Searched refs:ProgramSet (Results 1 – 2 of 2) sorted by relevance
222 using ProgramSet = std::set<gl::ShaderProgramID>; variable274 ProgramSet &getStartingPrograms() { return mStartingPrograms; } in getStartingPrograms()275 ProgramSet &getNewPrograms() { return mNewPrograms; } in getNewPrograms()276 ProgramSet &getProgramsToRegen() { return mProgramsToRegen; } in getProgramsToRegen()312 ProgramSet mStartingPrograms;314 ProgramSet mNewPrograms;316 ProgramSet mProgramsToRegen;
965 ProgramSet &newPrograms = resourceTracker->getNewPrograms(); in MaybeResetResources()