/external/deqp/modules/gles31/functional/ |
D | es31fSampleShadingTests.cpp | 215 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, QUERY_FLOAT); in iterate() 218 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, QUERY_FLOAT); in iterate() 221 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 0.0, QUERY_FLOAT); in iterate() 224 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 1.0, QUERY_FLOAT); in iterate() 227 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 1.0, QUERY_FLOAT); in iterate() 230 verifyStateFloat(result, gl, GL_MIN_SAMPLE_SHADING_VALUE, 1.0, QUERY_FLOAT); in iterate() 466 …gStateCase (m_context, "sample_shading_get_float", "test SAMPLE_SHADING", QUERY_FLOAT)); in init() 470 …m_context, "min_sample_shading_value_get_float", "test MIN_SAMPLE_SHADING_VALUE", QUERY_FLOAT)); in init()
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D | es31fBooleanStateQueryTests.cpp | 51 case QUERY_FLOAT: return "getfloat"; in getVerifierSuffix() 124 QUERY_FLOAT in init()
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D | es31fTextureBufferTests.cpp | 627 …getfloat", "Test MAX_TEXTURE_BUFFER_SIZE", GL_MAX_TEXTURE_BUFFER_SIZE, 65536, QUERY_FLOAT)); in createTextureBufferTests() 631 …", "Test TEXTURE_BUFFER_OFFSET_ALIGNMENT", GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT, 256, QUERY_FLOAT)); in createTextureBufferTests() 636 …dingQueryCase(context, "texture_buffer_binding_getfloat", "TEXTURE_BUFFER_BINDING", QUERY_FLOAT)); in createTextureBufferTests() 641 …fferQueryCase(context, "texture_binding_buffer_getfloat", "TEXTURE_BINDING_BUFFER", QUERY_FLOAT)); in createTextureBufferTests()
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D | es31fShaderMultisampleInterpolationStateQueryTests.cpp | 173 { QUERY_FLOAT, "get_float", "Test using getFloat" }, in init()
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D | es31fAdvancedBlendTests.cpp | 818 …(m_context, "blend_advanced_coherent_getfloat", "Test BLEND_ADVANCED_COHERENT_KHR", QUERY_FLOAT)); in init() 823 …at", "Test BLEND_EQUATION", s_blendEquations, DE_LENGTH_OF_ARRAY(s_blendEquations), QUERY_FLOAT)); in init()
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D | es31fIntegerStateQueryTests.cpp | 60 case QUERY_FLOAT: return "getfloat"; in getVerifierSuffix() 782 const QueryType verifiers[] = { QUERY_BOOLEAN, QUERY_INTEGER, QUERY_INTEGER64, QUERY_FLOAT }; in init()
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D | es31fGeometryShaderTests.cpp | 4211 verifyStateIntegerMin(result, gl, m_target, m_minValue, QUERY_FLOAT); in iterate() 4269 verifyStateInteger(result, gl, GL_LAYER_PROVOKING_VERTEX, state.getIntAccess(), QUERY_FLOAT); in iterate() 4566 verifyStateInteger(result, gl, m_apiName, limit, QUERY_FLOAT); in iterate() 5367 …verifyStateIntegerMin(result, gl, GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, limit, QUERY_FLOAT); in iterate()
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D | es31fTessellationTests.cpp | 6505 verifyStateIntegerMin(result, gl, m_target, m_minValue, QUERY_FLOAT); in iterate() 6569 verifyStateIntegerMin(result, gl, m_combined, limit, QUERY_FLOAT); in iterate() 6618 verifyStateIntegerMin(result, gl, GL_PATCH_VERTICES, 22, QUERY_FLOAT); in iterate() 6656 …oolean(result, gl, GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED, state.getBoolAccess(), QUERY_FLOAT); in iterate()
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D | es31fPrimitiveBoundingBoxTests.cpp | 221 QUERY_FLOAT = 0, enumerator 306 case QUERY_FLOAT: in verifyState() 5096 …yGroup->addChild(new QueryCase (m_context, "getfloat", "getFloatv", QueryCase::QUERY_FLOAT)); in init()
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D | es31fDebugTests.cpp | 3013 const QueryType queryType = QUERY_FLOAT; \ in init()
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/external/deqp/modules/glshared/ |
D | glsStateQueryUtil.hpp | 242 QUERY_FLOAT, enumerator
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D | glsStateQueryUtil.cpp | 336 case QUERY_FLOAT: in queryState() 1903 case QUERY_FLOAT: in verifyStateIntegerEqualToOther()
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/external/deqp/modules/gles2/functional/ |
D | es2fIntegerStateQueryTests.cpp | 2012 case QUERY_FLOAT: return "_getfloat"; in getQueryTypeSuffix() 2054 QUERY_FLOAT, in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fIntegerStateQueryTests.cpp | 2720 case QUERY_FLOAT: return "_getfloat"; in getQueryTypeSuffix() 2764 QUERY_FLOAT, in init()
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