/external/angle/src/libANGLE/ |
D | ProgramExecutable.cpp | 66 ProgramExecutable::ProgramExecutable() in ProgramExecutable() function in gl::ProgramExecutable 105 ProgramExecutable::ProgramExecutable(const ProgramExecutable &other) in ProgramExecutable() function in gl::ProgramExecutable 156 ProgramExecutable::~ProgramExecutable() = default; 158 void ProgramExecutable::reset() in reset() 214 void ProgramExecutable::load(bool isSeparable, gl::BinaryInputStream *stream) in load() 453 void ProgramExecutable::save(bool isSeparable, gl::BinaryOutputStream *stream) const in save() 634 int ProgramExecutable::getInfoLogLength() const in getInfoLogLength() 639 void ProgramExecutable::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) const in getInfoLog() 644 std::string ProgramExecutable::getInfoLogString() const in getInfoLogString() 649 bool ProgramExecutable::isAttribLocationActive(size_t attribLocation) const in isAttribLocationActive() [all …]
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D | ProgramPipeline.cpp | 33 mExecutable(new ProgramExecutable()), in ProgramPipelineState() 235 const ProgramExecutable &vertexExecutable = vertexProgram->getExecutable(); in updateExecutableAttributes() 254 const ProgramExecutable &lastPreFragmentExecutable = shaderProgram->getExecutable(); in updateTransformFeedbackMembers() 346 const ProgramExecutable &geometryExecutable = geometryProgram->getExecutable(); in updateExecutableGeometryProperties() 362 const ProgramExecutable &tessControlExecutable = tessControlProgram->getExecutable(); in updateExecutableTessellationProperties() 369 const ProgramExecutable &tessEvalExecutable = tessEvalProgram->getExecutable(); in updateExecutableTessellationProperties() 386 const ProgramExecutable &fragmentExecutable = fragmentProgram->getExecutable(); in updateFragmentInoutRange() 398 const ProgramExecutable &executable = shaderProgram->getExecutable(); in updateLinkedVaryings() 409 const ProgramExecutable &executable = computeProgram->getExecutable(); in updateLinkedVaryings() 425 const ProgramExecutable &executable = shaderProgram->getExecutable(); in updateHasBooleans() [all …]
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D | ProgramPipeline.h | 41 const ProgramExecutable &getProgramExecutable() const in getProgramExecutable() 46 ProgramExecutable &getProgramExecutable() in getProgramExecutable() 87 ProgramExecutable *mExecutable; 109 const ProgramExecutable &getExecutable() const { return mState.getProgramExecutable(); } in getExecutable() 110 ProgramExecutable &getExecutable() { return mState.getProgramExecutable(); } in getExecutable()
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D | ProgramExecutable.h | 109 class ProgramExecutable final : public angle::Subject 112 ProgramExecutable(); 113 ProgramExecutable(const ProgramExecutable &other); 114 ~ProgramExecutable() override; 368 void updateActiveImages(const ProgramExecutable &executable);
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D | Program.h | 54 class ProgramExecutable; variable 329 const ProgramExecutable &getExecutable() const in getExecutable() 334 ProgramExecutable &getExecutable() in getExecutable() 427 std::shared_ptr<ProgramExecutable> mExecutable; 821 const ProgramExecutable &getExecutable() const { return mState.getExecutable(); } in getExecutable() 822 ProgramExecutable &getExecutable() { return mState.getExecutable(); } in getExecutable()
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D | VaryingPacking.h | 27 class ProgramExecutable; variable 327 const ProgramExecutable &programExecutable);
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D | TransformFeedback.cpp | 149 const ProgramExecutable *programExecutable = in begin()
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D | State.h | 365 const ProgramExecutable *getProgramExecutable() const { return mExecutable; } in getProgramExecutable() 1059 ProgramExecutable *mExecutable;
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D | validationES.cpp | 484 const ProgramExecutable &executable = program->getExecutable(); in ValidateVertexShaderAttributeTypeMatch() 743 const ProgramExecutable *executable = context->getState().getProgramExecutable(); in ValidateTransformFeedbackPrimitiveMode() 849 const ProgramExecutable *executable = state.getProgramExecutable(); in ValidateDrawInstancedANGLE() 3687 ProgramExecutable &executable = shaderProgram->getExecutable(); in ValidateProgramPipelineAttachedPrograms() 3851 const ProgramExecutable *executable = state.getProgramExecutable(); in ValidateDrawStates() 4030 const ProgramExecutable *executable = state.getProgramExecutable(); in RecordDrawModeError()
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D | VaryingPacking.cpp | 1083 const ProgramExecutable &programExecutable) in GetMergedVaryingsFromShaders()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramExecutableVk.h | 132 const gl::ProgramExecutable &getGlExecutable(); 172 angle::Result updateInputAttachmentDescriptorSet(const gl::ProgramExecutable &executable, 229 void addImageDescriptorSetDesc(const gl::ProgramExecutable &executable, 231 void addInputAttachmentDescriptorSetDesc(const gl::ProgramExecutable &executable, 264 const gl::ProgramExecutable &executable,
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D | ProgramPipelineVk.cpp | 62 const gl::ProgramExecutable &glExecutable = glPipeline->getExecutable(); in link() 124 const gl::ProgramExecutable &glExecutable, in calcUniformUpdateRequiredSpace() 145 const gl::ProgramExecutable &glExecutable = *glState.getProgramExecutable(); in updateUniforms() 257 const gl::ProgramExecutable &glExecutable = *glState.getProgramExecutable(); in setAllDefaultUniformsDirty()
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D | TransformFeedbackVk.cpp | 93 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in begin() 174 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in pause() 193 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in resume() 276 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in updateDescriptorSet() 313 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in getBufferOffsets()
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D | ProgramVk.cpp | 328 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in generateUniformLayoutMapping() 347 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in initDefaultUniformLayoutMapping() 393 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in resizeUniformBlockMemory() 425 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setUniformImpl() 592 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setUniformMatrixfv() 701 const gl::ProgramExecutable &glExecutable, in calcUniformUpdateRequiredSpace() 724 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in updateUniforms() 813 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setAllDefaultUniformsDirty()
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D | ProgramExecutableVk.cpp | 388 const gl::ProgramExecutable &glExecutable = mProgram->getState().getExecutable(); in getShaderProgram() 419 const gl::ProgramExecutable &ProgramExecutableVk::getGlExecutable() in getGlExecutable() 574 void ProgramExecutableVk::addImageDescriptorSetDesc(const gl::ProgramExecutable &executable, in addImageDescriptorSetDesc() 624 const gl::ProgramExecutable &executable, in addInputAttachmentDescriptorSetDesc() 824 const gl::ProgramExecutable *glExecutable = glState.getProgramExecutable(); in getGraphicsPipeline() 871 const gl::ProgramExecutable *glExecutable = glState.getProgramExecutable(); in getComputePipeline() 938 const gl::ProgramExecutable &glExecutable = getGlExecutable(); in createPipelineLayout() 972 const gl::ProgramExecutable &executable = in createPipelineLayout() 1375 const gl::ProgramExecutable &executable, in updateImagesDescriptorSet() 1500 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in updateShaderResourcesDescriptorSet() [all …]
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D | ProgramPipelineVk.h | 60 const gl::ProgramExecutable &glExecutable,
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D | ContextVk.cpp | 1162 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in renderPassUsesStorageResources() 1261 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyMemoryBarrierImpl() 1523 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyTexturesImpl() 1701 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsVertexBuffers() 1753 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyShaderResourcesImpl() 1880 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsTransformFeedbackBuffersEmulation() 1922 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsTransformFeedbackBuffersExtension() 3439 const gl::ProgramExecutable *executable = glState.getProgramExecutable(); in invalidateProgramExecutableHelper() 3480 const gl::ProgramExecutable *programExecutable = glState.getProgramExecutable(); in syncState() 3903 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in onMakeCurrent() [all …]
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D | ProgramVk.h | 140 const gl::ProgramExecutable &glExecutable,
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/external/angle/src/libANGLE/renderer/metal/ |
D | TransformFeedbackMtl.mm | 84 const gl::ProgramExecutable *executable = contextMtl->getState().getProgramExecutable();
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/external/angle/src/libANGLE/renderer/gl/ |
D | ContextGL.cpp | 229 const gl::ProgramExecutable *executable = getState().getProgramExecutable(); in setDrawArraysState() 268 const gl::ProgramExecutable *executable = getState().getProgramExecutable(); in setDrawElementsState() 361 const gl::ProgramExecutable *executable = getState().getProgramExecutable(); in updateAttributesForBaseInstance()
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D | StateManagerGL.cpp | 909 const gl::ProgramExecutable *executable = glState.getProgramExecutable(); in updateProgramTextureBindings() 1029 const gl::ProgramExecutable *executable = glState.getProgramExecutable(); in updateProgramImageBindings() 2071 const gl::ProgramExecutable *executable = state.getProgramExecutable(); in syncState()
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/external/angle/src/libANGLE/renderer/ |
D | glslang_wrapper_utils.cpp | 273 void AssignAttributeLocations(const gl::ProgramExecutable &programExecutable, in AssignAttributeLocations() 357 const gl::ProgramExecutable &programExecutable = programState.getExecutable(); in AssignOutputLocations() 512 void AssignTransformFeedbackQualifiers(const gl::ProgramExecutable &programExecutable, in AssignTransformFeedbackQualifiers() 668 const gl::ProgramExecutable &programExecutable, in AssignUniformBindings() 689 const gl::ProgramExecutable &programExecutable, in AssignInputAttachmentBindings() 733 const gl::ProgramExecutable &programExecutable, in AssignInterfaceBlockBindings() 758 const gl::ProgramExecutable &programExecutable, in AssignAtomicCounterBufferBindings() 781 const gl::ProgramExecutable &programExecutable, in AssignImageBindings() 807 const gl::ProgramExecutable &programExecutable, in AssignNonTextureBindings() 839 const gl::ProgramExecutable &programExecutable, in AssignTextureBindings() [all …]
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | VertexArray11.cpp | 140 const gl::ProgramExecutable &executable = program->getExecutable(); in syncStateForDraw()
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/external/angle/src/ |
D | libGLESv2.gni | 248 "src/libANGLE/ProgramExecutable.h", 378 "src/libANGLE/ProgramExecutable.cpp",
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/external/angle/src/libANGLE/renderer/d3d/ |
D | VertexDataManager.cpp | 252 const gl::ProgramExecutable *executable = state.getProgramExecutable(); in prepareVertexData()
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