if (!c->Program.Constants.Count) { in rc_remove_unused_constants() 79 const_used = malloc(c->Program.Constants.Count); in rc_remove_unused_constants() 80 memset(const_used, 0, c->Program.Constants.Count); in rc_remove_unused_constants() 86 for (struct rc_instruction *inst = c->Program.Instructions.Next; in rc_remove_unused_constants() 87 inst != &c->Program.Instructions; inst = inst->Next) { in rc_remove_unused_constants() 94 for (unsigned i = 0; i < c->Program.Constants.Count; i++) in rc_remove_unused_constants() 101 remap_table = malloc(c->Program.Constants.Count * sizeof(unsigned)); in rc_remove_unused_constants() 102 inv_remap_table = malloc(c->Program.Constants.Count * sizeof(unsigned)); in rc_remove_unused_constants() 105 for (unsigned i = 0; i < c->Program.Constants.Count; i++) { in rc_remove_unused_constants() [all …]
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D | radeon_compiler.c | 41 c->Program.Instructions.Prev = &c->Program.Instructions; in rc_init() 42 c->Program.Instructions.Next = &c->Program.Instructions; in rc_init() 43 c->Program.Instructions.U.I.Opcode = RC_OPCODE_ILLEGAL_OPCODE; in rc_init() 49 rc_constants_destroy(&c->Program.Constants); in rc_destroy() 116 c->Program.InputsRead = 0; in rc_calculate_inputs_outputs() 117 c->Program.OutputsWritten = 0; in rc_calculate_inputs_outputs() 119 for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) in rc_calculate_inputs_outputs() 126 c->Program.InputsRead |= 1 << inst->U.I.SrcReg[i].Index; in rc_calculate_inputs_outputs() 131 c->Program.OutputsWritten |= 1 << inst->U.I.DstReg.Index; in rc_calculate_inputs_outputs() 144 c->Program.InputsRead &= ~(1 << input); in rc_move_input() [all …]
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/external/angle/src/libANGLE/ |
D | CLProgram.h | 23 class Program final : public _cl_program, public Object 56 ~Program() override; 72 Program(Context &context, std::string &&source, cl_int &errorCode); 73 Program(Context &context, const void *il, size_t length, cl_int &errorCode); 75 Program(Context &context, 82 Program(Context &context, DevicePtrs &&devices, const char *kernelNames, cl_int &errorCode); 84 Program(Context &context, 110 inline Context &Program::getContext() in getContext() 115 inline const Context &Program::getContext() const in getContext() 120 inline const DevicePtrs &Program::getDevices() const in getDevices() [all …]
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D | CLProgram.cpp | 18 cl_int Program::build(cl_uint numDevices, in build() 30 Program *notify = nullptr; in build() 41 cl_int Program::compile(cl_uint numDevices, in compile() 60 programs.emplace_back(&(*inputHeaders++)->cast<Program>()); in compile() 62 Program *notify = nullptr; in compile() 73 cl_int Program::getInfo(ProgramInfo name, size_t valueSize, void *value, size_t *valueSizeRet) const in getInfo() 146 cl_int Program::getBuildInfo(cl_device_id device, in getBuildInfo() 155 cl_kernel Program::createKernel(const char *kernel_name, cl_int &errorCode) in createKernel() 160 cl_int Program::createKernels(cl_uint numKernels, cl_kernel *kernels, cl_uint *numKernelsRet) in createKernels() 189 Program::~Program() = default; [all …]
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D | ProgramPipeline.h | 52 void activeShaderProgram(Program *shaderProgram); 55 Program *shaderProgram, 58 Program *getActiveShaderProgram() { return mActiveShaderProgram; } in getActiveShaderProgram() 62 const Program *getShaderProgram(ShaderType shaderType) const { return mPrograms[shaderType]; } in getShaderProgram() 73 Program *shaderProgram, 81 Program *mActiveShaderProgram; 83 ShaderMap<Program *> mPrograms; 114 Program *getActiveShaderProgram() { return mState.getActiveShaderProgram(); } in getActiveShaderProgram() 115 void activeShaderProgram(Program *shaderProgram); 116 Program *getLinkedActiveShaderProgram(const Context *context) in getLinkedActiveShaderProgram() [all …]
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D | ProgramPipeline.cpp | 52 void ProgramPipelineState::activeShaderProgram(Program *shaderProgram) in activeShaderProgram() 59 Program *shaderProgram, in useProgramStage() 62 Program *oldProgram = mPrograms[shaderType]; in useProgramStage() 85 Program *program = mPrograms[shaderType]; in useProgramStage() 92 Program *shaderProgram, in useProgramStages() 110 for (const Program *program : mPrograms) in usesShaderProgram() 125 const Program *program = getShaderProgram(shaderType); in updateExecutableTextures() 139 const Program *program = getShaderProgram(shaderType); in getSpecConstUsageBits() 167 for (Program *program : mState.mPrograms) in onDestroy() 194 void ProgramPipeline::activeShaderProgram(Program *shaderProgram) in activeShaderProgram() [all …]
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D | Program.cpp | 792 struct Program::LinkingState 1329 Program::Program(rx::GLImplFactory *factory, ShaderProgramManager *manager, ShaderProgramID handle) in Program() function in gl::Program 1344 Program::~Program() in ~Program() 1349 void Program::onDestroy(const Context *context) in onDestroy() 1368 ShaderProgramID Program::id() const in id() 1374 void Program::setLabel(const Context *context, const std::string &label) in setLabel() 1380 const std::string &Program::getLabel() const in getLabel() 1386 void Program::attachShader(Shader *shader) in attachShader() 1395 void Program::detachShader(const Context *context, Shader *shader) in detachShader() 1406 int Program::getAttachedShadersCount() const in getAttachedShadersCount() [all …]
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/external/skqp/src/sksl/ |
D | SkSLCompiler.h | 90 std::unique_ptr<Program> convertProgram(Program::Kind kind, String text, 91 const Program::Settings& settings); 93 bool optimize(Program& program); 95 std::unique_ptr<Program> specialize(Program& program, 96 const std::unordered_map<SkSL::String, SkSL::Program::Settings::Value>& inputs); 98 bool toSPIRV(Program& program, OutputStream& out); 100 bool toSPIRV(Program& program, String* out); 102 bool toGLSL(Program& program, OutputStream& out); 104 bool toGLSL(Program& program, String* out); 106 bool toMetal(Program& program, OutputStream& out); [all …]
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D | SkSLMain.cpp | 38 SkSL::Program::Kind kind; in main() 41 kind = SkSL::Program::kVertex_Kind; in main() 43 kind = SkSL::Program::kFragment_Kind; in main() 45 kind = SkSL::Program::kGeometry_Kind; in main() 47 kind = SkSL::Program::kFragmentProcessor_Kind; in main() 49 kind = SkSL::Program::kPipelineStage_Kind; in main() 63 SkSL::Program::Settings settings; in main() 73 std::unique_ptr<SkSL::Program> program = compiler.convertProgram(kind, text, settings); in main() 89 std::unique_ptr<SkSL::Program> program = compiler.convertProgram(kind, text, settings); in main() 105 std::unique_ptr<SkSL::Program> program = compiler.convertProgram(kind, text, settings); in main() [all …]
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/external/skqp/tests/ |
D | SkSLGLSLTest.cpp | 19 static void test(skiatest::Reporter* r, const char* src, const SkSL::Program::Settings& settings, in test() 20 const char* expected, SkSL::Program::Inputs* inputs, in test() 21 SkSL::Program::Kind kind = SkSL::Program::kFragment_Kind) { in test() 24 std::unique_ptr<SkSL::Program> program = compiler.convertProgram(kind, SkSL::String(src), in test() 43 const char* expected, SkSL::Program::Kind kind = SkSL::Program::kFragment_Kind) { in test() 44 SkSL::Program::Settings settings; in test() 46 SkSL::Program::Inputs inputs; in test() 1031 SkSL::Program::Settings settings; in DEF_TEST() 1035 SkSL::Program::Inputs inputs; in DEF_TEST() 1103 SkSL::Program::Settings settings; in DEF_TEST() [all …]
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D | SkSLMetalTest.cpp | 12 static void test(skiatest::Reporter* r, const char* src, const SkSL::Program::Settings& settings, in test() 13 const char* expected, SkSL::Program::Inputs* inputs, in test() 14 SkSL::Program::Kind kind = SkSL::Program::kFragment_Kind) { in test() 17 std::unique_ptr<SkSL::Program> program = compiler.convertProgram(kind, SkSL::String(src), in test() 36 const char* expected, SkSL::Program::Kind kind = SkSL::Program::kFragment_Kind) { in test() 37 SkSL::Program::Settings settings; in test() 39 SkSL::Program::Inputs inputs; in test()
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/external/skia/src/sksl/ |
D | SkSLCompiler.h | 115 std::unique_ptr<Program> convertProgram( 118 const Program::Settings& settings, 121 bool toSPIRV(Program& program, OutputStream& out); 123 bool toSPIRV(Program& program, String* out); 125 bool toGLSL(Program& program, OutputStream& out); 127 bool toGLSL(Program& program, String* out); 129 bool toHLSL(Program& program, String* out); 131 bool toMetal(Program& program, OutputStream& out); 133 bool toMetal(Program& program, String* out); 136 bool toCPP(Program& program, String name, OutputStream& out); [all …]
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/external/tensorflow/third_party/toolchains/preconfig/win/tf_win_08062020/ |
D | BUILD | 204 …"C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\Community\\VC\\Tools\\MSVC\\14.26.28801\\… 205 …"C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\Community\\VC\\Tools\\MSVC\\14.26.28801\\… 206 "C:\\Program Files (x86)\\Windows Kits\\NETFXSDK\\4.8\\include\\um", 207 "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\ucrt", 208 "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\shared", 209 "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\um", 210 "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\winrt", 211 "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\cppwinrt", 217 …msvc_cl_path = "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.26.… 218 …Program Files (x86)\\Microsoft Visual Studio\\2019\\Community\\VC\\Tools\\MSVC\\14.26.28801\\ATLMF… [all …]
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D | builtin_include_directory_paths_msvc | 7 "C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\Community\\VC\\Tools\\MSVC\\14.26.28801\\A… 8 "C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\Community\\VC\\Tools\\MSVC\\14.26.28801\\i… 9 "C:\\Program Files (x86)\\Windows Kits\\NETFXSDK\\4.8\\include\\um" 10 "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\ucrt" 11 "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\shared" 12 "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\um" 13 "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\winrt" 14 "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\cppwinrt"
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/external/deqp/external/openglcts/modules/common/subgroups/ |
D | glcSubgroupsTestsUtils.hpp | 62 template<typename Program> 71 Program& add (const std::string& name); 72 void add (const std::string& name, de::MovePtr<Program>& program); 75 const Program& get (const std::string& name) const; 80 typedef typename std::map<std::string, Program*>::const_iterator IteratorImpl; 86 const Program& operator* (void) const { return getProgram(); } in operator *() 89 const Program& getProgram (void) const { return *m_impl->second; } in getProgram() 105 typedef std::map<std::string, Program*> ProgramMap; 110 template<typename Program> 111 ProgramCollection<Program>::ProgramCollection (void) in ProgramCollection() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceDefinition.hpp | 55 class Program; 84 friend class Program; 87 class Program class 90 Program (void); 91 ~Program (void); 116 Program& operator= (const Program&); 117 Program (const Program&);
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/external/tensorflow/third_party/toolchains/preconfig/win/bazel_211/ |
D | BUILD | 204 …"C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\Preview\\VC\\Tools\\MSVC\\14.25.28610\\in… 205 "C:\\Program Files (x86)\\Windows Kits\\NETFXSDK\\4.8\\include\\um", 206 "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.17763.0\\ucrt", 207 "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.17763.0\\shared", 208 "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.17763.0\\um", 209 "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.17763.0\\winrt", 210 "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.17763.0\\cppwinrt", 216 …msvc_cl_path = "C:/Program Files (x86)/Microsoft Visual Studio/2019/Preview/VC/Tools/MSVC/14.25.28… 217 …Program Files (x86)\\Microsoft Visual Studio\\2019\\Preview\\VC\\Tools\\MSVC\\14.25.28610\\include… 218 …Program Files (x86)\\Microsoft Visual Studio\\2019\\Preview\\VC\\Tools\\MSVC\\14.25.28610\\lib\\x6… [all …]
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.cpp | 35 unsigned int Program::currentSerial = 1; 136 …Program::Program(ResourceManager *manager, GLuint handle) : serial(issueSerial()), resourceManager… in Program() function in es2::Program 157 Program::~Program() in ~Program() 172 bool Program::attachShader(Shader *shader) in attachShader() 199 bool Program::detachShader(Shader *shader) in detachShader() 226 int Program::getAttachedShadersCount() const in getAttachedShadersCount() 231 sw::PixelShader *Program::getPixelShader() in getPixelShader() 236 sw::VertexShader *Program::getVertexShader() in getVertexShader() 241 GLint Program::getFragDataLocation(const GLchar *name) in getFragDataLocation() 273 void Program::bindAttributeLocation(GLuint index, const char *name) in bindAttributeLocation() [all …]
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/external/llvm-project/llvm/tools/llvm-reduce/deltas/ |
D | ReduceMetadata.cpp | 50 Module *Program) { in extractMetadataFromModule() argument 57 for (auto &GV : Program->globals()) in extractMetadataFromModule() 60 for (auto &F : *Program) { in extractMetadataFromModule() 68 for (auto &GV : Program->globals()) in extractMetadataFromModule() 71 for (auto &F : *Program) { in extractMetadataFromModule() 81 for (auto &MD : Program->named_metadata()) in extractMetadataFromModule() 103 static int countMetadataTargets(Module *Program) { in countMetadataTargets() argument 105 int NamedMetadataNodes = Program->named_metadata_size(); in countMetadataTargets() 108 for (auto &GV : Program->globals()) in countMetadataTargets() 112 for (auto &F : *Program) { in countMetadataTargets()
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/external/llvm/tools/bugpoint/ |
D | BugDriver.cpp | 52 delete Program; in setNewProgram() 53 Program = M; in setNewProgram() 74 Program(nullptr), Interpreter(nullptr), SafeInterpreter(nullptr), in BugDriver() 79 delete Program; in ~BugDriver() 121 assert(!Program && "Cannot call addSources multiple times!"); in addSources() 125 Program = parseInputFile(Filenames[0], Context).release(); in addSources() 126 if (!Program) return true; in addSources() 135 if (Linker::linkModules(*Program, std::move(M))) in addSources() 166 if (runPasses(Program, PassesToRun)) in run() 176 compileProgram(Program, &Error); in run() [all …]
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/external/tensorflow/tensorflow/lite/delegates/gpu/cl/ |
D | compiled_program_cache_generated.h | 28 struct Program; 32 struct Program FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { 56 fbb_.AddElement<uint64_t>(Program::VT_FINGERPRINT, fingerprint, 0); in add_fingerprint() 59 fbb_.AddOffset(Program::VT_BINARY, binary); in add_binary() 66 flatbuffers::Offset<Program> Finish() { in Finish() 68 auto o = flatbuffers::Offset<Program>(end); in Finish() 73 inline flatbuffers::Offset<Program> CreateProgram( 83 inline flatbuffers::Offset<Program> CreateProgramDirect( 102 const flatbuffers::Vector<flatbuffers::Offset<Program>> *programs() const { in programs() 103 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<Program>> *>(VT_PROGRAMS); in programs() [all …]
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