Searched refs:QUAD_TOP_LEFT (Results 1 – 3 of 3) sorted by relevance
47 #define QUAD_TOP_LEFT 0 macro52 #define MASK_TOP_LEFT (1 << QUAD_TOP_LEFT)
509 derivs[0][1][0] = s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]; in compute_gradient_1d()549 derivs[0][1][0] = s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]; in compute_gradient_2d()551 derivs[1][1][0] = t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]; in compute_gradient_2d()591 derivs[0][1][0] = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]); in compute_gradient_3d()593 derivs[1][1][0] = fabsf(t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]); in compute_gradient_3d()595 derivs[2][1][0] = fabsf(p[QUAD_TOP_LEFT] - p[QUAD_BOTTOM_LEFT]); in compute_gradient_3d()2567 const float dudy = (s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]) * s_to_u; in mip_filter_linear_aniso()2569 const float dvdy = (t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]) * t_to_v; in mip_filter_linear_aniso()
1352 setup->quad[0].input.coverage[QUAD_TOP_LEFT] = MIN2(cover, 1.0f); in sp_setup_point()