Searched refs:QUAD_BOTTOM_RIGHT (Results 1 – 3 of 3) sorted by relevance
50 #define QUAD_BOTTOM_RIGHT 3 macro55 #define MASK_BOTTOM_RIGHT (1 << QUAD_BOTTOM_RIGHT)
508 derivs[0][0][0] = s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]; in compute_gradient_1d()548 derivs[0][0][0] = s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]; in compute_gradient_2d()550 derivs[1][0][0] = t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]; in compute_gradient_2d()590 derivs[0][0][0] = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]); in compute_gradient_3d()592 derivs[1][0][0] = fabsf(t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]); in compute_gradient_3d()594 derivs[2][0][0] = fabsf(p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT]); in compute_gradient_3d()2566 const float dudx = (s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]) * s_to_u; in mip_filter_linear_aniso()2568 const float dvdx = (t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]) * t_to_v; in mip_filter_linear_aniso()
1379 setup->quad[0].input.coverage[QUAD_BOTTOM_RIGHT] = MIN2(cover, 1.0f); in sp_setup_point()