Searched refs:ProgramPipelineVk (Results 1 – 7 of 7) sorted by relevance
18 ProgramPipelineVk::ProgramPipelineVk(const gl::ProgramPipelineState &state) in ProgramPipelineVk() function in rx::ProgramPipelineVk24 ProgramPipelineVk::~ProgramPipelineVk() {} in ~ProgramPipelineVk()26 void ProgramPipelineVk::destroy(const gl::Context *context) in destroy()32 void ProgramPipelineVk::reset(ContextVk *contextVk) in reset()39 void ProgramPipelineVk::fillProgramStateMap( in fillProgramStateMap()55 angle::Result ProgramPipelineVk::link(const gl::Context *glContext, in link()122 size_t ProgramPipelineVk::calcUniformUpdateRequiredSpace( in calcUniformUpdateRequiredSpace()142 angle::Result ProgramPipelineVk::updateUniforms(ContextVk *contextVk) in updateUniforms()241 bool ProgramPipelineVk::dirtyUniforms(const gl::State &glState) in dirtyUniforms()255 void ProgramPipelineVk::setAllDefaultUniformsDirty(const gl::State &glState) in setAllDefaultUniformsDirty()[all …]
22 class ProgramPipelineVk : public ProgramPipelineImpl25 ProgramPipelineVk(const gl::ProgramPipelineState &state);26 ~ProgramPipelineVk() override;
186 void setProgramPipeline(ProgramPipelineVk *pipeline) in setProgramPipeline()209 friend class ProgramPipelineVk; variable320 ProgramPipelineVk *mProgramPipeline;
53 "ProgramPipelineVk.cpp",54 "ProgramPipelineVk.h",
1026 ProgramPipelineVk *mProgramPipeline;
4122 return new ProgramPipelineVk(state); in createProgramPipeline()4221 ProgramPipelineVk *pipelineVk = vk::GetImpl(mState.getProgramPipeline()); in invalidateCurrentShaderResources()
827 "src/libANGLE/renderer/vulkan/ProgramPipelineVk.cpp",