• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2015-2019 The Khronos Group Inc.
3  * Copyright (c) 2015-2019 Valve Corporation
4  * Copyright (c) 2015-2019 LunarG, Inc.
5  * Copyright (c) 2015-2019 Google, Inc.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *     http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Author: Chia-I Wu <olvaffe@gmail.com>
14  * Author: Chris Forbes <chrisf@ijw.co.nz>
15  * Author: Courtney Goeltzenleuchter <courtney@LunarG.com>
16  * Author: Mark Lobodzinski <mark@lunarg.com>
17  * Author: Mike Stroyan <mike@LunarG.com>
18  * Author: Tobin Ehlis <tobine@google.com>
19  * Author: Tony Barbour <tony@LunarG.com>
20  * Author: Cody Northrop <cnorthrop@google.com>
21  * Author: Dave Houlton <daveh@lunarg.com>
22  * Author: Jeremy Kniager <jeremyk@lunarg.com>
23  * Author: Shannon McPherson <shannon@lunarg.com>
24  * Author: John Zulauf <jzulauf@lunarg.com>
25  */
26 
27 #include "cast_utils.h"
28 #include "layer_validation_tests.h"
29 //
30 // POSITIVE VALIDATION TESTS
31 //
32 // These tests do not expect to encounter ANY validation errors pass only if this is true
33 
TEST_F(VkPositiveLayerTest,NullFunctionPointer)34 TEST_F(VkPositiveLayerTest, NullFunctionPointer) {
35     TEST_DESCRIPTION("On 1_0 instance , call GetDeviceProcAddr on promoted 1_1 device-level entrypoint");
36     SetTargetApiVersion(VK_API_VERSION_1_0);
37 
38     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
39 
40     if (DeviceExtensionSupported(gpu(), nullptr, "VK_KHR_get_memory_requirements2")) {
41         m_device_extension_names.push_back("VK_KHR_get_memory_requirements2");
42     } else {
43         printf("%s VK_KHR_get_memory_reqirements2 extension not supported, skipping NullFunctionPointer test\n", kSkipPrefix);
44         return;
45     }
46 
47     ASSERT_NO_FATAL_FAILURE(InitState());
48 
49     m_errorMonitor->ExpectSuccess();
50     auto fpGetBufferMemoryRequirements =
51         (PFN_vkGetBufferMemoryRequirements2)vkGetDeviceProcAddr(m_device->device(), "vkGetBufferMemoryRequirements2");
52     if (fpGetBufferMemoryRequirements) {
53         m_errorMonitor->SetError("Null was expected!");
54     }
55     m_errorMonitor->VerifyNotFound();
56 }
57 
TEST_F(VkPositiveLayerTest,SecondaryCommandBufferBarrier)58 TEST_F(VkPositiveLayerTest, SecondaryCommandBufferBarrier) {
59     TEST_DESCRIPTION("Add a pipeline barrier in a secondary command buffer");
60     ASSERT_NO_FATAL_FAILURE(Init());
61 
62     m_errorMonitor->ExpectSuccess();
63 
64     // A renderpass with a single subpass that declared a self-dependency
65     VkAttachmentDescription attach[] = {
66         {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE,
67          VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_UNDEFINED,
68          VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
69     };
70     VkAttachmentReference ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
71     VkSubpassDescription subpasses[] = {
72         {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &ref, nullptr, nullptr, 0, nullptr},
73     };
74     VkSubpassDependency dep = {0,
75                                0,
76                                VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
77                                VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
78                                VK_ACCESS_SHADER_WRITE_BIT,
79                                VK_ACCESS_SHADER_WRITE_BIT,
80                                VK_DEPENDENCY_BY_REGION_BIT};
81     VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, attach, 1, subpasses, 1, &dep};
82     VkRenderPass rp;
83 
84     VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
85     ASSERT_VK_SUCCESS(err);
86 
87     VkImageObj image(m_device);
88     image.Init(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
89     VkImageView imageView = image.targetView(VK_FORMAT_R8G8B8A8_UNORM);
90 
91     VkFramebufferCreateInfo fbci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &imageView, 32, 32, 1};
92     VkFramebuffer fb;
93     err = vkCreateFramebuffer(m_device->device(), &fbci, nullptr, &fb);
94     ASSERT_VK_SUCCESS(err);
95 
96     m_commandBuffer->begin();
97 
98     VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
99                                   nullptr,
100                                   rp,
101                                   fb,
102                                   {{
103                                        0,
104                                        0,
105                                    },
106                                    {32, 32}},
107                                   0,
108                                   nullptr};
109 
110     vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
111 
112     VkCommandPoolObj pool(m_device, m_device->graphics_queue_node_index_, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT);
113     VkCommandBufferObj secondary(m_device, &pool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);
114 
115     VkCommandBufferInheritanceInfo cbii = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO,
116                                            nullptr,
117                                            rp,
118                                            0,
119                                            VK_NULL_HANDLE,  // Set to NULL FB handle intentionally to flesh out any errors
120                                            VK_FALSE,
121                                            0,
122                                            0};
123     VkCommandBufferBeginInfo cbbi = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr,
124                                      VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT,
125                                      &cbii};
126     vkBeginCommandBuffer(secondary.handle(), &cbbi);
127     VkMemoryBarrier mem_barrier = {};
128     mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
129     mem_barrier.pNext = NULL;
130     mem_barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
131     mem_barrier.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
132     vkCmdPipelineBarrier(secondary.handle(), VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
133                          VK_DEPENDENCY_BY_REGION_BIT, 1, &mem_barrier, 0, nullptr, 0, nullptr);
134 
135     image.ImageMemoryBarrier(&secondary, VK_IMAGE_ASPECT_COLOR_BIT, VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_SHADER_WRITE_BIT,
136                              VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
137                              VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
138     secondary.end();
139 
140     vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary.handle());
141     vkCmdEndRenderPass(m_commandBuffer->handle());
142     m_commandBuffer->end();
143 
144     VkSubmitInfo submit_info = {};
145     submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
146     submit_info.commandBufferCount = 1;
147     submit_info.pCommandBuffers = &m_commandBuffer->handle();
148     vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
149     vkQueueWaitIdle(m_device->m_queue);
150 
151     vkDestroyFramebuffer(m_device->device(), fb, nullptr);
152     vkDestroyRenderPass(m_device->device(), rp, nullptr);
153     m_errorMonitor->VerifyNotFound();
154 }
155 
TEST_F(VkPositiveLayerTest,RenderPassCreateAttachmentUsedTwiceOK)156 TEST_F(VkPositiveLayerTest, RenderPassCreateAttachmentUsedTwiceOK) {
157     TEST_DESCRIPTION("Attachment is used simultaneously as color and input, with the same layout. This is OK.");
158 
159     ASSERT_NO_FATAL_FAILURE(Init());
160 
161     VkAttachmentDescription attach[] = {
162         {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_DONT_CARE,
163          VK_ATTACHMENT_LOAD_OP_DONT_CARE, VK_ATTACHMENT_STORE_OP_DONT_CARE, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_GENERAL},
164     };
165     VkAttachmentReference ref = {0, VK_IMAGE_LAYOUT_GENERAL};
166     VkSubpassDescription subpasses[] = {
167         {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 1, &ref, 1, &ref, nullptr, nullptr, 0, nullptr},
168     };
169 
170     VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, attach, 1, subpasses, 0, nullptr};
171     VkRenderPass rp;
172 
173     m_errorMonitor->ExpectSuccess();
174     vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
175     m_errorMonitor->VerifyNotFound();
176     vkDestroyRenderPass(m_device->device(), rp, nullptr);
177 }
178 
TEST_F(VkPositiveLayerTest,RenderPassCreateInitialLayoutUndefined)179 TEST_F(VkPositiveLayerTest, RenderPassCreateInitialLayoutUndefined) {
180     TEST_DESCRIPTION(
181         "Ensure that CmdBeginRenderPass with an attachment's initialLayout of VK_IMAGE_LAYOUT_UNDEFINED works when the command "
182         "buffer has prior knowledge of that attachment's layout.");
183 
184     m_errorMonitor->ExpectSuccess();
185 
186     ASSERT_NO_FATAL_FAILURE(Init());
187 
188     // A renderpass with one color attachment.
189     VkAttachmentDescription attachment = {0,
190                                           VK_FORMAT_R8G8B8A8_UNORM,
191                                           VK_SAMPLE_COUNT_1_BIT,
192                                           VK_ATTACHMENT_LOAD_OP_DONT_CARE,
193                                           VK_ATTACHMENT_STORE_OP_STORE,
194                                           VK_ATTACHMENT_LOAD_OP_DONT_CARE,
195                                           VK_ATTACHMENT_STORE_OP_DONT_CARE,
196                                           VK_IMAGE_LAYOUT_UNDEFINED,
197                                           VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
198 
199     VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
200 
201     VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &att_ref, nullptr, nullptr, 0, nullptr};
202 
203     VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 0, nullptr};
204 
205     VkRenderPass rp;
206     VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
207     ASSERT_VK_SUCCESS(err);
208 
209     // A compatible framebuffer.
210     VkImageObj image(m_device);
211     image.Init(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
212     ASSERT_TRUE(image.initialized());
213 
214     VkImageViewCreateInfo ivci = {
215         VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
216         nullptr,
217         0,
218         image.handle(),
219         VK_IMAGE_VIEW_TYPE_2D,
220         VK_FORMAT_R8G8B8A8_UNORM,
221         {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
222          VK_COMPONENT_SWIZZLE_IDENTITY},
223         {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1},
224     };
225     VkImageView view;
226     err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
227     ASSERT_VK_SUCCESS(err);
228 
229     VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1};
230     VkFramebuffer fb;
231     err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
232     ASSERT_VK_SUCCESS(err);
233 
234     // Record a single command buffer which uses this renderpass twice. The
235     // bug is triggered at the beginning of the second renderpass, when the
236     // command buffer already has a layout recorded for the attachment.
237     VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr};
238     m_commandBuffer->begin();
239     vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
240     vkCmdEndRenderPass(m_commandBuffer->handle());
241     vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
242 
243     m_errorMonitor->VerifyNotFound();
244 
245     vkCmdEndRenderPass(m_commandBuffer->handle());
246     m_commandBuffer->end();
247 
248     vkDestroyFramebuffer(m_device->device(), fb, nullptr);
249     vkDestroyRenderPass(m_device->device(), rp, nullptr);
250     vkDestroyImageView(m_device->device(), view, nullptr);
251 }
252 
TEST_F(VkPositiveLayerTest,RenderPassCreateAttachmentLayoutWithLoadOpThenReadOnly)253 TEST_F(VkPositiveLayerTest, RenderPassCreateAttachmentLayoutWithLoadOpThenReadOnly) {
254     TEST_DESCRIPTION(
255         "Positive test where we create a renderpass with an attachment that uses LOAD_OP_CLEAR, the first subpass has a valid "
256         "layout, and a second subpass then uses a valid *READ_ONLY* layout.");
257     m_errorMonitor->ExpectSuccess();
258     ASSERT_NO_FATAL_FAILURE(Init());
259     auto depth_format = FindSupportedDepthStencilFormat(gpu());
260     if (!depth_format) {
261         printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix);
262         return;
263     }
264 
265     VkAttachmentReference attach[2] = {};
266     attach[0].attachment = 0;
267     attach[0].layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
268     attach[1].attachment = 0;
269     attach[1].layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL;
270     VkSubpassDescription subpasses[2] = {};
271     // First subpass clears DS attach on load
272     subpasses[0].pDepthStencilAttachment = &attach[0];
273     // 2nd subpass reads in DS as input attachment
274     subpasses[1].inputAttachmentCount = 1;
275     subpasses[1].pInputAttachments = &attach[1];
276     VkAttachmentDescription attach_desc = {};
277     attach_desc.format = depth_format;
278     attach_desc.samples = VK_SAMPLE_COUNT_1_BIT;
279     attach_desc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
280     attach_desc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
281     attach_desc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
282     attach_desc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
283     attach_desc.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
284     attach_desc.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL;
285     VkRenderPassCreateInfo rpci = {};
286     rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
287     rpci.attachmentCount = 1;
288     rpci.pAttachments = &attach_desc;
289     rpci.subpassCount = 2;
290     rpci.pSubpasses = subpasses;
291 
292     // Now create RenderPass and verify no errors
293     VkRenderPass rp;
294     vkCreateRenderPass(m_device->device(), &rpci, NULL, &rp);
295     m_errorMonitor->VerifyNotFound();
296 
297     vkDestroyRenderPass(m_device->device(), rp, NULL);
298 }
299 
TEST_F(VkPositiveLayerTest,RenderPassBeginSubpassZeroTransitionsApplied)300 TEST_F(VkPositiveLayerTest, RenderPassBeginSubpassZeroTransitionsApplied) {
301     TEST_DESCRIPTION("Ensure that CmdBeginRenderPass applies the layout transitions for the first subpass");
302 
303     m_errorMonitor->ExpectSuccess();
304 
305     ASSERT_NO_FATAL_FAILURE(Init());
306 
307     // A renderpass with one color attachment.
308     VkAttachmentDescription attachment = {0,
309                                           VK_FORMAT_R8G8B8A8_UNORM,
310                                           VK_SAMPLE_COUNT_1_BIT,
311                                           VK_ATTACHMENT_LOAD_OP_DONT_CARE,
312                                           VK_ATTACHMENT_STORE_OP_STORE,
313                                           VK_ATTACHMENT_LOAD_OP_DONT_CARE,
314                                           VK_ATTACHMENT_STORE_OP_DONT_CARE,
315                                           VK_IMAGE_LAYOUT_UNDEFINED,
316                                           VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
317 
318     VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
319 
320     VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &att_ref, nullptr, nullptr, 0, nullptr};
321 
322     VkSubpassDependency dep = {0,
323                                0,
324                                VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
325                                VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
326                                VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
327                                VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
328                                VK_DEPENDENCY_BY_REGION_BIT};
329 
330     VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 1, &dep};
331 
332     VkResult err;
333     VkRenderPass rp;
334     err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
335     ASSERT_VK_SUCCESS(err);
336 
337     // A compatible framebuffer.
338     VkImageObj image(m_device);
339     image.Init(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
340     ASSERT_TRUE(image.initialized());
341 
342     VkImageView view = image.targetView(VK_FORMAT_R8G8B8A8_UNORM);
343 
344     VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1};
345     VkFramebuffer fb;
346     err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
347     ASSERT_VK_SUCCESS(err);
348 
349     // Record a single command buffer which issues a pipeline barrier w/
350     // image memory barrier for the attachment. This detects the previously
351     // missing tracking of the subpass layout by throwing a validation error
352     // if it doesn't occur.
353     VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr};
354     m_commandBuffer->begin();
355     vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
356 
357     image.ImageMemoryBarrier(m_commandBuffer, VK_IMAGE_ASPECT_COLOR_BIT, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
358                              VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
359                              VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT);
360 
361     vkCmdEndRenderPass(m_commandBuffer->handle());
362     m_errorMonitor->VerifyNotFound();
363     m_commandBuffer->end();
364 
365     vkDestroyFramebuffer(m_device->device(), fb, nullptr);
366     vkDestroyRenderPass(m_device->device(), rp, nullptr);
367 }
368 
TEST_F(VkPositiveLayerTest,RenderPassBeginTransitionsAttachmentUnused)369 TEST_F(VkPositiveLayerTest, RenderPassBeginTransitionsAttachmentUnused) {
370     TEST_DESCRIPTION(
371         "Ensure that layout transitions work correctly without errors, when an attachment reference is VK_ATTACHMENT_UNUSED");
372 
373     m_errorMonitor->ExpectSuccess();
374 
375     ASSERT_NO_FATAL_FAILURE(Init());
376 
377     // A renderpass with no attachments
378     VkAttachmentReference att_ref = {VK_ATTACHMENT_UNUSED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
379 
380     VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &att_ref, nullptr, nullptr, 0, nullptr};
381 
382     VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 0, nullptr, 1, &subpass, 0, nullptr};
383 
384     VkRenderPass rp;
385     VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
386     ASSERT_VK_SUCCESS(err);
387 
388     // A compatible framebuffer.
389     VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 0, nullptr, 32, 32, 1};
390     VkFramebuffer fb;
391     err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
392     ASSERT_VK_SUCCESS(err);
393 
394     // Record a command buffer which just begins and ends the renderpass. The
395     // bug manifests in BeginRenderPass.
396     VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr};
397     m_commandBuffer->begin();
398     vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
399     vkCmdEndRenderPass(m_commandBuffer->handle());
400     m_errorMonitor->VerifyNotFound();
401     m_commandBuffer->end();
402 
403     vkDestroyFramebuffer(m_device->device(), fb, nullptr);
404     vkDestroyRenderPass(m_device->device(), rp, nullptr);
405 }
406 
TEST_F(VkPositiveLayerTest,RenderPassBeginStencilLoadOp)407 TEST_F(VkPositiveLayerTest, RenderPassBeginStencilLoadOp) {
408     TEST_DESCRIPTION("Create a stencil-only attachment with a LOAD_OP set to CLEAR. stencil[Load|Store]Op used to be ignored.");
409     VkResult result = VK_SUCCESS;
410     ASSERT_NO_FATAL_FAILURE(Init());
411     auto depth_format = FindSupportedDepthStencilFormat(gpu());
412     if (!depth_format) {
413         printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix);
414         return;
415     }
416     VkImageFormatProperties formatProps;
417     vkGetPhysicalDeviceImageFormatProperties(gpu(), depth_format, VK_IMAGE_TYPE_2D, VK_IMAGE_TILING_OPTIMAL,
418                                              VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT, 0,
419                                              &formatProps);
420     if (formatProps.maxExtent.width < 100 || formatProps.maxExtent.height < 100) {
421         printf("%s Image format max extent is too small.\n", kSkipPrefix);
422         return;
423     }
424 
425     VkFormat depth_stencil_fmt = depth_format;
426     m_depthStencil->Init(m_device, 100, 100, depth_stencil_fmt,
427                          VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT);
428     VkAttachmentDescription att = {};
429     VkAttachmentReference ref = {};
430     att.format = depth_stencil_fmt;
431     att.samples = VK_SAMPLE_COUNT_1_BIT;
432     att.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
433     att.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
434     att.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
435     att.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
436     att.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
437     att.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
438 
439     VkClearValue clear;
440     clear.depthStencil.depth = 1.0;
441     clear.depthStencil.stencil = 0;
442     ref.attachment = 0;
443     ref.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
444 
445     VkSubpassDescription subpass = {};
446     subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
447     subpass.flags = 0;
448     subpass.inputAttachmentCount = 0;
449     subpass.pInputAttachments = NULL;
450     subpass.colorAttachmentCount = 0;
451     subpass.pColorAttachments = NULL;
452     subpass.pResolveAttachments = NULL;
453     subpass.pDepthStencilAttachment = &ref;
454     subpass.preserveAttachmentCount = 0;
455     subpass.pPreserveAttachments = NULL;
456 
457     VkRenderPass rp;
458     VkRenderPassCreateInfo rp_info = {};
459     rp_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
460     rp_info.attachmentCount = 1;
461     rp_info.pAttachments = &att;
462     rp_info.subpassCount = 1;
463     rp_info.pSubpasses = &subpass;
464     result = vkCreateRenderPass(device(), &rp_info, NULL, &rp);
465     ASSERT_VK_SUCCESS(result);
466 
467     VkImageView *depthView = m_depthStencil->BindInfo();
468     VkFramebufferCreateInfo fb_info = {};
469     fb_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
470     fb_info.pNext = NULL;
471     fb_info.renderPass = rp;
472     fb_info.attachmentCount = 1;
473     fb_info.pAttachments = depthView;
474     fb_info.width = 100;
475     fb_info.height = 100;
476     fb_info.layers = 1;
477     VkFramebuffer fb;
478     result = vkCreateFramebuffer(device(), &fb_info, NULL, &fb);
479     ASSERT_VK_SUCCESS(result);
480 
481     VkRenderPassBeginInfo rpbinfo = {};
482     rpbinfo.clearValueCount = 1;
483     rpbinfo.pClearValues = &clear;
484     rpbinfo.pNext = NULL;
485     rpbinfo.renderPass = rp;
486     rpbinfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
487     rpbinfo.renderArea.extent.width = 100;
488     rpbinfo.renderArea.extent.height = 100;
489     rpbinfo.renderArea.offset.x = 0;
490     rpbinfo.renderArea.offset.y = 0;
491     rpbinfo.framebuffer = fb;
492 
493     VkFenceObj fence;
494     fence.init(*m_device, VkFenceObj::create_info());
495     ASSERT_TRUE(fence.initialized());
496 
497     m_commandBuffer->begin();
498     m_commandBuffer->BeginRenderPass(rpbinfo);
499     m_commandBuffer->EndRenderPass();
500     m_commandBuffer->end();
501     m_commandBuffer->QueueCommandBuffer(fence);
502 
503     VkImageObj destImage(m_device);
504     destImage.Init(100, 100, 1, depth_stencil_fmt, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
505                    VK_IMAGE_TILING_OPTIMAL, 0);
506     fence.wait(VK_TRUE, UINT64_MAX);
507     VkCommandBufferObj cmdbuf(m_device, m_commandPool);
508     cmdbuf.begin();
509 
510     m_depthStencil->ImageMemoryBarrier(&cmdbuf, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,
511                                        VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT,
512                                        VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
513                                        VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
514 
515     destImage.ImageMemoryBarrier(&cmdbuf, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,
516                                  VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, 0,
517                                  VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
518     VkImageCopy cregion;
519     cregion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
520     cregion.srcSubresource.mipLevel = 0;
521     cregion.srcSubresource.baseArrayLayer = 0;
522     cregion.srcSubresource.layerCount = 1;
523     cregion.srcOffset.x = 0;
524     cregion.srcOffset.y = 0;
525     cregion.srcOffset.z = 0;
526     cregion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
527     cregion.dstSubresource.mipLevel = 0;
528     cregion.dstSubresource.baseArrayLayer = 0;
529     cregion.dstSubresource.layerCount = 1;
530     cregion.dstOffset.x = 0;
531     cregion.dstOffset.y = 0;
532     cregion.dstOffset.z = 0;
533     cregion.extent.width = 100;
534     cregion.extent.height = 100;
535     cregion.extent.depth = 1;
536     cmdbuf.CopyImage(m_depthStencil->handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, destImage.handle(),
537                      VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &cregion);
538     cmdbuf.end();
539 
540     VkSubmitInfo submit_info;
541     submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
542     submit_info.pNext = NULL;
543     submit_info.waitSemaphoreCount = 0;
544     submit_info.pWaitSemaphores = NULL;
545     submit_info.pWaitDstStageMask = NULL;
546     submit_info.commandBufferCount = 1;
547     submit_info.pCommandBuffers = &cmdbuf.handle();
548     submit_info.signalSemaphoreCount = 0;
549     submit_info.pSignalSemaphores = NULL;
550 
551     m_errorMonitor->ExpectSuccess();
552     vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
553     m_errorMonitor->VerifyNotFound();
554 
555     vkQueueWaitIdle(m_device->m_queue);
556     vkDestroyRenderPass(m_device->device(), rp, nullptr);
557     vkDestroyFramebuffer(m_device->device(), fb, nullptr);
558 }
559 
TEST_F(VkPositiveLayerTest,RenderPassBeginInlineAndSecondaryCommandBuffers)560 TEST_F(VkPositiveLayerTest, RenderPassBeginInlineAndSecondaryCommandBuffers) {
561     m_errorMonitor->ExpectSuccess();
562 
563     ASSERT_NO_FATAL_FAILURE(Init());
564     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
565 
566     m_commandBuffer->begin();
567 
568     vkCmdBeginRenderPass(m_commandBuffer->handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
569     vkCmdEndRenderPass(m_commandBuffer->handle());
570     m_errorMonitor->VerifyNotFound();
571     vkCmdBeginRenderPass(m_commandBuffer->handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
572     m_errorMonitor->VerifyNotFound();
573     vkCmdEndRenderPass(m_commandBuffer->handle());
574     m_errorMonitor->VerifyNotFound();
575 
576     m_commandBuffer->end();
577     m_errorMonitor->VerifyNotFound();
578 }
579 
TEST_F(VkPositiveLayerTest,RenderPassBeginDepthStencilLayoutTransitionFromUndefined)580 TEST_F(VkPositiveLayerTest, RenderPassBeginDepthStencilLayoutTransitionFromUndefined) {
581     TEST_DESCRIPTION(
582         "Create a render pass with depth-stencil attachment where layout transition from UNDEFINED TO DS_READ_ONLY_OPTIMAL is set "
583         "by render pass and verify that transition has correctly occurred at queue submit time with no validation errors.");
584 
585     ASSERT_NO_FATAL_FAILURE(Init());
586     auto depth_format = FindSupportedDepthStencilFormat(gpu());
587     if (!depth_format) {
588         printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix);
589         return;
590     }
591     VkImageFormatProperties format_props;
592     vkGetPhysicalDeviceImageFormatProperties(gpu(), depth_format, VK_IMAGE_TYPE_2D, VK_IMAGE_TILING_OPTIMAL,
593                                              VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, 0, &format_props);
594     if (format_props.maxExtent.width < 32 || format_props.maxExtent.height < 32) {
595         printf("%s Depth extent too small, RenderPassDepthStencilLayoutTransition skipped.\n", kSkipPrefix);
596         return;
597     }
598 
599     m_errorMonitor->ExpectSuccess();
600     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
601 
602     // A renderpass with one depth/stencil attachment.
603     VkAttachmentDescription attachment = {0,
604                                           depth_format,
605                                           VK_SAMPLE_COUNT_1_BIT,
606                                           VK_ATTACHMENT_LOAD_OP_DONT_CARE,
607                                           VK_ATTACHMENT_STORE_OP_DONT_CARE,
608                                           VK_ATTACHMENT_LOAD_OP_DONT_CARE,
609                                           VK_ATTACHMENT_STORE_OP_DONT_CARE,
610                                           VK_IMAGE_LAYOUT_UNDEFINED,
611                                           VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};
612 
613     VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};
614 
615     VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, &att_ref, 0, nullptr};
616 
617     VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 0, nullptr};
618 
619     VkRenderPass rp;
620     VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
621     ASSERT_VK_SUCCESS(err);
622     // A compatible ds image.
623     VkImageObj image(m_device);
624     image.Init(32, 32, 1, depth_format, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
625     ASSERT_TRUE(image.initialized());
626 
627     VkImageViewCreateInfo ivci = {
628         VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
629         nullptr,
630         0,
631         image.handle(),
632         VK_IMAGE_VIEW_TYPE_2D,
633         depth_format,
634         {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
635          VK_COMPONENT_SWIZZLE_IDENTITY},
636         {VK_IMAGE_ASPECT_DEPTH_BIT, 0, 1, 0, 1},
637     };
638     VkImageView view;
639     err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
640     ASSERT_VK_SUCCESS(err);
641 
642     VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1};
643     VkFramebuffer fb;
644     err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
645     ASSERT_VK_SUCCESS(err);
646 
647     VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr};
648     m_commandBuffer->begin();
649     vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
650     vkCmdEndRenderPass(m_commandBuffer->handle());
651     m_commandBuffer->end();
652     m_commandBuffer->QueueCommandBuffer(false);
653     m_errorMonitor->VerifyNotFound();
654 
655     // Cleanup
656     vkDestroyImageView(m_device->device(), view, NULL);
657     vkDestroyRenderPass(m_device->device(), rp, NULL);
658     vkDestroyFramebuffer(m_device->device(), fb, NULL);
659 }
660 
TEST_F(VkPositiveLayerTest,DestroyPipelineRenderPass)661 TEST_F(VkPositiveLayerTest, DestroyPipelineRenderPass) {
662     TEST_DESCRIPTION("Draw using a pipeline whose create renderPass has been destroyed.");
663     m_errorMonitor->ExpectSuccess();
664     ASSERT_NO_FATAL_FAILURE(Init());
665     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
666 
667     VkResult err;
668 
669     // Create a renderPass that's compatible with Draw-time renderPass
670     VkAttachmentDescription att = {};
671     att.format = m_render_target_fmt;
672     att.samples = VK_SAMPLE_COUNT_1_BIT;
673     att.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
674     att.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
675     att.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
676     att.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
677     att.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
678     att.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
679 
680     VkAttachmentReference ref = {};
681     ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
682     ref.attachment = 0;
683 
684     m_renderPassClearValues.clear();
685     VkClearValue clear = {};
686     clear.color = m_clear_color;
687 
688     VkSubpassDescription subpass = {};
689     subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
690     subpass.flags = 0;
691     subpass.inputAttachmentCount = 0;
692     subpass.pInputAttachments = NULL;
693     subpass.colorAttachmentCount = 1;
694     subpass.pColorAttachments = &ref;
695     subpass.pResolveAttachments = NULL;
696 
697     subpass.pDepthStencilAttachment = NULL;
698     subpass.preserveAttachmentCount = 0;
699     subpass.pPreserveAttachments = NULL;
700 
701     VkRenderPassCreateInfo rp_info = {};
702     rp_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
703     rp_info.attachmentCount = 1;
704     rp_info.pAttachments = &att;
705     rp_info.subpassCount = 1;
706     rp_info.pSubpasses = &subpass;
707 
708     VkRenderPass rp;
709     err = vkCreateRenderPass(device(), &rp_info, NULL, &rp);
710     ASSERT_VK_SUCCESS(err);
711 
712     VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
713     VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
714 
715     VkPipelineObj pipe(m_device);
716     pipe.AddDefaultColorAttachment();
717     pipe.AddShader(&vs);
718     pipe.AddShader(&fs);
719     VkViewport viewport = {0.0f, 0.0f, 64.0f, 64.0f, 0.0f, 1.0f};
720     m_viewports.push_back(viewport);
721     pipe.SetViewport(m_viewports);
722     VkRect2D rect = {{0, 0}, {64, 64}};
723     m_scissors.push_back(rect);
724     pipe.SetScissor(m_scissors);
725 
726     const VkPipelineLayoutObj pl(m_device);
727     pipe.CreateVKPipeline(pl.handle(), rp);
728 
729     m_commandBuffer->begin();
730     m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
731     vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
732     // Destroy renderPass before pipeline is used in Draw
733     //  We delay until after CmdBindPipeline to verify that invalid binding isn't
734     //  created between CB & renderPass, which we used to do.
735     vkDestroyRenderPass(m_device->device(), rp, nullptr);
736     vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);
737     vkCmdEndRenderPass(m_commandBuffer->handle());
738     m_commandBuffer->end();
739 
740     VkSubmitInfo submit_info = {};
741     submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
742     submit_info.commandBufferCount = 1;
743     submit_info.pCommandBuffers = &m_commandBuffer->handle();
744     vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
745     m_errorMonitor->VerifyNotFound();
746     vkQueueWaitIdle(m_device->m_queue);
747 }
748 
TEST_F(VkPositiveLayerTest,BasicQuery)749 TEST_F(VkPositiveLayerTest, BasicQuery) {
750     TEST_DESCRIPTION("Use a couple occlusion queries");
751     m_errorMonitor->ExpectSuccess();
752     ASSERT_NO_FATAL_FAILURE(Init());
753     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
754 
755     uint32_t qfi = 0;
756     VkBufferCreateInfo bci = {};
757     bci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
758     bci.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
759     bci.size = 4 * sizeof(uint64_t);
760     bci.queueFamilyIndexCount = 1;
761     bci.pQueueFamilyIndices = &qfi;
762     VkBufferObj buffer;
763     VkMemoryPropertyFlags mem_props = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
764     buffer.init(*m_device, bci, mem_props);
765 
766     VkQueryPool query_pool;
767     VkQueryPoolCreateInfo query_pool_info;
768     query_pool_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
769     query_pool_info.pNext = NULL;
770     query_pool_info.queryType = VK_QUERY_TYPE_OCCLUSION;
771     query_pool_info.flags = 0;
772     query_pool_info.queryCount = 2;
773     query_pool_info.pipelineStatistics = 0;
774 
775     VkResult res = vkCreateQueryPool(m_device->handle(), &query_pool_info, NULL, &query_pool);
776     ASSERT_VK_SUCCESS(res);
777 
778     CreatePipelineHelper pipe(*this);
779     pipe.InitInfo();
780     pipe.InitState();
781     pipe.CreateGraphicsPipeline();
782 
783     m_commandBuffer->begin();
784     vkCmdResetQueryPool(m_commandBuffer->handle(), query_pool, 0, 2);
785     m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
786     vkCmdBeginQuery(m_commandBuffer->handle(), query_pool, 0, 0);
787     vkCmdEndQuery(m_commandBuffer->handle(), query_pool, 0);
788     vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.pipeline_);
789     vkCmdBeginQuery(m_commandBuffer->handle(), query_pool, 1, 0);
790     vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);
791     vkCmdEndRenderPass(m_commandBuffer->handle());
792     vkCmdEndQuery(m_commandBuffer->handle(), query_pool, 1);
793     vkCmdCopyQueryPoolResults(m_commandBuffer->handle(), query_pool, 0, 2, buffer.handle(), 0, sizeof(uint64_t),
794                               VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
795     m_commandBuffer->end();
796 
797     VkSubmitInfo submit_info = {};
798     submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
799     submit_info.commandBufferCount = 1;
800     submit_info.pCommandBuffers = &m_commandBuffer->handle();
801     vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
802 
803     vkQueueWaitIdle(m_device->m_queue);
804     uint64_t samples_passed[4];
805     res = vkGetQueryPoolResults(m_device->handle(), query_pool, 0, 2, sizeof(samples_passed), samples_passed, sizeof(uint64_t),
806                                 VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
807     ASSERT_VK_SUCCESS(res);
808     m_errorMonitor->VerifyNotFound();
809     vkDestroyQueryPool(m_device->handle(), query_pool, NULL);
810 }
811 
TEST_F(VkPositiveLayerTest,MultiplaneGetImageSubresourceLayout)812 TEST_F(VkPositiveLayerTest, MultiplaneGetImageSubresourceLayout) {
813     TEST_DESCRIPTION("Positive test, query layout of a single plane of a multiplane image. (repro Github #2530)");
814 
815     // Enable KHR multiplane req'd extensions
816     bool mp_extensions = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
817                                                     VK_KHR_GET_MEMORY_REQUIREMENTS_2_SPEC_VERSION);
818     if (mp_extensions) {
819         m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
820     }
821     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
822     mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME);
823     mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
824     mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
825     mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
826     if (mp_extensions) {
827         m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
828         m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
829         m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
830         m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
831     } else {
832         printf("%s test requires KHR multiplane extensions, not available.  Skipping.\n", kSkipPrefix);
833         return;
834     }
835     ASSERT_NO_FATAL_FAILURE(InitState());
836 
837     VkImageCreateInfo ci = {};
838     ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
839     ci.pNext = NULL;
840     ci.flags = 0;
841     ci.imageType = VK_IMAGE_TYPE_2D;
842     ci.format = VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR;
843     ci.extent = {128, 128, 1};
844     ci.mipLevels = 1;
845     ci.arrayLayers = 1;
846     ci.samples = VK_SAMPLE_COUNT_1_BIT;
847     ci.tiling = VK_IMAGE_TILING_LINEAR;
848     ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
849     ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
850     ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
851 
852     // Verify format
853     bool supported = ImageFormatAndFeaturesSupported(instance(), gpu(), ci, VK_FORMAT_FEATURE_TRANSFER_SRC_BIT);
854     if (!supported) {
855         printf("%s Multiplane image format not supported.  Skipping test.\n", kSkipPrefix);
856         return;  // Assume there's low ROI on searching for different mp formats
857     }
858 
859     VkImage image;
860     VkResult err = vkCreateImage(device(), &ci, NULL, &image);
861     ASSERT_VK_SUCCESS(err);
862 
863     // Query layout of 3rd plane
864     VkImageSubresource subres = {};
865     subres.aspectMask = VK_IMAGE_ASPECT_PLANE_2_BIT_KHR;
866     subres.mipLevel = 0;
867     subres.arrayLayer = 0;
868     VkSubresourceLayout layout = {};
869 
870     m_errorMonitor->ExpectSuccess();
871     vkGetImageSubresourceLayout(device(), image, &subres, &layout);
872     m_errorMonitor->VerifyNotFound();
873 
874     vkDestroyImage(device(), image, NULL);
875 }
876 
TEST_F(VkPositiveLayerTest,OwnershipTranfersImage)877 TEST_F(VkPositiveLayerTest, OwnershipTranfersImage) {
878     TEST_DESCRIPTION("Valid image ownership transfers that shouldn't create errors");
879     ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));
880 
881     uint32_t no_gfx = m_device->QueueFamilyWithoutCapabilities(VK_QUEUE_GRAPHICS_BIT);
882     if (no_gfx == UINT32_MAX) {
883         printf("%s Required queue families not present (non-graphics capable required).\n", kSkipPrefix);
884         return;
885     }
886     VkQueueObj *no_gfx_queue = m_device->queue_family_queues(no_gfx)[0].get();
887 
888     VkCommandPoolObj no_gfx_pool(m_device, no_gfx, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT);
889     VkCommandBufferObj no_gfx_cb(m_device, &no_gfx_pool, VK_COMMAND_BUFFER_LEVEL_PRIMARY, no_gfx_queue);
890 
891     // Create an "exclusive" image owned by the graphics queue.
892     VkImageObj image(m_device);
893     VkFlags image_use = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
894     image.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, image_use, VK_IMAGE_TILING_OPTIMAL, 0);
895     ASSERT_TRUE(image.initialized());
896     auto image_subres = image.subresource_range(VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1);
897     auto image_barrier = image.image_memory_barrier(0, 0, image.Layout(), image.Layout(), image_subres);
898     image_barrier.srcQueueFamilyIndex = m_device->graphics_queue_node_index_;
899     image_barrier.dstQueueFamilyIndex = no_gfx;
900 
901     ValidOwnershipTransfer(m_errorMonitor, m_commandBuffer, &no_gfx_cb, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
902                            VK_PIPELINE_STAGE_TRANSFER_BIT, nullptr, &image_barrier);
903 
904     // Change layouts while changing ownership
905     image_barrier.srcQueueFamilyIndex = no_gfx;
906     image_barrier.dstQueueFamilyIndex = m_device->graphics_queue_node_index_;
907     image_barrier.oldLayout = image.Layout();
908     // Make sure the new layout is different from the old
909     if (image_barrier.oldLayout == VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL) {
910         image_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
911     } else {
912         image_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
913     }
914 
915     ValidOwnershipTransfer(m_errorMonitor, &no_gfx_cb, m_commandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT,
916                            VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, nullptr, &image_barrier);
917 }
918 
TEST_F(VkPositiveLayerTest,OwnershipTranfersBuffer)919 TEST_F(VkPositiveLayerTest, OwnershipTranfersBuffer) {
920     TEST_DESCRIPTION("Valid buffer ownership transfers that shouldn't create errors");
921     ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));
922 
923     uint32_t no_gfx = m_device->QueueFamilyWithoutCapabilities(VK_QUEUE_GRAPHICS_BIT);
924     if (no_gfx == UINT32_MAX) {
925         printf("%s Required queue families not present (non-graphics capable required).\n", kSkipPrefix);
926         return;
927     }
928     VkQueueObj *no_gfx_queue = m_device->queue_family_queues(no_gfx)[0].get();
929 
930     VkCommandPoolObj no_gfx_pool(m_device, no_gfx, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT);
931     VkCommandBufferObj no_gfx_cb(m_device, &no_gfx_pool, VK_COMMAND_BUFFER_LEVEL_PRIMARY, no_gfx_queue);
932 
933     // Create a buffer
934     const VkDeviceSize buffer_size = 256;
935     uint8_t data[buffer_size] = {0xFF};
936     VkConstantBufferObj buffer(m_device, buffer_size, data, VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT);
937     ASSERT_TRUE(buffer.initialized());
938     auto buffer_barrier = buffer.buffer_memory_barrier(0, 0, 0, VK_WHOLE_SIZE);
939 
940     // Let gfx own it.
941     buffer_barrier.srcQueueFamilyIndex = m_device->graphics_queue_node_index_;
942     buffer_barrier.dstQueueFamilyIndex = m_device->graphics_queue_node_index_;
943     ValidOwnershipTransferOp(m_errorMonitor, m_commandBuffer, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
944                              &buffer_barrier, nullptr);
945 
946     // Transfer it to non-gfx
947     buffer_barrier.dstQueueFamilyIndex = no_gfx;
948     ValidOwnershipTransfer(m_errorMonitor, m_commandBuffer, &no_gfx_cb, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
949                            VK_PIPELINE_STAGE_TRANSFER_BIT, &buffer_barrier, nullptr);
950 
951     // Transfer it to gfx
952     buffer_barrier.srcQueueFamilyIndex = no_gfx;
953     buffer_barrier.dstQueueFamilyIndex = m_device->graphics_queue_node_index_;
954     ValidOwnershipTransfer(m_errorMonitor, &no_gfx_cb, m_commandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT,
955                            VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, &buffer_barrier, nullptr);
956 }
957 
TEST_F(VkPositiveLayerTest,LayoutFromPresentWithoutAccessMemoryRead)958 TEST_F(VkPositiveLayerTest, LayoutFromPresentWithoutAccessMemoryRead) {
959     // Transition an image away from PRESENT_SRC_KHR without ACCESS_MEMORY_READ
960     // in srcAccessMask.
961 
962     // The required behavior here was a bit unclear in earlier versions of the
963     // spec, but there is no memory dependency required here, so this should
964     // work without warnings.
965 
966     m_errorMonitor->ExpectSuccess();
967     ASSERT_NO_FATAL_FAILURE(Init());
968     VkImageObj image(m_device);
969     image.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, (VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT),
970                VK_IMAGE_TILING_OPTIMAL, 0);
971     ASSERT_TRUE(image.initialized());
972 
973     VkImageMemoryBarrier barrier = {};
974     VkImageSubresourceRange range;
975     barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
976     barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
977     barrier.dstAccessMask = 0;
978     barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
979     barrier.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
980     barrier.image = image.handle();
981     range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
982     range.baseMipLevel = 0;
983     range.levelCount = 1;
984     range.baseArrayLayer = 0;
985     range.layerCount = 1;
986     barrier.subresourceRange = range;
987     VkCommandBufferObj cmdbuf(m_device, m_commandPool);
988     cmdbuf.begin();
989     cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0, nullptr, 1,
990                            &barrier);
991     barrier.oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
992     barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
993     barrier.srcAccessMask = 0;
994     barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
995     cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0, nullptr, 1,
996                            &barrier);
997 
998     m_errorMonitor->VerifyNotFound();
999 }
1000 
TEST_F(VkPositiveLayerTest,CopyNonupdatedDescriptors)1001 TEST_F(VkPositiveLayerTest, CopyNonupdatedDescriptors) {
1002     TEST_DESCRIPTION("Copy non-updated descriptors");
1003     unsigned int i;
1004 
1005     ASSERT_NO_FATAL_FAILURE(Init());
1006     OneOffDescriptorSet src_descriptor_set(m_device, {
1007                                                          {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
1008                                                          {1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_ALL, nullptr},
1009                                                          {2, VK_DESCRIPTOR_TYPE_SAMPLER, 1, VK_SHADER_STAGE_ALL, nullptr},
1010                                                      });
1011     OneOffDescriptorSet dst_descriptor_set(m_device, {
1012                                                          {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
1013                                                          {1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_ALL, nullptr},
1014                                                      });
1015 
1016     m_errorMonitor->ExpectSuccess();
1017 
1018     const unsigned int copy_size = 2;
1019     VkCopyDescriptorSet copy_ds_update[copy_size];
1020     memset(copy_ds_update, 0, sizeof(copy_ds_update));
1021     for (i = 0; i < copy_size; i++) {
1022         copy_ds_update[i].sType = VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET;
1023         copy_ds_update[i].srcSet = src_descriptor_set.set_;
1024         copy_ds_update[i].srcBinding = i;
1025         copy_ds_update[i].dstSet = dst_descriptor_set.set_;
1026         copy_ds_update[i].dstBinding = i;
1027         copy_ds_update[i].descriptorCount = 1;
1028     }
1029     vkUpdateDescriptorSets(m_device->device(), 0, NULL, copy_size, copy_ds_update);
1030 
1031     m_errorMonitor->VerifyNotFound();
1032 }
1033 
TEST_F(VkPositiveLayerTest,ConfirmNoVLErrorWhenVkCmdClearAttachmentsCalledInSecondaryCB)1034 TEST_F(VkPositiveLayerTest, ConfirmNoVLErrorWhenVkCmdClearAttachmentsCalledInSecondaryCB) {
1035     TEST_DESCRIPTION(
1036         "This test is to verify that when vkCmdClearAttachments is called by a secondary commandbuffer, the validation layers do "
1037         "not throw an error if the primary commandbuffer begins a renderpass before executing the secondary commandbuffer.");
1038 
1039     ASSERT_NO_FATAL_FAILURE(Init());
1040     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
1041 
1042     VkCommandBufferObj secondary(m_device, m_commandPool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);
1043 
1044     VkCommandBufferBeginInfo info = {};
1045     VkCommandBufferInheritanceInfo hinfo = {};
1046     info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
1047     info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
1048     info.pInheritanceInfo = &hinfo;
1049     hinfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
1050     hinfo.pNext = NULL;
1051     hinfo.renderPass = renderPass();
1052     hinfo.subpass = 0;
1053     hinfo.framebuffer = m_framebuffer;
1054     hinfo.occlusionQueryEnable = VK_FALSE;
1055     hinfo.queryFlags = 0;
1056     hinfo.pipelineStatistics = 0;
1057 
1058     secondary.begin(&info);
1059     VkClearAttachment color_attachment;
1060     color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1061     color_attachment.clearValue.color.float32[0] = 0.0;
1062     color_attachment.clearValue.color.float32[1] = 0.0;
1063     color_attachment.clearValue.color.float32[2] = 0.0;
1064     color_attachment.clearValue.color.float32[3] = 0.0;
1065     color_attachment.colorAttachment = 0;
1066     VkClearRect clear_rect = {{{0, 0}, {(uint32_t)m_width, (uint32_t)m_height}}, 0, 1};
1067     vkCmdClearAttachments(secondary.handle(), 1, &color_attachment, 1, &clear_rect);
1068     secondary.end();
1069     // Modify clear rect here to verify that it doesn't cause validation error
1070     clear_rect = {{{0, 0}, {99999999, 99999999}}, 0, 0};
1071 
1072     m_commandBuffer->begin();
1073     vkCmdBeginRenderPass(m_commandBuffer->handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
1074     vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary.handle());
1075     vkCmdEndRenderPass(m_commandBuffer->handle());
1076     m_commandBuffer->end();
1077     m_errorMonitor->VerifyNotFound();
1078 }
1079 
TEST_F(VkPositiveLayerTest,CreatePipelineComplexTypes)1080 TEST_F(VkPositiveLayerTest, CreatePipelineComplexTypes) {
1081     TEST_DESCRIPTION("Smoke test for complex types across VS/FS boundary");
1082     ASSERT_NO_FATAL_FAILURE(Init());
1083     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
1084 
1085     if (!m_device->phy().features().tessellationShader) {
1086         printf("%s Device does not support tessellation shaders; skipped.\n", kSkipPrefix);
1087         return;
1088     }
1089 
1090     m_errorMonitor->ExpectSuccess();
1091 
1092     VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
1093     VkShaderObj tcs(m_device, bindStateTscShaderText, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this);
1094     VkShaderObj tes(m_device, bindStateTeshaderText, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this);
1095     VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
1096 
1097     VkPipelineInputAssemblyStateCreateInfo iasci{VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, nullptr, 0,
1098                                                  VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, VK_FALSE};
1099     VkPipelineTessellationStateCreateInfo tsci{VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, nullptr, 0, 3};
1100 
1101     CreatePipelineHelper pipe(*this);
1102     pipe.InitInfo();
1103     pipe.gp_ci_.pTessellationState = &tsci;
1104     pipe.gp_ci_.pInputAssemblyState = &iasci;
1105     pipe.shader_stages_ = {vs.GetStageCreateInfo(), tcs.GetStageCreateInfo(), tes.GetStageCreateInfo(), fs.GetStageCreateInfo()};
1106     pipe.InitState();
1107     pipe.CreateGraphicsPipeline();
1108     m_errorMonitor->VerifyNotFound();
1109 }
1110 
TEST_F(VkPositiveLayerTest,ShaderRelaxedBlockLayout)1111 TEST_F(VkPositiveLayerTest, ShaderRelaxedBlockLayout) {
1112     // This is a positive test, no errors expected
1113     // Verifies the ability to relax block layout rules with a shader that requires them to be relaxed
1114     TEST_DESCRIPTION("Create a shader that requires relaxed block layout.");
1115 
1116     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
1117 
1118     // The Relaxed Block Layout extension was promoted to core in 1.1.
1119     // Go ahead and check for it and turn it on in case a 1.0 device has it.
1120     if (!DeviceExtensionSupported(gpu(), nullptr, VK_KHR_RELAXED_BLOCK_LAYOUT_EXTENSION_NAME)) {
1121         printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix, VK_KHR_RELAXED_BLOCK_LAYOUT_EXTENSION_NAME);
1122         return;
1123     }
1124     m_device_extension_names.push_back(VK_KHR_RELAXED_BLOCK_LAYOUT_EXTENSION_NAME);
1125     ASSERT_NO_FATAL_FAILURE(InitState());
1126     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
1127 
1128     // Vertex shader requiring relaxed layout.
1129     // Without relaxed layout, we would expect a message like:
1130     // "Structure id 2 decorated as Block for variable in Uniform storage class
1131     // must follow standard uniform buffer layout rules: member 1 at offset 4 is not aligned to 16"
1132 
1133     const std::string spv_source = R"(
1134                   OpCapability Shader
1135                   OpMemoryModel Logical GLSL450
1136                   OpEntryPoint Vertex %main "main"
1137                   OpSource GLSL 450
1138                   OpMemberDecorate %S 0 Offset 0
1139                   OpMemberDecorate %S 1 Offset 4
1140                   OpDecorate %S Block
1141                   OpDecorate %B DescriptorSet 0
1142                   OpDecorate %B Binding 0
1143           %void = OpTypeVoid
1144              %3 = OpTypeFunction %void
1145          %float = OpTypeFloat 32
1146        %v3float = OpTypeVector %float 3
1147              %S = OpTypeStruct %float %v3float
1148 %_ptr_Uniform_S = OpTypePointer Uniform %S
1149              %B = OpVariable %_ptr_Uniform_S Uniform
1150           %main = OpFunction %void None %3
1151              %5 = OpLabel
1152                   OpReturn
1153                   OpFunctionEnd
1154         )";
1155     m_errorMonitor->ExpectSuccess();
1156     VkShaderObj vs(m_device, spv_source, VK_SHADER_STAGE_VERTEX_BIT, this);
1157     m_errorMonitor->VerifyNotFound();
1158 }
1159 
TEST_F(VkPositiveLayerTest,ShaderUboStd430Layout)1160 TEST_F(VkPositiveLayerTest, ShaderUboStd430Layout) {
1161     // This is a positive test, no errors expected
1162     // Verifies the ability to scalar block layout rules with a shader that requires them to be relaxed
1163     TEST_DESCRIPTION("Create a shader that requires UBO std430 layout.");
1164     // Enable req'd extensions
1165     if (!InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
1166         printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix,
1167                VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
1168         return;
1169     }
1170     m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
1171     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
1172 
1173     // Check for the UBO standard block layout extension and turn it on if it's available
1174     if (!DeviceExtensionSupported(gpu(), nullptr, VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME)) {
1175         printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix,
1176                VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME);
1177         return;
1178     }
1179     m_device_extension_names.push_back(VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME);
1180 
1181     PFN_vkGetPhysicalDeviceFeatures2 vkGetPhysicalDeviceFeatures2 =
1182         (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR");
1183 
1184     auto uniform_buffer_standard_layout_features = lvl_init_struct<VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR>(NULL);
1185     uniform_buffer_standard_layout_features.uniformBufferStandardLayout = VK_TRUE;
1186     auto query_features2 = lvl_init_struct<VkPhysicalDeviceFeatures2>(&uniform_buffer_standard_layout_features);
1187     vkGetPhysicalDeviceFeatures2(gpu(), &query_features2);
1188 
1189     auto set_features2 = lvl_init_struct<VkPhysicalDeviceFeatures2>(&uniform_buffer_standard_layout_features);
1190 
1191     ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &set_features2));
1192     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
1193 
1194     // Vertex shader requiring std430 in a uniform buffer.
1195     // Without uniform buffer standard layout, we would expect a message like:
1196     // "Structure id 3 decorated as Block for variable in Uniform storage class
1197     // must follow standard uniform buffer layout rules: member 0 is an array
1198     // with stride 4 not satisfying alignment to 16"
1199 
1200     const std::string spv_source = R"(
1201                OpCapability Shader
1202                OpMemoryModel Logical GLSL450
1203                OpEntryPoint Vertex %main "main"
1204                OpSource GLSL 460
1205                OpDecorate %_arr_float_uint_8 ArrayStride 4
1206                OpMemberDecorate %foo 0 Offset 0
1207                OpDecorate %foo Block
1208                OpDecorate %b DescriptorSet 0
1209                OpDecorate %b Binding 0
1210        %void = OpTypeVoid
1211           %3 = OpTypeFunction %void
1212       %float = OpTypeFloat 32
1213        %uint = OpTypeInt 32 0
1214      %uint_8 = OpConstant %uint 8
1215 %_arr_float_uint_8 = OpTypeArray %float %uint_8
1216         %foo = OpTypeStruct %_arr_float_uint_8
1217 %_ptr_Uniform_foo = OpTypePointer Uniform %foo
1218           %b = OpVariable %_ptr_Uniform_foo Uniform
1219        %main = OpFunction %void None %3
1220           %5 = OpLabel
1221                OpReturn
1222                OpFunctionEnd
1223         )";
1224 
1225     std::vector<unsigned int> spv;
1226     VkShaderModuleCreateInfo module_create_info;
1227     VkShaderModule shader_module;
1228     module_create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
1229     module_create_info.pNext = NULL;
1230     ASMtoSPV(SPV_ENV_VULKAN_1_0, 0, spv_source.data(), spv);
1231     module_create_info.pCode = spv.data();
1232     module_create_info.codeSize = spv.size() * sizeof(unsigned int);
1233     module_create_info.flags = 0;
1234 
1235     m_errorMonitor->ExpectSuccess();
1236     VkResult err = vkCreateShaderModule(m_device->handle(), &module_create_info, NULL, &shader_module);
1237     m_errorMonitor->VerifyNotFound();
1238     if (err == VK_SUCCESS) {
1239         vkDestroyShaderModule(m_device->handle(), shader_module, NULL);
1240     }
1241 }
1242 
TEST_F(VkPositiveLayerTest,ShaderScalarBlockLayout)1243 TEST_F(VkPositiveLayerTest, ShaderScalarBlockLayout) {
1244     // This is a positive test, no errors expected
1245     // Verifies the ability to scalar block layout rules with a shader that requires them to be relaxed
1246     TEST_DESCRIPTION("Create a shader that requires scalar block layout.");
1247     // Enable req'd extensions
1248     if (!InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
1249         printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix,
1250                VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
1251         return;
1252     }
1253     m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
1254     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
1255 
1256     // Check for the Scalar Block Layout extension and turn it on if it's available
1257     if (!DeviceExtensionSupported(gpu(), nullptr, VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME)) {
1258         printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix, VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME);
1259         return;
1260     }
1261     m_device_extension_names.push_back(VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME);
1262 
1263     PFN_vkGetPhysicalDeviceFeatures2 vkGetPhysicalDeviceFeatures2 =
1264         (PFN_vkGetPhysicalDeviceFeatures2)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR");
1265 
1266     auto scalar_block_features = lvl_init_struct<VkPhysicalDeviceScalarBlockLayoutFeaturesEXT>(NULL);
1267     scalar_block_features.scalarBlockLayout = VK_TRUE;
1268     auto query_features2 = lvl_init_struct<VkPhysicalDeviceFeatures2>(&scalar_block_features);
1269     vkGetPhysicalDeviceFeatures2(gpu(), &query_features2);
1270 
1271     auto set_features2 = lvl_init_struct<VkPhysicalDeviceFeatures2>(&scalar_block_features);
1272 
1273     ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &set_features2));
1274     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
1275 
1276     // Vertex shader requiring scalar layout.
1277     // Without scalar layout, we would expect a message like:
1278     // "Structure id 2 decorated as Block for variable in Uniform storage class
1279     // must follow standard uniform buffer layout rules: member 1 at offset 4 is not aligned to 16"
1280 
1281     const std::string spv_source = R"(
1282                   OpCapability Shader
1283                   OpMemoryModel Logical GLSL450
1284                   OpEntryPoint Vertex %main "main"
1285                   OpSource GLSL 450
1286                   OpMemberDecorate %S 0 Offset 0
1287                   OpMemberDecorate %S 1 Offset 4
1288                   OpMemberDecorate %S 2 Offset 8
1289                   OpDecorate %S Block
1290                   OpDecorate %B DescriptorSet 0
1291                   OpDecorate %B Binding 0
1292           %void = OpTypeVoid
1293              %3 = OpTypeFunction %void
1294          %float = OpTypeFloat 32
1295        %v3float = OpTypeVector %float 3
1296              %S = OpTypeStruct %float %float %v3float
1297 %_ptr_Uniform_S = OpTypePointer Uniform %S
1298              %B = OpVariable %_ptr_Uniform_S Uniform
1299           %main = OpFunction %void None %3
1300              %5 = OpLabel
1301                   OpReturn
1302                   OpFunctionEnd
1303         )";
1304 
1305     m_errorMonitor->ExpectSuccess();
1306     VkShaderObj vs(m_device, spv_source, VK_SHADER_STAGE_VERTEX_BIT, this);
1307     m_errorMonitor->VerifyNotFound();
1308 }
1309 
TEST_F(VkPositiveLayerTest,SpirvGroupDecorations)1310 TEST_F(VkPositiveLayerTest, SpirvGroupDecorations) {
1311     TEST_DESCRIPTION("Test shader validation support for group decorations.");
1312     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
1313     ASSERT_NO_FATAL_FAILURE(InitState());
1314     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
1315 
1316     const std::string spv_source = R"(
1317               OpCapability Shader
1318                OpMemoryModel Logical GLSL450
1319                OpEntryPoint GLCompute %main "main" %gl_GlobalInvocationID
1320                OpExecutionMode %main LocalSize 1 1 1
1321                OpSource GLSL 430
1322                OpName %main "main"
1323                OpName %gl_GlobalInvocationID "gl_GlobalInvocationID"
1324                OpDecorate %gl_GlobalInvocationID BuiltIn GlobalInvocationId
1325                OpDecorate %_runtimearr_float ArrayStride 4
1326                OpDecorate %4 BufferBlock
1327                OpDecorate %5 Offset 0
1328           %4 = OpDecorationGroup
1329           %5 = OpDecorationGroup
1330                OpGroupDecorate %4 %_struct_6 %_struct_7 %_struct_8 %_struct_9 %_struct_10 %_struct_11
1331                OpGroupMemberDecorate %5 %_struct_6 0 %_struct_7 0 %_struct_8 0 %_struct_9 0 %_struct_10 0 %_struct_11 0
1332                OpDecorate %12 DescriptorSet 0
1333                OpDecorate %13 DescriptorSet 0
1334                OpDecorate %13 NonWritable
1335                OpDecorate %13 Restrict
1336          %14 = OpDecorationGroup
1337          %12 = OpDecorationGroup
1338          %13 = OpDecorationGroup
1339                OpGroupDecorate %12 %15
1340                OpGroupDecorate %12 %15
1341                OpGroupDecorate %12 %15
1342                OpDecorate %15 DescriptorSet 0
1343                OpDecorate %15 Binding 5
1344                OpGroupDecorate %14 %16
1345                OpDecorate %16 DescriptorSet 0
1346                OpDecorate %16 Binding 0
1347                OpGroupDecorate %12 %17
1348                OpDecorate %17 Binding 1
1349                OpGroupDecorate %13 %18 %19
1350                OpDecorate %18 Binding 2
1351                OpDecorate %19 Binding 3
1352                OpGroupDecorate %14 %20
1353                OpGroupDecorate %12 %20
1354                OpGroupDecorate %13 %20
1355                OpDecorate %20 Binding 4
1356        %bool = OpTypeBool
1357        %void = OpTypeVoid
1358          %23 = OpTypeFunction %void
1359        %uint = OpTypeInt 32 0
1360         %int = OpTypeInt 32 1
1361       %float = OpTypeFloat 32
1362      %v3uint = OpTypeVector %uint 3
1363     %v3float = OpTypeVector %float 3
1364 %_ptr_Input_v3uint = OpTypePointer Input %v3uint
1365 %_ptr_Uniform_int = OpTypePointer Uniform %int
1366 %_ptr_Uniform_float = OpTypePointer Uniform %float
1367 %_runtimearr_int = OpTypeRuntimeArray %int
1368 %_runtimearr_float = OpTypeRuntimeArray %float
1369 %gl_GlobalInvocationID = OpVariable %_ptr_Input_v3uint Input
1370       %int_0 = OpConstant %int 0
1371   %_struct_6 = OpTypeStruct %_runtimearr_float
1372 %_ptr_Uniform__struct_6 = OpTypePointer Uniform %_struct_6
1373          %15 = OpVariable %_ptr_Uniform__struct_6 Uniform
1374   %_struct_7 = OpTypeStruct %_runtimearr_float
1375 %_ptr_Uniform__struct_7 = OpTypePointer Uniform %_struct_7
1376          %16 = OpVariable %_ptr_Uniform__struct_7 Uniform
1377   %_struct_8 = OpTypeStruct %_runtimearr_float
1378 %_ptr_Uniform__struct_8 = OpTypePointer Uniform %_struct_8
1379          %17 = OpVariable %_ptr_Uniform__struct_8 Uniform
1380   %_struct_9 = OpTypeStruct %_runtimearr_float
1381 %_ptr_Uniform__struct_9 = OpTypePointer Uniform %_struct_9
1382          %18 = OpVariable %_ptr_Uniform__struct_9 Uniform
1383  %_struct_10 = OpTypeStruct %_runtimearr_float
1384 %_ptr_Uniform__struct_10 = OpTypePointer Uniform %_struct_10
1385          %19 = OpVariable %_ptr_Uniform__struct_10 Uniform
1386  %_struct_11 = OpTypeStruct %_runtimearr_float
1387 %_ptr_Uniform__struct_11 = OpTypePointer Uniform %_struct_11
1388          %20 = OpVariable %_ptr_Uniform__struct_11 Uniform
1389        %main = OpFunction %void None %23
1390          %40 = OpLabel
1391          %41 = OpLoad %v3uint %gl_GlobalInvocationID
1392          %42 = OpCompositeExtract %uint %41 0
1393          %43 = OpAccessChain %_ptr_Uniform_float %16 %int_0 %42
1394          %44 = OpAccessChain %_ptr_Uniform_float %17 %int_0 %42
1395          %45 = OpAccessChain %_ptr_Uniform_float %18 %int_0 %42
1396          %46 = OpAccessChain %_ptr_Uniform_float %19 %int_0 %42
1397          %47 = OpAccessChain %_ptr_Uniform_float %20 %int_0 %42
1398          %48 = OpAccessChain %_ptr_Uniform_float %15 %int_0 %42
1399          %49 = OpLoad %float %43
1400          %50 = OpLoad %float %44
1401          %51 = OpLoad %float %45
1402          %52 = OpLoad %float %46
1403          %53 = OpLoad %float %47
1404          %54 = OpFAdd %float %49 %50
1405          %55 = OpFAdd %float %54 %51
1406          %56 = OpFAdd %float %55 %52
1407          %57 = OpFAdd %float %56 %53
1408                OpStore %48 %57
1409                OpReturn
1410                OpFunctionEnd
1411 )";
1412 
1413     // CreateDescriptorSetLayout
1414     VkDescriptorSetLayoutBinding dslb[6] = {};
1415     size_t dslb_size = size(dslb);
1416     for (size_t i = 0; i < dslb_size; i++) {
1417         dslb[i].binding = i;
1418         dslb[i].descriptorCount = 1;
1419         dslb[i].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
1420         dslb[i].pImmutableSamplers = NULL;
1421         dslb[i].stageFlags = VK_SHADER_STAGE_COMPUTE_BIT | VK_SHADER_STAGE_ALL;
1422     }
1423     if (m_device->props.limits.maxPerStageDescriptorStorageBuffers < dslb_size) {
1424         printf("%sNeeded storage buffer bindings exceeds this devices limit.  Skipping tests.\n", kSkipPrefix);
1425         return;
1426     }
1427 
1428     CreateComputePipelineHelper pipe(*this);
1429     pipe.InitInfo();
1430     pipe.dsl_bindings_.resize(dslb_size);
1431     memcpy(pipe.dsl_bindings_.data(), dslb, dslb_size * sizeof(VkDescriptorSetLayoutBinding));
1432     pipe.cs_.reset(new VkShaderObj(m_device, bindStateMinimalShaderText, VK_SHADER_STAGE_COMPUTE_BIT, this));
1433     pipe.InitState();
1434     m_errorMonitor->ExpectSuccess();
1435     pipe.CreateComputePipeline();
1436     m_errorMonitor->VerifyNotFound();
1437 }
1438 
TEST_F(VkPositiveLayerTest,CreatePipelineCheckShaderCapabilityExtension1of2)1439 TEST_F(VkPositiveLayerTest, CreatePipelineCheckShaderCapabilityExtension1of2) {
1440     // This is a positive test, no errors expected
1441     // Verifies the ability to deal with a shader that declares a non-unique SPIRV capability ID
1442     TEST_DESCRIPTION("Create a shader in which uses a non-unique capability ID extension, 1 of 2");
1443 
1444     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
1445     if (!DeviceExtensionSupported(gpu(), nullptr, VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME)) {
1446         printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix,
1447                VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME);
1448         return;
1449     }
1450     m_device_extension_names.push_back(VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME);
1451     ASSERT_NO_FATAL_FAILURE(InitState());
1452 
1453     // These tests require that the device support multiViewport
1454     if (!m_device->phy().features().multiViewport) {
1455         printf("%s Device does not support multiViewport, test skipped.\n", kSkipPrefix);
1456         return;
1457     }
1458     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
1459 
1460     // Vertex shader using viewport array capability
1461     char const *vsSource =
1462         "#version 450\n"
1463         "#extension GL_ARB_shader_viewport_layer_array : enable\n"
1464         "void main() {\n"
1465         "    gl_ViewportIndex = 1;\n"
1466         "}\n";
1467 
1468     VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
1469 
1470     CreatePipelineHelper pipe(*this);
1471     pipe.InitInfo();
1472     pipe.shader_stages_ = {vs.GetStageCreateInfo()};
1473     pipe.InitState();
1474     m_errorMonitor->ExpectSuccess();
1475     pipe.CreateGraphicsPipeline();
1476     m_errorMonitor->VerifyNotFound();
1477 }
1478 
TEST_F(VkPositiveLayerTest,CreatePipelineCheckShaderCapabilityExtension2of2)1479 TEST_F(VkPositiveLayerTest, CreatePipelineCheckShaderCapabilityExtension2of2) {
1480     // This is a positive test, no errors expected
1481     // Verifies the ability to deal with a shader that declares a non-unique SPIRV capability ID
1482     TEST_DESCRIPTION("Create a shader in which uses a non-unique capability ID extension, 2 of 2");
1483 
1484     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
1485     if (!DeviceExtensionSupported(gpu(), nullptr, VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME)) {
1486         printf("%s Extension %s not supported, skipping this pass. \n", kSkipPrefix, VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME);
1487         return;
1488     }
1489     m_device_extension_names.push_back(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME);
1490     ASSERT_NO_FATAL_FAILURE(InitState());
1491 
1492     // These tests require that the device support multiViewport
1493     if (!m_device->phy().features().multiViewport) {
1494         printf("%s Device does not support multiViewport, test skipped.\n", kSkipPrefix);
1495         return;
1496     }
1497     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
1498 
1499     // Vertex shader using viewport array capability
1500     char const *vsSource =
1501         "#version 450\n"
1502         "#extension GL_ARB_shader_viewport_layer_array : enable\n"
1503         "void main() {\n"
1504         "    gl_ViewportIndex = 1;\n"
1505         "}\n";
1506 
1507     VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
1508 
1509     CreatePipelineHelper pipe(*this);
1510     pipe.InitInfo();
1511     pipe.shader_stages_ = {vs.GetStageCreateInfo()};
1512     pipe.InitState();
1513     m_errorMonitor->ExpectSuccess();
1514     pipe.CreateGraphicsPipeline();
1515     m_errorMonitor->VerifyNotFound();
1516 }
1517 
TEST_F(VkPositiveLayerTest,CreatePipelineFragmentOutputNotWrittenButMasked)1518 TEST_F(VkPositiveLayerTest, CreatePipelineFragmentOutputNotWrittenButMasked) {
1519     TEST_DESCRIPTION(
1520         "Test that no error is produced when the fragment shader fails to declare an output, but the corresponding attachment's "
1521         "write mask is 0.");
1522     m_errorMonitor->ExpectSuccess();
1523 
1524     ASSERT_NO_FATAL_FAILURE(Init());
1525 
1526     char const *fsSource =
1527         "#version 450\n"
1528         "\n"
1529         "void main(){\n"
1530         "}\n";
1531 
1532     VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
1533     VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
1534 
1535     VkPipelineObj pipe(m_device);
1536     pipe.AddShader(&vs);
1537     pipe.AddShader(&fs);
1538 
1539     /* set up CB 0, not written, but also masked */
1540     pipe.AddDefaultColorAttachment(0);
1541     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
1542 
1543     VkDescriptorSetObj descriptorSet(m_device);
1544     descriptorSet.AppendDummy();
1545     descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
1546 
1547     pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass());
1548 
1549     m_errorMonitor->VerifyNotFound();
1550 }
1551 
TEST_F(VkPositiveLayerTest,StatelessValidationDisable)1552 TEST_F(VkPositiveLayerTest, StatelessValidationDisable) {
1553     TEST_DESCRIPTION("Specify a non-zero value for a reserved parameter with stateless validation disabled");
1554 
1555     VkValidationFeatureDisableEXT disables[] = {VK_VALIDATION_FEATURE_DISABLE_API_PARAMETERS_EXT};
1556     VkValidationFeaturesEXT features = {};
1557     features.sType = VK_STRUCTURE_TYPE_VALIDATION_FEATURES_EXT;
1558     features.disabledValidationFeatureCount = 1;
1559     features.pDisabledValidationFeatures = disables;
1560     VkCommandPoolCreateFlags pool_flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
1561     ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, pool_flags, &features));
1562 
1563     m_errorMonitor->ExpectSuccess();
1564     // Specify 0 for a reserved VkFlags parameter. Normally this is expected to trigger an stateless validation error, but this
1565     // validation was disabled via the features extension, so no errors should be forthcoming.
1566     VkEvent event_handle = VK_NULL_HANDLE;
1567     VkEventCreateInfo event_info = {};
1568     event_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
1569     event_info.flags = 1;
1570     vkCreateEvent(device(), &event_info, NULL, &event_handle);
1571     vkDestroyEvent(device(), event_handle, NULL);
1572     m_errorMonitor->VerifyNotFound();
1573 }
1574 
TEST_F(VkPositiveLayerTest,PointSizeWriteInFunction)1575 TEST_F(VkPositiveLayerTest, PointSizeWriteInFunction) {
1576     TEST_DESCRIPTION("Create a pipeline using TOPOLOGY_POINT_LIST and write PointSize in vertex shader function.");
1577 
1578     ASSERT_NO_FATAL_FAILURE(Init());
1579     m_errorMonitor->ExpectSuccess();
1580     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
1581     ASSERT_NO_FATAL_FAILURE(InitViewport());
1582 
1583     // Create VS declaring PointSize and write to it in a function call.
1584     VkShaderObj vs(m_device, bindStateVertPointSizeShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
1585     VkShaderObj ps(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
1586     {
1587         CreatePipelineHelper pipe(*this);
1588         pipe.InitInfo();
1589         pipe.shader_stages_ = {vs.GetStageCreateInfo(), ps.GetStageCreateInfo()};
1590         pipe.ia_ci_.topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
1591         pipe.InitState();
1592         pipe.CreateGraphicsPipeline();
1593     }
1594     m_errorMonitor->VerifyNotFound();
1595 }
1596 
TEST_F(VkPositiveLayerTest,PointSizeGeomShaderSuccess)1597 TEST_F(VkPositiveLayerTest, PointSizeGeomShaderSuccess) {
1598     TEST_DESCRIPTION(
1599         "Create a pipeline using TOPOLOGY_POINT_LIST, set PointSize vertex shader, and write in the final geometry stage.");
1600 
1601     ASSERT_NO_FATAL_FAILURE(Init());
1602     m_errorMonitor->ExpectSuccess();
1603 
1604     if ((!m_device->phy().features().geometryShader) || (!m_device->phy().features().shaderTessellationAndGeometryPointSize)) {
1605         printf("%s Device does not support the required geometry shader features; skipped.\n", kSkipPrefix);
1606         return;
1607     }
1608     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
1609     ASSERT_NO_FATAL_FAILURE(InitViewport());
1610 
1611     // Create VS declaring PointSize and writing to it
1612     VkShaderObj vs(m_device, bindStateVertPointSizeShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
1613     VkShaderObj gs(m_device, bindStateGeomPointSizeShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this);
1614     VkShaderObj ps(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
1615 
1616     CreatePipelineHelper pipe(*this);
1617     pipe.InitInfo();
1618     pipe.shader_stages_ = {vs.GetStageCreateInfo(), gs.GetStageCreateInfo(), ps.GetStageCreateInfo()};
1619     // Set Input Assembly to TOPOLOGY POINT LIST
1620     pipe.ia_ci_.topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
1621     pipe.InitState();
1622     pipe.CreateGraphicsPipeline();
1623     m_errorMonitor->VerifyNotFound();
1624 }
1625 
TEST_F(VkPositiveLayerTest,LoosePointSizeWrite)1626 TEST_F(VkPositiveLayerTest, LoosePointSizeWrite) {
1627     TEST_DESCRIPTION("Create a pipeline using TOPOLOGY_POINT_LIST and write PointSize outside of a structure.");
1628 
1629     ASSERT_NO_FATAL_FAILURE(Init());
1630     m_errorMonitor->ExpectSuccess();
1631     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
1632     ASSERT_NO_FATAL_FAILURE(InitViewport());
1633 
1634     const std::string LoosePointSizeWrite = R"(
1635                                        OpCapability Shader
1636                                   %1 = OpExtInstImport "GLSL.std.450"
1637                                        OpMemoryModel Logical GLSL450
1638                                        OpEntryPoint Vertex %main "main" %glposition %glpointsize %gl_VertexIndex
1639                                        OpSource GLSL 450
1640                                        OpName %main "main"
1641                                        OpName %vertices "vertices"
1642                                        OpName %glposition "glposition"
1643                                        OpName %glpointsize "glpointsize"
1644                                        OpName %gl_VertexIndex "gl_VertexIndex"
1645                                        OpDecorate %glposition BuiltIn Position
1646                                        OpDecorate %glpointsize BuiltIn PointSize
1647                                        OpDecorate %gl_VertexIndex BuiltIn VertexIndex
1648                                %void = OpTypeVoid
1649                                   %3 = OpTypeFunction %void
1650                               %float = OpTypeFloat 32
1651                             %v2float = OpTypeVector %float 2
1652                                %uint = OpTypeInt 32 0
1653                              %uint_3 = OpConstant %uint 3
1654                 %_arr_v2float_uint_3 = OpTypeArray %v2float %uint_3
1655    %_ptr_Private__arr_v2float_uint_3 = OpTypePointer Private %_arr_v2float_uint_3
1656                            %vertices = OpVariable %_ptr_Private__arr_v2float_uint_3 Private
1657                                 %int = OpTypeInt 32 1
1658                               %int_0 = OpConstant %int 0
1659                            %float_n1 = OpConstant %float -1
1660                                  %16 = OpConstantComposite %v2float %float_n1 %float_n1
1661                %_ptr_Private_v2float = OpTypePointer Private %v2float
1662                               %int_1 = OpConstant %int 1
1663                             %float_1 = OpConstant %float 1
1664                                  %21 = OpConstantComposite %v2float %float_1 %float_n1
1665                               %int_2 = OpConstant %int 2
1666                             %float_0 = OpConstant %float 0
1667                                  %25 = OpConstantComposite %v2float %float_0 %float_1
1668                             %v4float = OpTypeVector %float 4
1669             %_ptr_Output_gl_Position = OpTypePointer Output %v4float
1670                          %glposition = OpVariable %_ptr_Output_gl_Position Output
1671            %_ptr_Output_gl_PointSize = OpTypePointer Output %float
1672                         %glpointsize = OpVariable %_ptr_Output_gl_PointSize Output
1673                      %_ptr_Input_int = OpTypePointer Input %int
1674                      %gl_VertexIndex = OpVariable %_ptr_Input_int Input
1675                               %int_3 = OpConstant %int 3
1676                 %_ptr_Output_v4float = OpTypePointer Output %v4float
1677                   %_ptr_Output_float = OpTypePointer Output %float
1678                                %main = OpFunction %void None %3
1679                                   %5 = OpLabel
1680                                  %18 = OpAccessChain %_ptr_Private_v2float %vertices %int_0
1681                                        OpStore %18 %16
1682                                  %22 = OpAccessChain %_ptr_Private_v2float %vertices %int_1
1683                                        OpStore %22 %21
1684                                  %26 = OpAccessChain %_ptr_Private_v2float %vertices %int_2
1685                                        OpStore %26 %25
1686                                  %33 = OpLoad %int %gl_VertexIndex
1687                                  %35 = OpSMod %int %33 %int_3
1688                                  %36 = OpAccessChain %_ptr_Private_v2float %vertices %35
1689                                  %37 = OpLoad %v2float %36
1690                                  %38 = OpCompositeExtract %float %37 0
1691                                  %39 = OpCompositeExtract %float %37 1
1692                                  %40 = OpCompositeConstruct %v4float %38 %39 %float_0 %float_1
1693                                  %42 = OpAccessChain %_ptr_Output_v4float %glposition
1694                                        OpStore %42 %40
1695                                        OpStore %glpointsize %float_1
1696                                        OpReturn
1697                                        OpFunctionEnd
1698         )";
1699 
1700     // Create VS declaring PointSize and write to it in a function call.
1701     VkShaderObj vs(m_device, LoosePointSizeWrite, VK_SHADER_STAGE_VERTEX_BIT, this);
1702     VkShaderObj ps(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
1703 
1704     {
1705         CreatePipelineHelper pipe(*this);
1706         pipe.InitInfo();
1707         pipe.shader_stages_ = {vs.GetStageCreateInfo(), ps.GetStageCreateInfo()};
1708         // Set Input Assembly to TOPOLOGY POINT LIST
1709         pipe.ia_ci_.topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
1710         pipe.InitState();
1711         pipe.CreateGraphicsPipeline();
1712     }
1713     m_errorMonitor->VerifyNotFound();
1714 }
1715 
TEST_F(VkPositiveLayerTest,UncompressedToCompressedImageCopy)1716 TEST_F(VkPositiveLayerTest, UncompressedToCompressedImageCopy) {
1717     TEST_DESCRIPTION("Image copies between compressed and uncompressed images");
1718     ASSERT_NO_FATAL_FAILURE(Init());
1719 
1720     // Verify format support
1721     // Size-compatible (64-bit) formats. Uncompressed is 64 bits per texel, compressed is 64 bits per 4x4 block (or 4bpt).
1722     if (!ImageFormatAndFeaturesSupported(gpu(), VK_FORMAT_R16G16B16A16_UINT, VK_IMAGE_TILING_OPTIMAL,
1723                                          VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR | VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR) ||
1724         !ImageFormatAndFeaturesSupported(gpu(), VK_FORMAT_BC1_RGBA_SRGB_BLOCK, VK_IMAGE_TILING_OPTIMAL,
1725                                          VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR | VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR)) {
1726         printf("%s Required formats/features not supported - UncompressedToCompressedImageCopy skipped.\n", kSkipPrefix);
1727         return;
1728     }
1729 
1730     VkImageObj uncomp_10x10t_image(m_device);       // Size = 10 * 10 * 64 = 6400
1731     VkImageObj comp_10x10b_40x40t_image(m_device);  // Size = 40 * 40 * 4  = 6400
1732 
1733     uncomp_10x10t_image.Init(10, 10, 1, VK_FORMAT_R16G16B16A16_UINT,
1734                              VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL);
1735     comp_10x10b_40x40t_image.Init(40, 40, 1, VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
1736                                   VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL);
1737 
1738     if (!uncomp_10x10t_image.initialized() || !comp_10x10b_40x40t_image.initialized()) {
1739         printf("%s Unable to initialize surfaces - UncompressedToCompressedImageCopy skipped.\n", kSkipPrefix);
1740         return;
1741     }
1742 
1743     // Both copies represent the same number of bytes. Bytes Per Texel = 1 for bc6, 16 for uncompressed
1744     // Copy compressed to uncompressed
1745     VkImageCopy copy_region = {};
1746     copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1747     copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1748     copy_region.srcSubresource.mipLevel = 0;
1749     copy_region.dstSubresource.mipLevel = 0;
1750     copy_region.srcSubresource.baseArrayLayer = 0;
1751     copy_region.dstSubresource.baseArrayLayer = 0;
1752     copy_region.srcSubresource.layerCount = 1;
1753     copy_region.dstSubresource.layerCount = 1;
1754     copy_region.srcOffset = {0, 0, 0};
1755     copy_region.dstOffset = {0, 0, 0};
1756 
1757     m_errorMonitor->ExpectSuccess();
1758     m_commandBuffer->begin();
1759 
1760     // Copy from uncompressed to compressed
1761     copy_region.extent = {10, 10, 1};  // Dimensions in (uncompressed) texels
1762     vkCmdCopyImage(m_commandBuffer->handle(), uncomp_10x10t_image.handle(), VK_IMAGE_LAYOUT_GENERAL,
1763                    comp_10x10b_40x40t_image.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);
1764 
1765     // And from compressed to uncompressed
1766     copy_region.extent = {40, 40, 1};  // Dimensions in (compressed) texels
1767     vkCmdCopyImage(m_commandBuffer->handle(), comp_10x10b_40x40t_image.handle(), VK_IMAGE_LAYOUT_GENERAL,
1768                    uncomp_10x10t_image.handle(), VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);
1769 
1770     m_errorMonitor->VerifyNotFound();
1771     m_commandBuffer->end();
1772 }
1773 
TEST_F(VkPositiveLayerTest,DeleteDescriptorSetLayoutsBeforeDescriptorSets)1774 TEST_F(VkPositiveLayerTest, DeleteDescriptorSetLayoutsBeforeDescriptorSets) {
1775     TEST_DESCRIPTION("Create DSLayouts and DescriptorSets and then delete the DSLayouts before the DescriptorSets.");
1776     ASSERT_NO_FATAL_FAILURE(Init());
1777     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
1778     VkResult err;
1779 
1780     m_errorMonitor->ExpectSuccess();
1781 
1782     VkDescriptorPoolSize ds_type_count = {};
1783     ds_type_count.type = VK_DESCRIPTOR_TYPE_SAMPLER;
1784     ds_type_count.descriptorCount = 1;
1785 
1786     VkDescriptorPoolCreateInfo ds_pool_ci = {};
1787     ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
1788     ds_pool_ci.pNext = NULL;
1789     ds_pool_ci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
1790     ds_pool_ci.maxSets = 1;
1791     ds_pool_ci.poolSizeCount = 1;
1792     ds_pool_ci.pPoolSizes = &ds_type_count;
1793 
1794     VkDescriptorPool ds_pool_one;
1795     err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool_one);
1796     ASSERT_VK_SUCCESS(err);
1797 
1798     VkDescriptorSetLayoutBinding dsl_binding = {};
1799     dsl_binding.binding = 0;
1800     dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
1801     dsl_binding.descriptorCount = 1;
1802     dsl_binding.stageFlags = VK_SHADER_STAGE_ALL;
1803     dsl_binding.pImmutableSamplers = NULL;
1804 
1805     VkDescriptorSet descriptorSet;
1806     {
1807         const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding});
1808 
1809         VkDescriptorSetAllocateInfo alloc_info = {};
1810         alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
1811         alloc_info.descriptorSetCount = 1;
1812         alloc_info.descriptorPool = ds_pool_one;
1813         alloc_info.pSetLayouts = &ds_layout.handle();
1814         err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptorSet);
1815         ASSERT_VK_SUCCESS(err);
1816     }  // ds_layout destroyed
1817     err = vkFreeDescriptorSets(m_device->device(), ds_pool_one, 1, &descriptorSet);
1818 
1819     vkDestroyDescriptorPool(m_device->device(), ds_pool_one, NULL);
1820     m_errorMonitor->VerifyNotFound();
1821 }
1822 
TEST_F(VkPositiveLayerTest,CommandPoolDeleteWithReferences)1823 TEST_F(VkPositiveLayerTest, CommandPoolDeleteWithReferences) {
1824     TEST_DESCRIPTION("Ensure the validation layers bookkeeping tracks the implicit command buffer frees.");
1825     ASSERT_NO_FATAL_FAILURE(Init());
1826 
1827     VkCommandPoolCreateInfo cmd_pool_info = {};
1828     cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
1829     cmd_pool_info.pNext = NULL;
1830     cmd_pool_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
1831     cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
1832     cmd_pool_info.flags = 0;
1833 
1834     VkCommandPool secondary_cmd_pool;
1835     VkResult res = vkCreateCommandPool(m_device->handle(), &cmd_pool_info, NULL, &secondary_cmd_pool);
1836     ASSERT_VK_SUCCESS(res);
1837 
1838     VkCommandBufferAllocateInfo cmdalloc = vk_testing::CommandBuffer::create_info(secondary_cmd_pool);
1839     cmdalloc.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
1840 
1841     VkCommandBuffer secondary_cmds;
1842     res = vkAllocateCommandBuffers(m_device->handle(), &cmdalloc, &secondary_cmds);
1843 
1844     VkCommandBufferInheritanceInfo cmd_buf_inheritance_info = {};
1845     cmd_buf_inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
1846     cmd_buf_inheritance_info.pNext = NULL;
1847     cmd_buf_inheritance_info.renderPass = VK_NULL_HANDLE;
1848     cmd_buf_inheritance_info.subpass = 0;
1849     cmd_buf_inheritance_info.framebuffer = VK_NULL_HANDLE;
1850     cmd_buf_inheritance_info.occlusionQueryEnable = VK_FALSE;
1851     cmd_buf_inheritance_info.queryFlags = 0;
1852     cmd_buf_inheritance_info.pipelineStatistics = 0;
1853 
1854     VkCommandBufferBeginInfo secondary_begin = {};
1855     secondary_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
1856     secondary_begin.pNext = NULL;
1857     secondary_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
1858     secondary_begin.pInheritanceInfo = &cmd_buf_inheritance_info;
1859 
1860     res = vkBeginCommandBuffer(secondary_cmds, &secondary_begin);
1861     ASSERT_VK_SUCCESS(res);
1862     vkEndCommandBuffer(secondary_cmds);
1863 
1864     m_commandBuffer->begin();
1865     vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary_cmds);
1866     m_commandBuffer->end();
1867 
1868     // DestroyCommandPool *implicitly* frees the command buffers allocated from it
1869     vkDestroyCommandPool(m_device->handle(), secondary_cmd_pool, NULL);
1870     // If bookkeeping has been lax, validating the reset will attempt to touch deleted data
1871     res = vkResetCommandPool(m_device->handle(), m_commandPool->handle(), 0);
1872     ASSERT_VK_SUCCESS(res);
1873 }
1874 
TEST_F(VkPositiveLayerTest,SecondaryCommandBufferClearColorAttachments)1875 TEST_F(VkPositiveLayerTest, SecondaryCommandBufferClearColorAttachments) {
1876     TEST_DESCRIPTION("Create a secondary command buffer and record a CmdClearAttachments call into it");
1877     m_errorMonitor->ExpectSuccess();
1878     ASSERT_NO_FATAL_FAILURE(Init());
1879     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
1880 
1881     VkCommandBufferAllocateInfo command_buffer_allocate_info = {};
1882     command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
1883     command_buffer_allocate_info.commandPool = m_commandPool->handle();
1884     command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
1885     command_buffer_allocate_info.commandBufferCount = 1;
1886 
1887     VkCommandBuffer secondary_command_buffer;
1888     ASSERT_VK_SUCCESS(vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &secondary_command_buffer));
1889     VkCommandBufferBeginInfo command_buffer_begin_info = {};
1890     VkCommandBufferInheritanceInfo command_buffer_inheritance_info = {};
1891     command_buffer_inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
1892     command_buffer_inheritance_info.renderPass = m_renderPass;
1893     command_buffer_inheritance_info.framebuffer = m_framebuffer;
1894 
1895     command_buffer_begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
1896     command_buffer_begin_info.flags =
1897         VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
1898     command_buffer_begin_info.pInheritanceInfo = &command_buffer_inheritance_info;
1899 
1900     vkBeginCommandBuffer(secondary_command_buffer, &command_buffer_begin_info);
1901     VkClearAttachment color_attachment;
1902     color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1903     color_attachment.clearValue.color.float32[0] = 0;
1904     color_attachment.clearValue.color.float32[1] = 0;
1905     color_attachment.clearValue.color.float32[2] = 0;
1906     color_attachment.clearValue.color.float32[3] = 0;
1907     color_attachment.colorAttachment = 0;
1908     VkClearRect clear_rect = {{{0, 0}, {32, 32}}, 0, 1};
1909     vkCmdClearAttachments(secondary_command_buffer, 1, &color_attachment, 1, &clear_rect);
1910     vkEndCommandBuffer(secondary_command_buffer);
1911     m_commandBuffer->begin();
1912     vkCmdBeginRenderPass(m_commandBuffer->handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
1913     vkCmdExecuteCommands(m_commandBuffer->handle(), 1, &secondary_command_buffer);
1914     vkCmdEndRenderPass(m_commandBuffer->handle());
1915     m_commandBuffer->end();
1916     m_errorMonitor->VerifyNotFound();
1917 }
1918 
TEST_F(VkPositiveLayerTest,SecondaryCommandBufferImageLayoutTransitions)1919 TEST_F(VkPositiveLayerTest, SecondaryCommandBufferImageLayoutTransitions) {
1920     TEST_DESCRIPTION("Perform an image layout transition in a secondary command buffer followed by a transition in the primary.");
1921     VkResult err;
1922     m_errorMonitor->ExpectSuccess();
1923     ASSERT_NO_FATAL_FAILURE(Init());
1924     auto depth_format = FindSupportedDepthStencilFormat(gpu());
1925     if (!depth_format) {
1926         printf("%s Couldn't find depth stencil format.\n", kSkipPrefix);
1927         return;
1928     }
1929     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
1930     // Allocate a secondary and primary cmd buffer
1931     VkCommandBufferAllocateInfo command_buffer_allocate_info = {};
1932     command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
1933     command_buffer_allocate_info.commandPool = m_commandPool->handle();
1934     command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
1935     command_buffer_allocate_info.commandBufferCount = 1;
1936 
1937     VkCommandBuffer secondary_command_buffer;
1938     ASSERT_VK_SUCCESS(vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &secondary_command_buffer));
1939     command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
1940     VkCommandBuffer primary_command_buffer;
1941     ASSERT_VK_SUCCESS(vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &primary_command_buffer));
1942     VkCommandBufferBeginInfo command_buffer_begin_info = {};
1943     VkCommandBufferInheritanceInfo command_buffer_inheritance_info = {};
1944     command_buffer_inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
1945     command_buffer_begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
1946     command_buffer_begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
1947     command_buffer_begin_info.pInheritanceInfo = &command_buffer_inheritance_info;
1948 
1949     err = vkBeginCommandBuffer(secondary_command_buffer, &command_buffer_begin_info);
1950     ASSERT_VK_SUCCESS(err);
1951     VkImageObj image(m_device);
1952     image.Init(128, 128, 1, depth_format, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
1953     ASSERT_TRUE(image.initialized());
1954     VkImageMemoryBarrier img_barrier = {};
1955     img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
1956     img_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
1957     img_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
1958     img_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
1959     img_barrier.newLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
1960     img_barrier.image = image.handle();
1961     img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
1962     img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
1963     img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
1964     img_barrier.subresourceRange.baseArrayLayer = 0;
1965     img_barrier.subresourceRange.baseMipLevel = 0;
1966     img_barrier.subresourceRange.layerCount = 1;
1967     img_barrier.subresourceRange.levelCount = 1;
1968     vkCmdPipelineBarrier(secondary_command_buffer, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0, nullptr,
1969                          0, nullptr, 1, &img_barrier);
1970     err = vkEndCommandBuffer(secondary_command_buffer);
1971     ASSERT_VK_SUCCESS(err);
1972 
1973     // Now update primary cmd buffer to execute secondary and transitions image
1974     command_buffer_begin_info.pInheritanceInfo = nullptr;
1975     err = vkBeginCommandBuffer(primary_command_buffer, &command_buffer_begin_info);
1976     ASSERT_VK_SUCCESS(err);
1977     vkCmdExecuteCommands(primary_command_buffer, 1, &secondary_command_buffer);
1978     VkImageMemoryBarrier img_barrier2 = {};
1979     img_barrier2.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
1980     img_barrier2.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
1981     img_barrier2.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
1982     img_barrier2.oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
1983     img_barrier2.newLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
1984     img_barrier2.image = image.handle();
1985     img_barrier2.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
1986     img_barrier2.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
1987     img_barrier2.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
1988     img_barrier2.subresourceRange.baseArrayLayer = 0;
1989     img_barrier2.subresourceRange.baseMipLevel = 0;
1990     img_barrier2.subresourceRange.layerCount = 1;
1991     img_barrier2.subresourceRange.levelCount = 1;
1992     vkCmdPipelineBarrier(primary_command_buffer, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0, nullptr, 0,
1993                          nullptr, 1, &img_barrier2);
1994     err = vkEndCommandBuffer(primary_command_buffer);
1995     ASSERT_VK_SUCCESS(err);
1996     VkSubmitInfo submit_info = {};
1997     submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
1998     submit_info.commandBufferCount = 1;
1999     submit_info.pCommandBuffers = &primary_command_buffer;
2000     err = vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
2001     ASSERT_VK_SUCCESS(err);
2002     m_errorMonitor->VerifyNotFound();
2003     err = vkDeviceWaitIdle(m_device->device());
2004     ASSERT_VK_SUCCESS(err);
2005     vkFreeCommandBuffers(m_device->device(), m_commandPool->handle(), 1, &secondary_command_buffer);
2006     vkFreeCommandBuffers(m_device->device(), m_commandPool->handle(), 1, &primary_command_buffer);
2007 }
2008 
2009 // This is a positive test. No failures are expected.
TEST_F(VkPositiveLayerTest,IgnoreUnrelatedDescriptor)2010 TEST_F(VkPositiveLayerTest, IgnoreUnrelatedDescriptor) {
2011     TEST_DESCRIPTION(
2012         "Ensure that the vkUpdateDescriptorSets validation code is ignoring VkWriteDescriptorSet members that are not related to "
2013         "the descriptor type specified by VkWriteDescriptorSet::descriptorType.  Correct validation behavior will result in the "
2014         "test running to completion without validation errors.");
2015 
2016     const uintptr_t invalid_ptr = 0xcdcdcdcd;
2017 
2018     ASSERT_NO_FATAL_FAILURE(Init());
2019 
2020     // Verify VK_FORMAT_R8_UNORM supports VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT
2021     const VkFormat format_texel_case = VK_FORMAT_R8_UNORM;
2022     const char *format_texel_case_string = "VK_FORMAT_R8_UNORM";
2023     VkFormatProperties format_properties;
2024     vkGetPhysicalDeviceFormatProperties(gpu(), format_texel_case, &format_properties);
2025     if (!(format_properties.bufferFeatures & VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT)) {
2026         printf("%s Test requires %s to support VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT\n", kSkipPrefix, format_texel_case_string);
2027         return;
2028     }
2029 
2030     // Image Case
2031     {
2032         m_errorMonitor->ExpectSuccess();
2033 
2034         VkImageObj image(m_device);
2035         image.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
2036 
2037         VkImageView view = image.targetView(VK_FORMAT_B8G8R8A8_UNORM);
2038 
2039         OneOffDescriptorSet descriptor_set(m_device, {
2040                                                          {0, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_ALL, nullptr},
2041                                                      });
2042 
2043         VkDescriptorImageInfo image_info = {};
2044         image_info.imageView = view;
2045         image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
2046 
2047         VkWriteDescriptorSet descriptor_write;
2048         memset(&descriptor_write, 0, sizeof(descriptor_write));
2049         descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
2050         descriptor_write.dstSet = descriptor_set.set_;
2051         descriptor_write.dstBinding = 0;
2052         descriptor_write.descriptorCount = 1;
2053         descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
2054         descriptor_write.pImageInfo = &image_info;
2055 
2056         // Set pBufferInfo and pTexelBufferView to invalid values, which should
2057         // be
2058         //  ignored for descriptorType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE.
2059         // This will most likely produce a crash if the parameter_validation
2060         // layer
2061         // does not correctly ignore pBufferInfo.
2062         descriptor_write.pBufferInfo = reinterpret_cast<const VkDescriptorBufferInfo *>(invalid_ptr);
2063         descriptor_write.pTexelBufferView = reinterpret_cast<const VkBufferView *>(invalid_ptr);
2064 
2065         vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
2066 
2067         m_errorMonitor->VerifyNotFound();
2068     }
2069 
2070     // Buffer Case
2071     {
2072         m_errorMonitor->ExpectSuccess();
2073 
2074         uint32_t queue_family_index = 0;
2075         VkBufferCreateInfo buffer_create_info = {};
2076         buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
2077         buffer_create_info.size = 1024;
2078         buffer_create_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
2079         buffer_create_info.queueFamilyIndexCount = 1;
2080         buffer_create_info.pQueueFamilyIndices = &queue_family_index;
2081 
2082         VkBufferObj buffer;
2083         buffer.init(*m_device, buffer_create_info);
2084 
2085         OneOffDescriptorSet descriptor_set(m_device, {
2086                                                          {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
2087                                                      });
2088 
2089         VkDescriptorBufferInfo buffer_info = {};
2090         buffer_info.buffer = buffer.handle();
2091         buffer_info.offset = 0;
2092         buffer_info.range = 1024;
2093 
2094         VkWriteDescriptorSet descriptor_write;
2095         memset(&descriptor_write, 0, sizeof(descriptor_write));
2096         descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
2097         descriptor_write.dstSet = descriptor_set.set_;
2098         descriptor_write.dstBinding = 0;
2099         descriptor_write.descriptorCount = 1;
2100         descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
2101         descriptor_write.pBufferInfo = &buffer_info;
2102 
2103         // Set pImageInfo and pTexelBufferView to invalid values, which should
2104         // be
2105         //  ignored for descriptorType == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER.
2106         // This will most likely produce a crash if the parameter_validation
2107         // layer
2108         // does not correctly ignore pImageInfo.
2109         descriptor_write.pImageInfo = reinterpret_cast<const VkDescriptorImageInfo *>(invalid_ptr);
2110         descriptor_write.pTexelBufferView = reinterpret_cast<const VkBufferView *>(invalid_ptr);
2111 
2112         vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
2113 
2114         m_errorMonitor->VerifyNotFound();
2115     }
2116 
2117     // Texel Buffer Case
2118     {
2119         m_errorMonitor->ExpectSuccess();
2120 
2121         uint32_t queue_family_index = 0;
2122         VkBufferCreateInfo buffer_create_info = {};
2123         buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
2124         buffer_create_info.size = 1024;
2125         buffer_create_info.usage = VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
2126         buffer_create_info.queueFamilyIndexCount = 1;
2127         buffer_create_info.pQueueFamilyIndices = &queue_family_index;
2128 
2129         VkBufferObj buffer;
2130         buffer.init(*m_device, buffer_create_info);
2131 
2132         VkBufferViewCreateInfo buff_view_ci = {};
2133         buff_view_ci.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
2134         buff_view_ci.buffer = buffer.handle();
2135         buff_view_ci.format = format_texel_case;
2136         buff_view_ci.range = VK_WHOLE_SIZE;
2137         VkBufferView buffer_view;
2138         VkResult err = vkCreateBufferView(m_device->device(), &buff_view_ci, NULL, &buffer_view);
2139         ASSERT_VK_SUCCESS(err);
2140         OneOffDescriptorSet descriptor_set(m_device,
2141                                            {
2142                                                {0, VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
2143                                            });
2144 
2145         VkWriteDescriptorSet descriptor_write;
2146         memset(&descriptor_write, 0, sizeof(descriptor_write));
2147         descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
2148         descriptor_write.dstSet = descriptor_set.set_;
2149         descriptor_write.dstBinding = 0;
2150         descriptor_write.descriptorCount = 1;
2151         descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
2152         descriptor_write.pTexelBufferView = &buffer_view;
2153 
2154         // Set pImageInfo and pBufferInfo to invalid values, which should be
2155         //  ignored for descriptorType ==
2156         //  VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER.
2157         // This will most likely produce a crash if the parameter_validation
2158         // layer
2159         // does not correctly ignore pImageInfo and pBufferInfo.
2160         descriptor_write.pImageInfo = reinterpret_cast<const VkDescriptorImageInfo *>(invalid_ptr);
2161         descriptor_write.pBufferInfo = reinterpret_cast<const VkDescriptorBufferInfo *>(invalid_ptr);
2162 
2163         vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
2164 
2165         m_errorMonitor->VerifyNotFound();
2166 
2167         vkDestroyBufferView(m_device->device(), buffer_view, NULL);
2168     }
2169 }
2170 
TEST_F(VkPositiveLayerTest,ImmutableSamplerOnlyDescriptor)2171 TEST_F(VkPositiveLayerTest, ImmutableSamplerOnlyDescriptor) {
2172     TEST_DESCRIPTION("Bind a DescriptorSet with only an immutable sampler and make sure that we don't warn for no update.");
2173 
2174     ASSERT_NO_FATAL_FAILURE(Init());
2175     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
2176 
2177     OneOffDescriptorSet descriptor_set(m_device, {
2178                                                      {0, VK_DESCRIPTOR_TYPE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr},
2179                                                  });
2180 
2181     VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
2182     VkSampler sampler;
2183     VkResult err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
2184     ASSERT_VK_SUCCESS(err);
2185 
2186     const VkPipelineLayoutObj pipeline_layout(m_device, {&descriptor_set.layout_});
2187 
2188     m_errorMonitor->ExpectSuccess();
2189     m_commandBuffer->begin();
2190     m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
2191 
2192     vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
2193                             &descriptor_set.set_, 0, nullptr);
2194     m_errorMonitor->VerifyNotFound();
2195 
2196     vkDestroySampler(m_device->device(), sampler, NULL);
2197 
2198     m_commandBuffer->EndRenderPass();
2199     m_commandBuffer->end();
2200 }
2201 
2202 // This is a positive test. No failures are expected.
TEST_F(VkPositiveLayerTest,EmptyDescriptorUpdateTest)2203 TEST_F(VkPositiveLayerTest, EmptyDescriptorUpdateTest) {
2204     TEST_DESCRIPTION("Update last descriptor in a set that includes an empty binding");
2205     VkResult err;
2206 
2207     ASSERT_NO_FATAL_FAILURE(Init());
2208     m_errorMonitor->ExpectSuccess();
2209 
2210     // Create layout with two uniform buffer descriptors w/ empty binding between them
2211     OneOffDescriptorSet ds(m_device, {
2212                                          {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
2213                                          {1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0 /*!*/, 0, nullptr},
2214                                          {2, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
2215                                      });
2216 
2217     // Create a buffer to be used for update
2218     VkBufferCreateInfo buff_ci = {};
2219     buff_ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
2220     buff_ci.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
2221     buff_ci.size = 256;
2222     buff_ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
2223     VkBuffer buffer;
2224     err = vkCreateBuffer(m_device->device(), &buff_ci, NULL, &buffer);
2225     ASSERT_VK_SUCCESS(err);
2226     // Have to bind memory to buffer before descriptor update
2227     VkMemoryAllocateInfo mem_alloc = {};
2228     mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
2229     mem_alloc.pNext = NULL;
2230     mem_alloc.allocationSize = 512;  // one allocation for both buffers
2231     mem_alloc.memoryTypeIndex = 0;
2232 
2233     VkMemoryRequirements mem_reqs;
2234     vkGetBufferMemoryRequirements(m_device->device(), buffer, &mem_reqs);
2235     bool pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, 0);
2236     if (!pass) {
2237         printf("%s Failed to allocate memory.\n", kSkipPrefix);
2238         vkDestroyBuffer(m_device->device(), buffer, NULL);
2239         return;
2240     }
2241     // Make sure allocation is sufficiently large to accommodate buffer requirements
2242     if (mem_reqs.size > mem_alloc.allocationSize) {
2243         mem_alloc.allocationSize = mem_reqs.size;
2244     }
2245 
2246     VkDeviceMemory mem;
2247     err = vkAllocateMemory(m_device->device(), &mem_alloc, NULL, &mem);
2248     ASSERT_VK_SUCCESS(err);
2249     err = vkBindBufferMemory(m_device->device(), buffer, mem, 0);
2250     ASSERT_VK_SUCCESS(err);
2251 
2252     // Only update the descriptor at binding 2
2253     VkDescriptorBufferInfo buff_info = {};
2254     buff_info.buffer = buffer;
2255     buff_info.offset = 0;
2256     buff_info.range = VK_WHOLE_SIZE;
2257     VkWriteDescriptorSet descriptor_write = {};
2258     descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
2259     descriptor_write.dstBinding = 2;
2260     descriptor_write.descriptorCount = 1;
2261     descriptor_write.pTexelBufferView = nullptr;
2262     descriptor_write.pBufferInfo = &buff_info;
2263     descriptor_write.pImageInfo = nullptr;
2264     descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
2265     descriptor_write.dstSet = ds.set_;
2266 
2267     vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
2268 
2269     m_errorMonitor->VerifyNotFound();
2270     // Cleanup
2271     vkFreeMemory(m_device->device(), mem, NULL);
2272     vkDestroyBuffer(m_device->device(), buffer, NULL);
2273 }
2274 
2275 // This is a positive test. No failures are expected.
TEST_F(VkPositiveLayerTest,PushDescriptorNullDstSetTest)2276 TEST_F(VkPositiveLayerTest, PushDescriptorNullDstSetTest) {
2277     TEST_DESCRIPTION("Use null dstSet in CmdPushDescriptorSetKHR");
2278 
2279     if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
2280         m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
2281     } else {
2282         printf("%s Did not find VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME; skipped.\n", kSkipPrefix);
2283         return;
2284     }
2285     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
2286     if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME)) {
2287         m_device_extension_names.push_back(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
2288     } else {
2289         printf("%s Push Descriptors Extension not supported, skipping tests\n", kSkipPrefix);
2290         return;
2291     }
2292     ASSERT_NO_FATAL_FAILURE(InitState());
2293     m_errorMonitor->ExpectSuccess();
2294 
2295     auto push_descriptor_prop = GetPushDescriptorProperties(instance(), gpu());
2296     if (push_descriptor_prop.maxPushDescriptors < 1) {
2297         // Some implementations report an invalid maxPushDescriptors of 0
2298         printf("%s maxPushDescriptors is zero, skipping tests\n", kSkipPrefix);
2299         return;
2300     }
2301 
2302     ASSERT_NO_FATAL_FAILURE(InitViewport());
2303     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
2304 
2305     VkDescriptorSetLayoutBinding dsl_binding = {};
2306     dsl_binding.binding = 2;
2307     dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
2308     dsl_binding.descriptorCount = 1;
2309     dsl_binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
2310     dsl_binding.pImmutableSamplers = NULL;
2311 
2312     const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding});
2313     // Create push descriptor set layout
2314     const VkDescriptorSetLayoutObj push_ds_layout(m_device, {dsl_binding}, VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR);
2315 
2316     // Use helper to create graphics pipeline
2317     CreatePipelineHelper helper(*this);
2318     helper.InitInfo();
2319     helper.InitState();
2320     helper.pipeline_layout_ = VkPipelineLayoutObj(m_device, {&push_ds_layout, &ds_layout});
2321     helper.CreateGraphicsPipeline();
2322 
2323     const float vbo_data[3] = {1.f, 0.f, 1.f};
2324     VkConstantBufferObj vbo(m_device, sizeof(vbo_data), (const void *)&vbo_data, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT);
2325 
2326     VkDescriptorBufferInfo buff_info;
2327     buff_info.buffer = vbo.handle();
2328     buff_info.offset = 0;
2329     buff_info.range = sizeof(vbo_data);
2330     VkWriteDescriptorSet descriptor_write = {};
2331     descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
2332     descriptor_write.dstBinding = 2;
2333     descriptor_write.descriptorCount = 1;
2334     descriptor_write.pTexelBufferView = nullptr;
2335     descriptor_write.pBufferInfo = &buff_info;
2336     descriptor_write.pImageInfo = nullptr;
2337     descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
2338     descriptor_write.dstSet = 0;  // Should not cause a validation error
2339 
2340     // Find address of extension call and make the call
2341     PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR =
2342         (PFN_vkCmdPushDescriptorSetKHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdPushDescriptorSetKHR");
2343     assert(vkCmdPushDescriptorSetKHR != nullptr);
2344 
2345     m_commandBuffer->begin();
2346 
2347     // In Intel GPU, it needs to bind pipeline before push descriptor set.
2348     vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, helper.pipeline_);
2349     vkCmdPushDescriptorSetKHR(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, helper.pipeline_layout_.handle(), 0, 1,
2350                               &descriptor_write);
2351 
2352     m_errorMonitor->VerifyNotFound();
2353 }
2354 
2355 // This is a positive test. No failures are expected.
TEST_F(VkPositiveLayerTest,PushDescriptorUnboundSetTest)2356 TEST_F(VkPositiveLayerTest, PushDescriptorUnboundSetTest) {
2357     TEST_DESCRIPTION("Ensure that no validation errors are produced for not bound push descriptor sets");
2358     if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
2359         m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
2360     } else {
2361         printf("%s Did not find VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME; skipped.\n", kSkipPrefix);
2362         return;
2363     }
2364     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
2365     if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME)) {
2366         m_device_extension_names.push_back(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
2367     } else {
2368         printf("%s Push Descriptors Extension not supported, skipping tests\n", kSkipPrefix);
2369         return;
2370     }
2371     ASSERT_NO_FATAL_FAILURE(InitState());
2372 
2373     auto push_descriptor_prop = GetPushDescriptorProperties(instance(), gpu());
2374     if (push_descriptor_prop.maxPushDescriptors < 1) {
2375         // Some implementations report an invalid maxPushDescriptors of 0
2376         printf("%s maxPushDescriptors is zero, skipping tests\n", kSkipPrefix);
2377         return;
2378     }
2379 
2380     ASSERT_NO_FATAL_FAILURE(InitViewport());
2381     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
2382     m_errorMonitor->ExpectSuccess();
2383 
2384     // Create descriptor set layout
2385     VkDescriptorSetLayoutBinding dsl_binding = {};
2386     dsl_binding.binding = 2;
2387     dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
2388     dsl_binding.descriptorCount = 1;
2389     dsl_binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
2390     dsl_binding.pImmutableSamplers = NULL;
2391 
2392     OneOffDescriptorSet descriptor_set(m_device, {dsl_binding}, 0, nullptr, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
2393                                        nullptr);
2394 
2395     // Create push descriptor set layout
2396     const VkDescriptorSetLayoutObj push_ds_layout(m_device, {dsl_binding}, VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR);
2397 
2398     // Create PSO
2399     char const fsSource[] =
2400         "#version 450\n"
2401         "\n"
2402         "layout(location=0) out vec4 x;\n"
2403         "layout(set=0) layout(binding=2) uniform foo1 { float x; } bar1;\n"
2404         "layout(set=1) layout(binding=2) uniform foo2 { float y; } bar2;\n"
2405         "void main(){\n"
2406         "   x = vec4(bar1.x) + vec4(bar2.y);\n"
2407         "}\n";
2408     VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
2409     VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
2410     CreatePipelineHelper pipe(*this);
2411     pipe.InitInfo();
2412     pipe.shader_stages_ = {vs.GetStageCreateInfo(), fs.GetStageCreateInfo()};
2413     pipe.InitState();
2414     // Now use the descriptor layouts to create a pipeline layout
2415     pipe.pipeline_layout_ = VkPipelineLayoutObj(m_device, {&push_ds_layout, &descriptor_set.layout_});
2416     pipe.CreateGraphicsPipeline();
2417 
2418     const float bo_data[1] = {1.f};
2419     VkConstantBufferObj buffer(m_device, sizeof(bo_data), (const void *)&bo_data, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT);
2420 
2421     // Update descriptor set
2422     descriptor_set.WriteDescriptorBufferInfo(2, buffer.handle(), sizeof(bo_data));
2423     descriptor_set.UpdateDescriptorSets();
2424 
2425     PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR =
2426         (PFN_vkCmdPushDescriptorSetKHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdPushDescriptorSetKHR");
2427     assert(vkCmdPushDescriptorSetKHR != nullptr);
2428 
2429     m_commandBuffer->begin();
2430     m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
2431     vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.pipeline_);
2432 
2433     // Push descriptors and bind descriptor set
2434     vkCmdPushDescriptorSetKHR(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.pipeline_layout_.handle(), 0, 1,
2435                               descriptor_set.descriptor_writes.data());
2436     vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.pipeline_layout_.handle(), 1, 1,
2437                             &descriptor_set.set_, 0, NULL);
2438 
2439     // No errors should be generated.
2440     vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);
2441 
2442     m_errorMonitor->VerifyNotFound();
2443 
2444     m_commandBuffer->EndRenderPass();
2445     m_commandBuffer->end();
2446 }
2447 
TEST_F(VkPositiveLayerTest,PushDescriptorSetUpdatingSetNumber)2448 TEST_F(VkPositiveLayerTest, PushDescriptorSetUpdatingSetNumber) {
2449     TEST_DESCRIPTION(
2450         "Ensure that no validation errors are produced when the push descriptor set number changes "
2451         "between two vkCmdPushDescriptorSetKHR calls.");
2452 
2453     if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
2454         m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
2455     } else {
2456         printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix,
2457                VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
2458         return;
2459     }
2460 
2461     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
2462     if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME)) {
2463         m_device_extension_names.push_back(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
2464     } else {
2465         printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
2466         return;
2467     }
2468     ASSERT_NO_FATAL_FAILURE(InitState());
2469     auto push_descriptor_prop = GetPushDescriptorProperties(instance(), gpu());
2470     if (push_descriptor_prop.maxPushDescriptors < 1) {
2471         // Some implementations report an invalid maxPushDescriptors of 0
2472         printf("%s maxPushDescriptors is zero, skipping tests\n", kSkipPrefix);
2473         return;
2474     }
2475     ASSERT_NO_FATAL_FAILURE(InitViewport());
2476     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
2477     m_errorMonitor->ExpectSuccess();
2478 
2479     // Create a descriptor to push
2480     const uint32_t buffer_data[4] = {4, 5, 6, 7};
2481     VkConstantBufferObj buffer_obj(
2482         m_device, sizeof(buffer_data), &buffer_data,
2483         VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT);
2484     ASSERT_TRUE(buffer_obj.initialized());
2485 
2486     VkDescriptorBufferInfo buffer_info = {buffer_obj.handle(), 0, VK_WHOLE_SIZE};
2487 
2488     PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR =
2489         (PFN_vkCmdPushDescriptorSetKHR)vkGetDeviceProcAddr(m_device->device(), "vkCmdPushDescriptorSetKHR");
2490     ASSERT_TRUE(vkCmdPushDescriptorSetKHR != nullptr);
2491 
2492     const VkDescriptorSetLayoutBinding ds_binding_0 = {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT,
2493                                                        nullptr};
2494     const VkDescriptorSetLayoutBinding ds_binding_1 = {1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT,
2495                                                        nullptr};
2496     const VkDescriptorSetLayoutObj ds_layout(m_device, {ds_binding_0, ds_binding_1});
2497     ASSERT_TRUE(ds_layout.initialized());
2498 
2499     const VkDescriptorSetLayoutBinding push_ds_binding_0 = {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT,
2500                                                             nullptr};
2501     const VkDescriptorSetLayoutObj push_ds_layout(m_device, {push_ds_binding_0},
2502                                                   VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR);
2503     ASSERT_TRUE(push_ds_layout.initialized());
2504 
2505     m_commandBuffer->begin();
2506     m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
2507 
2508     VkPipelineObj pipe0(m_device);
2509     VkPipelineObj pipe1(m_device);
2510     {
2511         // Note: the push descriptor set is set number 2.
2512         const VkPipelineLayoutObj pipeline_layout(m_device, {&ds_layout, &ds_layout, &push_ds_layout, &ds_layout});
2513         ASSERT_TRUE(pipeline_layout.initialized());
2514 
2515         char const *fsSource =
2516             "#version 450\n"
2517             "\n"
2518             "layout(location=0) out vec4 x;\n"
2519             "layout(set=2) layout(binding=0) uniform foo { vec4 y; } bar;\n"
2520             "void main(){\n"
2521             "   x = bar.y;\n"
2522             "}\n";
2523 
2524         VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
2525         VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
2526         VkPipelineObj &pipe = pipe0;
2527         pipe.SetViewport(m_viewports);
2528         pipe.SetScissor(m_scissors);
2529         pipe.AddShader(&vs);
2530         pipe.AddShader(&fs);
2531         pipe.AddDefaultColorAttachment();
2532         pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());
2533 
2534         vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
2535 
2536         const VkWriteDescriptorSet descriptor_write = vk_testing::Device::write_descriptor_set(
2537             vk_testing::DescriptorSet(), 0, 0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, &buffer_info);
2538 
2539         // Note: pushing to desciptor set number 2.
2540         vkCmdPushDescriptorSetKHR(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 2, 1,
2541                                   &descriptor_write);
2542         vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);
2543     }
2544 
2545     m_errorMonitor->VerifyNotFound();
2546 
2547     {
2548         // Note: the push descriptor set is now set number 3.
2549         const VkPipelineLayoutObj pipeline_layout(m_device, {&ds_layout, &ds_layout, &ds_layout, &push_ds_layout});
2550         ASSERT_TRUE(pipeline_layout.initialized());
2551 
2552         const VkWriteDescriptorSet descriptor_write = vk_testing::Device::write_descriptor_set(
2553             vk_testing::DescriptorSet(), 0, 0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, &buffer_info);
2554 
2555         char const *fsSource =
2556             "#version 450\n"
2557             "\n"
2558             "layout(location=0) out vec4 x;\n"
2559             "layout(set=3) layout(binding=0) uniform foo { vec4 y; } bar;\n"
2560             "void main(){\n"
2561             "   x = bar.y;\n"
2562             "}\n";
2563 
2564         VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
2565         VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
2566         VkPipelineObj &pipe = pipe1;
2567         pipe.SetViewport(m_viewports);
2568         pipe.SetScissor(m_scissors);
2569         pipe.AddShader(&vs);
2570         pipe.AddShader(&fs);
2571         pipe.AddDefaultColorAttachment();
2572         pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());
2573 
2574         vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
2575 
2576         // Note: now pushing to desciptor set number 3.
2577         vkCmdPushDescriptorSetKHR(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 3, 1,
2578                                   &descriptor_write);
2579         vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);
2580     }
2581 
2582     m_errorMonitor->VerifyNotFound();
2583 
2584     m_commandBuffer->EndRenderPass();
2585     m_commandBuffer->end();
2586 }
2587 
2588 // This is a positive test. No failures are expected.
TEST_F(VkPositiveLayerTest,TestAliasedMemoryTracking)2589 TEST_F(VkPositiveLayerTest, TestAliasedMemoryTracking) {
2590     VkResult err;
2591     bool pass;
2592 
2593     TEST_DESCRIPTION(
2594         "Create a buffer, allocate memory, bind memory, destroy the buffer, create an image, and bind the same memory to it");
2595 
2596     m_errorMonitor->ExpectSuccess();
2597 
2598     ASSERT_NO_FATAL_FAILURE(Init());
2599 
2600     VkBuffer buffer;
2601     VkImage image;
2602     VkDeviceMemory mem;
2603     VkMemoryRequirements mem_reqs;
2604 
2605     VkBufferCreateInfo buf_info = {};
2606     buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
2607     buf_info.pNext = NULL;
2608     buf_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
2609     buf_info.size = 256;
2610     buf_info.queueFamilyIndexCount = 0;
2611     buf_info.pQueueFamilyIndices = NULL;
2612     buf_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
2613     buf_info.flags = 0;
2614     err = vkCreateBuffer(m_device->device(), &buf_info, NULL, &buffer);
2615     ASSERT_VK_SUCCESS(err);
2616 
2617     vkGetBufferMemoryRequirements(m_device->device(), buffer, &mem_reqs);
2618 
2619     VkMemoryAllocateInfo alloc_info = {};
2620     alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
2621     alloc_info.pNext = NULL;
2622     alloc_info.memoryTypeIndex = 0;
2623 
2624     // Ensure memory is big enough for both bindings
2625     alloc_info.allocationSize = 0x10000;
2626 
2627     pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
2628     if (!pass) {
2629         printf("%s Failed to allocate memory.\n", kSkipPrefix);
2630         vkDestroyBuffer(m_device->device(), buffer, NULL);
2631         return;
2632     }
2633 
2634     err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem);
2635     ASSERT_VK_SUCCESS(err);
2636 
2637     uint8_t *pData;
2638     err = vkMapMemory(m_device->device(), mem, 0, mem_reqs.size, 0, (void **)&pData);
2639     ASSERT_VK_SUCCESS(err);
2640 
2641     memset(pData, 0xCADECADE, static_cast<size_t>(mem_reqs.size));
2642 
2643     vkUnmapMemory(m_device->device(), mem);
2644 
2645     err = vkBindBufferMemory(m_device->device(), buffer, mem, 0);
2646     ASSERT_VK_SUCCESS(err);
2647 
2648     // NOW, destroy the buffer. Obviously, the resource no longer occupies this
2649     // memory. In fact, it was never used by the GPU.
2650     // Just be sure, wait for idle.
2651     vkDestroyBuffer(m_device->device(), buffer, NULL);
2652     vkDeviceWaitIdle(m_device->device());
2653 
2654     // Use optimal as some platforms report linear support but then fail image creation
2655     VkImageTiling image_tiling = VK_IMAGE_TILING_OPTIMAL;
2656     VkImageFormatProperties image_format_properties;
2657     vkGetPhysicalDeviceImageFormatProperties(gpu(), VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_TYPE_2D, image_tiling,
2658                                              VK_IMAGE_USAGE_TRANSFER_SRC_BIT, 0, &image_format_properties);
2659     if (image_format_properties.maxExtent.width == 0) {
2660         printf("%s Image format not supported; skipped.\n", kSkipPrefix);
2661         vkFreeMemory(m_device->device(), mem, NULL);
2662         return;
2663     }
2664     VkImageCreateInfo image_create_info = {};
2665     image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
2666     image_create_info.pNext = NULL;
2667     image_create_info.imageType = VK_IMAGE_TYPE_2D;
2668     image_create_info.format = VK_FORMAT_R8G8B8A8_UNORM;
2669     image_create_info.extent.width = 64;
2670     image_create_info.extent.height = 64;
2671     image_create_info.extent.depth = 1;
2672     image_create_info.mipLevels = 1;
2673     image_create_info.arrayLayers = 1;
2674     image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
2675     image_create_info.tiling = image_tiling;
2676     image_create_info.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
2677     image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
2678     image_create_info.queueFamilyIndexCount = 0;
2679     image_create_info.pQueueFamilyIndices = NULL;
2680     image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
2681     image_create_info.flags = 0;
2682 
2683     /* Create a mappable image.  It will be the texture if linear images are OK
2684      * to be textures or it will be the staging image if they are not.
2685      */
2686     err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
2687     ASSERT_VK_SUCCESS(err);
2688 
2689     vkGetImageMemoryRequirements(m_device->device(), image, &mem_reqs);
2690 
2691     VkMemoryAllocateInfo mem_alloc = {};
2692     mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
2693     mem_alloc.pNext = NULL;
2694     mem_alloc.allocationSize = 0;
2695     mem_alloc.memoryTypeIndex = 0;
2696     mem_alloc.allocationSize = mem_reqs.size;
2697 
2698     pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &mem_alloc, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
2699     if (!pass) {
2700         printf("%s Failed to allocate memory.\n", kSkipPrefix);
2701         vkFreeMemory(m_device->device(), mem, NULL);
2702         vkDestroyImage(m_device->device(), image, NULL);
2703         return;
2704     }
2705 
2706     // VALIDATION FAILURE:
2707     err = vkBindImageMemory(m_device->device(), image, mem, 0);
2708     ASSERT_VK_SUCCESS(err);
2709 
2710     m_errorMonitor->VerifyNotFound();
2711 
2712     vkFreeMemory(m_device->device(), mem, NULL);
2713     vkDestroyImage(m_device->device(), image, NULL);
2714 }
2715 
2716 // This is a positive test. No failures are expected.
TEST_F(VkPositiveLayerTest,TestDestroyFreeNullHandles)2717 TEST_F(VkPositiveLayerTest, TestDestroyFreeNullHandles) {
2718     VkResult err;
2719 
2720     TEST_DESCRIPTION("Call all applicable destroy and free routines with NULL handles, expecting no validation errors");
2721 
2722     m_errorMonitor->ExpectSuccess();
2723 
2724     ASSERT_NO_FATAL_FAILURE(Init());
2725     vkDestroyBuffer(m_device->device(), VK_NULL_HANDLE, NULL);
2726     vkDestroyBufferView(m_device->device(), VK_NULL_HANDLE, NULL);
2727     vkDestroyCommandPool(m_device->device(), VK_NULL_HANDLE, NULL);
2728     vkDestroyDescriptorPool(m_device->device(), VK_NULL_HANDLE, NULL);
2729     vkDestroyDescriptorSetLayout(m_device->device(), VK_NULL_HANDLE, NULL);
2730     vkDestroyDevice(VK_NULL_HANDLE, NULL);
2731     vkDestroyEvent(m_device->device(), VK_NULL_HANDLE, NULL);
2732     vkDestroyFence(m_device->device(), VK_NULL_HANDLE, NULL);
2733     vkDestroyFramebuffer(m_device->device(), VK_NULL_HANDLE, NULL);
2734     vkDestroyImage(m_device->device(), VK_NULL_HANDLE, NULL);
2735     vkDestroyImageView(m_device->device(), VK_NULL_HANDLE, NULL);
2736     vkDestroyInstance(VK_NULL_HANDLE, NULL);
2737     vkDestroyPipeline(m_device->device(), VK_NULL_HANDLE, NULL);
2738     vkDestroyPipelineCache(m_device->device(), VK_NULL_HANDLE, NULL);
2739     vkDestroyPipelineLayout(m_device->device(), VK_NULL_HANDLE, NULL);
2740     vkDestroyQueryPool(m_device->device(), VK_NULL_HANDLE, NULL);
2741     vkDestroyRenderPass(m_device->device(), VK_NULL_HANDLE, NULL);
2742     vkDestroySampler(m_device->device(), VK_NULL_HANDLE, NULL);
2743     vkDestroySemaphore(m_device->device(), VK_NULL_HANDLE, NULL);
2744     vkDestroyShaderModule(m_device->device(), VK_NULL_HANDLE, NULL);
2745 
2746     VkCommandPool command_pool;
2747     VkCommandPoolCreateInfo pool_create_info{};
2748     pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
2749     pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
2750     pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
2751     vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
2752     VkCommandBuffer command_buffers[3] = {};
2753     VkCommandBufferAllocateInfo command_buffer_allocate_info{};
2754     command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
2755     command_buffer_allocate_info.commandPool = command_pool;
2756     command_buffer_allocate_info.commandBufferCount = 1;
2757     command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
2758     vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &command_buffers[1]);
2759     vkFreeCommandBuffers(m_device->device(), command_pool, 3, command_buffers);
2760     vkDestroyCommandPool(m_device->device(), command_pool, NULL);
2761 
2762     VkDescriptorPoolSize ds_type_count = {};
2763     ds_type_count.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
2764     ds_type_count.descriptorCount = 1;
2765 
2766     VkDescriptorPoolCreateInfo ds_pool_ci = {};
2767     ds_pool_ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
2768     ds_pool_ci.pNext = NULL;
2769     ds_pool_ci.maxSets = 1;
2770     ds_pool_ci.poolSizeCount = 1;
2771     ds_pool_ci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
2772     ds_pool_ci.pPoolSizes = &ds_type_count;
2773 
2774     VkDescriptorPool ds_pool;
2775     err = vkCreateDescriptorPool(m_device->device(), &ds_pool_ci, NULL, &ds_pool);
2776     ASSERT_VK_SUCCESS(err);
2777 
2778     VkDescriptorSetLayoutBinding dsl_binding = {};
2779     dsl_binding.binding = 2;
2780     dsl_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
2781     dsl_binding.descriptorCount = 1;
2782     dsl_binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
2783     dsl_binding.pImmutableSamplers = NULL;
2784 
2785     const VkDescriptorSetLayoutObj ds_layout(m_device, {dsl_binding});
2786 
2787     VkDescriptorSet descriptor_sets[3] = {};
2788     VkDescriptorSetAllocateInfo alloc_info = {};
2789     alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
2790     alloc_info.descriptorSetCount = 1;
2791     alloc_info.descriptorPool = ds_pool;
2792     alloc_info.pSetLayouts = &ds_layout.handle();
2793     err = vkAllocateDescriptorSets(m_device->device(), &alloc_info, &descriptor_sets[1]);
2794     ASSERT_VK_SUCCESS(err);
2795     vkFreeDescriptorSets(m_device->device(), ds_pool, 3, descriptor_sets);
2796     vkDestroyDescriptorPool(m_device->device(), ds_pool, NULL);
2797 
2798     vkFreeMemory(m_device->device(), VK_NULL_HANDLE, NULL);
2799 
2800     m_errorMonitor->VerifyNotFound();
2801 }
2802 
TEST_F(VkPositiveLayerTest,QueueSubmitSemaphoresAndLayoutTracking)2803 TEST_F(VkPositiveLayerTest, QueueSubmitSemaphoresAndLayoutTracking) {
2804     TEST_DESCRIPTION("Submit multiple command buffers with chained semaphore signals and layout transitions");
2805 
2806     m_errorMonitor->ExpectSuccess();
2807 
2808     ASSERT_NO_FATAL_FAILURE(Init());
2809     VkCommandBuffer cmd_bufs[4];
2810     VkCommandBufferAllocateInfo alloc_info;
2811     alloc_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
2812     alloc_info.pNext = NULL;
2813     alloc_info.commandBufferCount = 4;
2814     alloc_info.commandPool = m_commandPool->handle();
2815     alloc_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
2816     vkAllocateCommandBuffers(m_device->device(), &alloc_info, cmd_bufs);
2817     VkImageObj image(m_device);
2818     image.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM,
2819                (VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT),
2820                VK_IMAGE_TILING_OPTIMAL, 0);
2821     ASSERT_TRUE(image.initialized());
2822     VkCommandBufferBeginInfo cb_binfo;
2823     cb_binfo.pNext = NULL;
2824     cb_binfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
2825     cb_binfo.pInheritanceInfo = VK_NULL_HANDLE;
2826     cb_binfo.flags = 0;
2827     // Use 4 command buffers, each with an image layout transition, ColorAO->General->ColorAO->TransferSrc->TransferDst
2828     vkBeginCommandBuffer(cmd_bufs[0], &cb_binfo);
2829     VkImageMemoryBarrier img_barrier = {};
2830     img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
2831     img_barrier.pNext = NULL;
2832     img_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
2833     img_barrier.dstAccessMask = VK_ACCESS_HOST_WRITE_BIT;
2834     img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
2835     img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
2836     img_barrier.image = image.handle();
2837     img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
2838     img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
2839     img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
2840     img_barrier.subresourceRange.baseArrayLayer = 0;
2841     img_barrier.subresourceRange.baseMipLevel = 0;
2842     img_barrier.subresourceRange.layerCount = 1;
2843     img_barrier.subresourceRange.levelCount = 1;
2844     vkCmdPipelineBarrier(cmd_bufs[0], VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0, 0, nullptr, 0, nullptr, 1,
2845                          &img_barrier);
2846     vkEndCommandBuffer(cmd_bufs[0]);
2847     vkBeginCommandBuffer(cmd_bufs[1], &cb_binfo);
2848     img_barrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
2849     img_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
2850     vkCmdPipelineBarrier(cmd_bufs[1], VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0, 0, nullptr, 0, nullptr, 1,
2851                          &img_barrier);
2852     vkEndCommandBuffer(cmd_bufs[1]);
2853     vkBeginCommandBuffer(cmd_bufs[2], &cb_binfo);
2854     img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
2855     img_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
2856     vkCmdPipelineBarrier(cmd_bufs[2], VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0, 0, nullptr, 0, nullptr, 1,
2857                          &img_barrier);
2858     vkEndCommandBuffer(cmd_bufs[2]);
2859     vkBeginCommandBuffer(cmd_bufs[3], &cb_binfo);
2860     img_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
2861     img_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
2862     vkCmdPipelineBarrier(cmd_bufs[3], VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0, 0, nullptr, 0, nullptr, 1,
2863                          &img_barrier);
2864     vkEndCommandBuffer(cmd_bufs[3]);
2865 
2866     // Submit 4 command buffers in 3 submits, with submits 2 and 3 waiting for semaphores from submits 1 and 2
2867     VkSemaphore semaphore1, semaphore2;
2868     VkSemaphoreCreateInfo semaphore_create_info{};
2869     semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
2870     vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore1);
2871     vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore2);
2872     VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
2873     VkSubmitInfo submit_info[3];
2874     submit_info[0].sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
2875     submit_info[0].pNext = nullptr;
2876     submit_info[0].commandBufferCount = 1;
2877     submit_info[0].pCommandBuffers = &cmd_bufs[0];
2878     submit_info[0].signalSemaphoreCount = 1;
2879     submit_info[0].pSignalSemaphores = &semaphore1;
2880     submit_info[0].waitSemaphoreCount = 0;
2881     submit_info[0].pWaitDstStageMask = nullptr;
2882     submit_info[0].pWaitDstStageMask = flags;
2883     submit_info[1].sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
2884     submit_info[1].pNext = nullptr;
2885     submit_info[1].commandBufferCount = 1;
2886     submit_info[1].pCommandBuffers = &cmd_bufs[1];
2887     submit_info[1].waitSemaphoreCount = 1;
2888     submit_info[1].pWaitSemaphores = &semaphore1;
2889     submit_info[1].signalSemaphoreCount = 1;
2890     submit_info[1].pSignalSemaphores = &semaphore2;
2891     submit_info[1].pWaitDstStageMask = flags;
2892     submit_info[2].sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
2893     submit_info[2].pNext = nullptr;
2894     submit_info[2].commandBufferCount = 2;
2895     submit_info[2].pCommandBuffers = &cmd_bufs[2];
2896     submit_info[2].waitSemaphoreCount = 1;
2897     submit_info[2].pWaitSemaphores = &semaphore2;
2898     submit_info[2].signalSemaphoreCount = 0;
2899     submit_info[2].pSignalSemaphores = nullptr;
2900     submit_info[2].pWaitDstStageMask = flags;
2901     vkQueueSubmit(m_device->m_queue, 3, submit_info, VK_NULL_HANDLE);
2902     vkQueueWaitIdle(m_device->m_queue);
2903 
2904     vkDestroySemaphore(m_device->device(), semaphore1, NULL);
2905     vkDestroySemaphore(m_device->device(), semaphore2, NULL);
2906     m_errorMonitor->VerifyNotFound();
2907 }
2908 
TEST_F(VkPositiveLayerTest,DynamicOffsetWithInactiveBinding)2909 TEST_F(VkPositiveLayerTest, DynamicOffsetWithInactiveBinding) {
2910     // Create a descriptorSet w/ dynamic descriptors where 1 binding is inactive
2911     // We previously had a bug where dynamic offset of inactive bindings was still being used
2912     m_errorMonitor->ExpectSuccess();
2913 
2914     ASSERT_NO_FATAL_FAILURE(Init());
2915     ASSERT_NO_FATAL_FAILURE(InitViewport());
2916     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
2917 
2918     OneOffDescriptorSet descriptor_set(m_device,
2919                                        {
2920                                            {2, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr},
2921                                            {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr},
2922                                            {1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr},
2923                                        });
2924 
2925     // Create two buffers to update the descriptors with
2926     // The first will be 2k and used for bindings 0 & 1, the second is 1k for binding 2
2927     uint32_t qfi = 0;
2928     VkBufferCreateInfo buffCI = {};
2929     buffCI.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
2930     buffCI.size = 2048;
2931     buffCI.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
2932     buffCI.queueFamilyIndexCount = 1;
2933     buffCI.pQueueFamilyIndices = &qfi;
2934 
2935     VkBufferObj dynamic_uniform_buffer_1, dynamic_uniform_buffer_2;
2936     dynamic_uniform_buffer_1.init(*m_device, buffCI);
2937     buffCI.size = 1024;
2938     dynamic_uniform_buffer_2.init(*m_device, buffCI);
2939 
2940     // Update descriptors
2941     const uint32_t BINDING_COUNT = 3;
2942     VkDescriptorBufferInfo buff_info[BINDING_COUNT] = {};
2943     buff_info[0].buffer = dynamic_uniform_buffer_1.handle();
2944     buff_info[0].offset = 0;
2945     buff_info[0].range = 256;
2946     buff_info[1].buffer = dynamic_uniform_buffer_1.handle();
2947     buff_info[1].offset = 256;
2948     buff_info[1].range = 512;
2949     buff_info[2].buffer = dynamic_uniform_buffer_2.handle();
2950     buff_info[2].offset = 0;
2951     buff_info[2].range = 512;
2952 
2953     VkWriteDescriptorSet descriptor_write;
2954     memset(&descriptor_write, 0, sizeof(descriptor_write));
2955     descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
2956     descriptor_write.dstSet = descriptor_set.set_;
2957     descriptor_write.dstBinding = 0;
2958     descriptor_write.descriptorCount = BINDING_COUNT;
2959     descriptor_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
2960     descriptor_write.pBufferInfo = buff_info;
2961 
2962     vkUpdateDescriptorSets(m_device->device(), 1, &descriptor_write, 0, NULL);
2963 
2964     m_commandBuffer->begin();
2965     m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
2966 
2967     // Create PSO to be used for draw-time errors below
2968     char const *fsSource =
2969         "#version 450\n"
2970         "\n"
2971         "layout(location=0) out vec4 x;\n"
2972         "layout(set=0) layout(binding=0) uniform foo1 { int x; int y; } bar1;\n"
2973         "layout(set=0) layout(binding=2) uniform foo2 { int x; int y; } bar2;\n"
2974         "void main(){\n"
2975         "   x = vec4(bar1.y) + vec4(bar2.y);\n"
2976         "}\n";
2977     VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
2978     VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
2979 
2980     CreatePipelineHelper pipe(*this);
2981     pipe.InitInfo();
2982     pipe.InitState();
2983     pipe.shader_stages_ = {vs.GetStageCreateInfo(), fs.GetStageCreateInfo()};
2984     pipe.pipeline_layout_ = VkPipelineLayoutObj(m_device, {&descriptor_set.layout_});
2985     pipe.CreateGraphicsPipeline();
2986 
2987     vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.pipeline_);
2988     // This update should succeed, but offset of inactive binding 1 oversteps binding 2 buffer size
2989     //   we used to have a bug in this case.
2990     uint32_t dyn_off[BINDING_COUNT] = {0, 1024, 256};
2991     vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.pipeline_layout_.handle(), 0, 1,
2992                             &descriptor_set.set_, BINDING_COUNT, dyn_off);
2993     m_commandBuffer->Draw(1, 0, 0, 0);
2994     m_errorMonitor->VerifyNotFound();
2995 
2996     m_commandBuffer->EndRenderPass();
2997     m_commandBuffer->end();
2998 }
2999 
TEST_F(VkPositiveLayerTest,NonCoherentMemoryMapping)3000 TEST_F(VkPositiveLayerTest, NonCoherentMemoryMapping) {
3001     TEST_DESCRIPTION(
3002         "Ensure that validations handling of non-coherent memory mapping while using VK_WHOLE_SIZE does not cause access "
3003         "violations");
3004     VkResult err;
3005     uint8_t *pData;
3006     ASSERT_NO_FATAL_FAILURE(Init());
3007 
3008     VkDeviceMemory mem;
3009     VkMemoryRequirements mem_reqs;
3010     mem_reqs.memoryTypeBits = 0xFFFFFFFF;
3011     const VkDeviceSize atom_size = m_device->props.limits.nonCoherentAtomSize;
3012     VkMemoryAllocateInfo alloc_info = {};
3013     alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
3014     alloc_info.pNext = NULL;
3015     alloc_info.memoryTypeIndex = 0;
3016 
3017     static const VkDeviceSize allocation_size = 32 * atom_size;
3018     alloc_info.allocationSize = allocation_size;
3019 
3020     // Find a memory configurations WITHOUT a COHERENT bit, otherwise exit
3021     bool pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
3022                                                 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
3023     if (!pass) {
3024         pass = m_device->phy().set_memory_type(mem_reqs.memoryTypeBits, &alloc_info,
3025                                                VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
3026                                                VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
3027         if (!pass) {
3028             pass = m_device->phy().set_memory_type(
3029                 mem_reqs.memoryTypeBits, &alloc_info,
3030                 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
3031                 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
3032             if (!pass) {
3033                 printf("%s Couldn't find a memory type wihtout a COHERENT bit.\n", kSkipPrefix);
3034                 return;
3035             }
3036         }
3037     }
3038 
3039     err = vkAllocateMemory(m_device->device(), &alloc_info, NULL, &mem);
3040     ASSERT_VK_SUCCESS(err);
3041 
3042     // Map/Flush/Invalidate using WHOLE_SIZE and zero offsets and entire mapped range
3043     m_errorMonitor->ExpectSuccess();
3044     err = vkMapMemory(m_device->device(), mem, 0, VK_WHOLE_SIZE, 0, (void **)&pData);
3045     ASSERT_VK_SUCCESS(err);
3046     VkMappedMemoryRange mmr = {};
3047     mmr.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
3048     mmr.memory = mem;
3049     mmr.offset = 0;
3050     mmr.size = VK_WHOLE_SIZE;
3051     err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
3052     ASSERT_VK_SUCCESS(err);
3053     err = vkInvalidateMappedMemoryRanges(m_device->device(), 1, &mmr);
3054     ASSERT_VK_SUCCESS(err);
3055     m_errorMonitor->VerifyNotFound();
3056     vkUnmapMemory(m_device->device(), mem);
3057 
3058     // Map/Flush/Invalidate using WHOLE_SIZE and an offset and entire mapped range
3059     m_errorMonitor->ExpectSuccess();
3060     err = vkMapMemory(m_device->device(), mem, 5 * atom_size, VK_WHOLE_SIZE, 0, (void **)&pData);
3061     ASSERT_VK_SUCCESS(err);
3062     mmr.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
3063     mmr.memory = mem;
3064     mmr.offset = 6 * atom_size;
3065     mmr.size = VK_WHOLE_SIZE;
3066     err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
3067     ASSERT_VK_SUCCESS(err);
3068     err = vkInvalidateMappedMemoryRanges(m_device->device(), 1, &mmr);
3069     ASSERT_VK_SUCCESS(err);
3070     m_errorMonitor->VerifyNotFound();
3071     vkUnmapMemory(m_device->device(), mem);
3072 
3073     // Map with offset and size
3074     // Flush/Invalidate subrange of mapped area with offset and size
3075     m_errorMonitor->ExpectSuccess();
3076     err = vkMapMemory(m_device->device(), mem, 3 * atom_size, 9 * atom_size, 0, (void **)&pData);
3077     ASSERT_VK_SUCCESS(err);
3078     mmr.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
3079     mmr.memory = mem;
3080     mmr.offset = 4 * atom_size;
3081     mmr.size = 2 * atom_size;
3082     err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
3083     ASSERT_VK_SUCCESS(err);
3084     err = vkInvalidateMappedMemoryRanges(m_device->device(), 1, &mmr);
3085     ASSERT_VK_SUCCESS(err);
3086     m_errorMonitor->VerifyNotFound();
3087     vkUnmapMemory(m_device->device(), mem);
3088 
3089     // Map without offset and flush WHOLE_SIZE with two separate offsets
3090     m_errorMonitor->ExpectSuccess();
3091     err = vkMapMemory(m_device->device(), mem, 0, VK_WHOLE_SIZE, 0, (void **)&pData);
3092     ASSERT_VK_SUCCESS(err);
3093     mmr.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
3094     mmr.memory = mem;
3095     mmr.offset = allocation_size - (4 * atom_size);
3096     mmr.size = VK_WHOLE_SIZE;
3097     err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
3098     ASSERT_VK_SUCCESS(err);
3099     mmr.offset = allocation_size - (6 * atom_size);
3100     mmr.size = VK_WHOLE_SIZE;
3101     err = vkFlushMappedMemoryRanges(m_device->device(), 1, &mmr);
3102     ASSERT_VK_SUCCESS(err);
3103     m_errorMonitor->VerifyNotFound();
3104     vkUnmapMemory(m_device->device(), mem);
3105 
3106     vkFreeMemory(m_device->device(), mem, NULL);
3107 }
3108 
3109 // This is a positive test. We used to expect error in this case but spec now allows it
TEST_F(VkPositiveLayerTest,ResetUnsignaledFence)3110 TEST_F(VkPositiveLayerTest, ResetUnsignaledFence) {
3111     m_errorMonitor->ExpectSuccess();
3112     vk_testing::Fence testFence;
3113     VkFenceCreateInfo fenceInfo = {};
3114     fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
3115     fenceInfo.pNext = NULL;
3116 
3117     ASSERT_NO_FATAL_FAILURE(Init());
3118     testFence.init(*m_device, fenceInfo);
3119     VkFence fences[1] = {testFence.handle()};
3120     VkResult result = vkResetFences(m_device->device(), 1, fences);
3121     ASSERT_VK_SUCCESS(result);
3122 
3123     m_errorMonitor->VerifyNotFound();
3124 }
3125 
TEST_F(VkPositiveLayerTest,CommandBufferSimultaneousUseSync)3126 TEST_F(VkPositiveLayerTest, CommandBufferSimultaneousUseSync) {
3127     m_errorMonitor->ExpectSuccess();
3128 
3129     ASSERT_NO_FATAL_FAILURE(Init());
3130     VkResult err;
3131 
3132     // Record (empty!) command buffer that can be submitted multiple times
3133     // simultaneously.
3134     VkCommandBufferBeginInfo cbbi = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr,
3135                                      VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT, nullptr};
3136     m_commandBuffer->begin(&cbbi);
3137     m_commandBuffer->end();
3138 
3139     VkFenceCreateInfo fci = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, 0};
3140     VkFence fence;
3141     err = vkCreateFence(m_device->device(), &fci, nullptr, &fence);
3142     ASSERT_VK_SUCCESS(err);
3143 
3144     VkSemaphoreCreateInfo sci = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, 0};
3145     VkSemaphore s1, s2;
3146     err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &s1);
3147     ASSERT_VK_SUCCESS(err);
3148     err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &s2);
3149     ASSERT_VK_SUCCESS(err);
3150 
3151     // Submit CB once signaling s1, with fence so we can roll forward to its retirement.
3152     VkSubmitInfo si = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, nullptr, 1, &m_commandBuffer->handle(), 1, &s1};
3153     err = vkQueueSubmit(m_device->m_queue, 1, &si, fence);
3154     ASSERT_VK_SUCCESS(err);
3155 
3156     // Submit CB again, signaling s2.
3157     si.pSignalSemaphores = &s2;
3158     err = vkQueueSubmit(m_device->m_queue, 1, &si, VK_NULL_HANDLE);
3159     ASSERT_VK_SUCCESS(err);
3160 
3161     // Wait for fence.
3162     err = vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
3163     ASSERT_VK_SUCCESS(err);
3164 
3165     // CB is still in flight from second submission, but semaphore s1 is no
3166     // longer in flight. delete it.
3167     vkDestroySemaphore(m_device->device(), s1, nullptr);
3168 
3169     m_errorMonitor->VerifyNotFound();
3170 
3171     // Force device idle and clean up remaining objects
3172     vkDeviceWaitIdle(m_device->device());
3173     vkDestroySemaphore(m_device->device(), s2, nullptr);
3174     vkDestroyFence(m_device->device(), fence, nullptr);
3175 }
3176 
TEST_F(VkPositiveLayerTest,FenceCreateSignaledWaitHandling)3177 TEST_F(VkPositiveLayerTest, FenceCreateSignaledWaitHandling) {
3178     m_errorMonitor->ExpectSuccess();
3179 
3180     ASSERT_NO_FATAL_FAILURE(Init());
3181     VkResult err;
3182 
3183     // A fence created signaled
3184     VkFenceCreateInfo fci1 = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, VK_FENCE_CREATE_SIGNALED_BIT};
3185     VkFence f1;
3186     err = vkCreateFence(m_device->device(), &fci1, nullptr, &f1);
3187     ASSERT_VK_SUCCESS(err);
3188 
3189     // A fence created not
3190     VkFenceCreateInfo fci2 = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, 0};
3191     VkFence f2;
3192     err = vkCreateFence(m_device->device(), &fci2, nullptr, &f2);
3193     ASSERT_VK_SUCCESS(err);
3194 
3195     // Submit the unsignaled fence
3196     VkSubmitInfo si = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, nullptr, 0, nullptr, 0, nullptr};
3197     err = vkQueueSubmit(m_device->m_queue, 1, &si, f2);
3198 
3199     // Wait on both fences, with signaled first.
3200     VkFence fences[] = {f1, f2};
3201     vkWaitForFences(m_device->device(), 2, fences, VK_TRUE, UINT64_MAX);
3202 
3203     // Should have both retired!
3204     vkDestroyFence(m_device->device(), f1, nullptr);
3205     vkDestroyFence(m_device->device(), f2, nullptr);
3206 
3207     m_errorMonitor->VerifyNotFound();
3208 }
3209 
TEST_F(VkPositiveLayerTest,CreateImageViewFollowsParameterCompatibilityRequirements)3210 TEST_F(VkPositiveLayerTest, CreateImageViewFollowsParameterCompatibilityRequirements) {
3211     TEST_DESCRIPTION("Verify that creating an ImageView with valid usage does not generate validation errors.");
3212 
3213     ASSERT_NO_FATAL_FAILURE(Init());
3214 
3215     m_errorMonitor->ExpectSuccess();
3216 
3217     VkImageCreateInfo imgInfo = {VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
3218                                  nullptr,
3219                                  VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
3220                                  VK_IMAGE_TYPE_2D,
3221                                  VK_FORMAT_R8G8B8A8_UNORM,
3222                                  {128, 128, 1},
3223                                  1,
3224                                  1,
3225                                  VK_SAMPLE_COUNT_1_BIT,
3226                                  VK_IMAGE_TILING_OPTIMAL,
3227                                  VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
3228                                  VK_SHARING_MODE_EXCLUSIVE,
3229                                  0,
3230                                  nullptr,
3231                                  VK_IMAGE_LAYOUT_UNDEFINED};
3232     VkImageObj image(m_device);
3233     image.init(&imgInfo);
3234     ASSERT_TRUE(image.initialized());
3235     image.targetView(VK_FORMAT_R8G8B8A8_UNORM);
3236     m_errorMonitor->VerifyNotFound();
3237 }
3238 
TEST_F(VkPositiveLayerTest,ValidUsage)3239 TEST_F(VkPositiveLayerTest, ValidUsage) {
3240     TEST_DESCRIPTION("Verify that creating an image view from an image with valid usage doesn't generate validation errors");
3241 
3242     ASSERT_NO_FATAL_FAILURE(Init());
3243 
3244     m_errorMonitor->ExpectSuccess();
3245     // Verify that we can create a view with usage INPUT_ATTACHMENT
3246     VkImageObj image(m_device);
3247     image.Init(128, 128, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
3248     ASSERT_TRUE(image.initialized());
3249     VkImageView imageView;
3250     VkImageViewCreateInfo ivci = {};
3251     ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
3252     ivci.image = image.handle();
3253     ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
3254     ivci.format = VK_FORMAT_R8G8B8A8_UNORM;
3255     ivci.subresourceRange.layerCount = 1;
3256     ivci.subresourceRange.baseMipLevel = 0;
3257     ivci.subresourceRange.levelCount = 1;
3258     ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
3259 
3260     vkCreateImageView(m_device->device(), &ivci, NULL, &imageView);
3261     m_errorMonitor->VerifyNotFound();
3262     vkDestroyImageView(m_device->device(), imageView, NULL);
3263 }
3264 
3265 // This is a positive test. No failures are expected.
TEST_F(VkPositiveLayerTest,BindSparse)3266 TEST_F(VkPositiveLayerTest, BindSparse) {
3267     TEST_DESCRIPTION("Bind 2 memory ranges to one image using vkQueueBindSparse, destroy the image and then free the memory");
3268 
3269     ASSERT_NO_FATAL_FAILURE(Init());
3270 
3271     auto index = m_device->graphics_queue_node_index_;
3272     if (!(m_device->queue_props[index].queueFlags & VK_QUEUE_SPARSE_BINDING_BIT)) {
3273         printf("%s Graphics queue does not have sparse binding bit.\n", kSkipPrefix);
3274         return;
3275     }
3276     if (!m_device->phy().features().sparseBinding) {
3277         printf("%s Device does not support sparse bindings.\n", kSkipPrefix);
3278         return;
3279     }
3280 
3281     m_errorMonitor->ExpectSuccess(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT);
3282 
3283     VkImage image;
3284     VkImageCreateInfo image_create_info = {};
3285     image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
3286     image_create_info.pNext = NULL;
3287     image_create_info.imageType = VK_IMAGE_TYPE_2D;
3288     image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
3289     image_create_info.extent.width = 64;
3290     image_create_info.extent.height = 64;
3291     image_create_info.extent.depth = 1;
3292     image_create_info.mipLevels = 1;
3293     image_create_info.arrayLayers = 1;
3294     image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
3295     image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
3296     image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
3297     image_create_info.flags = VK_IMAGE_CREATE_SPARSE_BINDING_BIT;
3298     VkResult err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
3299     ASSERT_VK_SUCCESS(err);
3300 
3301     VkMemoryRequirements memory_reqs;
3302     VkDeviceMemory memory_one, memory_two;
3303     bool pass;
3304     VkMemoryAllocateInfo memory_info = {};
3305     memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
3306     memory_info.pNext = NULL;
3307     memory_info.allocationSize = 0;
3308     memory_info.memoryTypeIndex = 0;
3309     vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs);
3310     // Find an image big enough to allow sparse mapping of 2 memory regions
3311     // Increase the image size until it is at least twice the
3312     // size of the required alignment, to ensure we can bind both
3313     // allocated memory blocks to the image on aligned offsets.
3314     while (memory_reqs.size < (memory_reqs.alignment * 2)) {
3315         vkDestroyImage(m_device->device(), image, nullptr);
3316         image_create_info.extent.width *= 2;
3317         image_create_info.extent.height *= 2;
3318         err = vkCreateImage(m_device->device(), &image_create_info, nullptr, &image);
3319         ASSERT_VK_SUCCESS(err);
3320         vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs);
3321     }
3322     // Allocate 2 memory regions of minimum alignment size, bind one at 0, the other
3323     // at the end of the first
3324     memory_info.allocationSize = memory_reqs.alignment;
3325     pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
3326     ASSERT_TRUE(pass);
3327     err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &memory_one);
3328     ASSERT_VK_SUCCESS(err);
3329     err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &memory_two);
3330     ASSERT_VK_SUCCESS(err);
3331     VkSparseMemoryBind binds[2];
3332     binds[0].flags = 0;
3333     binds[0].memory = memory_one;
3334     binds[0].memoryOffset = 0;
3335     binds[0].resourceOffset = 0;
3336     binds[0].size = memory_info.allocationSize;
3337     binds[1].flags = 0;
3338     binds[1].memory = memory_two;
3339     binds[1].memoryOffset = 0;
3340     binds[1].resourceOffset = memory_info.allocationSize;
3341     binds[1].size = memory_info.allocationSize;
3342 
3343     VkSparseImageOpaqueMemoryBindInfo opaqueBindInfo;
3344     opaqueBindInfo.image = image;
3345     opaqueBindInfo.bindCount = 2;
3346     opaqueBindInfo.pBinds = binds;
3347 
3348     VkFence fence = VK_NULL_HANDLE;
3349     VkBindSparseInfo bindSparseInfo = {};
3350     bindSparseInfo.sType = VK_STRUCTURE_TYPE_BIND_SPARSE_INFO;
3351     bindSparseInfo.imageOpaqueBindCount = 1;
3352     bindSparseInfo.pImageOpaqueBinds = &opaqueBindInfo;
3353 
3354     vkQueueBindSparse(m_device->m_queue, 1, &bindSparseInfo, fence);
3355     vkQueueWaitIdle(m_device->m_queue);
3356     vkDestroyImage(m_device->device(), image, NULL);
3357     vkFreeMemory(m_device->device(), memory_one, NULL);
3358     vkFreeMemory(m_device->device(), memory_two, NULL);
3359     m_errorMonitor->VerifyNotFound();
3360 }
3361 
TEST_F(VkPositiveLayerTest,BindSparseMetadata)3362 TEST_F(VkPositiveLayerTest, BindSparseMetadata) {
3363     TEST_DESCRIPTION("Bind memory for the metadata aspect of a sparse image");
3364 
3365     ASSERT_NO_FATAL_FAILURE(Init());
3366 
3367     auto index = m_device->graphics_queue_node_index_;
3368     if (!(m_device->queue_props[index].queueFlags & VK_QUEUE_SPARSE_BINDING_BIT)) {
3369         printf("%s Graphics queue does not have sparse binding bit.\n", kSkipPrefix);
3370         return;
3371     }
3372     if (!m_device->phy().features().sparseResidencyImage2D) {
3373         printf("%s Device does not support sparse residency for images.\n", kSkipPrefix);
3374         return;
3375     }
3376 
3377     m_errorMonitor->ExpectSuccess(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT);
3378 
3379     // Create a sparse image
3380     VkImage image;
3381     VkImageCreateInfo image_create_info = {};
3382     image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
3383     image_create_info.pNext = NULL;
3384     image_create_info.imageType = VK_IMAGE_TYPE_2D;
3385     image_create_info.format = VK_FORMAT_B8G8R8A8_UNORM;
3386     image_create_info.extent.width = 64;
3387     image_create_info.extent.height = 64;
3388     image_create_info.extent.depth = 1;
3389     image_create_info.mipLevels = 1;
3390     image_create_info.arrayLayers = 1;
3391     image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
3392     image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
3393     image_create_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
3394     image_create_info.flags = VK_IMAGE_CREATE_SPARSE_BINDING_BIT | VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT;
3395     VkResult err = vkCreateImage(m_device->device(), &image_create_info, NULL, &image);
3396     ASSERT_VK_SUCCESS(err);
3397 
3398     // Query image memory requirements
3399     VkMemoryRequirements memory_reqs;
3400     vkGetImageMemoryRequirements(m_device->device(), image, &memory_reqs);
3401 
3402     // Query sparse memory requirements
3403     uint32_t sparse_reqs_count = 0;
3404     vkGetImageSparseMemoryRequirements(m_device->device(), image, &sparse_reqs_count, nullptr);
3405     std::vector<VkSparseImageMemoryRequirements> sparse_reqs(sparse_reqs_count);
3406     vkGetImageSparseMemoryRequirements(m_device->device(), image, &sparse_reqs_count, sparse_reqs.data());
3407 
3408     // Find requirements for metadata aspect
3409     const VkSparseImageMemoryRequirements *metadata_reqs = nullptr;
3410     for (auto const &aspect_sparse_reqs : sparse_reqs) {
3411         if (aspect_sparse_reqs.formatProperties.aspectMask == VK_IMAGE_ASPECT_METADATA_BIT) {
3412             metadata_reqs = &aspect_sparse_reqs;
3413         }
3414     }
3415 
3416     if (!metadata_reqs) {
3417         printf("%s Sparse image does not require memory for metadata.\n", kSkipPrefix);
3418     } else {
3419         // Allocate memory for the metadata
3420         VkDeviceMemory metadata_memory = VK_NULL_HANDLE;
3421         VkMemoryAllocateInfo metadata_memory_info = {};
3422         metadata_memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
3423         metadata_memory_info.allocationSize = metadata_reqs->imageMipTailSize;
3424         m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &metadata_memory_info, 0);
3425         err = vkAllocateMemory(m_device->device(), &metadata_memory_info, NULL, &metadata_memory);
3426         ASSERT_VK_SUCCESS(err);
3427 
3428         // Bind metadata
3429         VkSparseMemoryBind sparse_bind = {};
3430         sparse_bind.resourceOffset = metadata_reqs->imageMipTailOffset;
3431         sparse_bind.size = metadata_reqs->imageMipTailSize;
3432         sparse_bind.memory = metadata_memory;
3433         sparse_bind.memoryOffset = 0;
3434         sparse_bind.flags = VK_SPARSE_MEMORY_BIND_METADATA_BIT;
3435 
3436         VkSparseImageOpaqueMemoryBindInfo opaque_bind_info = {};
3437         opaque_bind_info.image = image;
3438         opaque_bind_info.bindCount = 1;
3439         opaque_bind_info.pBinds = &sparse_bind;
3440 
3441         VkBindSparseInfo bind_info = {};
3442         bind_info.sType = VK_STRUCTURE_TYPE_BIND_SPARSE_INFO;
3443         bind_info.imageOpaqueBindCount = 1;
3444         bind_info.pImageOpaqueBinds = &opaque_bind_info;
3445 
3446         vkQueueBindSparse(m_device->m_queue, 1, &bind_info, VK_NULL_HANDLE);
3447         m_errorMonitor->VerifyNotFound();
3448 
3449         // Cleanup
3450         vkQueueWaitIdle(m_device->m_queue);
3451         vkFreeMemory(m_device->device(), metadata_memory, NULL);
3452     }
3453 
3454     vkDestroyImage(m_device->device(), image, NULL);
3455 }
3456 
TEST_F(VkPositiveLayerTest,FramebufferBindingDestroyCommandPool)3457 TEST_F(VkPositiveLayerTest, FramebufferBindingDestroyCommandPool) {
3458     TEST_DESCRIPTION(
3459         "This test should pass. Create a Framebuffer and command buffer, bind them together, then destroy command pool and "
3460         "framebuffer and verify there are no errors.");
3461 
3462     m_errorMonitor->ExpectSuccess();
3463 
3464     ASSERT_NO_FATAL_FAILURE(Init());
3465 
3466     // A renderpass with one color attachment.
3467     VkAttachmentDescription attachment = {0,
3468                                           VK_FORMAT_R8G8B8A8_UNORM,
3469                                           VK_SAMPLE_COUNT_1_BIT,
3470                                           VK_ATTACHMENT_LOAD_OP_DONT_CARE,
3471                                           VK_ATTACHMENT_STORE_OP_STORE,
3472                                           VK_ATTACHMENT_LOAD_OP_DONT_CARE,
3473                                           VK_ATTACHMENT_STORE_OP_DONT_CARE,
3474                                           VK_IMAGE_LAYOUT_UNDEFINED,
3475                                           VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
3476 
3477     VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
3478 
3479     VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 1, &att_ref, nullptr, nullptr, 0, nullptr};
3480 
3481     VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 0, nullptr};
3482 
3483     VkRenderPass rp;
3484     VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
3485     ASSERT_VK_SUCCESS(err);
3486 
3487     // A compatible framebuffer.
3488     VkImageObj image(m_device);
3489     image.Init(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
3490     ASSERT_TRUE(image.initialized());
3491 
3492     VkImageView view = image.targetView(VK_FORMAT_R8G8B8A8_UNORM);
3493 
3494     VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1};
3495     VkFramebuffer fb;
3496     err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
3497     ASSERT_VK_SUCCESS(err);
3498 
3499     // Explicitly create a command buffer to bind the FB to so that we can then
3500     //  destroy the command pool in order to implicitly free command buffer
3501     VkCommandPool command_pool;
3502     VkCommandPoolCreateInfo pool_create_info{};
3503     pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
3504     pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
3505     pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
3506     vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
3507 
3508     VkCommandBuffer command_buffer;
3509     VkCommandBufferAllocateInfo command_buffer_allocate_info{};
3510     command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
3511     command_buffer_allocate_info.commandPool = command_pool;
3512     command_buffer_allocate_info.commandBufferCount = 1;
3513     command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
3514     vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &command_buffer);
3515 
3516     // Begin our cmd buffer with renderpass using our framebuffer
3517     VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr};
3518     VkCommandBufferBeginInfo begin_info{};
3519     begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
3520     vkBeginCommandBuffer(command_buffer, &begin_info);
3521 
3522     vkCmdBeginRenderPass(command_buffer, &rpbi, VK_SUBPASS_CONTENTS_INLINE);
3523     vkCmdEndRenderPass(command_buffer);
3524     vkEndCommandBuffer(command_buffer);
3525     // Destroy command pool to implicitly free command buffer
3526     vkDestroyCommandPool(m_device->device(), command_pool, NULL);
3527     vkDestroyFramebuffer(m_device->device(), fb, nullptr);
3528     vkDestroyRenderPass(m_device->device(), rp, nullptr);
3529     m_errorMonitor->VerifyNotFound();
3530 }
3531 
TEST_F(VkPositiveLayerTest,FramebufferCreateDepthStencilLayoutTransitionForDepthOnlyImageView)3532 TEST_F(VkPositiveLayerTest, FramebufferCreateDepthStencilLayoutTransitionForDepthOnlyImageView) {
3533     TEST_DESCRIPTION(
3534         "Validate that when an imageView of a depth/stencil image is used as a depth/stencil framebuffer attachment, the "
3535         "aspectMask is ignored and both depth and stencil image subresources are used.");
3536 
3537     ASSERT_NO_FATAL_FAILURE(Init());
3538     VkFormatProperties format_properties;
3539     vkGetPhysicalDeviceFormatProperties(gpu(), VK_FORMAT_D32_SFLOAT_S8_UINT, &format_properties);
3540     if (!(format_properties.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
3541         printf("%s Image format does not support sampling.\n", kSkipPrefix);
3542         return;
3543     }
3544 
3545     m_errorMonitor->ExpectSuccess();
3546 
3547     VkAttachmentDescription attachment = {0,
3548                                           VK_FORMAT_D32_SFLOAT_S8_UINT,
3549                                           VK_SAMPLE_COUNT_1_BIT,
3550                                           VK_ATTACHMENT_LOAD_OP_DONT_CARE,
3551                                           VK_ATTACHMENT_STORE_OP_STORE,
3552                                           VK_ATTACHMENT_LOAD_OP_DONT_CARE,
3553                                           VK_ATTACHMENT_STORE_OP_DONT_CARE,
3554                                           VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
3555                                           VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};
3556 
3557     VkAttachmentReference att_ref = {0, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};
3558 
3559     VkSubpassDescription subpass = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, nullptr, 0, nullptr, nullptr, &att_ref, 0, nullptr};
3560 
3561     VkSubpassDependency dep = {0,
3562                                0,
3563                                VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
3564                                VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
3565                                VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
3566                                VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
3567                                VK_DEPENDENCY_BY_REGION_BIT};
3568 
3569     VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 1, &attachment, 1, &subpass, 1, &dep};
3570 
3571     VkResult err;
3572     VkRenderPass rp;
3573     err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
3574     ASSERT_VK_SUCCESS(err);
3575 
3576     VkImageObj image(m_device);
3577     image.InitNoLayout(32, 32, 1, VK_FORMAT_D32_SFLOAT_S8_UINT,
3578                        0x26,  // usage
3579                        VK_IMAGE_TILING_OPTIMAL, 0);
3580     ASSERT_TRUE(image.initialized());
3581     image.SetLayout(0x6, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
3582 
3583     VkImageView view = image.targetView(VK_FORMAT_D32_SFLOAT_S8_UINT, VK_IMAGE_ASPECT_DEPTH_BIT);
3584 
3585     VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, 1, &view, 32, 32, 1};
3586     VkFramebuffer fb;
3587     err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
3588     ASSERT_VK_SUCCESS(err);
3589 
3590     m_commandBuffer->begin();
3591 
3592     VkImageMemoryBarrier imb = {};
3593     imb.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
3594     imb.pNext = nullptr;
3595     imb.srcAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
3596     imb.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
3597     imb.oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
3598     imb.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
3599     imb.srcQueueFamilyIndex = 0;
3600     imb.dstQueueFamilyIndex = 0;
3601     imb.image = image.handle();
3602     imb.subresourceRange.aspectMask = 0x6;
3603     imb.subresourceRange.baseMipLevel = 0;
3604     imb.subresourceRange.levelCount = 0x1;
3605     imb.subresourceRange.baseArrayLayer = 0;
3606     imb.subresourceRange.layerCount = 0x1;
3607 
3608     vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT,
3609                          VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1, &imb);
3610 
3611     m_commandBuffer->end();
3612     m_commandBuffer->QueueCommandBuffer(false);
3613     m_errorMonitor->VerifyNotFound();
3614 
3615     vkDestroyFramebuffer(m_device->device(), fb, nullptr);
3616     vkDestroyRenderPass(m_device->device(), rp, nullptr);
3617 }
3618 
3619 // This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest,BarrierLayoutToImageUsage)3620 TEST_F(VkPositiveLayerTest, BarrierLayoutToImageUsage) {
3621     TEST_DESCRIPTION("Ensure barriers' new and old VkImageLayout are compatible with their images' VkImageUsageFlags");
3622 
3623     m_errorMonitor->ExpectSuccess();
3624 
3625     ASSERT_NO_FATAL_FAILURE(Init());
3626     auto depth_format = FindSupportedDepthStencilFormat(gpu());
3627     if (!depth_format) {
3628         printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix);
3629         return;
3630     }
3631     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
3632 
3633     VkImageMemoryBarrier img_barrier = {};
3634     img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
3635     img_barrier.pNext = NULL;
3636     img_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
3637     img_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
3638     img_barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
3639     img_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
3640     img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
3641     img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
3642     img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
3643     img_barrier.subresourceRange.baseArrayLayer = 0;
3644     img_barrier.subresourceRange.baseMipLevel = 0;
3645     img_barrier.subresourceRange.layerCount = 1;
3646     img_barrier.subresourceRange.levelCount = 1;
3647 
3648     {
3649         VkImageObj img_color(m_device);
3650         img_color.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL);
3651         ASSERT_TRUE(img_color.initialized());
3652 
3653         VkImageObj img_ds1(m_device);
3654         img_ds1.Init(128, 128, 1, depth_format, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL);
3655         ASSERT_TRUE(img_ds1.initialized());
3656 
3657         VkImageObj img_ds2(m_device);
3658         img_ds2.Init(128, 128, 1, depth_format, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL);
3659         ASSERT_TRUE(img_ds2.initialized());
3660 
3661         VkImageObj img_xfer_src(m_device);
3662         img_xfer_src.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_TRANSFER_SRC_BIT, VK_IMAGE_TILING_OPTIMAL);
3663         ASSERT_TRUE(img_xfer_src.initialized());
3664 
3665         VkImageObj img_xfer_dst(m_device);
3666         img_xfer_dst.Init(128, 128, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL);
3667         ASSERT_TRUE(img_xfer_dst.initialized());
3668 
3669         VkImageObj img_sampled(m_device);
3670         img_sampled.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_OPTIMAL);
3671         ASSERT_TRUE(img_sampled.initialized());
3672 
3673         VkImageObj img_input(m_device);
3674         img_input.Init(128, 128, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL);
3675         ASSERT_TRUE(img_input.initialized());
3676 
3677         const struct {
3678             VkImageObj &image_obj;
3679             VkImageLayout old_layout;
3680             VkImageLayout new_layout;
3681         } buffer_layouts[] = {
3682             // clang-format off
3683             {img_color,    VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,         VK_IMAGE_LAYOUT_GENERAL},
3684             {img_ds1,      VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL},
3685             {img_ds2,      VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL,  VK_IMAGE_LAYOUT_GENERAL},
3686             {img_sampled,  VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,         VK_IMAGE_LAYOUT_GENERAL},
3687             {img_input,    VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,         VK_IMAGE_LAYOUT_GENERAL},
3688             {img_xfer_src, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,             VK_IMAGE_LAYOUT_GENERAL},
3689             {img_xfer_dst, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,             VK_IMAGE_LAYOUT_GENERAL},
3690             // clang-format on
3691         };
3692         const uint32_t layout_count = sizeof(buffer_layouts) / sizeof(buffer_layouts[0]);
3693 
3694         m_commandBuffer->begin();
3695         for (uint32_t i = 0; i < layout_count; ++i) {
3696             img_barrier.image = buffer_layouts[i].image_obj.handle();
3697             const VkImageUsageFlags usage = buffer_layouts[i].image_obj.usage();
3698             img_barrier.subresourceRange.aspectMask = (usage == VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)
3699                                                           ? (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)
3700                                                           : VK_IMAGE_ASPECT_COLOR_BIT;
3701 
3702             img_barrier.oldLayout = buffer_layouts[i].old_layout;
3703             img_barrier.newLayout = buffer_layouts[i].new_layout;
3704             vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0,
3705                                  nullptr, 0, nullptr, 1, &img_barrier);
3706 
3707             img_barrier.oldLayout = buffer_layouts[i].new_layout;
3708             img_barrier.newLayout = buffer_layouts[i].old_layout;
3709             vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0,
3710                                  nullptr, 0, nullptr, 1, &img_barrier);
3711         }
3712         m_commandBuffer->end();
3713 
3714         img_barrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
3715         img_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
3716     }
3717     m_errorMonitor->VerifyNotFound();
3718 }
3719 
3720 // This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest,WaitEventThenSet)3721 TEST_F(VkPositiveLayerTest, WaitEventThenSet) {
3722     TEST_DESCRIPTION("Wait on a event then set it after the wait has been submitted.");
3723 
3724     m_errorMonitor->ExpectSuccess();
3725     ASSERT_NO_FATAL_FAILURE(Init());
3726 
3727     VkEvent event;
3728     VkEventCreateInfo event_create_info{};
3729     event_create_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
3730     vkCreateEvent(m_device->device(), &event_create_info, nullptr, &event);
3731 
3732     VkCommandPool command_pool;
3733     VkCommandPoolCreateInfo pool_create_info{};
3734     pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
3735     pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
3736     pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
3737     vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
3738 
3739     VkCommandBuffer command_buffer;
3740     VkCommandBufferAllocateInfo command_buffer_allocate_info{};
3741     command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
3742     command_buffer_allocate_info.commandPool = command_pool;
3743     command_buffer_allocate_info.commandBufferCount = 1;
3744     command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
3745     vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, &command_buffer);
3746 
3747     VkQueue queue = VK_NULL_HANDLE;
3748     vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 0, &queue);
3749 
3750     {
3751         VkCommandBufferBeginInfo begin_info{};
3752         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
3753         vkBeginCommandBuffer(command_buffer, &begin_info);
3754 
3755         vkCmdWaitEvents(command_buffer, 1, &event, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, nullptr, 0,
3756                         nullptr, 0, nullptr);
3757         vkCmdResetEvent(command_buffer, event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
3758         vkEndCommandBuffer(command_buffer);
3759     }
3760     {
3761         VkSubmitInfo submit_info{};
3762         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
3763         submit_info.commandBufferCount = 1;
3764         submit_info.pCommandBuffers = &command_buffer;
3765         submit_info.signalSemaphoreCount = 0;
3766         submit_info.pSignalSemaphores = nullptr;
3767         vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
3768     }
3769     { vkSetEvent(m_device->device(), event); }
3770 
3771     vkQueueWaitIdle(queue);
3772 
3773     vkDestroyEvent(m_device->device(), event, nullptr);
3774     vkFreeCommandBuffers(m_device->device(), command_pool, 1, &command_buffer);
3775     vkDestroyCommandPool(m_device->device(), command_pool, NULL);
3776 
3777     m_errorMonitor->VerifyNotFound();
3778 }
3779 // This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest,QueryAndCopySecondaryCommandBuffers)3780 TEST_F(VkPositiveLayerTest, QueryAndCopySecondaryCommandBuffers) {
3781     TEST_DESCRIPTION("Issue a query on a secondary command buffer and copy it on a primary.");
3782 
3783     ASSERT_NO_FATAL_FAILURE(Init());
3784     if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) {
3785         printf("%s Queue family needs to have multiple queues to run this test.\n", kSkipPrefix);
3786         return;
3787     }
3788 
3789     m_errorMonitor->ExpectSuccess();
3790 
3791     VkQueryPool query_pool;
3792     VkQueryPoolCreateInfo query_pool_create_info{};
3793     query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
3794     query_pool_create_info.queryType = VK_QUERY_TYPE_TIMESTAMP;
3795     query_pool_create_info.queryCount = 1;
3796     vkCreateQueryPool(m_device->device(), &query_pool_create_info, nullptr, &query_pool);
3797 
3798     VkCommandPoolObj command_pool(m_device, m_device->graphics_queue_node_index_, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT);
3799     VkCommandBufferObj primary_buffer(m_device, &command_pool);
3800     VkCommandBufferObj secondary_buffer(m_device, &command_pool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);
3801 
3802     VkQueue queue = VK_NULL_HANDLE;
3803     vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue);
3804 
3805     uint32_t qfi = 0;
3806     VkBufferCreateInfo buff_create_info = {};
3807     buff_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
3808     buff_create_info.size = 1024;
3809     buff_create_info.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT;
3810     buff_create_info.queueFamilyIndexCount = 1;
3811     buff_create_info.pQueueFamilyIndices = &qfi;
3812 
3813     VkBufferObj buffer;
3814     buffer.init(*m_device, buff_create_info);
3815 
3816     VkCommandBufferInheritanceInfo hinfo = {};
3817     hinfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
3818     hinfo.renderPass = VK_NULL_HANDLE;
3819     hinfo.subpass = 0;
3820     hinfo.framebuffer = VK_NULL_HANDLE;
3821     hinfo.occlusionQueryEnable = VK_FALSE;
3822     hinfo.queryFlags = 0;
3823     hinfo.pipelineStatistics = 0;
3824 
3825     {
3826         VkCommandBufferBeginInfo begin_info{};
3827         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
3828         begin_info.pInheritanceInfo = &hinfo;
3829         secondary_buffer.begin(&begin_info);
3830         vkCmdResetQueryPool(secondary_buffer.handle(), query_pool, 0, 1);
3831         vkCmdWriteTimestamp(secondary_buffer.handle(), VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, query_pool, 0);
3832         secondary_buffer.end();
3833 
3834         primary_buffer.begin();
3835         vkCmdExecuteCommands(primary_buffer.handle(), 1, &secondary_buffer.handle());
3836         vkCmdCopyQueryPoolResults(primary_buffer.handle(), query_pool, 0, 1, buffer.handle(), 0, 0, VK_QUERY_RESULT_WAIT_BIT);
3837         primary_buffer.end();
3838     }
3839 
3840     primary_buffer.QueueCommandBuffer();
3841     vkQueueWaitIdle(queue);
3842 
3843     vkDestroyQueryPool(m_device->device(), query_pool, nullptr);
3844     m_errorMonitor->VerifyNotFound();
3845 }
3846 
3847 // This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest,QueryAndCopyMultipleCommandBuffers)3848 TEST_F(VkPositiveLayerTest, QueryAndCopyMultipleCommandBuffers) {
3849     TEST_DESCRIPTION("Issue a query and copy from it on a second command buffer.");
3850 
3851     ASSERT_NO_FATAL_FAILURE(Init());
3852     if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) {
3853         printf("%s Queue family needs to have multiple queues to run this test.\n", kSkipPrefix);
3854         return;
3855     }
3856 
3857     m_errorMonitor->ExpectSuccess();
3858 
3859     VkQueryPool query_pool;
3860     VkQueryPoolCreateInfo query_pool_create_info{};
3861     query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
3862     query_pool_create_info.queryType = VK_QUERY_TYPE_TIMESTAMP;
3863     query_pool_create_info.queryCount = 1;
3864     vkCreateQueryPool(m_device->device(), &query_pool_create_info, nullptr, &query_pool);
3865 
3866     VkCommandPool command_pool;
3867     VkCommandPoolCreateInfo pool_create_info{};
3868     pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
3869     pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
3870     pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
3871     vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
3872 
3873     VkCommandBuffer command_buffer[2];
3874     VkCommandBufferAllocateInfo command_buffer_allocate_info{};
3875     command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
3876     command_buffer_allocate_info.commandPool = command_pool;
3877     command_buffer_allocate_info.commandBufferCount = 2;
3878     command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
3879     vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
3880 
3881     VkQueue queue = VK_NULL_HANDLE;
3882     vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue);
3883 
3884     uint32_t qfi = 0;
3885     VkBufferCreateInfo buff_create_info = {};
3886     buff_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
3887     buff_create_info.size = 1024;
3888     buff_create_info.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT;
3889     buff_create_info.queueFamilyIndexCount = 1;
3890     buff_create_info.pQueueFamilyIndices = &qfi;
3891 
3892     VkBufferObj buffer;
3893     buffer.init(*m_device, buff_create_info);
3894 
3895     {
3896         VkCommandBufferBeginInfo begin_info{};
3897         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
3898         vkBeginCommandBuffer(command_buffer[0], &begin_info);
3899 
3900         vkCmdResetQueryPool(command_buffer[0], query_pool, 0, 1);
3901         vkCmdWriteTimestamp(command_buffer[0], VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, query_pool, 0);
3902 
3903         vkEndCommandBuffer(command_buffer[0]);
3904 
3905         vkBeginCommandBuffer(command_buffer[1], &begin_info);
3906 
3907         vkCmdCopyQueryPoolResults(command_buffer[1], query_pool, 0, 1, buffer.handle(), 0, 0, VK_QUERY_RESULT_WAIT_BIT);
3908 
3909         vkEndCommandBuffer(command_buffer[1]);
3910     }
3911     {
3912         VkSubmitInfo submit_info{};
3913         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
3914         submit_info.commandBufferCount = 2;
3915         submit_info.pCommandBuffers = command_buffer;
3916         submit_info.signalSemaphoreCount = 0;
3917         submit_info.pSignalSemaphores = nullptr;
3918         vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
3919     }
3920 
3921     vkQueueWaitIdle(queue);
3922 
3923     vkDestroyQueryPool(m_device->device(), query_pool, nullptr);
3924     vkFreeCommandBuffers(m_device->device(), command_pool, 2, command_buffer);
3925     vkDestroyCommandPool(m_device->device(), command_pool, NULL);
3926 
3927     m_errorMonitor->VerifyNotFound();
3928 }
3929 
3930 // This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest,TwoFencesThreeFrames)3931 TEST_F(VkPositiveLayerTest, TwoFencesThreeFrames) {
3932     TEST_DESCRIPTION(
3933         "Two command buffers with two separate fences are each run through a Submit & WaitForFences cycle 3 times. This previously "
3934         "revealed a bug so running this positive test to prevent a regression.");
3935     m_errorMonitor->ExpectSuccess();
3936 
3937     ASSERT_NO_FATAL_FAILURE(Init());
3938     VkQueue queue = VK_NULL_HANDLE;
3939     vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 0, &queue);
3940 
3941     static const uint32_t NUM_OBJECTS = 2;
3942     static const uint32_t NUM_FRAMES = 3;
3943     VkCommandBuffer cmd_buffers[NUM_OBJECTS] = {};
3944     VkFence fences[NUM_OBJECTS] = {};
3945 
3946     VkCommandPool cmd_pool;
3947     VkCommandPoolCreateInfo cmd_pool_ci = {};
3948     cmd_pool_ci.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
3949     cmd_pool_ci.queueFamilyIndex = m_device->graphics_queue_node_index_;
3950     cmd_pool_ci.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
3951     VkResult err = vkCreateCommandPool(m_device->device(), &cmd_pool_ci, nullptr, &cmd_pool);
3952     ASSERT_VK_SUCCESS(err);
3953 
3954     VkCommandBufferAllocateInfo cmd_buf_info = {};
3955     cmd_buf_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
3956     cmd_buf_info.commandPool = cmd_pool;
3957     cmd_buf_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
3958     cmd_buf_info.commandBufferCount = 1;
3959 
3960     VkFenceCreateInfo fence_ci = {};
3961     fence_ci.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
3962     fence_ci.pNext = nullptr;
3963     fence_ci.flags = 0;
3964 
3965     for (uint32_t i = 0; i < NUM_OBJECTS; ++i) {
3966         err = vkAllocateCommandBuffers(m_device->device(), &cmd_buf_info, &cmd_buffers[i]);
3967         ASSERT_VK_SUCCESS(err);
3968         err = vkCreateFence(m_device->device(), &fence_ci, nullptr, &fences[i]);
3969         ASSERT_VK_SUCCESS(err);
3970     }
3971 
3972     for (uint32_t frame = 0; frame < NUM_FRAMES; ++frame) {
3973         for (uint32_t obj = 0; obj < NUM_OBJECTS; ++obj) {
3974             // Create empty cmd buffer
3975             VkCommandBufferBeginInfo cmdBufBeginDesc = {};
3976             cmdBufBeginDesc.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
3977 
3978             err = vkBeginCommandBuffer(cmd_buffers[obj], &cmdBufBeginDesc);
3979             ASSERT_VK_SUCCESS(err);
3980             err = vkEndCommandBuffer(cmd_buffers[obj]);
3981             ASSERT_VK_SUCCESS(err);
3982 
3983             VkSubmitInfo submit_info = {};
3984             submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
3985             submit_info.commandBufferCount = 1;
3986             submit_info.pCommandBuffers = &cmd_buffers[obj];
3987             // Submit cmd buffer and wait for fence
3988             err = vkQueueSubmit(queue, 1, &submit_info, fences[obj]);
3989             ASSERT_VK_SUCCESS(err);
3990             err = vkWaitForFences(m_device->device(), 1, &fences[obj], VK_TRUE, UINT64_MAX);
3991             ASSERT_VK_SUCCESS(err);
3992             err = vkResetFences(m_device->device(), 1, &fences[obj]);
3993             ASSERT_VK_SUCCESS(err);
3994         }
3995     }
3996     m_errorMonitor->VerifyNotFound();
3997     vkDestroyCommandPool(m_device->device(), cmd_pool, NULL);
3998     for (uint32_t i = 0; i < NUM_OBJECTS; ++i) {
3999         vkDestroyFence(m_device->device(), fences[i], nullptr);
4000     }
4001 }
4002 // This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest,TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFenceQWI)4003 TEST_F(VkPositiveLayerTest, TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFenceQWI) {
4004     TEST_DESCRIPTION(
4005         "Two command buffers, each in a separate QueueSubmit call submitted on separate queues followed by a QueueWaitIdle.");
4006 
4007     ASSERT_NO_FATAL_FAILURE(Init());
4008     if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) {
4009         printf("%s Queue family needs to have multiple queues to run this test.\n", kSkipPrefix);
4010         return;
4011     }
4012 
4013     m_errorMonitor->ExpectSuccess();
4014 
4015     VkSemaphore semaphore;
4016     VkSemaphoreCreateInfo semaphore_create_info{};
4017     semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
4018     vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);
4019 
4020     VkCommandPool command_pool;
4021     VkCommandPoolCreateInfo pool_create_info{};
4022     pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
4023     pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
4024     pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
4025     vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
4026 
4027     VkCommandBuffer command_buffer[2];
4028     VkCommandBufferAllocateInfo command_buffer_allocate_info{};
4029     command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
4030     command_buffer_allocate_info.commandPool = command_pool;
4031     command_buffer_allocate_info.commandBufferCount = 2;
4032     command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
4033     vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
4034 
4035     VkQueue queue = VK_NULL_HANDLE;
4036     vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue);
4037 
4038     {
4039         VkCommandBufferBeginInfo begin_info{};
4040         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
4041         vkBeginCommandBuffer(command_buffer[0], &begin_info);
4042 
4043         vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
4044                              nullptr, 0, nullptr, 0, nullptr);
4045 
4046         VkViewport viewport{};
4047         viewport.maxDepth = 1.0f;
4048         viewport.minDepth = 0.0f;
4049         viewport.width = 512;
4050         viewport.height = 512;
4051         viewport.x = 0;
4052         viewport.y = 0;
4053         vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
4054         vkEndCommandBuffer(command_buffer[0]);
4055     }
4056     {
4057         VkCommandBufferBeginInfo begin_info{};
4058         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
4059         vkBeginCommandBuffer(command_buffer[1], &begin_info);
4060 
4061         VkViewport viewport{};
4062         viewport.maxDepth = 1.0f;
4063         viewport.minDepth = 0.0f;
4064         viewport.width = 512;
4065         viewport.height = 512;
4066         viewport.x = 0;
4067         viewport.y = 0;
4068         vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
4069         vkEndCommandBuffer(command_buffer[1]);
4070     }
4071     {
4072         VkSubmitInfo submit_info{};
4073         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
4074         submit_info.commandBufferCount = 1;
4075         submit_info.pCommandBuffers = &command_buffer[0];
4076         submit_info.signalSemaphoreCount = 1;
4077         submit_info.pSignalSemaphores = &semaphore;
4078         vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
4079     }
4080     {
4081         VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
4082         VkSubmitInfo submit_info{};
4083         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
4084         submit_info.commandBufferCount = 1;
4085         submit_info.pCommandBuffers = &command_buffer[1];
4086         submit_info.waitSemaphoreCount = 1;
4087         submit_info.pWaitSemaphores = &semaphore;
4088         submit_info.pWaitDstStageMask = flags;
4089         vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
4090     }
4091 
4092     vkQueueWaitIdle(m_device->m_queue);
4093 
4094     vkDestroySemaphore(m_device->device(), semaphore, nullptr);
4095     vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
4096     vkDestroyCommandPool(m_device->device(), command_pool, NULL);
4097 
4098     m_errorMonitor->VerifyNotFound();
4099 }
4100 
4101 // This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest,TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFenceQWIFence)4102 TEST_F(VkPositiveLayerTest, TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFenceQWIFence) {
4103     TEST_DESCRIPTION(
4104         "Two command buffers, each in a separate QueueSubmit call submitted on separate queues, the second having a fence followed "
4105         "by a QueueWaitIdle.");
4106 
4107     ASSERT_NO_FATAL_FAILURE(Init());
4108     if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) {
4109         printf("%s Queue family needs to have multiple queues to run this test.\n", kSkipPrefix);
4110         return;
4111     }
4112 
4113     m_errorMonitor->ExpectSuccess();
4114 
4115     VkFence fence;
4116     VkFenceCreateInfo fence_create_info{};
4117     fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
4118     vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);
4119 
4120     VkSemaphore semaphore;
4121     VkSemaphoreCreateInfo semaphore_create_info{};
4122     semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
4123     vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);
4124 
4125     VkCommandPool command_pool;
4126     VkCommandPoolCreateInfo pool_create_info{};
4127     pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
4128     pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
4129     pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
4130     vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
4131 
4132     VkCommandBuffer command_buffer[2];
4133     VkCommandBufferAllocateInfo command_buffer_allocate_info{};
4134     command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
4135     command_buffer_allocate_info.commandPool = command_pool;
4136     command_buffer_allocate_info.commandBufferCount = 2;
4137     command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
4138     vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
4139 
4140     VkQueue queue = VK_NULL_HANDLE;
4141     vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue);
4142 
4143     {
4144         VkCommandBufferBeginInfo begin_info{};
4145         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
4146         vkBeginCommandBuffer(command_buffer[0], &begin_info);
4147 
4148         vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
4149                              nullptr, 0, nullptr, 0, nullptr);
4150 
4151         VkViewport viewport{};
4152         viewport.maxDepth = 1.0f;
4153         viewport.minDepth = 0.0f;
4154         viewport.width = 512;
4155         viewport.height = 512;
4156         viewport.x = 0;
4157         viewport.y = 0;
4158         vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
4159         vkEndCommandBuffer(command_buffer[0]);
4160     }
4161     {
4162         VkCommandBufferBeginInfo begin_info{};
4163         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
4164         vkBeginCommandBuffer(command_buffer[1], &begin_info);
4165 
4166         VkViewport viewport{};
4167         viewport.maxDepth = 1.0f;
4168         viewport.minDepth = 0.0f;
4169         viewport.width = 512;
4170         viewport.height = 512;
4171         viewport.x = 0;
4172         viewport.y = 0;
4173         vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
4174         vkEndCommandBuffer(command_buffer[1]);
4175     }
4176     {
4177         VkSubmitInfo submit_info{};
4178         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
4179         submit_info.commandBufferCount = 1;
4180         submit_info.pCommandBuffers = &command_buffer[0];
4181         submit_info.signalSemaphoreCount = 1;
4182         submit_info.pSignalSemaphores = &semaphore;
4183         vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
4184     }
4185     {
4186         VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
4187         VkSubmitInfo submit_info{};
4188         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
4189         submit_info.commandBufferCount = 1;
4190         submit_info.pCommandBuffers = &command_buffer[1];
4191         submit_info.waitSemaphoreCount = 1;
4192         submit_info.pWaitSemaphores = &semaphore;
4193         submit_info.pWaitDstStageMask = flags;
4194         vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence);
4195     }
4196 
4197     vkQueueWaitIdle(m_device->m_queue);
4198 
4199     vkDestroyFence(m_device->device(), fence, nullptr);
4200     vkDestroySemaphore(m_device->device(), semaphore, nullptr);
4201     vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
4202     vkDestroyCommandPool(m_device->device(), command_pool, NULL);
4203 
4204     m_errorMonitor->VerifyNotFound();
4205 }
4206 
4207 // This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest,TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFenceTwoWFF)4208 TEST_F(VkPositiveLayerTest, TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFenceTwoWFF) {
4209     TEST_DESCRIPTION(
4210         "Two command buffers, each in a separate QueueSubmit call submitted on separate queues, the second having a fence followed "
4211         "by two consecutive WaitForFences calls on the same fence.");
4212 
4213     ASSERT_NO_FATAL_FAILURE(Init());
4214     if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) {
4215         printf("%s Queue family needs to have multiple queues to run this test.\n", kSkipPrefix);
4216         return;
4217     }
4218 
4219     m_errorMonitor->ExpectSuccess();
4220 
4221     VkFence fence;
4222     VkFenceCreateInfo fence_create_info{};
4223     fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
4224     vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);
4225 
4226     VkSemaphore semaphore;
4227     VkSemaphoreCreateInfo semaphore_create_info{};
4228     semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
4229     vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);
4230 
4231     VkCommandPool command_pool;
4232     VkCommandPoolCreateInfo pool_create_info{};
4233     pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
4234     pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
4235     pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
4236     vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
4237 
4238     VkCommandBuffer command_buffer[2];
4239     VkCommandBufferAllocateInfo command_buffer_allocate_info{};
4240     command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
4241     command_buffer_allocate_info.commandPool = command_pool;
4242     command_buffer_allocate_info.commandBufferCount = 2;
4243     command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
4244     vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
4245 
4246     VkQueue queue = VK_NULL_HANDLE;
4247     vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue);
4248 
4249     {
4250         VkCommandBufferBeginInfo begin_info{};
4251         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
4252         vkBeginCommandBuffer(command_buffer[0], &begin_info);
4253 
4254         vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
4255                              nullptr, 0, nullptr, 0, nullptr);
4256 
4257         VkViewport viewport{};
4258         viewport.maxDepth = 1.0f;
4259         viewport.minDepth = 0.0f;
4260         viewport.width = 512;
4261         viewport.height = 512;
4262         viewport.x = 0;
4263         viewport.y = 0;
4264         vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
4265         vkEndCommandBuffer(command_buffer[0]);
4266     }
4267     {
4268         VkCommandBufferBeginInfo begin_info{};
4269         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
4270         vkBeginCommandBuffer(command_buffer[1], &begin_info);
4271 
4272         VkViewport viewport{};
4273         viewport.maxDepth = 1.0f;
4274         viewport.minDepth = 0.0f;
4275         viewport.width = 512;
4276         viewport.height = 512;
4277         viewport.x = 0;
4278         viewport.y = 0;
4279         vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
4280         vkEndCommandBuffer(command_buffer[1]);
4281     }
4282     {
4283         VkSubmitInfo submit_info{};
4284         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
4285         submit_info.commandBufferCount = 1;
4286         submit_info.pCommandBuffers = &command_buffer[0];
4287         submit_info.signalSemaphoreCount = 1;
4288         submit_info.pSignalSemaphores = &semaphore;
4289         vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
4290     }
4291     {
4292         VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
4293         VkSubmitInfo submit_info{};
4294         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
4295         submit_info.commandBufferCount = 1;
4296         submit_info.pCommandBuffers = &command_buffer[1];
4297         submit_info.waitSemaphoreCount = 1;
4298         submit_info.pWaitSemaphores = &semaphore;
4299         submit_info.pWaitDstStageMask = flags;
4300         vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence);
4301     }
4302 
4303     vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
4304     vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
4305 
4306     vkDestroyFence(m_device->device(), fence, nullptr);
4307     vkDestroySemaphore(m_device->device(), semaphore, nullptr);
4308     vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
4309     vkDestroyCommandPool(m_device->device(), command_pool, NULL);
4310 
4311     m_errorMonitor->VerifyNotFound();
4312 }
4313 
TEST_F(VkPositiveLayerTest,TwoQueuesEnsureCorrectRetirementWithWorkStolen)4314 TEST_F(VkPositiveLayerTest, TwoQueuesEnsureCorrectRetirementWithWorkStolen) {
4315     ASSERT_NO_FATAL_FAILURE(Init());
4316     if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) {
4317         printf("%s Test requires two queues, skipping\n", kSkipPrefix);
4318         return;
4319     }
4320 
4321     VkResult err;
4322 
4323     m_errorMonitor->ExpectSuccess();
4324 
4325     VkQueue q0 = m_device->m_queue;
4326     VkQueue q1 = nullptr;
4327     vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &q1);
4328     ASSERT_NE(q1, nullptr);
4329 
4330     // An (empty) command buffer. We must have work in the first submission --
4331     // the layer treats unfenced work differently from fenced work.
4332     VkCommandPoolCreateInfo cpci = {VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, nullptr, 0, 0};
4333     VkCommandPool pool;
4334     err = vkCreateCommandPool(m_device->device(), &cpci, nullptr, &pool);
4335     ASSERT_VK_SUCCESS(err);
4336     VkCommandBufferAllocateInfo cbai = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, nullptr, pool,
4337                                         VK_COMMAND_BUFFER_LEVEL_PRIMARY, 1};
4338     VkCommandBuffer cb;
4339     err = vkAllocateCommandBuffers(m_device->device(), &cbai, &cb);
4340     ASSERT_VK_SUCCESS(err);
4341     VkCommandBufferBeginInfo cbbi = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr, 0, nullptr};
4342     err = vkBeginCommandBuffer(cb, &cbbi);
4343     ASSERT_VK_SUCCESS(err);
4344     err = vkEndCommandBuffer(cb);
4345     ASSERT_VK_SUCCESS(err);
4346 
4347     // A semaphore
4348     VkSemaphoreCreateInfo sci = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, 0};
4349     VkSemaphore s;
4350     err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &s);
4351     ASSERT_VK_SUCCESS(err);
4352 
4353     // First submission, to q0
4354     VkSubmitInfo s0 = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, nullptr, 1, &cb, 1, &s};
4355 
4356     err = vkQueueSubmit(q0, 1, &s0, VK_NULL_HANDLE);
4357     ASSERT_VK_SUCCESS(err);
4358 
4359     // Second submission, to q1, waiting on s
4360     VkFlags waitmask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;  // doesn't really matter what this value is.
4361     VkSubmitInfo s1 = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 1, &s, &waitmask, 0, nullptr, 0, nullptr};
4362 
4363     err = vkQueueSubmit(q1, 1, &s1, VK_NULL_HANDLE);
4364     ASSERT_VK_SUCCESS(err);
4365 
4366     // Wait for q0 idle
4367     err = vkQueueWaitIdle(q0);
4368     ASSERT_VK_SUCCESS(err);
4369 
4370     // Command buffer should have been completed (it was on q0); reset the pool.
4371     vkFreeCommandBuffers(m_device->device(), pool, 1, &cb);
4372 
4373     m_errorMonitor->VerifyNotFound();
4374 
4375     // Force device completely idle and clean up resources
4376     vkDeviceWaitIdle(m_device->device());
4377     vkDestroyCommandPool(m_device->device(), pool, nullptr);
4378     vkDestroySemaphore(m_device->device(), s, nullptr);
4379 }
4380 
4381 // This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest,TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFence)4382 TEST_F(VkPositiveLayerTest, TwoQueueSubmitsSeparateQueuesWithSemaphoreAndOneFence) {
4383     TEST_DESCRIPTION(
4384         "Two command buffers, each in a separate QueueSubmit call submitted on separate queues, the second having a fence, "
4385         "followed by a WaitForFences call.");
4386 
4387     ASSERT_NO_FATAL_FAILURE(Init());
4388     if ((m_device->queue_props.empty()) || (m_device->queue_props[0].queueCount < 2)) {
4389         printf("%s Queue family needs to have multiple queues to run this test.\n", kSkipPrefix);
4390         return;
4391     }
4392 
4393     m_errorMonitor->ExpectSuccess();
4394 
4395     VkFence fence;
4396     VkFenceCreateInfo fence_create_info{};
4397     fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
4398     vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);
4399 
4400     VkSemaphore semaphore;
4401     VkSemaphoreCreateInfo semaphore_create_info{};
4402     semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
4403     vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);
4404 
4405     VkCommandPool command_pool;
4406     VkCommandPoolCreateInfo pool_create_info{};
4407     pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
4408     pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
4409     pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
4410     vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
4411 
4412     VkCommandBuffer command_buffer[2];
4413     VkCommandBufferAllocateInfo command_buffer_allocate_info{};
4414     command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
4415     command_buffer_allocate_info.commandPool = command_pool;
4416     command_buffer_allocate_info.commandBufferCount = 2;
4417     command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
4418     vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
4419 
4420     VkQueue queue = VK_NULL_HANDLE;
4421     vkGetDeviceQueue(m_device->device(), m_device->graphics_queue_node_index_, 1, &queue);
4422 
4423     {
4424         VkCommandBufferBeginInfo begin_info{};
4425         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
4426         vkBeginCommandBuffer(command_buffer[0], &begin_info);
4427 
4428         vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
4429                              nullptr, 0, nullptr, 0, nullptr);
4430 
4431         VkViewport viewport{};
4432         viewport.maxDepth = 1.0f;
4433         viewport.minDepth = 0.0f;
4434         viewport.width = 512;
4435         viewport.height = 512;
4436         viewport.x = 0;
4437         viewport.y = 0;
4438         vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
4439         vkEndCommandBuffer(command_buffer[0]);
4440     }
4441     {
4442         VkCommandBufferBeginInfo begin_info{};
4443         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
4444         vkBeginCommandBuffer(command_buffer[1], &begin_info);
4445 
4446         VkViewport viewport{};
4447         viewport.maxDepth = 1.0f;
4448         viewport.minDepth = 0.0f;
4449         viewport.width = 512;
4450         viewport.height = 512;
4451         viewport.x = 0;
4452         viewport.y = 0;
4453         vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
4454         vkEndCommandBuffer(command_buffer[1]);
4455     }
4456     {
4457         VkSubmitInfo submit_info{};
4458         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
4459         submit_info.commandBufferCount = 1;
4460         submit_info.pCommandBuffers = &command_buffer[0];
4461         submit_info.signalSemaphoreCount = 1;
4462         submit_info.pSignalSemaphores = &semaphore;
4463         vkQueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE);
4464     }
4465     {
4466         VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
4467         VkSubmitInfo submit_info{};
4468         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
4469         submit_info.commandBufferCount = 1;
4470         submit_info.pCommandBuffers = &command_buffer[1];
4471         submit_info.waitSemaphoreCount = 1;
4472         submit_info.pWaitSemaphores = &semaphore;
4473         submit_info.pWaitDstStageMask = flags;
4474         vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence);
4475     }
4476 
4477     vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
4478 
4479     vkDestroyFence(m_device->device(), fence, nullptr);
4480     vkDestroySemaphore(m_device->device(), semaphore, nullptr);
4481     vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
4482     vkDestroyCommandPool(m_device->device(), command_pool, NULL);
4483 
4484     m_errorMonitor->VerifyNotFound();
4485 }
4486 
4487 // This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest,TwoQueueSubmitsOneQueueWithSemaphoreAndOneFence)4488 TEST_F(VkPositiveLayerTest, TwoQueueSubmitsOneQueueWithSemaphoreAndOneFence) {
4489     TEST_DESCRIPTION(
4490         "Two command buffers, each in a separate QueueSubmit call on the same queue, sharing a signal/wait semaphore, the second "
4491         "having a fence, followed by a WaitForFences call.");
4492 
4493     m_errorMonitor->ExpectSuccess();
4494 
4495     ASSERT_NO_FATAL_FAILURE(Init());
4496     VkFence fence;
4497     VkFenceCreateInfo fence_create_info{};
4498     fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
4499     vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);
4500 
4501     VkSemaphore semaphore;
4502     VkSemaphoreCreateInfo semaphore_create_info{};
4503     semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
4504     vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);
4505 
4506     VkCommandPool command_pool;
4507     VkCommandPoolCreateInfo pool_create_info{};
4508     pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
4509     pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
4510     pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
4511     vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
4512 
4513     VkCommandBuffer command_buffer[2];
4514     VkCommandBufferAllocateInfo command_buffer_allocate_info{};
4515     command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
4516     command_buffer_allocate_info.commandPool = command_pool;
4517     command_buffer_allocate_info.commandBufferCount = 2;
4518     command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
4519     vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
4520 
4521     {
4522         VkCommandBufferBeginInfo begin_info{};
4523         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
4524         vkBeginCommandBuffer(command_buffer[0], &begin_info);
4525 
4526         vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
4527                              nullptr, 0, nullptr, 0, nullptr);
4528 
4529         VkViewport viewport{};
4530         viewport.maxDepth = 1.0f;
4531         viewport.minDepth = 0.0f;
4532         viewport.width = 512;
4533         viewport.height = 512;
4534         viewport.x = 0;
4535         viewport.y = 0;
4536         vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
4537         vkEndCommandBuffer(command_buffer[0]);
4538     }
4539     {
4540         VkCommandBufferBeginInfo begin_info{};
4541         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
4542         vkBeginCommandBuffer(command_buffer[1], &begin_info);
4543 
4544         VkViewport viewport{};
4545         viewport.maxDepth = 1.0f;
4546         viewport.minDepth = 0.0f;
4547         viewport.width = 512;
4548         viewport.height = 512;
4549         viewport.x = 0;
4550         viewport.y = 0;
4551         vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
4552         vkEndCommandBuffer(command_buffer[1]);
4553     }
4554     {
4555         VkSubmitInfo submit_info{};
4556         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
4557         submit_info.commandBufferCount = 1;
4558         submit_info.pCommandBuffers = &command_buffer[0];
4559         submit_info.signalSemaphoreCount = 1;
4560         submit_info.pSignalSemaphores = &semaphore;
4561         vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
4562     }
4563     {
4564         VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
4565         VkSubmitInfo submit_info{};
4566         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
4567         submit_info.commandBufferCount = 1;
4568         submit_info.pCommandBuffers = &command_buffer[1];
4569         submit_info.waitSemaphoreCount = 1;
4570         submit_info.pWaitSemaphores = &semaphore;
4571         submit_info.pWaitDstStageMask = flags;
4572         vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence);
4573     }
4574 
4575     vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
4576 
4577     vkDestroyFence(m_device->device(), fence, nullptr);
4578     vkDestroySemaphore(m_device->device(), semaphore, nullptr);
4579     vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
4580     vkDestroyCommandPool(m_device->device(), command_pool, NULL);
4581 
4582     m_errorMonitor->VerifyNotFound();
4583 }
4584 
4585 // This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest,TwoQueueSubmitsOneQueueNullQueueSubmitWithFence)4586 TEST_F(VkPositiveLayerTest, TwoQueueSubmitsOneQueueNullQueueSubmitWithFence) {
4587     TEST_DESCRIPTION(
4588         "Two command buffers, each in a separate QueueSubmit call on the same queue, no fences, followed by a third QueueSubmit "
4589         "with NO SubmitInfos but with a fence, followed by a WaitForFences call.");
4590 
4591     m_errorMonitor->ExpectSuccess();
4592 
4593     ASSERT_NO_FATAL_FAILURE(Init());
4594     VkFence fence;
4595     VkFenceCreateInfo fence_create_info{};
4596     fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
4597     vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);
4598 
4599     VkCommandPool command_pool;
4600     VkCommandPoolCreateInfo pool_create_info{};
4601     pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
4602     pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
4603     pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
4604     vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
4605 
4606     VkCommandBuffer command_buffer[2];
4607     VkCommandBufferAllocateInfo command_buffer_allocate_info{};
4608     command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
4609     command_buffer_allocate_info.commandPool = command_pool;
4610     command_buffer_allocate_info.commandBufferCount = 2;
4611     command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
4612     vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
4613 
4614     {
4615         VkCommandBufferBeginInfo begin_info{};
4616         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
4617         vkBeginCommandBuffer(command_buffer[0], &begin_info);
4618 
4619         vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
4620                              nullptr, 0, nullptr, 0, nullptr);
4621 
4622         VkViewport viewport{};
4623         viewport.maxDepth = 1.0f;
4624         viewport.minDepth = 0.0f;
4625         viewport.width = 512;
4626         viewport.height = 512;
4627         viewport.x = 0;
4628         viewport.y = 0;
4629         vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
4630         vkEndCommandBuffer(command_buffer[0]);
4631     }
4632     {
4633         VkCommandBufferBeginInfo begin_info{};
4634         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
4635         vkBeginCommandBuffer(command_buffer[1], &begin_info);
4636 
4637         VkViewport viewport{};
4638         viewport.maxDepth = 1.0f;
4639         viewport.minDepth = 0.0f;
4640         viewport.width = 512;
4641         viewport.height = 512;
4642         viewport.x = 0;
4643         viewport.y = 0;
4644         vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
4645         vkEndCommandBuffer(command_buffer[1]);
4646     }
4647     {
4648         VkSubmitInfo submit_info{};
4649         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
4650         submit_info.commandBufferCount = 1;
4651         submit_info.pCommandBuffers = &command_buffer[0];
4652         submit_info.signalSemaphoreCount = 0;
4653         submit_info.pSignalSemaphores = VK_NULL_HANDLE;
4654         vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
4655     }
4656     {
4657         VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
4658         VkSubmitInfo submit_info{};
4659         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
4660         submit_info.commandBufferCount = 1;
4661         submit_info.pCommandBuffers = &command_buffer[1];
4662         submit_info.waitSemaphoreCount = 0;
4663         submit_info.pWaitSemaphores = VK_NULL_HANDLE;
4664         submit_info.pWaitDstStageMask = flags;
4665         vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
4666     }
4667 
4668     vkQueueSubmit(m_device->m_queue, 0, NULL, fence);
4669 
4670     VkResult err = vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
4671     ASSERT_VK_SUCCESS(err);
4672 
4673     vkDestroyFence(m_device->device(), fence, nullptr);
4674     vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
4675     vkDestroyCommandPool(m_device->device(), command_pool, NULL);
4676 
4677     m_errorMonitor->VerifyNotFound();
4678 }
4679 
4680 // This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest,TwoQueueSubmitsOneQueueOneFence)4681 TEST_F(VkPositiveLayerTest, TwoQueueSubmitsOneQueueOneFence) {
4682     TEST_DESCRIPTION(
4683         "Two command buffers, each in a separate QueueSubmit call on the same queue, the second having a fence, followed by a "
4684         "WaitForFences call.");
4685 
4686     m_errorMonitor->ExpectSuccess();
4687 
4688     ASSERT_NO_FATAL_FAILURE(Init());
4689     VkFence fence;
4690     VkFenceCreateInfo fence_create_info{};
4691     fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
4692     vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);
4693 
4694     VkCommandPool command_pool;
4695     VkCommandPoolCreateInfo pool_create_info{};
4696     pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
4697     pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
4698     pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
4699     vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
4700 
4701     VkCommandBuffer command_buffer[2];
4702     VkCommandBufferAllocateInfo command_buffer_allocate_info{};
4703     command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
4704     command_buffer_allocate_info.commandPool = command_pool;
4705     command_buffer_allocate_info.commandBufferCount = 2;
4706     command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
4707     vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
4708 
4709     {
4710         VkCommandBufferBeginInfo begin_info{};
4711         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
4712         vkBeginCommandBuffer(command_buffer[0], &begin_info);
4713 
4714         vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
4715                              nullptr, 0, nullptr, 0, nullptr);
4716 
4717         VkViewport viewport{};
4718         viewport.maxDepth = 1.0f;
4719         viewport.minDepth = 0.0f;
4720         viewport.width = 512;
4721         viewport.height = 512;
4722         viewport.x = 0;
4723         viewport.y = 0;
4724         vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
4725         vkEndCommandBuffer(command_buffer[0]);
4726     }
4727     {
4728         VkCommandBufferBeginInfo begin_info{};
4729         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
4730         vkBeginCommandBuffer(command_buffer[1], &begin_info);
4731 
4732         VkViewport viewport{};
4733         viewport.maxDepth = 1.0f;
4734         viewport.minDepth = 0.0f;
4735         viewport.width = 512;
4736         viewport.height = 512;
4737         viewport.x = 0;
4738         viewport.y = 0;
4739         vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
4740         vkEndCommandBuffer(command_buffer[1]);
4741     }
4742     {
4743         VkSubmitInfo submit_info{};
4744         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
4745         submit_info.commandBufferCount = 1;
4746         submit_info.pCommandBuffers = &command_buffer[0];
4747         submit_info.signalSemaphoreCount = 0;
4748         submit_info.pSignalSemaphores = VK_NULL_HANDLE;
4749         vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
4750     }
4751     {
4752         VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
4753         VkSubmitInfo submit_info{};
4754         submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
4755         submit_info.commandBufferCount = 1;
4756         submit_info.pCommandBuffers = &command_buffer[1];
4757         submit_info.waitSemaphoreCount = 0;
4758         submit_info.pWaitSemaphores = VK_NULL_HANDLE;
4759         submit_info.pWaitDstStageMask = flags;
4760         vkQueueSubmit(m_device->m_queue, 1, &submit_info, fence);
4761     }
4762 
4763     vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
4764 
4765     vkDestroyFence(m_device->device(), fence, nullptr);
4766     vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
4767     vkDestroyCommandPool(m_device->device(), command_pool, NULL);
4768 
4769     m_errorMonitor->VerifyNotFound();
4770 }
4771 
4772 // This is a positive test.  No errors should be generated.
TEST_F(VkPositiveLayerTest,TwoSubmitInfosWithSemaphoreOneQueueSubmitsOneFence)4773 TEST_F(VkPositiveLayerTest, TwoSubmitInfosWithSemaphoreOneQueueSubmitsOneFence) {
4774     TEST_DESCRIPTION(
4775         "Two command buffers each in a separate SubmitInfo sent in a single QueueSubmit call followed by a WaitForFences call.");
4776     ASSERT_NO_FATAL_FAILURE(Init());
4777 
4778     m_errorMonitor->ExpectSuccess();
4779 
4780     VkFence fence;
4781     VkFenceCreateInfo fence_create_info{};
4782     fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
4783     vkCreateFence(m_device->device(), &fence_create_info, nullptr, &fence);
4784 
4785     VkSemaphore semaphore;
4786     VkSemaphoreCreateInfo semaphore_create_info{};
4787     semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
4788     vkCreateSemaphore(m_device->device(), &semaphore_create_info, nullptr, &semaphore);
4789 
4790     VkCommandPool command_pool;
4791     VkCommandPoolCreateInfo pool_create_info{};
4792     pool_create_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
4793     pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
4794     pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
4795     vkCreateCommandPool(m_device->device(), &pool_create_info, nullptr, &command_pool);
4796 
4797     VkCommandBuffer command_buffer[2];
4798     VkCommandBufferAllocateInfo command_buffer_allocate_info{};
4799     command_buffer_allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
4800     command_buffer_allocate_info.commandPool = command_pool;
4801     command_buffer_allocate_info.commandBufferCount = 2;
4802     command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
4803     vkAllocateCommandBuffers(m_device->device(), &command_buffer_allocate_info, command_buffer);
4804 
4805     {
4806         VkCommandBufferBeginInfo begin_info{};
4807         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
4808         vkBeginCommandBuffer(command_buffer[0], &begin_info);
4809 
4810         vkCmdPipelineBarrier(command_buffer[0], VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
4811                              nullptr, 0, nullptr, 0, nullptr);
4812 
4813         VkViewport viewport{};
4814         viewport.maxDepth = 1.0f;
4815         viewport.minDepth = 0.0f;
4816         viewport.width = 512;
4817         viewport.height = 512;
4818         viewport.x = 0;
4819         viewport.y = 0;
4820         vkCmdSetViewport(command_buffer[0], 0, 1, &viewport);
4821         vkEndCommandBuffer(command_buffer[0]);
4822     }
4823     {
4824         VkCommandBufferBeginInfo begin_info{};
4825         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
4826         vkBeginCommandBuffer(command_buffer[1], &begin_info);
4827 
4828         VkViewport viewport{};
4829         viewport.maxDepth = 1.0f;
4830         viewport.minDepth = 0.0f;
4831         viewport.width = 512;
4832         viewport.height = 512;
4833         viewport.x = 0;
4834         viewport.y = 0;
4835         vkCmdSetViewport(command_buffer[1], 0, 1, &viewport);
4836         vkEndCommandBuffer(command_buffer[1]);
4837     }
4838     {
4839         VkSubmitInfo submit_info[2];
4840         VkPipelineStageFlags flags[]{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
4841 
4842         submit_info[0].sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
4843         submit_info[0].pNext = NULL;
4844         submit_info[0].commandBufferCount = 1;
4845         submit_info[0].pCommandBuffers = &command_buffer[0];
4846         submit_info[0].signalSemaphoreCount = 1;
4847         submit_info[0].pSignalSemaphores = &semaphore;
4848         submit_info[0].waitSemaphoreCount = 0;
4849         submit_info[0].pWaitSemaphores = NULL;
4850         submit_info[0].pWaitDstStageMask = 0;
4851 
4852         submit_info[1].sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
4853         submit_info[1].pNext = NULL;
4854         submit_info[1].commandBufferCount = 1;
4855         submit_info[1].pCommandBuffers = &command_buffer[1];
4856         submit_info[1].waitSemaphoreCount = 1;
4857         submit_info[1].pWaitSemaphores = &semaphore;
4858         submit_info[1].pWaitDstStageMask = flags;
4859         submit_info[1].signalSemaphoreCount = 0;
4860         submit_info[1].pSignalSemaphores = NULL;
4861         vkQueueSubmit(m_device->m_queue, 2, &submit_info[0], fence);
4862     }
4863 
4864     vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
4865 
4866     vkDestroyFence(m_device->device(), fence, nullptr);
4867     vkFreeCommandBuffers(m_device->device(), command_pool, 2, &command_buffer[0]);
4868     vkDestroyCommandPool(m_device->device(), command_pool, NULL);
4869     vkDestroySemaphore(m_device->device(), semaphore, nullptr);
4870 
4871     m_errorMonitor->VerifyNotFound();
4872 }
4873 
TEST_F(VkPositiveLayerTest,CreatePipelineAttribMatrixType)4874 TEST_F(VkPositiveLayerTest, CreatePipelineAttribMatrixType) {
4875     TEST_DESCRIPTION("Test that pipeline validation accepts matrices passed as vertex attributes");
4876     m_errorMonitor->ExpectSuccess();
4877 
4878     ASSERT_NO_FATAL_FAILURE(Init());
4879     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
4880 
4881     VkVertexInputBindingDescription input_binding;
4882     memset(&input_binding, 0, sizeof(input_binding));
4883 
4884     VkVertexInputAttributeDescription input_attribs[2];
4885     memset(input_attribs, 0, sizeof(input_attribs));
4886 
4887     for (int i = 0; i < 2; i++) {
4888         input_attribs[i].format = VK_FORMAT_R32G32B32A32_SFLOAT;
4889         input_attribs[i].location = i;
4890     }
4891 
4892     char const *vsSource =
4893         "#version 450\n"
4894         "\n"
4895         "layout(location=0) in mat2x4 x;\n"
4896         "void main(){\n"
4897         "   gl_Position = x[0] + x[1];\n"
4898         "}\n";
4899 
4900     VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
4901     VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
4902 
4903     CreatePipelineHelper pipe(*this);
4904     pipe.InitInfo();
4905     pipe.vi_ci_.pVertexBindingDescriptions = &input_binding;
4906     pipe.vi_ci_.vertexBindingDescriptionCount = 1;
4907     pipe.vi_ci_.pVertexAttributeDescriptions = input_attribs;
4908     pipe.vi_ci_.vertexAttributeDescriptionCount = 2;
4909     pipe.shader_stages_ = {vs.GetStageCreateInfo(), fs.GetStageCreateInfo()};
4910     pipe.InitState();
4911     pipe.CreateGraphicsPipeline();
4912     /* expect success */
4913     m_errorMonitor->VerifyNotFound();
4914 }
4915 
TEST_F(VkPositiveLayerTest,CreatePipelineAttribArrayType)4916 TEST_F(VkPositiveLayerTest, CreatePipelineAttribArrayType) {
4917     m_errorMonitor->ExpectSuccess();
4918 
4919     ASSERT_NO_FATAL_FAILURE(Init());
4920     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
4921 
4922     VkVertexInputBindingDescription input_binding;
4923     memset(&input_binding, 0, sizeof(input_binding));
4924 
4925     VkVertexInputAttributeDescription input_attribs[2];
4926     memset(input_attribs, 0, sizeof(input_attribs));
4927 
4928     for (int i = 0; i < 2; i++) {
4929         input_attribs[i].format = VK_FORMAT_R32G32B32A32_SFLOAT;
4930         input_attribs[i].location = i;
4931     }
4932 
4933     char const *vsSource =
4934         "#version 450\n"
4935         "\n"
4936         "layout(location=0) in vec4 x[2];\n"
4937         "void main(){\n"
4938         "   gl_Position = x[0] + x[1];\n"
4939         "}\n";
4940 
4941     VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
4942     VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
4943 
4944     CreatePipelineHelper pipe(*this);
4945     pipe.InitInfo();
4946     pipe.vi_ci_.pVertexBindingDescriptions = &input_binding;
4947     pipe.vi_ci_.vertexBindingDescriptionCount = 1;
4948     pipe.vi_ci_.pVertexAttributeDescriptions = input_attribs;
4949     pipe.vi_ci_.vertexAttributeDescriptionCount = 2;
4950     pipe.shader_stages_ = {vs.GetStageCreateInfo(), fs.GetStageCreateInfo()};
4951     pipe.InitState();
4952     pipe.CreateGraphicsPipeline();
4953 
4954     m_errorMonitor->VerifyNotFound();
4955 }
4956 
TEST_F(VkPositiveLayerTest,CreatePipelineAttribComponents)4957 TEST_F(VkPositiveLayerTest, CreatePipelineAttribComponents) {
4958     TEST_DESCRIPTION(
4959         "Test that pipeline validation accepts consuming a vertex attribute through multiple vertex shader inputs, each consuming "
4960         "a different subset of the components, and that fragment shader-attachment validation tolerates multiple duplicate "
4961         "location outputs");
4962     m_errorMonitor->ExpectSuccess(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT);
4963 
4964     ASSERT_NO_FATAL_FAILURE(Init());
4965     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
4966 
4967     VkVertexInputBindingDescription input_binding;
4968     memset(&input_binding, 0, sizeof(input_binding));
4969 
4970     VkVertexInputAttributeDescription input_attribs[3];
4971     memset(input_attribs, 0, sizeof(input_attribs));
4972 
4973     for (int i = 0; i < 3; i++) {
4974         input_attribs[i].format = VK_FORMAT_R32G32B32A32_SFLOAT;
4975         input_attribs[i].location = i;
4976     }
4977 
4978     char const *vsSource =
4979         "#version 450\n"
4980         "\n"
4981         "layout(location=0) in vec4 x;\n"
4982         "layout(location=1) in vec3 y1;\n"
4983         "layout(location=1, component=3) in float y2;\n"
4984         "layout(location=2) in vec4 z;\n"
4985         "void main(){\n"
4986         "   gl_Position = x + vec4(y1, y2) + z;\n"
4987         "}\n";
4988     char const *fsSource =
4989         "#version 450\n"
4990         "\n"
4991         "layout(location=0, component=0) out float color0;\n"
4992         "layout(location=0, component=1) out float color1;\n"
4993         "layout(location=0, component=2) out float color2;\n"
4994         "layout(location=0, component=3) out float color3;\n"
4995         "layout(location=1, component=0) out vec2 second_color0;\n"
4996         "layout(location=1, component=2) out vec2 second_color1;\n"
4997         "void main(){\n"
4998         "   color0 = float(1);\n"
4999         "   second_color0 = vec2(1);\n"
5000         "}\n";
5001 
5002     VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
5003     VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
5004 
5005     VkPipelineObj pipe(m_device);
5006 
5007     VkDescriptorSetObj descriptorSet(m_device);
5008     descriptorSet.AppendDummy();
5009     descriptorSet.CreateVKDescriptorSet(m_commandBuffer);
5010 
5011     // Create a renderPass with two color attachments
5012     VkAttachmentReference attachments[2] = {};
5013     attachments[0].layout = VK_IMAGE_LAYOUT_GENERAL;
5014     attachments[1].attachment = 1;
5015     attachments[1].layout = VK_IMAGE_LAYOUT_GENERAL;
5016 
5017     VkSubpassDescription subpass = {};
5018     subpass.pColorAttachments = attachments;
5019     subpass.colorAttachmentCount = 2;
5020 
5021     VkRenderPassCreateInfo rpci = {};
5022     rpci.subpassCount = 1;
5023     rpci.pSubpasses = &subpass;
5024     rpci.attachmentCount = 2;
5025 
5026     VkAttachmentDescription attach_desc[2] = {};
5027     attach_desc[0].format = VK_FORMAT_B8G8R8A8_UNORM;
5028     attach_desc[0].samples = VK_SAMPLE_COUNT_1_BIT;
5029     attach_desc[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
5030     attach_desc[0].finalLayout = VK_IMAGE_LAYOUT_GENERAL;
5031     attach_desc[0].loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
5032     attach_desc[1].format = VK_FORMAT_B8G8R8A8_UNORM;
5033     attach_desc[1].samples = VK_SAMPLE_COUNT_1_BIT;
5034     attach_desc[1].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
5035     attach_desc[1].finalLayout = VK_IMAGE_LAYOUT_GENERAL;
5036     attach_desc[1].loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
5037 
5038     rpci.pAttachments = attach_desc;
5039     rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
5040 
5041     VkRenderPass renderpass;
5042     vkCreateRenderPass(m_device->device(), &rpci, NULL, &renderpass);
5043     pipe.AddShader(&vs);
5044     pipe.AddShader(&fs);
5045 
5046     VkPipelineColorBlendAttachmentState att_state1 = {};
5047     att_state1.dstAlphaBlendFactor = VK_BLEND_FACTOR_CONSTANT_COLOR;
5048     att_state1.blendEnable = VK_FALSE;
5049 
5050     pipe.AddColorAttachment(0, att_state1);
5051     pipe.AddColorAttachment(1, att_state1);
5052     pipe.AddVertexInputBindings(&input_binding, 1);
5053     pipe.AddVertexInputAttribs(input_attribs, 3);
5054     pipe.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderpass);
5055     vkDestroyRenderPass(m_device->device(), renderpass, nullptr);
5056 
5057     m_errorMonitor->VerifyNotFound();
5058 }
5059 
TEST_F(VkPositiveLayerTest,CreatePipelineSimplePositive)5060 TEST_F(VkPositiveLayerTest, CreatePipelineSimplePositive) {
5061     m_errorMonitor->ExpectSuccess();
5062 
5063     ASSERT_NO_FATAL_FAILURE(Init());
5064     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
5065 
5066     CreatePipelineHelper pipe(*this);
5067     pipe.InitInfo();
5068     pipe.InitState();
5069     pipe.CreateGraphicsPipeline();
5070 
5071     m_errorMonitor->VerifyNotFound();
5072 }
5073 
TEST_F(VkPositiveLayerTest,CreatePipelineRelaxedTypeMatch)5074 TEST_F(VkPositiveLayerTest, CreatePipelineRelaxedTypeMatch) {
5075     TEST_DESCRIPTION(
5076         "Test that pipeline validation accepts the relaxed type matching rules set out in 14.1.3: fundamental type must match, and "
5077         "producer side must have at least as many components");
5078     m_errorMonitor->ExpectSuccess();
5079 
5080     // VK 1.0.8 Specification, 14.1.3 "Additionally,..." block
5081 
5082     ASSERT_NO_FATAL_FAILURE(Init());
5083     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
5084 
5085     char const *vsSource =
5086         "#version 450\n"
5087         "layout(location=0) out vec3 x;\n"
5088         "layout(location=1) out ivec3 y;\n"
5089         "layout(location=2) out vec3 z;\n"
5090         "void main(){\n"
5091         "   gl_Position = vec4(0);\n"
5092         "   x = vec3(0); y = ivec3(0); z = vec3(0);\n"
5093         "}\n";
5094     char const *fsSource =
5095         "#version 450\n"
5096         "\n"
5097         "layout(location=0) out vec4 color;\n"
5098         "layout(location=0) in float x;\n"
5099         "layout(location=1) flat in int y;\n"
5100         "layout(location=2) in vec2 z;\n"
5101         "void main(){\n"
5102         "   color = vec4(1 + x + y + z.x);\n"
5103         "}\n";
5104 
5105     VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
5106     VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
5107 
5108     CreatePipelineHelper pipe(*this);
5109     pipe.InitInfo();
5110     pipe.shader_stages_ = {vs.GetStageCreateInfo(), fs.GetStageCreateInfo()};
5111     pipe.InitState();
5112     pipe.CreateGraphicsPipeline();
5113 
5114     m_errorMonitor->VerifyNotFound();
5115 }
5116 
TEST_F(VkPositiveLayerTest,CreatePipelineTessPerVertex)5117 TEST_F(VkPositiveLayerTest, CreatePipelineTessPerVertex) {
5118     TEST_DESCRIPTION("Test that pipeline validation accepts per-vertex variables passed between the TCS and TES stages");
5119     m_errorMonitor->ExpectSuccess();
5120 
5121     ASSERT_NO_FATAL_FAILURE(Init());
5122     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
5123 
5124     if (!m_device->phy().features().tessellationShader) {
5125         printf("%s Device does not support tessellation shaders; skipped.\n", kSkipPrefix);
5126         return;
5127     }
5128 
5129     char const *tcsSource =
5130         "#version 450\n"
5131         "layout(location=0) out int x[];\n"
5132         "layout(vertices=3) out;\n"
5133         "void main(){\n"
5134         "   gl_TessLevelOuter[0] = gl_TessLevelOuter[1] = gl_TessLevelOuter[2] = 1;\n"
5135         "   gl_TessLevelInner[0] = 1;\n"
5136         "   x[gl_InvocationID] = gl_InvocationID;\n"
5137         "}\n";
5138     char const *tesSource =
5139         "#version 450\n"
5140         "layout(triangles, equal_spacing, cw) in;\n"
5141         "layout(location=0) in int x[];\n"
5142         "void main(){\n"
5143         "   gl_Position.xyz = gl_TessCoord;\n"
5144         "   gl_Position.w = x[0] + x[1] + x[2];\n"
5145         "}\n";
5146 
5147     VkShaderObj vs(m_device, bindStateMinimalShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
5148     VkShaderObj tcs(m_device, tcsSource, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this);
5149     VkShaderObj tes(m_device, tesSource, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this);
5150     VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
5151 
5152     VkPipelineInputAssemblyStateCreateInfo iasci{VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, nullptr, 0,
5153                                                  VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, VK_FALSE};
5154 
5155     VkPipelineTessellationStateCreateInfo tsci{VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, nullptr, 0, 3};
5156 
5157     CreatePipelineHelper pipe(*this);
5158     pipe.InitInfo();
5159     pipe.gp_ci_.pTessellationState = &tsci;
5160     pipe.gp_ci_.pInputAssemblyState = &iasci;
5161     pipe.shader_stages_ = {vs.GetStageCreateInfo(), tcs.GetStageCreateInfo(), tes.GetStageCreateInfo(), fs.GetStageCreateInfo()};
5162     pipe.InitState();
5163     pipe.CreateGraphicsPipeline();
5164     m_errorMonitor->VerifyNotFound();
5165 }
5166 
TEST_F(VkPositiveLayerTest,CreatePipelineGeometryInputBlockPositive)5167 TEST_F(VkPositiveLayerTest, CreatePipelineGeometryInputBlockPositive) {
5168     TEST_DESCRIPTION(
5169         "Test that pipeline validation accepts a user-defined interface block passed into the geometry shader. This is interesting "
5170         "because the 'extra' array level is not present on the member type, but on the block instance.");
5171     m_errorMonitor->ExpectSuccess();
5172 
5173     ASSERT_NO_FATAL_FAILURE(Init());
5174     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
5175 
5176     if (!m_device->phy().features().geometryShader) {
5177         printf("%s Device does not support geometry shaders; skipped.\n", kSkipPrefix);
5178         return;
5179     }
5180 
5181     char const *gsSource =
5182         "#version 450\n"
5183         "layout(triangles) in;\n"
5184         "layout(triangle_strip, max_vertices=3) out;\n"
5185         "layout(location=0) in VertexData { vec4 x; } gs_in[];\n"
5186         "void main() {\n"
5187         "   gl_Position = gs_in[0].x;\n"
5188         "   EmitVertex();\n"
5189         "}\n";
5190 
5191     VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
5192     VkShaderObj gs(m_device, gsSource, VK_SHADER_STAGE_GEOMETRY_BIT, this);
5193     VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
5194 
5195     CreatePipelineHelper pipe(*this);
5196     pipe.InitInfo();
5197     pipe.shader_stages_ = {vs.GetStageCreateInfo(), gs.GetStageCreateInfo(), fs.GetStageCreateInfo()};
5198     pipe.InitState();
5199     pipe.CreateGraphicsPipeline();
5200     m_errorMonitor->VerifyNotFound();
5201 }
5202 
TEST_F(VkPositiveLayerTest,CreatePipeline64BitAttributesPositive)5203 TEST_F(VkPositiveLayerTest, CreatePipeline64BitAttributesPositive) {
5204     TEST_DESCRIPTION(
5205         "Test that pipeline validation accepts basic use of 64bit vertex attributes. This is interesting because they consume "
5206         "multiple locations.");
5207     m_errorMonitor->ExpectSuccess();
5208 
5209     if (!EnableDeviceProfileLayer()) {
5210         printf("%s Failed to enable device profile layer.\n", kSkipPrefix);
5211         return;
5212     }
5213 
5214     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
5215     ASSERT_NO_FATAL_FAILURE(InitState());
5216     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
5217 
5218     if (!m_device->phy().features().shaderFloat64) {
5219         printf("%s Device does not support 64bit vertex attributes; skipped.\n", kSkipPrefix);
5220         return;
5221     }
5222     // Set 64bit format to support VTX Buffer feature
5223     PFN_vkSetPhysicalDeviceFormatPropertiesEXT fpvkSetPhysicalDeviceFormatPropertiesEXT = nullptr;
5224     PFN_vkGetOriginalPhysicalDeviceFormatPropertiesEXT fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT = nullptr;
5225 
5226     // Load required functions
5227     if (!LoadDeviceProfileLayer(fpvkSetPhysicalDeviceFormatPropertiesEXT, fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT)) {
5228         return;
5229     }
5230     VkFormatProperties format_props;
5231     fpvkGetOriginalPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_R64G64B64A64_SFLOAT, &format_props);
5232     format_props.bufferFeatures |= VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT;
5233     fpvkSetPhysicalDeviceFormatPropertiesEXT(gpu(), VK_FORMAT_R64G64B64A64_SFLOAT, format_props);
5234 
5235     VkVertexInputBindingDescription input_bindings[1];
5236     memset(input_bindings, 0, sizeof(input_bindings));
5237 
5238     VkVertexInputAttributeDescription input_attribs[4];
5239     memset(input_attribs, 0, sizeof(input_attribs));
5240     input_attribs[0].location = 0;
5241     input_attribs[0].offset = 0;
5242     input_attribs[0].format = VK_FORMAT_R64G64B64A64_SFLOAT;
5243     input_attribs[1].location = 2;
5244     input_attribs[1].offset = 32;
5245     input_attribs[1].format = VK_FORMAT_R64G64B64A64_SFLOAT;
5246     input_attribs[2].location = 4;
5247     input_attribs[2].offset = 64;
5248     input_attribs[2].format = VK_FORMAT_R64G64B64A64_SFLOAT;
5249     input_attribs[3].location = 6;
5250     input_attribs[3].offset = 96;
5251     input_attribs[3].format = VK_FORMAT_R64G64B64A64_SFLOAT;
5252 
5253     char const *vsSource =
5254         "#version 450\n"
5255         "\n"
5256         "layout(location=0) in dmat4 x;\n"
5257         "void main(){\n"
5258         "   gl_Position = vec4(x[0][0]);\n"
5259         "}\n";
5260 
5261     VkShaderObj vs(m_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this);
5262     VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
5263 
5264     CreatePipelineHelper pipe(*this);
5265     pipe.InitInfo();
5266     pipe.vi_ci_.pVertexBindingDescriptions = input_bindings;
5267     pipe.vi_ci_.vertexBindingDescriptionCount = 1;
5268     pipe.vi_ci_.pVertexAttributeDescriptions = input_attribs;
5269     pipe.vi_ci_.vertexAttributeDescriptionCount = 4;
5270     pipe.shader_stages_ = {vs.GetStageCreateInfo(), fs.GetStageCreateInfo()};
5271     pipe.InitState();
5272     pipe.CreateGraphicsPipeline();
5273     m_errorMonitor->VerifyNotFound();
5274 }
5275 
TEST_F(VkPositiveLayerTest,CreatePipelineInputAttachmentPositive)5276 TEST_F(VkPositiveLayerTest, CreatePipelineInputAttachmentPositive) {
5277     TEST_DESCRIPTION("Positive test for a correctly matched input attachment");
5278     m_errorMonitor->ExpectSuccess();
5279 
5280     ASSERT_NO_FATAL_FAILURE(Init());
5281 
5282     char const *fsSource =
5283         "#version 450\n"
5284         "\n"
5285         "layout(input_attachment_index=0, set=0, binding=0) uniform subpassInput x;\n"
5286         "layout(location=0) out vec4 color;\n"
5287         "void main() {\n"
5288         "   color = subpassLoad(x);\n"
5289         "}\n";
5290 
5291     VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
5292     VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
5293 
5294     VkPipelineObj pipe(m_device);
5295     pipe.AddShader(&vs);
5296     pipe.AddShader(&fs);
5297     pipe.AddDefaultColorAttachment();
5298     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
5299 
5300     VkDescriptorSetLayoutBinding dslb = {0, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr};
5301     const VkDescriptorSetLayoutObj dsl(m_device, {dslb});
5302     const VkPipelineLayoutObj pl(m_device, {&dsl});
5303 
5304     VkAttachmentDescription descs[2] = {
5305         {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE,
5306          VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
5307          VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL},
5308         {0, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE,
5309          VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_STORE_OP_STORE, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_GENERAL},
5310     };
5311     VkAttachmentReference color = {
5312         0,
5313         VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
5314     };
5315     VkAttachmentReference input = {
5316         1,
5317         VK_IMAGE_LAYOUT_GENERAL,
5318     };
5319 
5320     VkSubpassDescription sd = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 1, &input, 1, &color, nullptr, nullptr, 0, nullptr};
5321 
5322     VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, 2, descs, 1, &sd, 0, nullptr};
5323     VkRenderPass rp;
5324     VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
5325     ASSERT_VK_SUCCESS(err);
5326 
5327     // should be OK. would go wrong here if it's going to...
5328     pipe.CreateVKPipeline(pl.handle(), rp);
5329 
5330     m_errorMonitor->VerifyNotFound();
5331 
5332     vkDestroyRenderPass(m_device->device(), rp, nullptr);
5333 }
5334 
TEST_F(VkPositiveLayerTest,CreateComputePipelineMissingDescriptorUnusedPositive)5335 TEST_F(VkPositiveLayerTest, CreateComputePipelineMissingDescriptorUnusedPositive) {
5336     TEST_DESCRIPTION(
5337         "Test that pipeline validation accepts a compute pipeline which declares a descriptor-backed resource which is not "
5338         "provided, but the shader does not statically use it. This is interesting because it requires compute pipelines to have a "
5339         "proper descriptor use walk, which they didn't for some time.");
5340     m_errorMonitor->ExpectSuccess();
5341 
5342     ASSERT_NO_FATAL_FAILURE(Init());
5343 
5344     char const *csSource =
5345         "#version 450\n"
5346         "\n"
5347         "layout(local_size_x=1) in;\n"
5348         "layout(set=0, binding=0) buffer block { vec4 x; };\n"
5349         "void main(){\n"
5350         "   // x is not used.\n"
5351         "}\n";
5352 
5353     CreateComputePipelineHelper pipe(*this);
5354     pipe.InitInfo();
5355     pipe.cs_.reset(new VkShaderObj(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this));
5356     pipe.InitState();
5357     pipe.CreateComputePipeline();
5358 
5359     m_errorMonitor->VerifyNotFound();
5360 }
5361 
TEST_F(VkPositiveLayerTest,CreateComputePipelineCombinedImageSamplerConsumedAsSampler)5362 TEST_F(VkPositiveLayerTest, CreateComputePipelineCombinedImageSamplerConsumedAsSampler) {
5363     TEST_DESCRIPTION(
5364         "Test that pipeline validation accepts a shader consuming only the sampler portion of a combined image + sampler");
5365     m_errorMonitor->ExpectSuccess();
5366 
5367     ASSERT_NO_FATAL_FAILURE(Init());
5368 
5369     std::vector<VkDescriptorSetLayoutBinding> bindings = {
5370         {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
5371         {1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
5372         {2, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
5373     };
5374 
5375     char const *csSource =
5376         "#version 450\n"
5377         "\n"
5378         "layout(local_size_x=1) in;\n"
5379         "layout(set=0, binding=0) uniform sampler s;\n"
5380         "layout(set=0, binding=1) uniform texture2D t;\n"
5381         "layout(set=0, binding=2) buffer block { vec4 x; };\n"
5382         "void main() {\n"
5383         "   x = texture(sampler2D(t, s), vec2(0));\n"
5384         "}\n";
5385     CreateComputePipelineHelper pipe(*this);
5386     pipe.InitInfo();
5387     pipe.dsl_bindings_.resize(bindings.size());
5388     memcpy(pipe.dsl_bindings_.data(), bindings.data(), bindings.size() * sizeof(VkDescriptorSetLayoutBinding));
5389     pipe.cs_.reset(new VkShaderObj(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this));
5390     pipe.InitState();
5391     m_errorMonitor->ExpectSuccess();
5392     pipe.CreateComputePipeline();
5393 
5394     m_errorMonitor->VerifyNotFound();
5395 }
5396 
TEST_F(VkPositiveLayerTest,CreateComputePipelineCombinedImageSamplerConsumedAsImage)5397 TEST_F(VkPositiveLayerTest, CreateComputePipelineCombinedImageSamplerConsumedAsImage) {
5398     TEST_DESCRIPTION(
5399         "Test that pipeline validation accepts a shader consuming only the image portion of a combined image + sampler");
5400     m_errorMonitor->ExpectSuccess();
5401 
5402     ASSERT_NO_FATAL_FAILURE(Init());
5403 
5404     std::vector<VkDescriptorSetLayoutBinding> bindings = {
5405         {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
5406         {1, VK_DESCRIPTOR_TYPE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
5407         {2, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
5408     };
5409 
5410     char const *csSource =
5411         "#version 450\n"
5412         "\n"
5413         "layout(local_size_x=1) in;\n"
5414         "layout(set=0, binding=0) uniform texture2D t;\n"
5415         "layout(set=0, binding=1) uniform sampler s;\n"
5416         "layout(set=0, binding=2) buffer block { vec4 x; };\n"
5417         "void main() {\n"
5418         "   x = texture(sampler2D(t, s), vec2(0));\n"
5419         "}\n";
5420     CreateComputePipelineHelper pipe(*this);
5421     pipe.InitInfo();
5422     pipe.dsl_bindings_.resize(bindings.size());
5423     memcpy(pipe.dsl_bindings_.data(), bindings.data(), bindings.size() * sizeof(VkDescriptorSetLayoutBinding));
5424     pipe.cs_.reset(new VkShaderObj(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this));
5425     pipe.InitState();
5426     m_errorMonitor->ExpectSuccess();
5427     pipe.CreateComputePipeline();
5428 
5429     m_errorMonitor->VerifyNotFound();
5430 }
5431 
TEST_F(VkPositiveLayerTest,CreateComputePipelineCombinedImageSamplerConsumedAsBoth)5432 TEST_F(VkPositiveLayerTest, CreateComputePipelineCombinedImageSamplerConsumedAsBoth) {
5433     TEST_DESCRIPTION(
5434         "Test that pipeline validation accepts a shader consuming both the sampler and the image of a combined image+sampler but "
5435         "via separate variables");
5436     m_errorMonitor->ExpectSuccess();
5437 
5438     ASSERT_NO_FATAL_FAILURE(Init());
5439 
5440     std::vector<VkDescriptorSetLayoutBinding> bindings = {
5441         {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
5442         {1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
5443     };
5444 
5445     char const *csSource =
5446         "#version 450\n"
5447         "\n"
5448         "layout(local_size_x=1) in;\n"
5449         "layout(set=0, binding=0) uniform texture2D t;\n"
5450         "layout(set=0, binding=0) uniform sampler s;  // both binding 0!\n"
5451         "layout(set=0, binding=1) buffer block { vec4 x; };\n"
5452         "void main() {\n"
5453         "   x = texture(sampler2D(t, s), vec2(0));\n"
5454         "}\n";
5455     CreateComputePipelineHelper pipe(*this);
5456     pipe.InitInfo();
5457     pipe.dsl_bindings_.resize(bindings.size());
5458     memcpy(pipe.dsl_bindings_.data(), bindings.data(), bindings.size() * sizeof(VkDescriptorSetLayoutBinding));
5459     pipe.cs_.reset(new VkShaderObj(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this));
5460     pipe.InitState();
5461     m_errorMonitor->ExpectSuccess();
5462     pipe.CreateComputePipeline();
5463 
5464     m_errorMonitor->VerifyNotFound();
5465 }
5466 
TEST_F(VkPositiveLayerTest,CreateDescriptorSetBindingWithIgnoredSamplers)5467 TEST_F(VkPositiveLayerTest, CreateDescriptorSetBindingWithIgnoredSamplers) {
5468     TEST_DESCRIPTION("Test that layers conditionally do ignore the pImmutableSamplers on vkCreateDescriptorSetLayout");
5469 
5470     bool prop2_found = false;
5471     if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
5472         m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
5473         prop2_found = true;
5474     } else {
5475         printf("%s %s Extension not supported, skipping push descriptor sub-tests\n", kSkipPrefix,
5476                VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
5477     }
5478 
5479     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
5480     bool push_descriptor_found = false;
5481     if (prop2_found && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME)) {
5482         m_device_extension_names.push_back(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
5483 
5484         // In addition to the extension being supported we need to have at least one available
5485         // Some implementations report an invalid maxPushDescriptors of 0
5486         push_descriptor_found = GetPushDescriptorProperties(instance(), gpu()).maxPushDescriptors > 0;
5487     } else {
5488         printf("%s %s Extension not supported, skipping push descriptor sub-tests\n", kSkipPrefix,
5489                VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
5490     }
5491 
5492     ASSERT_NO_FATAL_FAILURE(InitState());
5493     const uint64_t fake_address_64 = 0xCDCDCDCDCDCDCDCD;
5494     const uint64_t fake_address_32 = 0xCDCDCDCD;
5495     const void *fake_pointer =
5496         sizeof(void *) == 8 ? reinterpret_cast<void *>(fake_address_64) : reinterpret_cast<void *>(fake_address_32);
5497     const VkSampler *hopefully_undereferencable_pointer = reinterpret_cast<const VkSampler *>(fake_pointer);
5498 
5499     // regular descriptors
5500     m_errorMonitor->ExpectSuccess();
5501     {
5502         const VkDescriptorSetLayoutBinding non_sampler_bindings[] = {
5503             {0, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
5504             {1, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
5505             {2, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
5506             {3, VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
5507             {4, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
5508             {5, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
5509             {6, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
5510             {7, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
5511             {8, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
5512         };
5513         const VkDescriptorSetLayoutCreateInfo dslci = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0,
5514                                                        static_cast<uint32_t>(size(non_sampler_bindings)), non_sampler_bindings};
5515         VkDescriptorSetLayout dsl;
5516         const VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &dslci, nullptr, &dsl);
5517         ASSERT_VK_SUCCESS(err);
5518         vkDestroyDescriptorSetLayout(m_device->device(), dsl, nullptr);
5519     }
5520     m_errorMonitor->VerifyNotFound();
5521 
5522     if (push_descriptor_found) {
5523         // push descriptors
5524         m_errorMonitor->ExpectSuccess();
5525         {
5526             const VkDescriptorSetLayoutBinding non_sampler_bindings[] = {
5527                 {0, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
5528                 {1, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
5529                 {2, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
5530                 {3, VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
5531                 {4, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
5532                 {5, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
5533                 {6, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1, VK_SHADER_STAGE_FRAGMENT_BIT, hopefully_undereferencable_pointer},
5534             };
5535             const VkDescriptorSetLayoutCreateInfo dslci = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr,
5536                                                            VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
5537                                                            static_cast<uint32_t>(size(non_sampler_bindings)), non_sampler_bindings};
5538             VkDescriptorSetLayout dsl;
5539             const VkResult err = vkCreateDescriptorSetLayout(m_device->device(), &dslci, nullptr, &dsl);
5540             ASSERT_VK_SUCCESS(err);
5541             vkDestroyDescriptorSetLayout(m_device->device(), dsl, nullptr);
5542         }
5543         m_errorMonitor->VerifyNotFound();
5544     }
5545 }
TEST_F(VkPositiveLayerTest,GpuValidationInlineUniformBlock)5546 TEST_F(VkPositiveLayerTest, GpuValidationInlineUniformBlock) {
5547     TEST_DESCRIPTION("GPU validation: Make sure inline uniform blocks don't generate false validation errors");
5548     m_errorMonitor->ExpectSuccess();
5549     VkValidationFeatureEnableEXT enables[] = {VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT};
5550     VkValidationFeaturesEXT features = {};
5551     features.sType = VK_STRUCTURE_TYPE_VALIDATION_FEATURES_EXT;
5552     features.enabledValidationFeatureCount = 1;
5553     features.pEnabledValidationFeatures = enables;
5554     bool descriptor_indexing = CheckDescriptorIndexingSupportAndInitFramework(this, m_instance_extension_names,
5555                                                                               m_device_extension_names, &features, m_errorMonitor);
5556     if (DeviceIsMockICD() || DeviceSimulation()) {
5557         printf("%s Test not supported by MockICD, skipping tests\n", kSkipPrefix);
5558         return;
5559     }
5560     VkPhysicalDeviceFeatures2KHR features2 = {};
5561     auto indexing_features = lvl_init_struct<VkPhysicalDeviceDescriptorIndexingFeaturesEXT>();
5562     auto inline_uniform_block_features = lvl_init_struct<VkPhysicalDeviceInlineUniformBlockFeaturesEXT>(&indexing_features);
5563     bool inline_uniform_block = DeviceExtensionSupported(gpu(), nullptr, VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME);
5564     if (!(descriptor_indexing && inline_uniform_block)) {
5565         printf("Descriptor indexing and/or inline uniform block not supported Skipping test\n");
5566         return;
5567     }
5568     m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
5569     m_device_extension_names.push_back(VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME);
5570     PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR =
5571         (PFN_vkGetPhysicalDeviceFeatures2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR");
5572     ASSERT_TRUE(vkGetPhysicalDeviceFeatures2KHR != nullptr);
5573 
5574     features2 = lvl_init_struct<VkPhysicalDeviceFeatures2KHR>(&inline_uniform_block_features);
5575     vkGetPhysicalDeviceFeatures2KHR(gpu(), &features2);
5576     if (!indexing_features.descriptorBindingPartiallyBound || !inline_uniform_block_features.inlineUniformBlock) {
5577         printf("Not all features supported, skipping test\n");
5578         return;
5579     }
5580     auto inline_uniform_props = lvl_init_struct<VkPhysicalDeviceInlineUniformBlockPropertiesEXT>();
5581     auto prop2 = lvl_init_struct<VkPhysicalDeviceProperties2KHR>(&inline_uniform_props);
5582     vkGetPhysicalDeviceProperties2(gpu(), &prop2);
5583 
5584     VkCommandPoolCreateFlags pool_flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
5585     ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &features2, pool_flags));
5586     if (m_device->props.apiVersion < VK_API_VERSION_1_1) {
5587         printf("%s GPU-Assisted validation test requires Vulkan 1.1+.\n", kSkipPrefix);
5588         return;
5589     }
5590     auto c_queue = m_device->GetDefaultComputeQueue();
5591     if (nullptr == c_queue) {
5592         printf("Compute not supported, skipping test\n");
5593         return;
5594     }
5595 
5596     uint32_t qfi = 0;
5597     VkBufferCreateInfo bci = {};
5598     bci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
5599     bci.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
5600     bci.size = 4;
5601     bci.queueFamilyIndexCount = 1;
5602     bci.pQueueFamilyIndices = &qfi;
5603     VkBufferObj buffer0;
5604     VkMemoryPropertyFlags mem_props = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
5605     buffer0.init(*m_device, bci, mem_props);
5606 
5607     VkDescriptorBindingFlagsEXT ds_binding_flags[2] = {};
5608     ds_binding_flags[1] = VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT_EXT;
5609     VkDescriptorSetLayoutBindingFlagsCreateInfoEXT layout_createinfo_binding_flags[1] = {};
5610     layout_createinfo_binding_flags[0].sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO_EXT;
5611     layout_createinfo_binding_flags[0].pNext = NULL;
5612     layout_createinfo_binding_flags[0].bindingCount = 2;
5613     layout_createinfo_binding_flags[0].pBindingFlags = ds_binding_flags;
5614 
5615     OneOffDescriptorSet descriptor_set(m_device,
5616                                        {
5617                                            {0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
5618                                            {1, VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT, 20, VK_SHADER_STAGE_ALL,
5619                                             nullptr},  // 16 bytes for ivec4, 4 more for int
5620                                        },
5621                                        0, layout_createinfo_binding_flags, 0);
5622     const VkPipelineLayoutObj pipeline_layout(m_device, {&descriptor_set.layout_});
5623 
5624     VkDescriptorBufferInfo buffer_info[1] = {};
5625     buffer_info[0].buffer = buffer0.handle();
5626     buffer_info[0].offset = 0;
5627     buffer_info[0].range = sizeof(uint32_t);
5628 
5629     const uint32_t test_data = 0xdeadca7;
5630     VkWriteDescriptorSetInlineUniformBlockEXT write_inline_uniform = {};
5631     write_inline_uniform.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK_EXT;
5632     write_inline_uniform.dataSize = 4;
5633     write_inline_uniform.pData = &test_data;
5634 
5635     VkWriteDescriptorSet descriptor_writes[2] = {};
5636     descriptor_writes[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
5637     descriptor_writes[0].dstSet = descriptor_set.set_;
5638     descriptor_writes[0].dstBinding = 0;
5639     descriptor_writes[0].descriptorCount = 1;
5640     descriptor_writes[0].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
5641     descriptor_writes[0].pBufferInfo = buffer_info;
5642 
5643     descriptor_writes[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
5644     descriptor_writes[1].dstSet = descriptor_set.set_;
5645     descriptor_writes[1].dstBinding = 1;
5646     descriptor_writes[1].dstArrayElement = 16;  // Skip first 16 bytes (dummy)
5647     descriptor_writes[1].descriptorCount = 4;   // Write 4 bytes to val
5648     descriptor_writes[1].descriptorType = VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT;
5649     descriptor_writes[1].pNext = &write_inline_uniform;
5650     vkUpdateDescriptorSets(m_device->device(), 2, descriptor_writes, 0, NULL);
5651 
5652     char const *csSource =
5653         "#version 450\n"
5654         "#extension GL_EXT_nonuniform_qualifier : enable\n "
5655         "layout(set = 0, binding = 0) buffer StorageBuffer { uint index; } u_index;"
5656         "layout(set = 0, binding = 1) uniform inlineubodef { ivec4 dummy; int val; } inlineubo;\n"
5657 
5658         "void main() {\n"
5659         "    u_index.index = inlineubo.val;\n"
5660         "}\n";
5661 
5662     auto shader_module = new VkShaderObj(m_device, csSource, VK_SHADER_STAGE_COMPUTE_BIT, this);
5663 
5664     VkPipelineShaderStageCreateInfo stage;
5665     stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
5666     stage.pNext = nullptr;
5667     stage.flags = 0;
5668     stage.stage = VK_SHADER_STAGE_COMPUTE_BIT;
5669     stage.module = shader_module->handle();
5670     stage.pName = "main";
5671     stage.pSpecializationInfo = nullptr;
5672 
5673     // CreateComputePipelines
5674     VkComputePipelineCreateInfo pipeline_info = {};
5675     pipeline_info.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
5676     pipeline_info.pNext = nullptr;
5677     pipeline_info.flags = 0;
5678     pipeline_info.layout = pipeline_layout.handle();
5679     pipeline_info.basePipelineHandle = VK_NULL_HANDLE;
5680     pipeline_info.basePipelineIndex = -1;
5681     pipeline_info.stage = stage;
5682 
5683     VkPipeline c_pipeline;
5684     vkCreateComputePipelines(device(), VK_NULL_HANDLE, 1, &pipeline_info, nullptr, &c_pipeline);
5685 
5686     m_commandBuffer->begin();
5687     vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_COMPUTE, c_pipeline);
5688     vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout.handle(), 0, 1,
5689                             &descriptor_set.set_, 0, nullptr);
5690     vkCmdDispatch(m_commandBuffer->handle(), 1, 1, 1);
5691     m_commandBuffer->end();
5692 
5693     VkSubmitInfo submit_info = {};
5694     submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
5695     submit_info.commandBufferCount = 1;
5696     submit_info.pCommandBuffers = &m_commandBuffer->handle();
5697     vkQueueSubmit(c_queue->handle(), 1, &submit_info, VK_NULL_HANDLE);
5698     vkQueueWaitIdle(m_device->m_queue);
5699     m_errorMonitor->VerifyNotFound();
5700     vkDestroyPipeline(m_device->handle(), c_pipeline, NULL);
5701     vkDestroyShaderModule(m_device->handle(), shader_module->handle(), NULL);
5702 
5703     uint32_t *data = (uint32_t *)buffer0.memory().map();
5704     ASSERT_TRUE(*data = test_data);
5705     buffer0.memory().unmap();
5706 }
5707 
TEST_F(VkPositiveLayerTest,Maintenance1Tests)5708 TEST_F(VkPositiveLayerTest, Maintenance1Tests) {
5709     TEST_DESCRIPTION("Validate various special cases for the Maintenance1_KHR extension");
5710 
5711     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
5712     if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME)) {
5713         m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
5714     } else {
5715         printf("%s Maintenance1 Extension not supported, skipping tests\n", kSkipPrefix);
5716         return;
5717     }
5718     ASSERT_NO_FATAL_FAILURE(InitState());
5719 
5720     m_errorMonitor->ExpectSuccess();
5721 
5722     VkCommandBufferObj cmd_buf(m_device, m_commandPool);
5723     cmd_buf.begin();
5724     // Set Negative height, should give error if Maintenance 1 is not enabled
5725     VkViewport viewport = {0, 0, 16, -16, 0, 1};
5726     vkCmdSetViewport(cmd_buf.handle(), 0, 1, &viewport);
5727     cmd_buf.end();
5728 
5729     m_errorMonitor->VerifyNotFound();
5730 }
5731 
TEST_F(VkPositiveLayerTest,ValidStructPNext)5732 TEST_F(VkPositiveLayerTest, ValidStructPNext) {
5733     TEST_DESCRIPTION("Verify that a valid pNext value is handled correctly");
5734 
5735     // Positive test to check parameter_validation and unique_objects support for NV_dedicated_allocation
5736     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
5737     if (DeviceExtensionSupported(gpu(), nullptr, VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME)) {
5738         m_device_extension_names.push_back(VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME);
5739     } else {
5740         printf("%s VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME Extension not supported, skipping test\n", kSkipPrefix);
5741         return;
5742     }
5743     ASSERT_NO_FATAL_FAILURE(InitState());
5744 
5745     m_errorMonitor->ExpectSuccess();
5746 
5747     VkDedicatedAllocationBufferCreateInfoNV dedicated_buffer_create_info = {};
5748     dedicated_buffer_create_info.sType = VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV;
5749     dedicated_buffer_create_info.pNext = nullptr;
5750     dedicated_buffer_create_info.dedicatedAllocation = VK_TRUE;
5751 
5752     uint32_t queue_family_index = 0;
5753     VkBufferCreateInfo buffer_create_info = {};
5754     buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
5755     buffer_create_info.pNext = &dedicated_buffer_create_info;
5756     buffer_create_info.size = 1024;
5757     buffer_create_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
5758     buffer_create_info.queueFamilyIndexCount = 1;
5759     buffer_create_info.pQueueFamilyIndices = &queue_family_index;
5760 
5761     VkBuffer buffer;
5762     VkResult err = vkCreateBuffer(m_device->device(), &buffer_create_info, NULL, &buffer);
5763     ASSERT_VK_SUCCESS(err);
5764 
5765     VkMemoryRequirements memory_reqs;
5766     vkGetBufferMemoryRequirements(m_device->device(), buffer, &memory_reqs);
5767 
5768     VkDedicatedAllocationMemoryAllocateInfoNV dedicated_memory_info = {};
5769     dedicated_memory_info.sType = VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV;
5770     dedicated_memory_info.pNext = nullptr;
5771     dedicated_memory_info.buffer = buffer;
5772     dedicated_memory_info.image = VK_NULL_HANDLE;
5773 
5774     VkMemoryAllocateInfo memory_info = {};
5775     memory_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
5776     memory_info.pNext = &dedicated_memory_info;
5777     memory_info.allocationSize = memory_reqs.size;
5778 
5779     bool pass;
5780     pass = m_device->phy().set_memory_type(memory_reqs.memoryTypeBits, &memory_info, 0);
5781     ASSERT_TRUE(pass);
5782 
5783     VkDeviceMemory buffer_memory;
5784     err = vkAllocateMemory(m_device->device(), &memory_info, NULL, &buffer_memory);
5785     ASSERT_VK_SUCCESS(err);
5786 
5787     err = vkBindBufferMemory(m_device->device(), buffer, buffer_memory, 0);
5788     ASSERT_VK_SUCCESS(err);
5789 
5790     vkDestroyBuffer(m_device->device(), buffer, NULL);
5791     vkFreeMemory(m_device->device(), buffer_memory, NULL);
5792 
5793     m_errorMonitor->VerifyNotFound();
5794 }
5795 
TEST_F(VkPositiveLayerTest,PSOPolygonModeValid)5796 TEST_F(VkPositiveLayerTest, PSOPolygonModeValid) {
5797     TEST_DESCRIPTION("Verify that using a solid polygon fill mode works correctly.");
5798 
5799     ASSERT_NO_FATAL_FAILURE(Init());
5800     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
5801 
5802     std::vector<const char *> device_extension_names;
5803     auto features = m_device->phy().features();
5804     // Artificially disable support for non-solid fill modes
5805     features.fillModeNonSolid = false;
5806     // The sacrificial device object
5807     VkDeviceObj test_device(0, gpu(), device_extension_names, &features);
5808 
5809     VkRenderpassObj render_pass(&test_device);
5810 
5811     const VkPipelineLayoutObj pipeline_layout(&test_device);
5812 
5813     VkPipelineRasterizationStateCreateInfo rs_ci = {};
5814     rs_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
5815     rs_ci.pNext = nullptr;
5816     rs_ci.lineWidth = 1.0f;
5817     rs_ci.rasterizerDiscardEnable = false;
5818 
5819     VkShaderObj vs(&test_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
5820     VkShaderObj fs(&test_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
5821 
5822     // Set polygonMode=FILL. No error is expected
5823     m_errorMonitor->ExpectSuccess();
5824     {
5825         VkPipelineObj pipe(&test_device);
5826         pipe.AddShader(&vs);
5827         pipe.AddShader(&fs);
5828         pipe.AddDefaultColorAttachment();
5829         // Set polygonMode to a good value
5830         rs_ci.polygonMode = VK_POLYGON_MODE_FILL;
5831         pipe.SetRasterization(&rs_ci);
5832         pipe.CreateVKPipeline(pipeline_layout.handle(), render_pass.handle());
5833     }
5834     m_errorMonitor->VerifyNotFound();
5835 }
5836 
TEST_F(VkPositiveLayerTest,LongSemaphoreChain)5837 TEST_F(VkPositiveLayerTest, LongSemaphoreChain) {
5838     m_errorMonitor->ExpectSuccess();
5839 
5840     ASSERT_NO_FATAL_FAILURE(Init());
5841     VkResult err;
5842 
5843     std::vector<VkSemaphore> semaphores;
5844 
5845     const int chainLength = 32768;
5846     VkPipelineStageFlags flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
5847 
5848     for (int i = 0; i < chainLength; i++) {
5849         VkSemaphoreCreateInfo sci = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, 0};
5850         VkSemaphore semaphore;
5851         err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &semaphore);
5852         ASSERT_VK_SUCCESS(err);
5853 
5854         semaphores.push_back(semaphore);
5855 
5856         VkSubmitInfo si = {VK_STRUCTURE_TYPE_SUBMIT_INFO,
5857                            nullptr,
5858                            semaphores.size() > 1 ? 1u : 0u,
5859                            semaphores.size() > 1 ? &semaphores[semaphores.size() - 2] : nullptr,
5860                            &flags,
5861                            0,
5862                            nullptr,
5863                            1,
5864                            &semaphores[semaphores.size() - 1]};
5865         err = vkQueueSubmit(m_device->m_queue, 1, &si, VK_NULL_HANDLE);
5866         ASSERT_VK_SUCCESS(err);
5867     }
5868 
5869     VkFenceCreateInfo fci = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, 0};
5870     VkFence fence;
5871     err = vkCreateFence(m_device->device(), &fci, nullptr, &fence);
5872     ASSERT_VK_SUCCESS(err);
5873     VkSubmitInfo si = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 1, &semaphores.back(), &flags, 0, nullptr, 0, nullptr};
5874     err = vkQueueSubmit(m_device->m_queue, 1, &si, fence);
5875     ASSERT_VK_SUCCESS(err);
5876 
5877     vkWaitForFences(m_device->device(), 1, &fence, VK_TRUE, UINT64_MAX);
5878 
5879     for (auto semaphore : semaphores) vkDestroySemaphore(m_device->device(), semaphore, nullptr);
5880 
5881     vkDestroyFence(m_device->device(), fence, nullptr);
5882 
5883     m_errorMonitor->VerifyNotFound();
5884 }
5885 
TEST_F(VkPositiveLayerTest,ExternalSemaphore)5886 TEST_F(VkPositiveLayerTest, ExternalSemaphore) {
5887 #ifdef _WIN32
5888     const auto extension_name = VK_KHR_EXTERNAL_SEMAPHORE_WIN32_EXTENSION_NAME;
5889     const auto handle_type = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR;
5890 #else
5891     const auto extension_name = VK_KHR_EXTERNAL_SEMAPHORE_FD_EXTENSION_NAME;
5892     const auto handle_type = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR;
5893 #endif
5894     // Check for external semaphore instance extensions
5895     if (InstanceExtensionSupported(VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_EXTENSION_NAME)) {
5896         m_instance_extension_names.push_back(VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_EXTENSION_NAME);
5897         m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
5898     } else {
5899         printf("%s External semaphore extension not supported, skipping test\n", kSkipPrefix);
5900         return;
5901     }
5902     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
5903 
5904     // Check for external semaphore device extensions
5905     if (DeviceExtensionSupported(gpu(), nullptr, extension_name)) {
5906         m_device_extension_names.push_back(extension_name);
5907         m_device_extension_names.push_back(VK_KHR_EXTERNAL_SEMAPHORE_EXTENSION_NAME);
5908     } else {
5909         printf("%s External semaphore extension not supported, skipping test\n", kSkipPrefix);
5910         return;
5911     }
5912     ASSERT_NO_FATAL_FAILURE(InitState());
5913 
5914     // Check for external semaphore import and export capability
5915     VkPhysicalDeviceExternalSemaphoreInfoKHR esi = {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO_KHR, nullptr,
5916                                                     handle_type};
5917     VkExternalSemaphorePropertiesKHR esp = {VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES_KHR, nullptr};
5918     auto vkGetPhysicalDeviceExternalSemaphorePropertiesKHR =
5919         (PFN_vkGetPhysicalDeviceExternalSemaphorePropertiesKHR)vkGetInstanceProcAddr(
5920             instance(), "vkGetPhysicalDeviceExternalSemaphorePropertiesKHR");
5921     vkGetPhysicalDeviceExternalSemaphorePropertiesKHR(gpu(), &esi, &esp);
5922 
5923     if (!(esp.externalSemaphoreFeatures & VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT_KHR) ||
5924         !(esp.externalSemaphoreFeatures & VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT_KHR)) {
5925         printf("%s External semaphore does not support importing and exporting, skipping test\n", kSkipPrefix);
5926         return;
5927     }
5928 
5929     VkResult err;
5930     m_errorMonitor->ExpectSuccess();
5931 
5932     // Create a semaphore to export payload from
5933     VkExportSemaphoreCreateInfoKHR esci = {VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO_KHR, nullptr, handle_type};
5934     VkSemaphoreCreateInfo sci = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, &esci, 0};
5935 
5936     VkSemaphore export_semaphore;
5937     err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &export_semaphore);
5938     ASSERT_VK_SUCCESS(err);
5939 
5940     // Create a semaphore to import payload into
5941     sci.pNext = nullptr;
5942     VkSemaphore import_semaphore;
5943     err = vkCreateSemaphore(m_device->device(), &sci, nullptr, &import_semaphore);
5944     ASSERT_VK_SUCCESS(err);
5945 
5946 #ifdef _WIN32
5947     // Export semaphore payload to an opaque handle
5948     HANDLE handle = nullptr;
5949     VkSemaphoreGetWin32HandleInfoKHR ghi = {VK_STRUCTURE_TYPE_SEMAPHORE_GET_WIN32_HANDLE_INFO_KHR, nullptr, export_semaphore,
5950                                             handle_type};
5951     auto vkGetSemaphoreWin32HandleKHR =
5952         (PFN_vkGetSemaphoreWin32HandleKHR)vkGetDeviceProcAddr(m_device->device(), "vkGetSemaphoreWin32HandleKHR");
5953     err = vkGetSemaphoreWin32HandleKHR(m_device->device(), &ghi, &handle);
5954     ASSERT_VK_SUCCESS(err);
5955 
5956     // Import opaque handle exported above
5957     VkImportSemaphoreWin32HandleInfoKHR ihi = {
5958         VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR, nullptr, import_semaphore, 0, handle_type, handle, nullptr};
5959     auto vkImportSemaphoreWin32HandleKHR =
5960         (PFN_vkImportSemaphoreWin32HandleKHR)vkGetDeviceProcAddr(m_device->device(), "vkImportSemaphoreWin32HandleKHR");
5961     err = vkImportSemaphoreWin32HandleKHR(m_device->device(), &ihi);
5962     ASSERT_VK_SUCCESS(err);
5963 #else
5964     // Export semaphore payload to an opaque handle
5965     int fd = 0;
5966     VkSemaphoreGetFdInfoKHR ghi = {VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR, nullptr, export_semaphore, handle_type};
5967     auto vkGetSemaphoreFdKHR = (PFN_vkGetSemaphoreFdKHR)vkGetDeviceProcAddr(m_device->device(), "vkGetSemaphoreFdKHR");
5968     err = vkGetSemaphoreFdKHR(m_device->device(), &ghi, &fd);
5969     ASSERT_VK_SUCCESS(err);
5970 
5971     // Import opaque handle exported above
5972     VkImportSemaphoreFdInfoKHR ihi = {
5973         VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR, nullptr, import_semaphore, 0, handle_type, fd};
5974     auto vkImportSemaphoreFdKHR = (PFN_vkImportSemaphoreFdKHR)vkGetDeviceProcAddr(m_device->device(), "vkImportSemaphoreFdKHR");
5975     err = vkImportSemaphoreFdKHR(m_device->device(), &ihi);
5976     ASSERT_VK_SUCCESS(err);
5977 #endif
5978 
5979     // Signal the exported semaphore and wait on the imported semaphore
5980     VkPipelineStageFlags flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
5981     VkSubmitInfo si[] = {
5982         {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, &flags, 0, nullptr, 1, &export_semaphore},
5983         {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 1, &import_semaphore, &flags, 0, nullptr, 0, nullptr},
5984         {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, &flags, 0, nullptr, 1, &export_semaphore},
5985         {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 1, &import_semaphore, &flags, 0, nullptr, 0, nullptr},
5986     };
5987     err = vkQueueSubmit(m_device->m_queue, 4, si, VK_NULL_HANDLE);
5988     ASSERT_VK_SUCCESS(err);
5989 
5990     if (m_device->phy().features().sparseBinding) {
5991         // Signal the imported semaphore and wait on the exported semaphore
5992         VkBindSparseInfo bi[] = {
5993             {VK_STRUCTURE_TYPE_BIND_SPARSE_INFO, nullptr, 0, nullptr, 0, nullptr, 0, nullptr, 0, nullptr, 1, &import_semaphore},
5994             {VK_STRUCTURE_TYPE_BIND_SPARSE_INFO, nullptr, 1, &export_semaphore, 0, nullptr, 0, nullptr, 0, nullptr, 0, nullptr},
5995             {VK_STRUCTURE_TYPE_BIND_SPARSE_INFO, nullptr, 0, nullptr, 0, nullptr, 0, nullptr, 0, nullptr, 1, &import_semaphore},
5996             {VK_STRUCTURE_TYPE_BIND_SPARSE_INFO, nullptr, 1, &export_semaphore, 0, nullptr, 0, nullptr, 0, nullptr, 0, nullptr},
5997         };
5998         err = vkQueueBindSparse(m_device->m_queue, 4, bi, VK_NULL_HANDLE);
5999         ASSERT_VK_SUCCESS(err);
6000     }
6001 
6002     // Cleanup
6003     err = vkQueueWaitIdle(m_device->m_queue);
6004     ASSERT_VK_SUCCESS(err);
6005     vkDestroySemaphore(m_device->device(), export_semaphore, nullptr);
6006     vkDestroySemaphore(m_device->device(), import_semaphore, nullptr);
6007 
6008     m_errorMonitor->VerifyNotFound();
6009 }
6010 
TEST_F(VkPositiveLayerTest,ExternalFence)6011 TEST_F(VkPositiveLayerTest, ExternalFence) {
6012 #ifdef _WIN32
6013     const auto extension_name = VK_KHR_EXTERNAL_FENCE_WIN32_EXTENSION_NAME;
6014     const auto handle_type = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR;
6015 #else
6016     const auto extension_name = VK_KHR_EXTERNAL_FENCE_FD_EXTENSION_NAME;
6017     const auto handle_type = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR;
6018 #endif
6019     // Check for external fence instance extensions
6020     if (InstanceExtensionSupported(VK_KHR_EXTERNAL_FENCE_CAPABILITIES_EXTENSION_NAME)) {
6021         m_instance_extension_names.push_back(VK_KHR_EXTERNAL_FENCE_CAPABILITIES_EXTENSION_NAME);
6022         m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
6023     } else {
6024         printf("%s External fence extension not supported, skipping test\n", kSkipPrefix);
6025         return;
6026     }
6027     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
6028 
6029     // Check for external fence device extensions
6030     if (DeviceExtensionSupported(gpu(), nullptr, extension_name)) {
6031         m_device_extension_names.push_back(extension_name);
6032         m_device_extension_names.push_back(VK_KHR_EXTERNAL_FENCE_EXTENSION_NAME);
6033     } else {
6034         printf("%s External fence extension not supported, skipping test\n", kSkipPrefix);
6035         return;
6036     }
6037     ASSERT_NO_FATAL_FAILURE(InitState());
6038 
6039     // Check for external fence import and export capability
6040     VkPhysicalDeviceExternalFenceInfoKHR efi = {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO_KHR, nullptr, handle_type};
6041     VkExternalFencePropertiesKHR efp = {VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES_KHR, nullptr};
6042     auto vkGetPhysicalDeviceExternalFencePropertiesKHR = (PFN_vkGetPhysicalDeviceExternalFencePropertiesKHR)vkGetInstanceProcAddr(
6043         instance(), "vkGetPhysicalDeviceExternalFencePropertiesKHR");
6044     vkGetPhysicalDeviceExternalFencePropertiesKHR(gpu(), &efi, &efp);
6045 
6046     if (!(efp.externalFenceFeatures & VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT_KHR) ||
6047         !(efp.externalFenceFeatures & VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT_KHR)) {
6048         printf("%s External fence does not support importing and exporting, skipping test\n", kSkipPrefix);
6049         return;
6050     }
6051 
6052     VkResult err;
6053     m_errorMonitor->ExpectSuccess();
6054 
6055     // Create a fence to export payload from
6056     VkFence export_fence;
6057     {
6058         VkExportFenceCreateInfoKHR efci = {VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO_KHR, nullptr, handle_type};
6059         VkFenceCreateInfo fci = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, &efci, 0};
6060         err = vkCreateFence(m_device->device(), &fci, nullptr, &export_fence);
6061         ASSERT_VK_SUCCESS(err);
6062     }
6063 
6064     // Create a fence to import payload into
6065     VkFence import_fence;
6066     {
6067         VkFenceCreateInfo fci = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, 0};
6068         err = vkCreateFence(m_device->device(), &fci, nullptr, &import_fence);
6069         ASSERT_VK_SUCCESS(err);
6070     }
6071 
6072 #ifdef _WIN32
6073     // Export fence payload to an opaque handle
6074     HANDLE handle = nullptr;
6075     {
6076         VkFenceGetWin32HandleInfoKHR ghi = {VK_STRUCTURE_TYPE_FENCE_GET_WIN32_HANDLE_INFO_KHR, nullptr, export_fence, handle_type};
6077         auto vkGetFenceWin32HandleKHR =
6078             (PFN_vkGetFenceWin32HandleKHR)vkGetDeviceProcAddr(m_device->device(), "vkGetFenceWin32HandleKHR");
6079         err = vkGetFenceWin32HandleKHR(m_device->device(), &ghi, &handle);
6080         ASSERT_VK_SUCCESS(err);
6081     }
6082 
6083     // Import opaque handle exported above
6084     {
6085         VkImportFenceWin32HandleInfoKHR ifi = {
6086             VK_STRUCTURE_TYPE_IMPORT_FENCE_WIN32_HANDLE_INFO_KHR, nullptr, import_fence, 0, handle_type, handle, nullptr};
6087         auto vkImportFenceWin32HandleKHR =
6088             (PFN_vkImportFenceWin32HandleKHR)vkGetDeviceProcAddr(m_device->device(), "vkImportFenceWin32HandleKHR");
6089         err = vkImportFenceWin32HandleKHR(m_device->device(), &ifi);
6090         ASSERT_VK_SUCCESS(err);
6091     }
6092 #else
6093     // Export fence payload to an opaque handle
6094     int fd = 0;
6095     {
6096         VkFenceGetFdInfoKHR gfi = {VK_STRUCTURE_TYPE_FENCE_GET_FD_INFO_KHR, nullptr, export_fence, handle_type};
6097         auto vkGetFenceFdKHR = (PFN_vkGetFenceFdKHR)vkGetDeviceProcAddr(m_device->device(), "vkGetFenceFdKHR");
6098         err = vkGetFenceFdKHR(m_device->device(), &gfi, &fd);
6099         ASSERT_VK_SUCCESS(err);
6100     }
6101 
6102     // Import opaque handle exported above
6103     {
6104         VkImportFenceFdInfoKHR ifi = {VK_STRUCTURE_TYPE_IMPORT_FENCE_FD_INFO_KHR, nullptr, import_fence, 0, handle_type, fd};
6105         auto vkImportFenceFdKHR = (PFN_vkImportFenceFdKHR)vkGetDeviceProcAddr(m_device->device(), "vkImportFenceFdKHR");
6106         err = vkImportFenceFdKHR(m_device->device(), &ifi);
6107         ASSERT_VK_SUCCESS(err);
6108     }
6109 #endif
6110 
6111     // Signal the exported fence and wait on the imported fence
6112     vkQueueSubmit(m_device->m_queue, 0, nullptr, export_fence);
6113     vkWaitForFences(m_device->device(), 1, &import_fence, VK_TRUE, 1000000000);
6114     vkResetFences(m_device->device(), 1, &import_fence);
6115     vkQueueSubmit(m_device->m_queue, 0, nullptr, export_fence);
6116     vkWaitForFences(m_device->device(), 1, &import_fence, VK_TRUE, 1000000000);
6117     vkResetFences(m_device->device(), 1, &import_fence);
6118 
6119     // Signal the imported fence and wait on the exported fence
6120     vkQueueSubmit(m_device->m_queue, 0, nullptr, import_fence);
6121     vkWaitForFences(m_device->device(), 1, &export_fence, VK_TRUE, 1000000000);
6122     vkResetFences(m_device->device(), 1, &export_fence);
6123     vkQueueSubmit(m_device->m_queue, 0, nullptr, import_fence);
6124     vkWaitForFences(m_device->device(), 1, &export_fence, VK_TRUE, 1000000000);
6125     vkResetFences(m_device->device(), 1, &export_fence);
6126 
6127     // Cleanup
6128     err = vkQueueWaitIdle(m_device->m_queue);
6129     ASSERT_VK_SUCCESS(err);
6130     vkDestroyFence(m_device->device(), export_fence, nullptr);
6131     vkDestroyFence(m_device->device(), import_fence, nullptr);
6132 
6133     m_errorMonitor->VerifyNotFound();
6134 }
6135 
TEST_F(VkPositiveLayerTest,ThreadNullFenceCollision)6136 TEST_F(VkPositiveLayerTest, ThreadNullFenceCollision) {
6137     test_platform_thread thread;
6138 
6139     m_errorMonitor->SetDesiredFailureMsg(VK_DEBUG_REPORT_ERROR_BIT_EXT, "THREADING ERROR");
6140 
6141     ASSERT_NO_FATAL_FAILURE(Init());
6142 
6143     struct thread_data_struct data;
6144     data.device = m_device->device();
6145     data.bailout = false;
6146     m_errorMonitor->SetBailout(&data.bailout);
6147 
6148     // Call vkDestroyFence of VK_NULL_HANDLE repeatedly using multiple threads.
6149     // There should be no validation error from collision of that non-object.
6150     test_platform_thread_create(&thread, ReleaseNullFence, (void *)&data);
6151     for (int i = 0; i < 40000; i++) {
6152         vkDestroyFence(m_device->device(), VK_NULL_HANDLE, NULL);
6153     }
6154     test_platform_thread_join(thread, NULL);
6155 
6156     m_errorMonitor->SetBailout(NULL);
6157 
6158     m_errorMonitor->VerifyNotFound();
6159 }
6160 
TEST_F(VkPositiveLayerTest,ClearColorImageWithValidRange)6161 TEST_F(VkPositiveLayerTest, ClearColorImageWithValidRange) {
6162     TEST_DESCRIPTION("Record clear color with a valid VkImageSubresourceRange");
6163 
6164     ASSERT_NO_FATAL_FAILURE(Init());
6165     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
6166 
6167     VkImageObj image(m_device);
6168     image.Init(32, 32, 1, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL);
6169     ASSERT_TRUE(image.create_info().arrayLayers == 1);
6170     ASSERT_TRUE(image.initialized());
6171     image.SetLayout(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
6172 
6173     const VkClearColorValue clear_color = {{0.0f, 0.0f, 0.0f, 1.0f}};
6174 
6175     m_commandBuffer->begin();
6176     const auto cb_handle = m_commandBuffer->handle();
6177 
6178     // Try good case
6179     {
6180         m_errorMonitor->ExpectSuccess();
6181         VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
6182         vkCmdClearColorImage(cb_handle, image.handle(), image.Layout(), &clear_color, 1, &range);
6183         m_errorMonitor->VerifyNotFound();
6184     }
6185 
6186     // Try good case with VK_REMAINING
6187     {
6188         m_errorMonitor->ExpectSuccess();
6189         VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS};
6190         vkCmdClearColorImage(cb_handle, image.handle(), image.Layout(), &clear_color, 1, &range);
6191         m_errorMonitor->VerifyNotFound();
6192     }
6193 }
6194 
TEST_F(VkPositiveLayerTest,ClearDepthStencilWithValidRange)6195 TEST_F(VkPositiveLayerTest, ClearDepthStencilWithValidRange) {
6196     TEST_DESCRIPTION("Record clear depth with a valid VkImageSubresourceRange");
6197 
6198     ASSERT_NO_FATAL_FAILURE(Init());
6199     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
6200 
6201     auto depth_format = FindSupportedDepthStencilFormat(gpu());
6202     if (!depth_format) {
6203         printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix);
6204         return;
6205     }
6206 
6207     VkImageObj image(m_device);
6208     image.Init(32, 32, 1, depth_format, VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_TILING_OPTIMAL);
6209     ASSERT_TRUE(image.create_info().arrayLayers == 1);
6210     ASSERT_TRUE(image.initialized());
6211     const VkImageAspectFlags ds_aspect = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
6212     image.SetLayout(ds_aspect, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
6213 
6214     const VkClearDepthStencilValue clear_value = {};
6215 
6216     m_commandBuffer->begin();
6217     const auto cb_handle = m_commandBuffer->handle();
6218 
6219     // Try good case
6220     {
6221         m_errorMonitor->ExpectSuccess();
6222         VkImageSubresourceRange range = {ds_aspect, 0, 1, 0, 1};
6223         vkCmdClearDepthStencilImage(cb_handle, image.handle(), image.Layout(), &clear_value, 1, &range);
6224         m_errorMonitor->VerifyNotFound();
6225     }
6226 
6227     // Try good case with VK_REMAINING
6228     {
6229         m_errorMonitor->ExpectSuccess();
6230         VkImageSubresourceRange range = {ds_aspect, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS};
6231         vkCmdClearDepthStencilImage(cb_handle, image.handle(), image.Layout(), &clear_value, 1, &range);
6232         m_errorMonitor->VerifyNotFound();
6233     }
6234 }
6235 
TEST_F(VkPositiveLayerTest,CreateGraphicsPipelineWithIgnoredPointers)6236 TEST_F(VkPositiveLayerTest, CreateGraphicsPipelineWithIgnoredPointers) {
6237     TEST_DESCRIPTION("Create Graphics Pipeline with pointers that must be ignored by layers");
6238 
6239     ASSERT_NO_FATAL_FAILURE(Init());
6240 
6241     m_depth_stencil_fmt = FindSupportedDepthStencilFormat(gpu());
6242     ASSERT_TRUE(m_depth_stencil_fmt != 0);
6243 
6244     m_depthStencil->Init(m_device, static_cast<int32_t>(m_width), static_cast<int32_t>(m_height), m_depth_stencil_fmt);
6245 
6246     ASSERT_NO_FATAL_FAILURE(InitRenderTarget(m_depthStencil->BindInfo()));
6247 
6248     const uint64_t fake_address_64 = 0xCDCDCDCDCDCDCDCD;
6249     const uint64_t fake_address_32 = 0xCDCDCDCD;
6250     void *hopefully_undereferencable_pointer =
6251         sizeof(void *) == 8 ? reinterpret_cast<void *>(fake_address_64) : reinterpret_cast<void *>(fake_address_32);
6252 
6253     VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
6254 
6255     const VkPipelineVertexInputStateCreateInfo pipeline_vertex_input_state_create_info{
6256         VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
6257         nullptr,  // pNext
6258         0,        // flags
6259         0,
6260         nullptr,  // bindings
6261         0,
6262         nullptr  // attributes
6263     };
6264 
6265     const VkPipelineInputAssemblyStateCreateInfo pipeline_input_assembly_state_create_info{
6266         VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
6267         nullptr,  // pNext
6268         0,        // flags
6269         VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
6270         VK_FALSE  // primitive restart
6271     };
6272 
6273     const VkPipelineRasterizationStateCreateInfo pipeline_rasterization_state_create_info_template{
6274         VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
6275         nullptr,   // pNext
6276         0,         // flags
6277         VK_FALSE,  // depthClamp
6278         VK_FALSE,  // rasterizerDiscardEnable
6279         VK_POLYGON_MODE_FILL,
6280         VK_CULL_MODE_NONE,
6281         VK_FRONT_FACE_COUNTER_CLOCKWISE,
6282         VK_FALSE,  // depthBias
6283         0.0f,
6284         0.0f,
6285         0.0f,  // depthBias params
6286         1.0f   // lineWidth
6287     };
6288 
6289     VkPipelineLayout pipeline_layout;
6290     {
6291         VkPipelineLayoutCreateInfo pipeline_layout_create_info{
6292             VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
6293             nullptr,  // pNext
6294             0,        // flags
6295             0,
6296             nullptr,  // layouts
6297             0,
6298             nullptr  // push constants
6299         };
6300 
6301         VkResult err = vkCreatePipelineLayout(m_device->device(), &pipeline_layout_create_info, nullptr, &pipeline_layout);
6302         ASSERT_VK_SUCCESS(err);
6303     }
6304 
6305     // try disabled rasterizer and no tessellation
6306     {
6307         m_errorMonitor->ExpectSuccess();
6308 
6309         VkPipelineRasterizationStateCreateInfo pipeline_rasterization_state_create_info =
6310             pipeline_rasterization_state_create_info_template;
6311         pipeline_rasterization_state_create_info.rasterizerDiscardEnable = VK_TRUE;
6312 
6313         VkGraphicsPipelineCreateInfo graphics_pipeline_create_info{
6314             VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
6315             nullptr,  // pNext
6316             0,        // flags
6317             1,        // stageCount
6318             &vs.GetStageCreateInfo(),
6319             &pipeline_vertex_input_state_create_info,
6320             &pipeline_input_assembly_state_create_info,
6321             reinterpret_cast<const VkPipelineTessellationStateCreateInfo *>(hopefully_undereferencable_pointer),
6322             reinterpret_cast<const VkPipelineViewportStateCreateInfo *>(hopefully_undereferencable_pointer),
6323             &pipeline_rasterization_state_create_info,
6324             reinterpret_cast<const VkPipelineMultisampleStateCreateInfo *>(hopefully_undereferencable_pointer),
6325             reinterpret_cast<const VkPipelineDepthStencilStateCreateInfo *>(hopefully_undereferencable_pointer),
6326             reinterpret_cast<const VkPipelineColorBlendStateCreateInfo *>(hopefully_undereferencable_pointer),
6327             nullptr,  // dynamic states
6328             pipeline_layout,
6329             m_renderPass,
6330             0,  // subpass
6331             VK_NULL_HANDLE,
6332             0};
6333 
6334         VkPipeline pipeline;
6335         vkCreateGraphicsPipelines(m_device->handle(), VK_NULL_HANDLE, 1, &graphics_pipeline_create_info, nullptr, &pipeline);
6336 
6337         m_errorMonitor->VerifyNotFound();
6338 
6339         vkDestroyPipeline(m_device->handle(), pipeline, nullptr);
6340     }
6341 
6342     const VkPipelineMultisampleStateCreateInfo pipeline_multisample_state_create_info{
6343         VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
6344         nullptr,  // pNext
6345         0,        // flags
6346         VK_SAMPLE_COUNT_1_BIT,
6347         VK_FALSE,  // sample shading
6348         0.0f,      // minSampleShading
6349         nullptr,   // pSampleMask
6350         VK_FALSE,  // alphaToCoverageEnable
6351         VK_FALSE   // alphaToOneEnable
6352     };
6353 
6354     // try enabled rasterizer but no subpass attachments
6355     {
6356         m_errorMonitor->ExpectSuccess();
6357 
6358         VkPipelineRasterizationStateCreateInfo pipeline_rasterization_state_create_info =
6359             pipeline_rasterization_state_create_info_template;
6360         pipeline_rasterization_state_create_info.rasterizerDiscardEnable = VK_FALSE;
6361 
6362         VkViewport viewport = {0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f};
6363         VkRect2D scissor = {{0, 0}, {static_cast<uint32_t>(m_width), static_cast<uint32_t>(m_height)}};
6364 
6365         const VkPipelineViewportStateCreateInfo pipeline_viewport_state_create_info{
6366             VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
6367             nullptr,  // pNext
6368             0,        // flags
6369             1,
6370             &viewport,
6371             1,
6372             &scissor};
6373 
6374         VkRenderPass render_pass;
6375         {
6376             VkSubpassDescription subpass_desc = {};
6377 
6378             VkRenderPassCreateInfo render_pass_create_info{
6379                 VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
6380                 nullptr,  // pNext
6381                 0,        // flags
6382                 0,
6383                 nullptr,  // attachments
6384                 1,
6385                 &subpass_desc,
6386                 0,
6387                 nullptr  // subpass dependencies
6388             };
6389 
6390             VkResult err = vkCreateRenderPass(m_device->handle(), &render_pass_create_info, nullptr, &render_pass);
6391             ASSERT_VK_SUCCESS(err);
6392         }
6393 
6394         VkGraphicsPipelineCreateInfo graphics_pipeline_create_info{
6395             VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
6396             nullptr,  // pNext
6397             0,        // flags
6398             1,        // stageCount
6399             &vs.GetStageCreateInfo(),
6400             &pipeline_vertex_input_state_create_info,
6401             &pipeline_input_assembly_state_create_info,
6402             nullptr,
6403             &pipeline_viewport_state_create_info,
6404             &pipeline_rasterization_state_create_info,
6405             &pipeline_multisample_state_create_info,
6406             reinterpret_cast<const VkPipelineDepthStencilStateCreateInfo *>(hopefully_undereferencable_pointer),
6407             reinterpret_cast<const VkPipelineColorBlendStateCreateInfo *>(hopefully_undereferencable_pointer),
6408             nullptr,  // dynamic states
6409             pipeline_layout,
6410             render_pass,
6411             0,  // subpass
6412             VK_NULL_HANDLE,
6413             0};
6414 
6415         VkPipeline pipeline;
6416         vkCreateGraphicsPipelines(m_device->handle(), VK_NULL_HANDLE, 1, &graphics_pipeline_create_info, nullptr, &pipeline);
6417 
6418         m_errorMonitor->VerifyNotFound();
6419 
6420         vkDestroyPipeline(m_device->handle(), pipeline, nullptr);
6421         vkDestroyRenderPass(m_device->handle(), render_pass, nullptr);
6422     }
6423 
6424     // try dynamic viewport and scissor
6425     {
6426         m_errorMonitor->ExpectSuccess();
6427 
6428         VkPipelineRasterizationStateCreateInfo pipeline_rasterization_state_create_info =
6429             pipeline_rasterization_state_create_info_template;
6430         pipeline_rasterization_state_create_info.rasterizerDiscardEnable = VK_FALSE;
6431 
6432         const VkPipelineViewportStateCreateInfo pipeline_viewport_state_create_info{
6433             VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
6434             nullptr,  // pNext
6435             0,        // flags
6436             1,
6437             reinterpret_cast<const VkViewport *>(hopefully_undereferencable_pointer),
6438             1,
6439             reinterpret_cast<const VkRect2D *>(hopefully_undereferencable_pointer)};
6440 
6441         const VkPipelineDepthStencilStateCreateInfo pipeline_depth_stencil_state_create_info{
6442             VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
6443             nullptr,  // pNext
6444             0,        // flags
6445         };
6446 
6447         const VkPipelineColorBlendAttachmentState pipeline_color_blend_attachment_state = {};
6448 
6449         const VkPipelineColorBlendStateCreateInfo pipeline_color_blend_state_create_info{
6450             VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
6451             nullptr,  // pNext
6452             0,        // flags
6453             VK_FALSE,
6454             VK_LOGIC_OP_CLEAR,
6455             1,
6456             &pipeline_color_blend_attachment_state,
6457             {0.0f, 0.0f, 0.0f, 0.0f}};
6458 
6459         const VkDynamicState dynamic_states[2] = {VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR};
6460 
6461         const VkPipelineDynamicStateCreateInfo pipeline_dynamic_state_create_info{
6462             VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
6463             nullptr,  // pNext
6464             0,        // flags
6465             2, dynamic_states};
6466 
6467         VkGraphicsPipelineCreateInfo graphics_pipeline_create_info{VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
6468                                                                    nullptr,  // pNext
6469                                                                    0,        // flags
6470                                                                    1,        // stageCount
6471                                                                    &vs.GetStageCreateInfo(),
6472                                                                    &pipeline_vertex_input_state_create_info,
6473                                                                    &pipeline_input_assembly_state_create_info,
6474                                                                    nullptr,
6475                                                                    &pipeline_viewport_state_create_info,
6476                                                                    &pipeline_rasterization_state_create_info,
6477                                                                    &pipeline_multisample_state_create_info,
6478                                                                    &pipeline_depth_stencil_state_create_info,
6479                                                                    &pipeline_color_blend_state_create_info,
6480                                                                    &pipeline_dynamic_state_create_info,  // dynamic states
6481                                                                    pipeline_layout,
6482                                                                    m_renderPass,
6483                                                                    0,  // subpass
6484                                                                    VK_NULL_HANDLE,
6485                                                                    0};
6486 
6487         VkPipeline pipeline;
6488         vkCreateGraphicsPipelines(m_device->handle(), VK_NULL_HANDLE, 1, &graphics_pipeline_create_info, nullptr, &pipeline);
6489 
6490         m_errorMonitor->VerifyNotFound();
6491 
6492         vkDestroyPipeline(m_device->handle(), pipeline, nullptr);
6493     }
6494 
6495     vkDestroyPipelineLayout(m_device->handle(), pipeline_layout, nullptr);
6496 }
6497 
TEST_F(VkPositiveLayerTest,ExternalMemory)6498 TEST_F(VkPositiveLayerTest, ExternalMemory) {
6499     TEST_DESCRIPTION("Perform a copy through a pair of buffers linked by external memory");
6500 
6501 #ifdef _WIN32
6502     const auto ext_mem_extension_name = VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME;
6503     const auto handle_type = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR;
6504 #else
6505     const auto ext_mem_extension_name = VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME;
6506     const auto handle_type = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR;
6507 #endif
6508 
6509     // Check for external memory instance extensions
6510     std::vector<const char *> reqd_instance_extensions = {
6511         {VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME}};
6512     for (auto extension_name : reqd_instance_extensions) {
6513         if (InstanceExtensionSupported(extension_name)) {
6514             m_instance_extension_names.push_back(extension_name);
6515         } else {
6516             printf("%s Required instance extension %s not supported, skipping test\n", kSkipPrefix, extension_name);
6517             return;
6518         }
6519     }
6520 
6521     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
6522 
6523     // Check for import/export capability
6524     VkPhysicalDeviceExternalBufferInfoKHR ebi = {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO_KHR, nullptr, 0,
6525                                                  VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, handle_type};
6526     VkExternalBufferPropertiesKHR ebp = {VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES_KHR, nullptr, {0, 0, 0}};
6527     auto vkGetPhysicalDeviceExternalBufferPropertiesKHR = (PFN_vkGetPhysicalDeviceExternalBufferPropertiesKHR)vkGetInstanceProcAddr(
6528         instance(), "vkGetPhysicalDeviceExternalBufferPropertiesKHR");
6529     ASSERT_TRUE(vkGetPhysicalDeviceExternalBufferPropertiesKHR != nullptr);
6530     vkGetPhysicalDeviceExternalBufferPropertiesKHR(gpu(), &ebi, &ebp);
6531     if (!(ebp.externalMemoryProperties.compatibleHandleTypes & handle_type) ||
6532         !(ebp.externalMemoryProperties.externalMemoryFeatures & VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_KHR) ||
6533         !(ebp.externalMemoryProperties.externalMemoryFeatures & VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_KHR)) {
6534         printf("%s External buffer does not support importing and exporting, skipping test\n", kSkipPrefix);
6535         return;
6536     }
6537 
6538     // Check if dedicated allocation is required
6539     bool dedicated_allocation =
6540         ebp.externalMemoryProperties.externalMemoryFeatures & VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_KHR;
6541     if (dedicated_allocation) {
6542         if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME)) {
6543             m_device_extension_names.push_back(VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME);
6544             m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
6545         } else {
6546             printf("%s Dedicated allocation extension not supported, skipping test\n", kSkipPrefix);
6547             return;
6548         }
6549     }
6550 
6551     // Check for external memory device extensions
6552     if (DeviceExtensionSupported(gpu(), nullptr, ext_mem_extension_name)) {
6553         m_device_extension_names.push_back(ext_mem_extension_name);
6554         m_device_extension_names.push_back(VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME);
6555     } else {
6556         printf("%s External memory extension not supported, skipping test\n", kSkipPrefix);
6557         return;
6558     }
6559     ASSERT_NO_FATAL_FAILURE(InitState());
6560 
6561     m_errorMonitor->ExpectSuccess(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT);
6562 
6563     VkMemoryPropertyFlags mem_flags = 0;
6564     const VkDeviceSize buffer_size = 1024;
6565 
6566     // Create export and import buffers
6567     const VkExternalMemoryBufferCreateInfoKHR external_buffer_info = {VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR,
6568                                                                       nullptr, handle_type};
6569     auto buffer_info = VkBufferObj::create_info(buffer_size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT);
6570     buffer_info.pNext = &external_buffer_info;
6571     VkBufferObj buffer_export;
6572     buffer_export.init_no_mem(*m_device, buffer_info);
6573     VkBufferObj buffer_import;
6574     buffer_import.init_no_mem(*m_device, buffer_info);
6575 
6576     // Allocation info
6577     auto alloc_info = vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, buffer_export.memory_requirements(), mem_flags);
6578 
6579     // Add export allocation info to pNext chain
6580     VkExportMemoryAllocateInfoKHR export_info = {VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR, nullptr, handle_type};
6581     alloc_info.pNext = &export_info;
6582 
6583     // Add dedicated allocation info to pNext chain if required
6584     VkMemoryDedicatedAllocateInfoKHR dedicated_info = {VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR, nullptr,
6585                                                        VK_NULL_HANDLE, buffer_export.handle()};
6586     if (dedicated_allocation) {
6587         export_info.pNext = &dedicated_info;
6588     }
6589 
6590     // Allocate memory to be exported
6591     vk_testing::DeviceMemory memory_export;
6592     memory_export.init(*m_device, alloc_info);
6593 
6594     // Bind exported memory
6595     buffer_export.bind_memory(memory_export, 0);
6596 
6597 #ifdef _WIN32
6598     // Export memory to handle
6599     auto vkGetMemoryWin32HandleKHR = (PFN_vkGetMemoryWin32HandleKHR)vkGetInstanceProcAddr(instance(), "vkGetMemoryWin32HandleKHR");
6600     ASSERT_TRUE(vkGetMemoryWin32HandleKHR != nullptr);
6601     VkMemoryGetWin32HandleInfoKHR mghi = {VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR, nullptr, memory_export.handle(),
6602                                           handle_type};
6603     HANDLE handle;
6604     ASSERT_VK_SUCCESS(vkGetMemoryWin32HandleKHR(m_device->device(), &mghi, &handle));
6605 
6606     VkImportMemoryWin32HandleInfoKHR import_info = {VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_KHR, nullptr, handle_type,
6607                                                     handle};
6608 #else
6609     // Export memory to fd
6610     auto vkGetMemoryFdKHR = (PFN_vkGetMemoryFdKHR)vkGetInstanceProcAddr(instance(), "vkGetMemoryFdKHR");
6611     ASSERT_TRUE(vkGetMemoryFdKHR != nullptr);
6612     VkMemoryGetFdInfoKHR mgfi = {VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR, nullptr, memory_export.handle(), handle_type};
6613     int fd;
6614     ASSERT_VK_SUCCESS(vkGetMemoryFdKHR(m_device->device(), &mgfi, &fd));
6615 
6616     VkImportMemoryFdInfoKHR import_info = {VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR, nullptr, handle_type, fd};
6617 #endif
6618 
6619     // Import memory
6620     alloc_info = vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, buffer_import.memory_requirements(), mem_flags);
6621     alloc_info.pNext = &import_info;
6622     vk_testing::DeviceMemory memory_import;
6623     memory_import.init(*m_device, alloc_info);
6624 
6625     // Bind imported memory
6626     buffer_import.bind_memory(memory_import, 0);
6627 
6628     // Create test buffers and fill input buffer
6629     VkMemoryPropertyFlags mem_prop = VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
6630     VkBufferObj buffer_input;
6631     buffer_input.init_as_src_and_dst(*m_device, buffer_size, mem_prop);
6632     auto input_mem = (uint8_t *)buffer_input.memory().map();
6633     for (uint32_t i = 0; i < buffer_size; i++) {
6634         input_mem[i] = (i & 0xFF);
6635     }
6636     buffer_input.memory().unmap();
6637     VkBufferObj buffer_output;
6638     buffer_output.init_as_src_and_dst(*m_device, buffer_size, mem_prop);
6639 
6640     // Copy from input buffer to output buffer through the exported/imported memory
6641     m_commandBuffer->begin();
6642     VkBufferCopy copy_info = {0, 0, buffer_size};
6643     vkCmdCopyBuffer(m_commandBuffer->handle(), buffer_input.handle(), buffer_export.handle(), 1, &copy_info);
6644     // Insert memory barrier to guarantee copy order
6645     VkMemoryBarrier mem_barrier = {VK_STRUCTURE_TYPE_MEMORY_BARRIER, nullptr, VK_ACCESS_TRANSFER_WRITE_BIT,
6646                                    VK_ACCESS_TRANSFER_READ_BIT};
6647     vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 1,
6648                          &mem_barrier, 0, nullptr, 0, nullptr);
6649     vkCmdCopyBuffer(m_commandBuffer->handle(), buffer_import.handle(), buffer_output.handle(), 1, &copy_info);
6650     m_commandBuffer->end();
6651     m_commandBuffer->QueueCommandBuffer();
6652 
6653     m_errorMonitor->VerifyNotFound();
6654 }
6655 
TEST_F(VkPositiveLayerTest,ParameterLayerFeatures2Capture)6656 TEST_F(VkPositiveLayerTest, ParameterLayerFeatures2Capture) {
6657     TEST_DESCRIPTION("Ensure parameter_validation_layer correctly captures physical device features");
6658     if (InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
6659         m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
6660     } else {
6661         printf("%s Did not find VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME; skipped.\n", kSkipPrefix);
6662         return;
6663     }
6664 
6665     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
6666 
6667     PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR =
6668         (PFN_vkGetPhysicalDeviceFeatures2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR");
6669     ASSERT_TRUE(vkGetPhysicalDeviceFeatures2KHR != nullptr);
6670 
6671     VkResult err;
6672     m_errorMonitor->ExpectSuccess();
6673 
6674     VkPhysicalDeviceFeatures2KHR features2;
6675     features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
6676     features2.pNext = nullptr;
6677 
6678     vkGetPhysicalDeviceFeatures2KHR(gpu(), &features2);
6679 
6680     // We're not creating a valid m_device, but the phy wrapper is useful
6681     vk_testing::PhysicalDevice physical_device(gpu());
6682     vk_testing::QueueCreateInfoArray queue_info(physical_device.queue_properties());
6683     // Only request creation with queuefamilies that have at least one queue
6684     std::vector<VkDeviceQueueCreateInfo> create_queue_infos;
6685     auto qci = queue_info.data();
6686     for (uint32_t i = 0; i < queue_info.size(); ++i) {
6687         if (qci[i].queueCount) {
6688             create_queue_infos.push_back(qci[i]);
6689         }
6690     }
6691 
6692     VkDeviceCreateInfo dev_info = {};
6693     dev_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
6694     dev_info.pNext = &features2;
6695     dev_info.flags = 0;
6696     dev_info.queueCreateInfoCount = create_queue_infos.size();
6697     dev_info.pQueueCreateInfos = create_queue_infos.data();
6698     dev_info.enabledLayerCount = 0;
6699     dev_info.ppEnabledLayerNames = nullptr;
6700     dev_info.enabledExtensionCount = 0;
6701     dev_info.ppEnabledExtensionNames = nullptr;
6702     dev_info.pEnabledFeatures = nullptr;
6703 
6704     VkDevice device;
6705     err = vkCreateDevice(gpu(), &dev_info, nullptr, &device);
6706     ASSERT_VK_SUCCESS(err);
6707 
6708     if (features2.features.samplerAnisotropy) {
6709         // Test that the parameter layer is caching the features correctly using CreateSampler
6710         VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
6711         // If the features were not captured correctly, this should cause an error
6712         sampler_ci.anisotropyEnable = VK_TRUE;
6713         sampler_ci.maxAnisotropy = physical_device.properties().limits.maxSamplerAnisotropy;
6714 
6715         VkSampler sampler = VK_NULL_HANDLE;
6716         err = vkCreateSampler(device, &sampler_ci, nullptr, &sampler);
6717         ASSERT_VK_SUCCESS(err);
6718         vkDestroySampler(device, sampler, nullptr);
6719     } else {
6720         printf("%s Feature samplerAnisotropy not enabled;  parameter_layer check skipped.\n", kSkipPrefix);
6721     }
6722 
6723     // Verify the core validation layer has captured the physical device features by creating a a query pool.
6724     if (features2.features.pipelineStatisticsQuery) {
6725         VkQueryPool query_pool;
6726         VkQueryPoolCreateInfo qpci{};
6727         qpci.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
6728         qpci.queryType = VK_QUERY_TYPE_PIPELINE_STATISTICS;
6729         qpci.queryCount = 1;
6730         err = vkCreateQueryPool(device, &qpci, nullptr, &query_pool);
6731         ASSERT_VK_SUCCESS(err);
6732 
6733         vkDestroyQueryPool(device, query_pool, nullptr);
6734     } else {
6735         printf("%s Feature pipelineStatisticsQuery not enabled;  core_validation_layer check skipped.\n", kSkipPrefix);
6736     }
6737 
6738     vkDestroyDevice(device, nullptr);
6739 
6740     m_errorMonitor->VerifyNotFound();
6741 }
6742 
TEST_F(VkPositiveLayerTest,GetMemoryRequirements2)6743 TEST_F(VkPositiveLayerTest, GetMemoryRequirements2) {
6744     TEST_DESCRIPTION(
6745         "Get memory requirements with VK_KHR_get_memory_requirements2 instead of core entry points and verify layers do not emit "
6746         "errors when objects are bound and used");
6747 
6748     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
6749 
6750     // Check for VK_KHR_get_memory_requirementes2 extensions
6751     if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME)) {
6752         m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
6753     } else {
6754         printf("%s %s not supported, skipping test\n", kSkipPrefix, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
6755         return;
6756     }
6757 
6758     ASSERT_NO_FATAL_FAILURE(InitState());
6759 
6760     m_errorMonitor->ExpectSuccess(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT);
6761 
6762     // Create a test buffer
6763     VkBufferObj buffer;
6764     buffer.init_no_mem(*m_device,
6765                        VkBufferObj::create_info(1024, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT));
6766 
6767     // Use extension to get buffer memory requirements
6768     auto vkGetBufferMemoryRequirements2KHR = reinterpret_cast<PFN_vkGetBufferMemoryRequirements2KHR>(
6769         vkGetDeviceProcAddr(m_device->device(), "vkGetBufferMemoryRequirements2KHR"));
6770     ASSERT_TRUE(vkGetBufferMemoryRequirements2KHR != nullptr);
6771     VkBufferMemoryRequirementsInfo2KHR buffer_info = {VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR, nullptr,
6772                                                       buffer.handle()};
6773     VkMemoryRequirements2KHR buffer_reqs = {VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR};
6774     vkGetBufferMemoryRequirements2KHR(m_device->device(), &buffer_info, &buffer_reqs);
6775 
6776     // Allocate and bind buffer memory
6777     vk_testing::DeviceMemory buffer_memory;
6778     buffer_memory.init(*m_device, vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, buffer_reqs.memoryRequirements, 0));
6779     vkBindBufferMemory(m_device->device(), buffer.handle(), buffer_memory.handle(), 0);
6780 
6781     // Create a test image
6782     auto image_ci = vk_testing::Image::create_info();
6783     image_ci.imageType = VK_IMAGE_TYPE_2D;
6784     image_ci.extent.width = 32;
6785     image_ci.extent.height = 32;
6786     image_ci.format = VK_FORMAT_R8G8B8A8_UNORM;
6787     image_ci.tiling = VK_IMAGE_TILING_OPTIMAL;
6788     image_ci.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
6789     vk_testing::Image image;
6790     image.init_no_mem(*m_device, image_ci);
6791 
6792     // Use extension to get image memory requirements
6793     auto vkGetImageMemoryRequirements2KHR = reinterpret_cast<PFN_vkGetImageMemoryRequirements2KHR>(
6794         vkGetDeviceProcAddr(m_device->device(), "vkGetImageMemoryRequirements2KHR"));
6795     ASSERT_TRUE(vkGetImageMemoryRequirements2KHR != nullptr);
6796     VkImageMemoryRequirementsInfo2KHR image_info = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2_KHR, nullptr,
6797                                                     image.handle()};
6798     VkMemoryRequirements2KHR image_reqs = {VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR};
6799     vkGetImageMemoryRequirements2KHR(m_device->device(), &image_info, &image_reqs);
6800 
6801     // Allocate and bind image memory
6802     vk_testing::DeviceMemory image_memory;
6803     image_memory.init(*m_device, vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, image_reqs.memoryRequirements, 0));
6804     vkBindImageMemory(m_device->device(), image.handle(), image_memory.handle(), 0);
6805 
6806     // Now execute arbitrary commands that use the test buffer and image
6807     m_commandBuffer->begin();
6808 
6809     // Fill buffer with 0
6810     vkCmdFillBuffer(m_commandBuffer->handle(), buffer.handle(), 0, VK_WHOLE_SIZE, 0);
6811 
6812     // Transition and clear image
6813     const auto subresource_range = image.subresource_range(VK_IMAGE_ASPECT_COLOR_BIT);
6814     const auto barrier = image.image_memory_barrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
6815                                                     VK_IMAGE_LAYOUT_GENERAL, subresource_range);
6816     vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
6817                          nullptr, 0, nullptr, 1, &barrier);
6818     const VkClearColorValue color = {};
6819     vkCmdClearColorImage(m_commandBuffer->handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, &color, 1, &subresource_range);
6820 
6821     // Submit and verify no validation errors
6822     m_commandBuffer->end();
6823     m_commandBuffer->QueueCommandBuffer();
6824     m_errorMonitor->VerifyNotFound();
6825 }
6826 
TEST_F(VkPositiveLayerTest,BindMemory2)6827 TEST_F(VkPositiveLayerTest, BindMemory2) {
6828     TEST_DESCRIPTION(
6829         "Bind memory with VK_KHR_bind_memory2 instead of core entry points and verify layers do not emit errors when objects are "
6830         "used");
6831 
6832     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
6833 
6834     // Check for VK_KHR_get_memory_requirementes2 extensions
6835     if (DeviceExtensionSupported(gpu(), nullptr, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME)) {
6836         m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
6837     } else {
6838         printf("%s %s not supported, skipping test\n", kSkipPrefix, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
6839         return;
6840     }
6841 
6842     ASSERT_NO_FATAL_FAILURE(InitState());
6843 
6844     m_errorMonitor->ExpectSuccess(VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT);
6845 
6846     // Create a test buffer
6847     VkBufferObj buffer;
6848     buffer.init_no_mem(*m_device, VkBufferObj::create_info(1024, VK_BUFFER_USAGE_TRANSFER_DST_BIT));
6849 
6850     // Allocate buffer memory
6851     vk_testing::DeviceMemory buffer_memory;
6852     buffer_memory.init(*m_device, vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, buffer.memory_requirements(), 0));
6853 
6854     // Bind buffer memory with extension
6855     auto vkBindBufferMemory2KHR =
6856         reinterpret_cast<PFN_vkBindBufferMemory2KHR>(vkGetDeviceProcAddr(m_device->device(), "vkBindBufferMemory2KHR"));
6857     ASSERT_TRUE(vkBindBufferMemory2KHR != nullptr);
6858     VkBindBufferMemoryInfoKHR buffer_bind_info = {VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO_KHR, nullptr, buffer.handle(),
6859                                                   buffer_memory.handle(), 0};
6860     vkBindBufferMemory2KHR(m_device->device(), 1, &buffer_bind_info);
6861 
6862     // Create a test image
6863     auto image_ci = vk_testing::Image::create_info();
6864     image_ci.imageType = VK_IMAGE_TYPE_2D;
6865     image_ci.extent.width = 32;
6866     image_ci.extent.height = 32;
6867     image_ci.format = VK_FORMAT_R8G8B8A8_UNORM;
6868     image_ci.tiling = VK_IMAGE_TILING_OPTIMAL;
6869     image_ci.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
6870     vk_testing::Image image;
6871     image.init_no_mem(*m_device, image_ci);
6872 
6873     // Allocate image memory
6874     vk_testing::DeviceMemory image_memory;
6875     image_memory.init(*m_device, vk_testing::DeviceMemory::get_resource_alloc_info(*m_device, image.memory_requirements(), 0));
6876 
6877     // Bind image memory with extension
6878     auto vkBindImageMemory2KHR =
6879         reinterpret_cast<PFN_vkBindImageMemory2KHR>(vkGetDeviceProcAddr(m_device->device(), "vkBindImageMemory2KHR"));
6880     ASSERT_TRUE(vkBindImageMemory2KHR != nullptr);
6881     VkBindImageMemoryInfoKHR image_bind_info = {VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO_KHR, nullptr, image.handle(),
6882                                                 image_memory.handle(), 0};
6883     vkBindImageMemory2KHR(m_device->device(), 1, &image_bind_info);
6884 
6885     // Now execute arbitrary commands that use the test buffer and image
6886     m_commandBuffer->begin();
6887 
6888     // Fill buffer with 0
6889     vkCmdFillBuffer(m_commandBuffer->handle(), buffer.handle(), 0, VK_WHOLE_SIZE, 0);
6890 
6891     // Transition and clear image
6892     const auto subresource_range = image.subresource_range(VK_IMAGE_ASPECT_COLOR_BIT);
6893     const auto barrier = image.image_memory_barrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
6894                                                     VK_IMAGE_LAYOUT_GENERAL, subresource_range);
6895     vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
6896                          nullptr, 0, nullptr, 1, &barrier);
6897     const VkClearColorValue color = {};
6898     vkCmdClearColorImage(m_commandBuffer->handle(), image.handle(), VK_IMAGE_LAYOUT_GENERAL, &color, 1, &subresource_range);
6899 
6900     // Submit and verify no validation errors
6901     m_commandBuffer->end();
6902     m_commandBuffer->QueueCommandBuffer();
6903     m_errorMonitor->VerifyNotFound();
6904 }
6905 
TEST_F(VkPositiveLayerTest,CreatePipelineWithCoreChecksDisabled)6906 TEST_F(VkPositiveLayerTest, CreatePipelineWithCoreChecksDisabled) {
6907     TEST_DESCRIPTION("Test CreatePipeline while the CoreChecks validation object is disabled");
6908 
6909     // Enable KHR validation features extension
6910     VkValidationFeatureDisableEXT disables[] = {VK_VALIDATION_FEATURE_DISABLE_CORE_CHECKS_EXT};
6911     VkValidationFeaturesEXT features = {};
6912     features.sType = VK_STRUCTURE_TYPE_VALIDATION_FEATURES_EXT;
6913     features.disabledValidationFeatureCount = 1;
6914     features.pDisabledValidationFeatures = disables;
6915 
6916     VkCommandPoolCreateFlags pool_flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
6917     ASSERT_NO_FATAL_FAILURE(Init(nullptr, nullptr, pool_flags, &features));
6918     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
6919     VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
6920     VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
6921     VkPipelineInputAssemblyStateCreateInfo iasci{VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, nullptr, 0,
6922                                                  VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, VK_FALSE};
6923 
6924     CreatePipelineHelper pipe(*this);
6925     pipe.InitInfo();
6926     pipe.gp_ci_.pInputAssemblyState = &iasci;
6927     pipe.shader_stages_ = {vs.GetStageCreateInfo(), fs.GetStageCreateInfo()};
6928     pipe.InitState();
6929     m_errorMonitor->ExpectSuccess();
6930     pipe.CreateGraphicsPipeline();
6931     m_errorMonitor->VerifyNotFound();
6932 }
6933 
TEST_F(VkPositiveLayerTest,CreatePipeineWithTessellationDomainOrigin)6934 TEST_F(VkPositiveLayerTest, CreatePipeineWithTessellationDomainOrigin) {
6935     TEST_DESCRIPTION(
6936         "Test CreatePipeline when VkPipelineTessellationStateCreateInfo.pNext include "
6937         "VkPipelineTessellationDomainOriginStateCreateInfo");
6938 
6939     ASSERT_NO_FATAL_FAILURE(Init());
6940     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
6941 
6942     if (!m_device->phy().features().tessellationShader) {
6943         printf("%s Device does not support tessellation shaders; skipped.\n", kSkipPrefix);
6944         return;
6945     }
6946 
6947     VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
6948     VkShaderObj tcs(m_device, bindStateTscShaderText, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this);
6949     VkShaderObj tes(m_device, bindStateTeshaderText, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this);
6950     VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
6951 
6952     VkPipelineInputAssemblyStateCreateInfo iasci{VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, nullptr, 0,
6953                                                  VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, VK_FALSE};
6954 
6955     VkPipelineTessellationDomainOriginStateCreateInfo tessellationDomainOriginStateInfo = {
6956         VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO, VK_NULL_HANDLE,
6957         VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT};
6958 
6959     VkPipelineTessellationStateCreateInfo tsci{VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO,
6960                                                &tessellationDomainOriginStateInfo, 0, 3};
6961 
6962     CreatePipelineHelper pipe(*this);
6963     pipe.InitInfo();
6964     pipe.gp_ci_.pTessellationState = &tsci;
6965     pipe.gp_ci_.pInputAssemblyState = &iasci;
6966     pipe.shader_stages_ = {vs.GetStageCreateInfo(), tcs.GetStageCreateInfo(), tes.GetStageCreateInfo(), fs.GetStageCreateInfo()};
6967     pipe.InitState();
6968     m_errorMonitor->ExpectSuccess();
6969     pipe.CreateGraphicsPipeline();
6970     m_errorMonitor->VerifyNotFound();
6971 }
6972 
TEST_F(VkPositiveLayerTest,MultiplaneImageCopyBufferToImage)6973 TEST_F(VkPositiveLayerTest, MultiplaneImageCopyBufferToImage) {
6974     TEST_DESCRIPTION("Positive test of multiplane copy buffer to image");
6975     // Enable KHR multiplane req'd extensions
6976     bool mp_extensions = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
6977                                                     VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_SPEC_VERSION);
6978     if (mp_extensions) {
6979         m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
6980     }
6981     SetTargetApiVersion(VK_API_VERSION_1_1);
6982     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
6983     mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME);
6984     mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
6985     mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
6986     mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
6987     if (mp_extensions) {
6988         m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
6989         m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
6990         m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
6991         m_device_extension_names.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
6992     } else {
6993         printf("%s test requires KHR multiplane extensions, not available.  Skipping.\n", kSkipPrefix);
6994         return;
6995     }
6996     ASSERT_NO_FATAL_FAILURE(InitState(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));
6997     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
6998 
6999     VkImageCreateInfo ci = {};
7000     ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
7001     ci.pNext = NULL;
7002     ci.flags = 0;
7003     ci.imageType = VK_IMAGE_TYPE_2D;
7004     ci.format = VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR;  // All planes of equal extent
7005     ci.tiling = VK_IMAGE_TILING_OPTIMAL;
7006     ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
7007     ci.extent = {16, 16, 1};
7008     ci.mipLevels = 1;
7009     ci.arrayLayers = 1;
7010     ci.samples = VK_SAMPLE_COUNT_1_BIT;
7011     ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
7012     ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
7013 
7014     VkFormatFeatureFlags features = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT;
7015     bool supported = ImageFormatAndFeaturesSupported(instance(), gpu(), ci, features);
7016     if (!supported) {
7017         printf("%s Multiplane image format not supported.  Skipping test.\n", kSkipPrefix);
7018         return;  // Assume there's low ROI on searching for different mp formats
7019     }
7020 
7021     VkImageObj image(m_device);
7022     image.init(&ci);
7023 
7024     m_commandBuffer->reset();
7025     m_errorMonitor->ExpectSuccess();
7026     m_commandBuffer->begin();
7027     image.ImageMemoryBarrier(m_commandBuffer, VK_IMAGE_ASPECT_COLOR_BIT, 0, VK_ACCESS_TRANSFER_WRITE_BIT,
7028                              VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
7029 
7030     std::array<VkImageAspectFlagBits, 3> aspects = {VK_IMAGE_ASPECT_PLANE_0_BIT, VK_IMAGE_ASPECT_PLANE_1_BIT,
7031                                                     VK_IMAGE_ASPECT_PLANE_2_BIT};
7032     std::array<VkBufferObj, 3> buffers;
7033     VkMemoryPropertyFlags reqs = 0;
7034 
7035     VkBufferImageCopy copy = {};
7036     copy.imageSubresource.layerCount = 1;
7037     copy.imageExtent.depth = 1;
7038     copy.imageExtent.height = 16;
7039     copy.imageExtent.width = 16;
7040 
7041     for (size_t i = 0; i < aspects.size(); ++i) {
7042         buffers[i].init_as_src(*m_device, (VkDeviceSize)16 * 16 * 1, reqs);
7043         copy.imageSubresource.aspectMask = aspects[i];
7044         vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffers[i].handle(), image.handle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
7045                                1, &copy);
7046     }
7047     m_commandBuffer->end();
7048     m_errorMonitor->VerifyNotFound();
7049 }
7050 
TEST_F(VkPositiveLayerTest,MultiplaneImageTests)7051 TEST_F(VkPositiveLayerTest, MultiplaneImageTests) {
7052     TEST_DESCRIPTION("Positive test of multiplane image operations");
7053 
7054     // Enable KHR multiplane req'd extensions
7055     bool mp_extensions = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
7056                                                     VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_SPEC_VERSION);
7057     if (mp_extensions) {
7058         m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
7059     }
7060     SetTargetApiVersion(VK_API_VERSION_1_1);
7061     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
7062     mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_MAINTENANCE1_EXTENSION_NAME);
7063     mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
7064     mp_extensions = mp_extensions && DeviceExtensionSupported(gpu(), nullptr, VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
7065     if (mp_extensions) {
7066         m_device_extension_names.push_back(VK_KHR_MAINTENANCE1_EXTENSION_NAME);
7067         m_device_extension_names.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
7068         m_device_extension_names.push_back(VK_KHR_BIND_MEMORY_2_EXTENSION_NAME);
7069     } else {
7070         printf("%s test requires KHR multiplane extensions, not available.  Skipping.\n", kSkipPrefix);
7071         return;
7072     }
7073     ASSERT_NO_FATAL_FAILURE(InitState(nullptr, nullptr, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));
7074     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
7075 
7076     // Create aliased function pointers for 1.0 and 1.1 contexts
7077 
7078     PFN_vkBindImageMemory2KHR vkBindImageMemory2Function = nullptr;
7079     PFN_vkGetImageMemoryRequirements2KHR vkGetImageMemoryRequirements2Function = nullptr;
7080     PFN_vkGetPhysicalDeviceMemoryProperties2KHR vkGetPhysicalDeviceMemoryProperties2Function = nullptr;
7081 
7082     if (DeviceValidationVersion() >= VK_API_VERSION_1_1) {
7083         vkBindImageMemory2Function = vkBindImageMemory2;
7084         vkGetImageMemoryRequirements2Function = vkGetImageMemoryRequirements2;
7085         vkGetPhysicalDeviceMemoryProperties2Function = vkGetPhysicalDeviceMemoryProperties2;
7086     } else {
7087         vkBindImageMemory2Function = (PFN_vkBindImageMemory2KHR)vkGetDeviceProcAddr(m_device->handle(), "vkBindImageMemory2KHR");
7088         vkGetImageMemoryRequirements2Function =
7089             (PFN_vkGetImageMemoryRequirements2KHR)vkGetDeviceProcAddr(m_device->handle(), "vkGetImageMemoryRequirements2KHR");
7090         vkGetPhysicalDeviceMemoryProperties2Function = (PFN_vkGetPhysicalDeviceMemoryProperties2KHR)vkGetDeviceProcAddr(
7091             m_device->handle(), "vkGetPhysicalDeviceMemoryProperties2KHR");
7092     }
7093 
7094     if (!vkBindImageMemory2Function || !vkGetImageMemoryRequirements2Function || !vkGetPhysicalDeviceMemoryProperties2Function) {
7095         printf("%s Did not find required device extension support; test skipped.\n", kSkipPrefix);
7096         return;
7097     }
7098 
7099     VkImageCreateInfo ci = {};
7100     ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
7101     ci.pNext = NULL;
7102     ci.flags = 0;
7103     ci.imageType = VK_IMAGE_TYPE_2D;
7104     ci.format = VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR;  // All planes of equal extent
7105     ci.tiling = VK_IMAGE_TILING_OPTIMAL;
7106     ci.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
7107     ci.extent = {128, 128, 1};
7108     ci.mipLevels = 1;
7109     ci.arrayLayers = 1;
7110     ci.samples = VK_SAMPLE_COUNT_1_BIT;
7111     ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
7112     ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
7113 
7114     // Verify format
7115     VkFormatFeatureFlags features = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT;
7116     bool supported = ImageFormatAndFeaturesSupported(instance(), gpu(), ci, features);
7117     if (!supported) {
7118         printf("%s Multiplane image format not supported.  Skipping test.\n", kSkipPrefix);
7119         return;  // Assume there's low ROI on searching for different mp formats
7120     }
7121 
7122     VkImage image;
7123     ASSERT_VK_SUCCESS(vkCreateImage(device(), &ci, NULL, &image));
7124 
7125     // Allocate & bind memory
7126     VkPhysicalDeviceMemoryProperties phys_mem_props;
7127     vkGetPhysicalDeviceMemoryProperties(gpu(), &phys_mem_props);
7128     VkMemoryRequirements mem_reqs;
7129     vkGetImageMemoryRequirements(device(), image, &mem_reqs);
7130     VkDeviceMemory mem_obj = VK_NULL_HANDLE;
7131     VkMemoryPropertyFlagBits mem_props = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
7132     for (uint32_t type = 0; type < phys_mem_props.memoryTypeCount; type++) {
7133         if ((mem_reqs.memoryTypeBits & (1 << type)) &&
7134             ((phys_mem_props.memoryTypes[type].propertyFlags & mem_props) == mem_props)) {
7135             VkMemoryAllocateInfo alloc_info = {};
7136             alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
7137             alloc_info.allocationSize = mem_reqs.size;
7138             alloc_info.memoryTypeIndex = type;
7139             ASSERT_VK_SUCCESS(vkAllocateMemory(device(), &alloc_info, NULL, &mem_obj));
7140             break;
7141         }
7142     }
7143 
7144     if (VK_NULL_HANDLE == mem_obj) {
7145         printf("%s Unable to allocate image memory. Skipping test.\n", kSkipPrefix);
7146         vkDestroyImage(device(), image, NULL);
7147         return;
7148     }
7149     ASSERT_VK_SUCCESS(vkBindImageMemory(device(), image, mem_obj, 0));
7150 
7151     // Copy plane 0 to plane 2
7152     VkImageCopy copyRegion = {};
7153     copyRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_0_BIT_KHR;
7154     copyRegion.srcSubresource.mipLevel = 0;
7155     copyRegion.srcSubresource.baseArrayLayer = 0;
7156     copyRegion.srcSubresource.layerCount = 1;
7157     copyRegion.srcOffset = {0, 0, 0};
7158     copyRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_2_BIT_KHR;
7159     copyRegion.dstSubresource.mipLevel = 0;
7160     copyRegion.dstSubresource.baseArrayLayer = 0;
7161     copyRegion.dstSubresource.layerCount = 1;
7162     copyRegion.dstOffset = {0, 0, 0};
7163     copyRegion.extent.width = 128;
7164     copyRegion.extent.height = 128;
7165     copyRegion.extent.depth = 1;
7166 
7167     m_errorMonitor->ExpectSuccess();
7168     m_commandBuffer->begin();
7169     m_commandBuffer->CopyImage(image, VK_IMAGE_LAYOUT_GENERAL, image, VK_IMAGE_LAYOUT_GENERAL, 1, &copyRegion);
7170     m_commandBuffer->end();
7171     m_errorMonitor->VerifyNotFound();
7172 
7173     vkFreeMemory(device(), mem_obj, NULL);
7174     vkDestroyImage(device(), image, NULL);
7175 
7176     // Repeat bind test on a DISJOINT multi-planar image, with per-plane memory objects, using API2 variants
7177     //
7178     features |= VK_FORMAT_FEATURE_DISJOINT_BIT;
7179     ci.flags = VK_IMAGE_CREATE_DISJOINT_BIT;
7180     if (ImageFormatAndFeaturesSupported(instance(), gpu(), ci, features)) {
7181         ASSERT_VK_SUCCESS(vkCreateImage(device(), &ci, NULL, &image));
7182 
7183         // Allocate & bind memory
7184         VkPhysicalDeviceMemoryProperties2 phys_mem_props2 = {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2};
7185         vkGetPhysicalDeviceMemoryProperties2Function(gpu(), &phys_mem_props2);
7186         VkImagePlaneMemoryRequirementsInfo image_plane_req = {VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO};
7187         VkImageMemoryRequirementsInfo2 mem_req_info2 = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2};
7188         mem_req_info2.pNext = &image_plane_req;
7189         mem_req_info2.image = image;
7190         VkMemoryRequirements2 mem_reqs2 = {VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2};
7191 
7192         VkDeviceMemory p0_mem, p1_mem, p2_mem;
7193         mem_props = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
7194         VkMemoryAllocateInfo alloc_info = {VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO};
7195 
7196         // Plane 0
7197         image_plane_req.planeAspect = VK_IMAGE_ASPECT_PLANE_0_BIT;
7198         vkGetImageMemoryRequirements2Function(device(), &mem_req_info2, &mem_reqs2);
7199         uint32_t mem_type = 0;
7200         for (mem_type = 0; mem_type < phys_mem_props2.memoryProperties.memoryTypeCount; mem_type++) {
7201             if ((mem_reqs2.memoryRequirements.memoryTypeBits & (1 << mem_type)) &&
7202                 ((phys_mem_props2.memoryProperties.memoryTypes[mem_type].propertyFlags & mem_props) == mem_props)) {
7203                 alloc_info.memoryTypeIndex = mem_type;
7204                 break;
7205             }
7206         }
7207         alloc_info.allocationSize = mem_reqs2.memoryRequirements.size;
7208         ASSERT_VK_SUCCESS(vkAllocateMemory(device(), &alloc_info, NULL, &p0_mem));
7209 
7210         // Plane 1 & 2 use same memory type
7211         image_plane_req.planeAspect = VK_IMAGE_ASPECT_PLANE_1_BIT;
7212         vkGetImageMemoryRequirements2Function(device(), &mem_req_info2, &mem_reqs2);
7213         alloc_info.allocationSize = mem_reqs2.memoryRequirements.size;
7214         ASSERT_VK_SUCCESS(vkAllocateMemory(device(), &alloc_info, NULL, &p1_mem));
7215 
7216         image_plane_req.planeAspect = VK_IMAGE_ASPECT_PLANE_2_BIT;
7217         vkGetImageMemoryRequirements2Function(device(), &mem_req_info2, &mem_reqs2);
7218         alloc_info.allocationSize = mem_reqs2.memoryRequirements.size;
7219         ASSERT_VK_SUCCESS(vkAllocateMemory(device(), &alloc_info, NULL, &p2_mem));
7220 
7221         // Set up 3-plane binding
7222         VkBindImageMemoryInfo bind_info[3];
7223         for (int plane = 0; plane < 3; plane++) {
7224             bind_info[plane].sType = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO;
7225             bind_info[plane].pNext = nullptr;
7226             bind_info[plane].image = image;
7227             bind_info[plane].memoryOffset = 0;
7228         }
7229         bind_info[0].memory = p0_mem;
7230         bind_info[1].memory = p1_mem;
7231         bind_info[2].memory = p2_mem;
7232 
7233         m_errorMonitor->ExpectSuccess();
7234         vkBindImageMemory2Function(device(), 3, bind_info);
7235         m_errorMonitor->VerifyNotFound();
7236 
7237         vkFreeMemory(device(), p0_mem, NULL);
7238         vkFreeMemory(device(), p1_mem, NULL);
7239         vkFreeMemory(device(), p2_mem, NULL);
7240         vkDestroyImage(device(), image, NULL);
7241     }
7242 
7243     // Test that changing the layout of ASPECT_COLOR also changes the layout of the individual planes
7244     VkBufferObj buffer;
7245     VkMemoryPropertyFlags reqs = 0;
7246     buffer.init_as_src(*m_device, (VkDeviceSize)128 * 128 * 3, reqs);
7247     VkImageObj mpimage(m_device);
7248     mpimage.Init(256, 256, 1, VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
7249                  VK_IMAGE_TILING_OPTIMAL, 0);
7250     VkBufferImageCopy copy_region = {};
7251     copy_region.bufferRowLength = 128;
7252     copy_region.bufferImageHeight = 128;
7253     copy_region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_1_BIT_KHR;
7254     copy_region.imageSubresource.layerCount = 1;
7255     copy_region.imageExtent.height = 64;
7256     copy_region.imageExtent.width = 64;
7257     copy_region.imageExtent.depth = 1;
7258 
7259     vkResetCommandBuffer(m_commandBuffer->handle(), 0);
7260     m_commandBuffer->begin();
7261     mpimage.ImageMemoryBarrier(m_commandBuffer, VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
7262     vkCmdCopyBufferToImage(m_commandBuffer->handle(), buffer.handle(), mpimage.handle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1,
7263                            &copy_region);
7264     m_commandBuffer->end();
7265     m_commandBuffer->QueueCommandBuffer(false);
7266     m_errorMonitor->VerifyNotFound();
7267 
7268     // Test to verify that views of multiplanar images have layouts tracked correctly
7269     // by changing the image's layout then using a view of that image
7270     VkImageView view;
7271     VkImageViewCreateInfo ivci = {};
7272     ivci.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
7273     ivci.image = mpimage.handle();
7274     ivci.viewType = VK_IMAGE_VIEW_TYPE_2D;
7275     ivci.format = VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR;
7276     ivci.subresourceRange.layerCount = 1;
7277     ivci.subresourceRange.baseMipLevel = 0;
7278     ivci.subresourceRange.levelCount = 1;
7279     ivci.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
7280     vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
7281 
7282     OneOffDescriptorSet descriptor_set(m_device,
7283                                        {
7284                                            {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, nullptr},
7285                                        });
7286 
7287     VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
7288     VkSampler sampler;
7289 
7290     VkResult err;
7291     err = vkCreateSampler(m_device->device(), &sampler_ci, NULL, &sampler);
7292     ASSERT_VK_SUCCESS(err);
7293 
7294     const VkPipelineLayoutObj pipeline_layout(m_device, {&descriptor_set.layout_});
7295     descriptor_set.WriteDescriptorImageInfo(0, view, sampler);
7296     descriptor_set.UpdateDescriptorSets();
7297 
7298     VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
7299     VkShaderObj fs(m_device, bindStateFragSamplerShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
7300     VkPipelineObj pipe(m_device);
7301     pipe.AddShader(&vs);
7302     pipe.AddShader(&fs);
7303     pipe.AddDefaultColorAttachment();
7304     pipe.CreateVKPipeline(pipeline_layout.handle(), renderPass());
7305 
7306     m_errorMonitor->ExpectSuccess();
7307     m_commandBuffer->begin();
7308     VkImageMemoryBarrier img_barrier = {};
7309     img_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
7310     img_barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
7311     img_barrier.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
7312     img_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
7313     img_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
7314     img_barrier.image = mpimage.handle();
7315     img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
7316     img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
7317     img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
7318     img_barrier.subresourceRange.baseArrayLayer = 0;
7319     img_barrier.subresourceRange.baseMipLevel = 0;
7320     img_barrier.subresourceRange.layerCount = 1;
7321     img_barrier.subresourceRange.levelCount = 1;
7322     vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
7323                          VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1, &img_barrier);
7324     m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
7325     vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.handle());
7326     vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout.handle(), 0, 1,
7327                             &descriptor_set.set_, 0, nullptr);
7328 
7329     VkViewport viewport = {0, 0, 16, 16, 0, 1};
7330     VkRect2D scissor = {{0, 0}, {16, 16}};
7331     vkCmdSetViewport(m_commandBuffer->handle(), 0, 1, &viewport);
7332     vkCmdSetScissor(m_commandBuffer->handle(), 0, 1, &scissor);
7333 
7334     m_commandBuffer->Draw(1, 0, 0, 0);
7335     m_commandBuffer->EndRenderPass();
7336     m_commandBuffer->end();
7337     VkSubmitInfo submit_info = {};
7338     submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
7339     submit_info.commandBufferCount = 1;
7340     submit_info.pCommandBuffers = &m_commandBuffer->handle();
7341     vkQueueSubmit(m_device->m_queue, 1, &submit_info, VK_NULL_HANDLE);
7342     m_errorMonitor->VerifyNotFound();
7343 
7344     vkQueueWaitIdle(m_device->m_queue);
7345     vkDestroyImageView(m_device->device(), view, NULL);
7346     vkDestroySampler(m_device->device(), sampler, nullptr);
7347 }
7348 
TEST_F(VkPositiveLayerTest,ApiVersionZero)7349 TEST_F(VkPositiveLayerTest, ApiVersionZero) {
7350     TEST_DESCRIPTION("Check that apiVersion = 0 is valid.");
7351     m_errorMonitor->ExpectSuccess();
7352     app_info.apiVersion = 0U;
7353     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
7354     m_errorMonitor->VerifyNotFound();
7355 }
7356 
TEST_F(VkPositiveLayerTest,RayTracingPipelineNV)7357 TEST_F(VkPositiveLayerTest, RayTracingPipelineNV) {
7358     TEST_DESCRIPTION("Test VK_NV_ray_tracing.");
7359 
7360     if (!CreateNVRayTracingPipelineHelper::InitInstanceExtensions(*this, m_instance_extension_names)) {
7361         return;
7362     }
7363     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
7364 
7365     PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR =
7366         (PFN_vkGetPhysicalDeviceFeatures2KHR)vkGetInstanceProcAddr(instance(), "vkGetPhysicalDeviceFeatures2KHR");
7367     ASSERT_TRUE(vkGetPhysicalDeviceFeatures2KHR != nullptr);
7368 
7369     if (!CreateNVRayTracingPipelineHelper::InitDeviceExtensions(*this, m_device_extension_names)) {
7370         return;
7371     }
7372     ASSERT_NO_FATAL_FAILURE(InitState());
7373 
7374     auto ignore_update = [](CreateNVRayTracingPipelineHelper &helper) {};
7375     CreateNVRayTracingPipelineHelper::OneshotPositiveTest(*this, ignore_update);
7376 }
7377 
TEST_F(VkPositiveLayerTest,ViewportArray2NV)7378 TEST_F(VkPositiveLayerTest, ViewportArray2NV) {
7379     TEST_DESCRIPTION("Test to validate VK_NV_viewport_array2");
7380 
7381     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
7382 
7383     VkPhysicalDeviceFeatures available_features = {};
7384     ASSERT_NO_FATAL_FAILURE(GetPhysicalDeviceFeatures(&available_features));
7385 
7386     if (!available_features.multiViewport) {
7387         printf("%s VkPhysicalDeviceFeatures::multiViewport is not supported, skipping tests\n", kSkipPrefix);
7388         return;
7389     }
7390     if (!available_features.tessellationShader) {
7391         printf("%s VkPhysicalDeviceFeatures::tessellationShader is not supported, skipping tests\n", kSkipPrefix);
7392         return;
7393     }
7394     if (!available_features.geometryShader) {
7395         printf("%s VkPhysicalDeviceFeatures::geometryShader is not supported, skipping tests\n", kSkipPrefix);
7396         return;
7397     }
7398 
7399     if (DeviceExtensionSupported(gpu(), nullptr, VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME)) {
7400         m_device_extension_names.push_back(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME);
7401     } else {
7402         printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME);
7403         return;
7404     }
7405 
7406     ASSERT_NO_FATAL_FAILURE(InitState());
7407     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
7408 
7409     const char tcs_src[] = R"(
7410         #version 450
7411         layout(vertices = 3) out;
7412 
7413         void main() {
7414             gl_TessLevelOuter[0] = 4.0f;
7415             gl_TessLevelOuter[1] = 4.0f;
7416             gl_TessLevelOuter[2] = 4.0f;
7417             gl_TessLevelInner[0] = 3.0f;
7418 
7419             gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;
7420         })";
7421 
7422     // Create tessellation control and fragment shader here since they will not be
7423     // modified by the different test cases.
7424     VkShaderObj tcs(m_device, tcs_src, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this);
7425     VkShaderObj fs(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
7426 
7427     std::vector<VkViewport> vps = {{0.0f, 0.0f, m_width / 2.0f, m_height}, {m_width / 2.0f, 0.0f, m_width / 2.0f, m_height}};
7428     std::vector<VkRect2D> scs = {
7429         {{0, 0}, {static_cast<uint32_t>(m_width) / 2, static_cast<uint32_t>(m_height)}},
7430         {{static_cast<int32_t>(m_width) / 2, 0}, {static_cast<uint32_t>(m_width) / 2, static_cast<uint32_t>(m_height)}}};
7431 
7432     enum class TestStage { VERTEX = 0, TESSELLATION_EVAL = 1, GEOMETRY = 2 };
7433     std::array<TestStage, 3> vertex_stages = {{TestStage::VERTEX, TestStage::TESSELLATION_EVAL, TestStage::GEOMETRY}};
7434 
7435     // Verify that the usage of gl_ViewportMask[] in the allowed vertex processing
7436     // stages does not cause any errors.
7437     for (auto stage : vertex_stages) {
7438         m_errorMonitor->ExpectSuccess();
7439 
7440         VkPipelineInputAssemblyStateCreateInfo iaci = {VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO};
7441         iaci.topology = (stage != TestStage::VERTEX) ? VK_PRIMITIVE_TOPOLOGY_PATCH_LIST : VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
7442 
7443         VkPipelineTessellationStateCreateInfo tsci = {VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO};
7444         tsci.patchControlPoints = 3;
7445 
7446         const VkPipelineLayoutObj pl(m_device);
7447 
7448         VkPipelineObj pipe(m_device);
7449         pipe.AddDefaultColorAttachment();
7450         pipe.SetInputAssembly(&iaci);
7451         pipe.SetViewport(vps);
7452         pipe.SetScissor(scs);
7453         pipe.AddShader(&fs);
7454 
7455         std::stringstream vs_src, tes_src, geom_src;
7456 
7457         vs_src << R"(
7458             #version 450
7459             #extension GL_NV_viewport_array2 : require
7460 
7461             vec2 positions[3] = { vec2( 0.0f, -0.5f),
7462                                   vec2( 0.5f,  0.5f),
7463                                   vec2(-0.5f,  0.5f)
7464                                 };
7465             void main() {)";
7466         // Write viewportMask if the vertex shader is the last vertex processing stage.
7467         if (stage == TestStage::VERTEX) {
7468             vs_src << "gl_ViewportMask[0] = 3;\n";
7469         }
7470         vs_src << R"(
7471                 gl_Position = vec4(positions[gl_VertexIndex % 3], 0.0, 1.0);
7472             })";
7473 
7474         VkShaderObj vs(m_device, vs_src.str().c_str(), VK_SHADER_STAGE_VERTEX_BIT, this);
7475         pipe.AddShader(&vs);
7476 
7477         std::unique_ptr<VkShaderObj> tes, geom;
7478 
7479         if (stage >= TestStage::TESSELLATION_EVAL) {
7480             tes_src << R"(
7481                 #version 450
7482                 #extension GL_NV_viewport_array2 : require
7483                 layout(triangles) in;
7484 
7485                 void main() {
7486                    gl_Position = (gl_in[0].gl_Position * gl_TessCoord.x +
7487                                   gl_in[1].gl_Position * gl_TessCoord.y +
7488                                   gl_in[2].gl_Position * gl_TessCoord.z);)";
7489             // Write viewportMask if the tess eval shader is the last vertex processing stage.
7490             if (stage == TestStage::TESSELLATION_EVAL) {
7491                 tes_src << "gl_ViewportMask[0] = 3;\n";
7492             }
7493             tes_src << "}";
7494 
7495             tes = std::unique_ptr<VkShaderObj>(
7496                 new VkShaderObj(m_device, tes_src.str().c_str(), VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this));
7497             pipe.AddShader(tes.get());
7498             pipe.AddShader(&tcs);
7499             pipe.SetTessellation(&tsci);
7500         }
7501 
7502         if (stage >= TestStage::GEOMETRY) {
7503             geom_src << R"(
7504                 #version 450
7505                 #extension GL_NV_viewport_array2 : require
7506                 layout(triangles)   in;
7507                 layout(triangle_strip, max_vertices = 3) out;
7508 
7509                 void main() {
7510                    gl_ViewportMask[0] = 3;
7511                    for(int i = 0; i < 3; ++i) {
7512                        gl_Position = gl_in[i].gl_Position;
7513                        EmitVertex();
7514                     }
7515                 })";
7516 
7517             geom =
7518                 std::unique_ptr<VkShaderObj>(new VkShaderObj(m_device, geom_src.str().c_str(), VK_SHADER_STAGE_GEOMETRY_BIT, this));
7519             pipe.AddShader(geom.get());
7520         }
7521 
7522         pipe.CreateVKPipeline(pl.handle(), renderPass());
7523         m_errorMonitor->VerifyNotFound();
7524     }
7525 }
7526 
TEST_F(VkPositiveLayerTest,HostQueryResetSuccess)7527 TEST_F(VkPositiveLayerTest, HostQueryResetSuccess) {
7528     // This is a positive test. No failures are expected.
7529     TEST_DESCRIPTION("Use vkResetQueryPoolEXT normally");
7530 
7531     if (!InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) {
7532         printf("%s Did not find required instance extension %s; skipped.\n", kSkipPrefix,
7533                VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
7534         return;
7535     }
7536 
7537     m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
7538     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
7539 
7540     if (!DeviceExtensionSupported(gpu(), nullptr, VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME)) {
7541         printf("%s Extension %s not supported by device; skipped.\n", kSkipPrefix, VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME);
7542         return;
7543     }
7544 
7545     m_device_extension_names.push_back(VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME);
7546 
7547     VkPhysicalDeviceHostQueryResetFeaturesEXT host_query_reset_features{};
7548     host_query_reset_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT;
7549     host_query_reset_features.hostQueryReset = VK_TRUE;
7550 
7551     VkPhysicalDeviceFeatures2 pd_features2{};
7552     pd_features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
7553     pd_features2.pNext = &host_query_reset_features;
7554 
7555     ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &pd_features2));
7556 
7557     auto fpvkResetQueryPoolEXT = (PFN_vkResetQueryPoolEXT)vkGetDeviceProcAddr(m_device->device(), "vkResetQueryPoolEXT");
7558 
7559     m_errorMonitor->ExpectSuccess();
7560 
7561     VkQueryPool query_pool;
7562     VkQueryPoolCreateInfo query_pool_create_info{};
7563     query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
7564     query_pool_create_info.queryType = VK_QUERY_TYPE_TIMESTAMP;
7565     query_pool_create_info.queryCount = 1;
7566     vkCreateQueryPool(m_device->device(), &query_pool_create_info, nullptr, &query_pool);
7567     fpvkResetQueryPoolEXT(m_device->device(), query_pool, 0, 1);
7568     vkDestroyQueryPool(m_device->device(), query_pool, nullptr);
7569 
7570     m_errorMonitor->VerifyNotFound();
7571 }
7572 
TEST_F(VkPositiveLayerTest,CreatePipelineFragmentOutputNotConsumedButAlphaToCoverageEnabled)7573 TEST_F(VkPositiveLayerTest, CreatePipelineFragmentOutputNotConsumedButAlphaToCoverageEnabled) {
7574     TEST_DESCRIPTION(
7575         "Test that no warning is produced when writing to non-existing color attachment if alpha to coverage is enabled.");
7576 
7577     ASSERT_NO_FATAL_FAILURE(Init());
7578     ASSERT_NO_FATAL_FAILURE(InitRenderTarget(0u));
7579 
7580     VkPipelineMultisampleStateCreateInfo ms_state_ci = {};
7581     ms_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
7582     ms_state_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
7583     ms_state_ci.alphaToCoverageEnable = VK_TRUE;
7584 
7585     const auto set_info = [&](CreatePipelineHelper &helper) {
7586         helper.pipe_ms_state_ci_ = ms_state_ci;
7587         helper.cb_ci_.attachmentCount = 0;
7588     };
7589     CreatePipelineHelper::OneshotTest(*this, set_info, VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT, "", true);
7590 }
7591 
TEST_F(VkPositiveLayerTest,UseFirstQueueUnqueried)7592 TEST_F(VkPositiveLayerTest, UseFirstQueueUnqueried) {
7593     TEST_DESCRIPTION("Use first queue family and one queue without first querying with vkGetPhysicalDeviceQueueFamilyProperties");
7594 
7595     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
7596 
7597     const float q_priority[] = {1.0f};
7598     VkDeviceQueueCreateInfo queue_ci = {};
7599     queue_ci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
7600     queue_ci.queueFamilyIndex = 0;
7601     queue_ci.queueCount = 1;
7602     queue_ci.pQueuePriorities = q_priority;
7603 
7604     VkDeviceCreateInfo device_ci = {};
7605     device_ci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
7606     device_ci.queueCreateInfoCount = 1;
7607     device_ci.pQueueCreateInfos = &queue_ci;
7608 
7609     m_errorMonitor->ExpectSuccess();
7610     VkDevice test_device;
7611     vkCreateDevice(gpu(), &device_ci, nullptr, &test_device);
7612     m_errorMonitor->VerifyNotFound();
7613 
7614     vkDestroyDevice(test_device, nullptr);
7615 }
7616 
7617 // Android loader returns an error in this case
7618 #if !defined(ANDROID)
TEST_F(VkPositiveLayerTest,GetDevProcAddrNullPtr)7619 TEST_F(VkPositiveLayerTest, GetDevProcAddrNullPtr) {
7620     TEST_DESCRIPTION("Call GetDeviceProcAddr on an enabled instance extension expecting nullptr");
7621     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
7622 
7623     if (InstanceExtensionSupported(VK_KHR_SURFACE_EXTENSION_NAME)) {
7624         m_instance_extension_names.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
7625     } else {
7626         printf("%s %s not supported, skipping test\n", kSkipPrefix, VK_KHR_SURFACE_EXTENSION_NAME);
7627         return;
7628     }
7629     ASSERT_NO_FATAL_FAILURE(InitState());
7630 
7631     m_errorMonitor->ExpectSuccess();
7632     auto fpDestroySurface = (PFN_vkCreateValidationCacheEXT)vkGetDeviceProcAddr(m_device->device(), "vkDestroySurfaceKHR");
7633     if (fpDestroySurface) {
7634         m_errorMonitor->SetError("Null was expected!");
7635     }
7636     m_errorMonitor->VerifyNotFound();
7637 }
7638 #endif
7639 
TEST_F(VkPositiveLayerTest,CmdCopySwapchainImage)7640 TEST_F(VkPositiveLayerTest, CmdCopySwapchainImage) {
7641     TEST_DESCRIPTION("Run vkCmdCopyImage with a swapchain image");
7642 
7643 #if defined(VK_USE_PLATFORM_ANDROID_KHR)
7644     printf(
7645         "%s According to VUID-01631, VkBindImageMemoryInfo-memory should be NULL. But Android will crash if memory is NULL, "
7646         "skipping CmdCopySwapchainImage test\n",
7647         kSkipPrefix);
7648     return;
7649 #endif
7650 
7651     SetTargetApiVersion(VK_API_VERSION_1_1);
7652 
7653     if (!AddSurfaceInstanceExtension()) {
7654         printf("%s surface extensions not supported, skipping CmdCopySwapchainImage test\n", kSkipPrefix);
7655         return;
7656     }
7657 
7658     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
7659 
7660     if (!AddSwapchainDeviceExtension()) {
7661         printf("%s swapchain extensions not supported, skipping CmdCopySwapchainImage test\n", kSkipPrefix);
7662         return;
7663     }
7664 
7665     if (DeviceValidationVersion() < VK_API_VERSION_1_1) {
7666         printf("%s VkBindImageMemoryInfo requires Vulkan 1.1+, skipping test\n", kSkipPrefix);
7667         return;
7668     }
7669 
7670     ASSERT_NO_FATAL_FAILURE(InitState());
7671     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
7672     if (!InitSwapchain()) {
7673         printf("%s Cannot create surface or swapchain, skipping CmdCopySwapchainImage test\n", kSkipPrefix);
7674         return;
7675     }
7676 
7677     auto image_create_info = lvl_init_struct<VkImageCreateInfo>();
7678     image_create_info.imageType = VK_IMAGE_TYPE_2D;
7679     image_create_info.format = VK_FORMAT_R8G8B8A8_UNORM;
7680     image_create_info.extent.width = 64;
7681     image_create_info.extent.height = 64;
7682     image_create_info.extent.depth = 1;
7683     image_create_info.mipLevels = 1;
7684     image_create_info.arrayLayers = 1;
7685     image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
7686     image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
7687     image_create_info.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
7688     image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
7689     image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
7690 
7691     VkImageObj srcImage(m_device);
7692     srcImage.init(&image_create_info);
7693 
7694     image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
7695 
7696     auto image_swapchain_create_info = lvl_init_struct<VkImageSwapchainCreateInfoKHR>();
7697     image_swapchain_create_info.swapchain = m_swapchain;
7698     image_create_info.pNext = &image_swapchain_create_info;
7699 
7700     VkImage image_from_swapchain;
7701     vkCreateImage(device(), &image_create_info, NULL, &image_from_swapchain);
7702 
7703     auto bind_swapchain_info = lvl_init_struct<VkBindImageMemorySwapchainInfoKHR>();
7704     bind_swapchain_info.swapchain = m_swapchain;
7705     bind_swapchain_info.imageIndex = 0;
7706 
7707     auto bind_info = lvl_init_struct<VkBindImageMemoryInfo>(&bind_swapchain_info);
7708     bind_info.image = image_from_swapchain;
7709     bind_info.memory = VK_NULL_HANDLE;
7710     bind_info.memoryOffset = 0;
7711 
7712     vkBindImageMemory2(m_device->device(), 1, &bind_info);
7713 
7714     VkImageCopy copy_region = {};
7715     copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
7716     copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
7717     copy_region.srcSubresource.mipLevel = 0;
7718     copy_region.dstSubresource.mipLevel = 0;
7719     copy_region.srcSubresource.baseArrayLayer = 0;
7720     copy_region.dstSubresource.baseArrayLayer = 0;
7721     copy_region.srcSubresource.layerCount = 1;
7722     copy_region.dstSubresource.layerCount = 1;
7723     copy_region.srcOffset = {0, 0, 0};
7724     copy_region.dstOffset = {0, 0, 0};
7725     copy_region.extent = {10, 10, 1};
7726 
7727     m_commandBuffer->begin();
7728 
7729     m_errorMonitor->ExpectSuccess();
7730     vkCmdCopyImage(m_commandBuffer->handle(), srcImage.handle(), VK_IMAGE_LAYOUT_GENERAL, image_from_swapchain,
7731                    VK_IMAGE_LAYOUT_GENERAL, 1, &copy_region);
7732     m_errorMonitor->VerifyNotFound();
7733 
7734     vkDestroyImage(m_device->device(), image_from_swapchain, NULL);
7735     DestroySwapchain();
7736 }
7737 
TEST_F(VkPositiveLayerTest,TransferImageToSwapchainDeviceGroup)7738 TEST_F(VkPositiveLayerTest, TransferImageToSwapchainDeviceGroup) {
7739     TEST_DESCRIPTION("Transfer an image to a swapchain's image  between device group");
7740 
7741 #if defined(VK_USE_PLATFORM_ANDROID_KHR)
7742     printf(
7743         "%s According to VUID-01631, VkBindImageMemoryInfo-memory should be NULL. But Android will crash if memory is NULL, "
7744         "skipping test\n",
7745         kSkipPrefix);
7746     return;
7747 #endif
7748 
7749     SetTargetApiVersion(VK_API_VERSION_1_1);
7750 
7751     if (!AddSurfaceInstanceExtension()) {
7752         printf("%s surface extensions not supported, skipping test\n", kSkipPrefix);
7753         return;
7754     }
7755 
7756     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
7757 
7758     if (!AddSwapchainDeviceExtension()) {
7759         printf("%s swapchain extensions not supported, skipping test\n", kSkipPrefix);
7760         return;
7761     }
7762 
7763     if (DeviceValidationVersion() < VK_API_VERSION_1_1) {
7764         printf("%s VkBindImageMemoryInfo requires Vulkan 1.1+, skipping test\n", kSkipPrefix);
7765         return;
7766     }
7767     uint32_t physical_device_group_count = 0;
7768     vkEnumeratePhysicalDeviceGroups(instance(), &physical_device_group_count, nullptr);
7769 
7770     if (physical_device_group_count == 0) {
7771         printf("%s physical_device_group_count is 0, skipping test\n", kSkipPrefix);
7772         return;
7773     }
7774 
7775     std::vector<VkPhysicalDeviceGroupProperties> physical_device_group(physical_device_group_count,
7776                                                                        {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES});
7777     vkEnumeratePhysicalDeviceGroups(instance(), &physical_device_group_count, physical_device_group.data());
7778     VkDeviceGroupDeviceCreateInfo create_device_pnext = {};
7779     create_device_pnext.sType = VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO;
7780     create_device_pnext.physicalDeviceCount = physical_device_group[0].physicalDeviceCount;
7781     create_device_pnext.pPhysicalDevices = physical_device_group[0].physicalDevices;
7782     ASSERT_NO_FATAL_FAILURE(InitState(nullptr, &create_device_pnext, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT));
7783     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
7784     if (!InitSwapchain(VK_IMAGE_USAGE_TRANSFER_DST_BIT)) {
7785         printf("%s Cannot create surface or swapchain, skipping test\n", kSkipPrefix);
7786         return;
7787     }
7788 
7789     auto image_create_info = lvl_init_struct<VkImageCreateInfo>();
7790     image_create_info.imageType = VK_IMAGE_TYPE_2D;
7791     image_create_info.format = VK_FORMAT_R8G8B8A8_UNORM;
7792     image_create_info.extent.width = 64;
7793     image_create_info.extent.height = 64;
7794     image_create_info.extent.depth = 1;
7795     image_create_info.mipLevels = 1;
7796     image_create_info.arrayLayers = 1;
7797     image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
7798     image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
7799     image_create_info.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
7800     image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
7801     image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
7802 
7803     VkImageObj src_Image(m_device);
7804     src_Image.init(&image_create_info);
7805 
7806     image_create_info.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
7807     image_create_info.flags = VK_IMAGE_CREATE_ALIAS_BIT;
7808 
7809     auto image_swapchain_create_info = lvl_init_struct<VkImageSwapchainCreateInfoKHR>();
7810     image_swapchain_create_info.swapchain = m_swapchain;
7811     image_create_info.pNext = &image_swapchain_create_info;
7812 
7813     VkImage peer_image;
7814     vkCreateImage(device(), &image_create_info, NULL, &peer_image);
7815 
7816     auto bind_devicegroup_info = lvl_init_struct<VkBindImageMemoryDeviceGroupInfo>();
7817     bind_devicegroup_info.deviceIndexCount = 2;
7818     std::array<uint32_t, 2> deviceIndices = {0, 0};
7819     bind_devicegroup_info.pDeviceIndices = deviceIndices.data();
7820     bind_devicegroup_info.splitInstanceBindRegionCount = 0;
7821     bind_devicegroup_info.pSplitInstanceBindRegions = nullptr;
7822 
7823     auto bind_swapchain_info = lvl_init_struct<VkBindImageMemorySwapchainInfoKHR>(&bind_devicegroup_info);
7824     bind_swapchain_info.swapchain = m_swapchain;
7825     bind_swapchain_info.imageIndex = 0;
7826 
7827     auto bind_info = lvl_init_struct<VkBindImageMemoryInfo>(&bind_swapchain_info);
7828     bind_info.image = peer_image;
7829     bind_info.memory = VK_NULL_HANDLE;
7830     bind_info.memoryOffset = 0;
7831 
7832     vkBindImageMemory2(m_device->device(), 1, &bind_info);
7833 
7834     uint32_t swapchain_images_count = 0;
7835     vkGetSwapchainImagesKHR(device(), m_swapchain, &swapchain_images_count, nullptr);
7836     std::vector<VkImage> swapchain_images;
7837     swapchain_images.resize(swapchain_images_count);
7838     vkGetSwapchainImagesKHR(device(), m_swapchain, &swapchain_images_count, swapchain_images.data());
7839 
7840     m_commandBuffer->begin();
7841 
7842     auto img_barrier = lvl_init_struct<VkImageMemoryBarrier>();
7843     img_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
7844     img_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
7845     img_barrier.image = swapchain_images[0];
7846     img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
7847     img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
7848     img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
7849     img_barrier.subresourceRange.baseArrayLayer = 0;
7850     img_barrier.subresourceRange.baseMipLevel = 0;
7851     img_barrier.subresourceRange.layerCount = 1;
7852     img_barrier.subresourceRange.levelCount = 1;
7853     vkCmdPipelineBarrier(m_commandBuffer->handle(), VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0,
7854                          nullptr, 0, nullptr, 1, &img_barrier);
7855 
7856     m_commandBuffer->end();
7857     m_commandBuffer->QueueCommandBuffer();
7858 
7859     m_commandBuffer->reset();
7860     m_commandBuffer->begin();
7861 
7862     VkImageCopy copy_region = {};
7863     copy_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
7864     copy_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
7865     copy_region.srcSubresource.mipLevel = 0;
7866     copy_region.dstSubresource.mipLevel = 0;
7867     copy_region.srcSubresource.baseArrayLayer = 0;
7868     copy_region.dstSubresource.baseArrayLayer = 0;
7869     copy_region.srcSubresource.layerCount = 1;
7870     copy_region.dstSubresource.layerCount = 1;
7871     copy_region.srcOffset = {0, 0, 0};
7872     copy_region.dstOffset = {0, 0, 0};
7873     copy_region.extent = {10, 10, 1};
7874     vkCmdCopyImage(m_commandBuffer->handle(), src_Image.handle(), VK_IMAGE_LAYOUT_GENERAL, peer_image,
7875                    VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copy_region);
7876 
7877     m_commandBuffer->end();
7878     m_errorMonitor->ExpectSuccess();
7879     m_commandBuffer->QueueCommandBuffer();
7880     m_errorMonitor->VerifyNotFound();
7881 
7882     vkDestroyImage(m_device->device(), peer_image, NULL);
7883     DestroySwapchain();
7884 }
7885 
TEST_F(VkPositiveLayerTest,RenderPassValidStages)7886 TEST_F(VkPositiveLayerTest, RenderPassValidStages) {
7887     TEST_DESCRIPTION("Create render pass with valid stages");
7888 
7889     bool rp2_supported = InstanceExtensionSupported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
7890     if (rp2_supported) m_instance_extension_names.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
7891 
7892     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
7893     if (rp2_supported) rp2_supported = CheckCreateRenderPass2Support(this, m_device_extension_names);
7894     ASSERT_NO_FATAL_FAILURE(InitState());
7895 
7896     VkSubpassDescription sci[2] = {};
7897     sci[0].pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
7898     sci[1].pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
7899 
7900     VkSubpassDependency dependency = {};
7901     // to be filled later by tests
7902 
7903     VkRenderPassCreateInfo rpci = {};
7904     rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
7905     rpci.subpassCount = 2;
7906     rpci.pSubpasses = sci;
7907     rpci.dependencyCount = 1;
7908     rpci.pDependencies = &dependency;
7909 
7910     const VkPipelineStageFlags kGraphicsStages =
7911         VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT | VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT |
7912         VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
7913         VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
7914         VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
7915 
7916     dependency.srcSubpass = 0;
7917     dependency.dstSubpass = 1;
7918     dependency.srcStageMask = kGraphicsStages;
7919     dependency.dstStageMask = kGraphicsStages;
7920     PositiveTestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, rp2_supported);
7921 
7922     dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
7923     dependency.dstSubpass = 0;
7924     dependency.srcStageMask = kGraphicsStages | VK_PIPELINE_STAGE_HOST_BIT;
7925     dependency.dstStageMask = kGraphicsStages;
7926     PositiveTestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, rp2_supported);
7927 
7928     dependency.srcSubpass = 0;
7929     dependency.dstSubpass = VK_SUBPASS_EXTERNAL;
7930     dependency.srcStageMask = kGraphicsStages;
7931     dependency.dstStageMask = VK_PIPELINE_STAGE_HOST_BIT;
7932     PositiveTestRenderPassCreate(m_errorMonitor, m_device->device(), &rpci, rp2_supported);
7933 }
7934 
TEST_F(VkPositiveLayerTest,SampleMaskOverrideCoverageNV)7935 TEST_F(VkPositiveLayerTest, SampleMaskOverrideCoverageNV) {
7936     TEST_DESCRIPTION("Test to validate VK_NV_sample_mask_override_coverage");
7937 
7938     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
7939 
7940     if (DeviceExtensionSupported(gpu(), nullptr, VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_EXTENSION_NAME)) {
7941         m_device_extension_names.push_back(VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_EXTENSION_NAME);
7942     } else {
7943         printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_EXTENSION_NAME);
7944         return;
7945     }
7946 
7947     ASSERT_NO_FATAL_FAILURE(InitState());
7948 
7949     const char vs_src[] = R"(
7950         #version 450
7951         layout(location=0) out vec4  fragColor;
7952 
7953         const vec2 pos[3] = { vec2( 0.0f, -0.5f),
7954                               vec2( 0.5f,  0.5f),
7955                               vec2(-0.5f,  0.5f)
7956                             };
7957         void main()
7958         {
7959             gl_Position = vec4(pos[gl_VertexIndex % 3], 0.0f, 1.0f);
7960             fragColor = vec4(0.0f, 1.0f, 0.0f, 1.0f);
7961         })";
7962 
7963     const char fs_src[] = R"(
7964         #version 450
7965         #extension GL_NV_sample_mask_override_coverage : require
7966 
7967         layout(location = 0) in  vec4 fragColor;
7968         layout(location = 0) out vec4 outColor;
7969 
7970         layout(override_coverage) out int gl_SampleMask[];
7971 
7972         void main()
7973         {
7974             gl_SampleMask[0] = 0xff;
7975             outColor = fragColor;
7976         })";
7977 
7978     m_errorMonitor->ExpectSuccess();
7979 
7980     const VkSampleCountFlagBits sampleCount = VK_SAMPLE_COUNT_8_BIT;
7981 
7982     VkAttachmentDescription cAttachment = {};
7983     cAttachment.format = VK_FORMAT_B8G8R8A8_UNORM;
7984     cAttachment.samples = sampleCount;
7985     cAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
7986     cAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
7987     cAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
7988     cAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
7989     cAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
7990     cAttachment.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
7991 
7992     VkAttachmentReference cAttachRef = {};
7993     cAttachRef.attachment = 0;
7994     cAttachRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
7995 
7996     VkSubpassDescription subpass = {};
7997     subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
7998     subpass.colorAttachmentCount = 1;
7999     subpass.pColorAttachments = &cAttachRef;
8000 
8001     VkRenderPassCreateInfo rpci = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO};
8002     rpci.attachmentCount = 1;
8003     rpci.pAttachments = &cAttachment;
8004     rpci.subpassCount = 1;
8005     rpci.pSubpasses = &subpass;
8006 
8007     VkRenderPass rp;
8008     vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
8009 
8010     const VkPipelineLayoutObj pl(m_device);
8011 
8012     VkSampleMask sampleMask = 0x01;
8013     VkPipelineMultisampleStateCreateInfo msaa = {VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO};
8014     msaa.rasterizationSamples = sampleCount;
8015     msaa.sampleShadingEnable = VK_FALSE;
8016     msaa.pSampleMask = &sampleMask;
8017 
8018     VkPipelineObj pipe(m_device);
8019     pipe.AddDefaultColorAttachment();
8020     pipe.SetMSAA(&msaa);
8021 
8022     VkShaderObj vs(m_device, vs_src, VK_SHADER_STAGE_VERTEX_BIT, this);
8023     pipe.AddShader(&vs);
8024 
8025     VkShaderObj fs(m_device, fs_src, VK_SHADER_STAGE_FRAGMENT_BIT, this);
8026     pipe.AddShader(&fs);
8027 
8028     // Create pipeline and make sure that the usage of NV_sample_mask_override_coverage
8029     // in the fragment shader does not cause any errors.
8030     pipe.CreateVKPipeline(pl.handle(), rp);
8031 
8032     vkDestroyRenderPass(m_device->device(), rp, nullptr);
8033 
8034     m_errorMonitor->VerifyNotFound();
8035 }
8036 
TEST_F(VkPositiveLayerTest,TestRasterizationDiscardEnableTrue)8037 TEST_F(VkPositiveLayerTest, TestRasterizationDiscardEnableTrue) {
8038     TEST_DESCRIPTION("Ensure it doesn't crash and trigger error msg when rasterizerDiscardEnable = true");
8039     ASSERT_NO_FATAL_FAILURE(Init());
8040     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
8041 
8042     VkAttachmentDescription att[1] = {{}};
8043     att[0].format = VK_FORMAT_R8G8B8A8_UNORM;
8044     att[0].samples = VK_SAMPLE_COUNT_4_BIT;
8045     att[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
8046     att[0].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
8047     VkAttachmentReference cr = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
8048     VkSubpassDescription sp = {};
8049     sp.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
8050     sp.colorAttachmentCount = 1;
8051     sp.pColorAttachments = &cr;
8052     VkRenderPassCreateInfo rpi = {VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO};
8053     rpi.attachmentCount = 1;
8054     rpi.pAttachments = att;
8055     rpi.subpassCount = 1;
8056     rpi.pSubpasses = &sp;
8057     VkRenderPass rp;
8058     vkCreateRenderPass(m_device->device(), &rpi, nullptr, &rp);
8059 
8060     CreatePipelineHelper pipe(*this);
8061     pipe.InitInfo();
8062     pipe.gp_ci_.pViewportState = nullptr;
8063     pipe.gp_ci_.pMultisampleState = nullptr;
8064     pipe.gp_ci_.pDepthStencilState = nullptr;
8065     pipe.gp_ci_.pColorBlendState = nullptr;
8066     pipe.gp_ci_.renderPass = rp;
8067 
8068     m_errorMonitor->ExpectSuccess();
8069     // Skip the test in NexusPlayer. The driver crashes when pViewportState, pMultisampleState, pDepthStencilState, pColorBlendState
8070     // are NULL.
8071     pipe.rs_state_ci_.rasterizerDiscardEnable = VK_TRUE;
8072     pipe.InitState();
8073     pipe.CreateGraphicsPipeline();
8074     m_errorMonitor->VerifyNotFound();
8075     vkDestroyRenderPass(m_device->device(), rp, nullptr);
8076 }
8077 
TEST_F(VkPositiveLayerTest,TestSamplerDataForCombinedImageSampler)8078 TEST_F(VkPositiveLayerTest, TestSamplerDataForCombinedImageSampler) {
8079     TEST_DESCRIPTION("Shader code uses sampler data for CombinedImageSampler");
8080     ASSERT_NO_FATAL_FAILURE(Init());
8081     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
8082 
8083     const std::string fsSource = R"(
8084                    OpCapability Shader
8085                    OpMemoryModel Logical GLSL450
8086                    OpEntryPoint Fragment %main "main"
8087                    OpExecutionMode %main OriginUpperLeft
8088 
8089                    OpDecorate %InputData DescriptorSet 0
8090                    OpDecorate %InputData Binding 0
8091                    OpDecorate %SamplerData DescriptorSet 0
8092                    OpDecorate %SamplerData Binding 0
8093 
8094                %void = OpTypeVoid
8095                 %f32 = OpTypeFloat 32
8096               %Image = OpTypeImage %f32 2D 0 0 0 1 Rgba32f
8097            %ImagePtr = OpTypePointer UniformConstant %Image
8098           %InputData = OpVariable %ImagePtr UniformConstant
8099             %Sampler = OpTypeSampler
8100          %SamplerPtr = OpTypePointer UniformConstant %Sampler
8101         %SamplerData = OpVariable %SamplerPtr UniformConstant
8102        %SampledImage = OpTypeSampledImage %Image
8103 
8104                %func = OpTypeFunction %void
8105                %main = OpFunction %void None %func
8106                  %40 = OpLabel
8107            %call_smp = OpLoad %Sampler %SamplerData
8108                    OpReturn
8109                    OpFunctionEnd)";
8110 
8111     VkShaderObj fs(m_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this);
8112 
8113     CreatePipelineHelper pipe(*this);
8114     pipe.InitInfo();
8115     pipe.dsl_bindings_ = {
8116         {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_ALL, nullptr},
8117     };
8118     pipe.shader_stages_ = {fs.GetStageCreateInfo(), pipe.vs_->GetStageCreateInfo()};
8119     pipe.InitState();
8120     pipe.CreateGraphicsPipeline();
8121 
8122     VkImageObj image(m_device);
8123     image.Init(32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_SAMPLED_BIT, VK_IMAGE_TILING_OPTIMAL, 0);
8124     VkImageView view = image.targetView(VK_FORMAT_R8G8B8A8_UNORM);
8125 
8126     VkSamplerCreateInfo sampler_ci = SafeSaneSamplerCreateInfo();
8127     VkSampler sampler;
8128     vkCreateSampler(m_device->device(), &sampler_ci, nullptr, &sampler);
8129 
8130     uint32_t qfi = 0;
8131     VkBufferCreateInfo buffer_create_info = {};
8132     buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
8133     buffer_create_info.size = 1024;
8134     buffer_create_info.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
8135     buffer_create_info.queueFamilyIndexCount = 1;
8136     buffer_create_info.pQueueFamilyIndices = &qfi;
8137 
8138     VkBufferObj buffer;
8139     buffer.init(*m_device, buffer_create_info);
8140 
8141     pipe.descriptor_set_->WriteDescriptorImageInfo(0, view, sampler, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER);
8142     pipe.descriptor_set_->UpdateDescriptorSets();
8143 
8144     m_commandBuffer->begin();
8145     m_commandBuffer->BeginRenderPass(m_renderPassBeginInfo);
8146     vkCmdBindPipeline(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.pipeline_);
8147     vkCmdBindDescriptorSets(m_commandBuffer->handle(), VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.pipeline_layout_.handle(), 0, 1,
8148                             &pipe.descriptor_set_->set_, 0, NULL);
8149 
8150     m_errorMonitor->ExpectSuccess();
8151     vkCmdDraw(m_commandBuffer->handle(), 3, 1, 0, 0);
8152     m_errorMonitor->VerifyNotFound();
8153 
8154     vkCmdEndRenderPass(m_commandBuffer->handle());
8155     m_commandBuffer->end();
8156     vkDestroySampler(m_device->device(), sampler, NULL);
8157 }
8158 
TEST_F(VkPositiveLayerTest,NotPointSizeGeometryShaderSuccess)8159 TEST_F(VkPositiveLayerTest, NotPointSizeGeometryShaderSuccess) {
8160     TEST_DESCRIPTION("Create a pipeline using TOPOLOGY_POINT_LIST, but geometry shader doesn't include PointSize.");
8161 
8162     ASSERT_NO_FATAL_FAILURE(Init());
8163 
8164     if ((!m_device->phy().features().geometryShader)) {
8165         printf("%s Device does not support the required geometry shader features; skipped.\n", kSkipPrefix);
8166         return;
8167     }
8168     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
8169     ASSERT_NO_FATAL_FAILURE(InitViewport());
8170 
8171     VkShaderObj gs(m_device, bindStateGeomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this);
8172 
8173     CreatePipelineHelper pipe(*this);
8174     pipe.InitInfo();
8175     pipe.shader_stages_ = {pipe.vs_->GetStageCreateInfo(), gs.GetStageCreateInfo(), pipe.fs_->GetStageCreateInfo()};
8176     pipe.ia_ci_.topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
8177     pipe.InitState();
8178 
8179     m_errorMonitor->ExpectSuccess();
8180     pipe.CreateGraphicsPipeline();
8181     m_errorMonitor->VerifyNotFound();
8182 }
8183 
TEST_F(VkPositiveLayerTest,SubpassWithReadOnlyLayoutWithoutDependency)8184 TEST_F(VkPositiveLayerTest, SubpassWithReadOnlyLayoutWithoutDependency) {
8185     TEST_DESCRIPTION("When both subpasses' attachments are the same and layouts are read-only, they don't need dependency.");
8186     ASSERT_NO_FATAL_FAILURE(Init());
8187 
8188     auto depth_format = FindSupportedDepthStencilFormat(gpu());
8189     if (!depth_format) {
8190         printf("%s No Depth + Stencil format found. Skipped.\n", kSkipPrefix);
8191         return;
8192     }
8193 
8194     // A renderpass with one color attachment.
8195     VkAttachmentDescription attachment = {0,
8196                                           depth_format,
8197                                           VK_SAMPLE_COUNT_1_BIT,
8198                                           VK_ATTACHMENT_LOAD_OP_DONT_CARE,
8199                                           VK_ATTACHMENT_STORE_OP_STORE,
8200                                           VK_ATTACHMENT_LOAD_OP_DONT_CARE,
8201                                           VK_ATTACHMENT_STORE_OP_DONT_CARE,
8202                                           VK_IMAGE_LAYOUT_UNDEFINED,
8203                                           VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL};
8204     const int size = 2;
8205     std::array<VkAttachmentDescription, size> attachments = {attachment, attachment};
8206 
8207     VkAttachmentReference att_ref_depth_stencil = {0, VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL};
8208 
8209     std::array<VkSubpassDescription, size> subpasses;
8210     subpasses[0] = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, 0, 0, nullptr, nullptr, &att_ref_depth_stencil, 0, nullptr};
8211     subpasses[1] = {0, VK_PIPELINE_BIND_POINT_GRAPHICS, 0, 0, 0, nullptr, nullptr, &att_ref_depth_stencil, 0, nullptr};
8212 
8213     VkRenderPassCreateInfo rpci = {
8214         VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, nullptr, 0, size, attachments.data(), size, subpasses.data(), 0, nullptr};
8215 
8216     VkRenderPass rp;
8217     VkResult err = vkCreateRenderPass(m_device->device(), &rpci, nullptr, &rp);
8218     ASSERT_VK_SUCCESS(err);
8219 
8220     // A compatible framebuffer.
8221     VkImageObj image(m_device);
8222     image.Init(32, 32, 1, depth_format, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_LINEAR, 0);
8223     ASSERT_TRUE(image.initialized());
8224 
8225     VkImageViewCreateInfo ivci = {VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
8226                                   nullptr,
8227                                   0,
8228                                   image.handle(),
8229                                   VK_IMAGE_VIEW_TYPE_2D,
8230                                   depth_format,
8231                                   {VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
8232                                    VK_COMPONENT_SWIZZLE_IDENTITY},
8233                                   {VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT, 0, 1, 0, 1}};
8234 
8235     VkImageView view;
8236     err = vkCreateImageView(m_device->device(), &ivci, nullptr, &view);
8237     ASSERT_VK_SUCCESS(err);
8238     std::array<VkImageView, size> views = {view, view};
8239 
8240     VkFramebufferCreateInfo fci = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, nullptr, 0, rp, size, views.data(), 32, 32, 1};
8241     VkFramebuffer fb;
8242     err = vkCreateFramebuffer(m_device->device(), &fci, nullptr, &fb);
8243     ASSERT_VK_SUCCESS(err);
8244 
8245     VkRenderPassBeginInfo rpbi = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, 0}, {32, 32}}, 0, nullptr};
8246     m_commandBuffer->begin();
8247     vkCmdBeginRenderPass(m_commandBuffer->handle(), &rpbi, VK_SUBPASS_CONTENTS_INLINE);
8248     vkCmdNextSubpass(m_commandBuffer->handle(), VK_SUBPASS_CONTENTS_INLINE);
8249     vkCmdEndRenderPass(m_commandBuffer->handle());
8250     m_commandBuffer->end();
8251 
8252     vkDestroyFramebuffer(m_device->device(), fb, nullptr);
8253     vkDestroyRenderPass(m_device->device(), rp, nullptr);
8254     vkDestroyImageView(m_device->device(), view, nullptr);
8255 }
8256 
TEST_F(VkPositiveLayerTest,GeometryShaderPassthroughNV)8257 TEST_F(VkPositiveLayerTest, GeometryShaderPassthroughNV) {
8258     TEST_DESCRIPTION("Test to validate VK_NV_geometry_shader_passthrough");
8259 
8260     ASSERT_NO_FATAL_FAILURE(InitFramework(myDbgFunc, m_errorMonitor));
8261 
8262     VkPhysicalDeviceFeatures available_features = {};
8263     ASSERT_NO_FATAL_FAILURE(GetPhysicalDeviceFeatures(&available_features));
8264 
8265     if (!available_features.geometryShader) {
8266         printf("%s VkPhysicalDeviceFeatures::geometryShader is not supported, skipping test\n", kSkipPrefix);
8267         return;
8268     }
8269 
8270     if (DeviceExtensionSupported(gpu(), nullptr, VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME)) {
8271         m_device_extension_names.push_back(VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME);
8272     } else {
8273         printf("%s %s Extension not supported, skipping tests\n", kSkipPrefix, VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME);
8274         return;
8275     }
8276 
8277     ASSERT_NO_FATAL_FAILURE(InitState());
8278     ASSERT_NO_FATAL_FAILURE(InitRenderTarget());
8279 
8280     const char vs_src[] = R"(
8281         #version 450
8282 
8283         out gl_PerVertex {
8284             vec4 gl_Position;
8285         };
8286 
8287         layout(location = 0) out ColorBlock {vec4 vertexColor;};
8288 
8289         const vec2 positions[3] = { vec2( 0.0f, -0.5f),
8290                                     vec2( 0.5f,  0.5f),
8291                                     vec2(-0.5f,  0.5f)
8292                                   };
8293 
8294         const vec4 colors[3] = { vec4(1.0f, 0.0f, 0.0f, 1.0f),
8295                                  vec4(0.0f, 1.0f, 0.0f, 1.0f),
8296                                  vec4(0.0f, 0.0f, 1.0f, 1.0f)
8297                                };
8298         void main()
8299         {
8300             vertexColor = colors[gl_VertexIndex % 3];
8301             gl_Position = vec4(positions[gl_VertexIndex % 3], 0.0, 1.0);
8302         })";
8303 
8304     const char gs_src[] = R"(
8305         #version 450
8306         #extension GL_NV_geometry_shader_passthrough: require
8307 
8308         layout(triangles) in;
8309         layout(triangle_strip, max_vertices = 3) out;
8310 
8311         layout(passthrough) in gl_PerVertex {vec4 gl_Position;};
8312         layout(location = 0, passthrough) in ColorBlock {vec4 vertexColor;};
8313 
8314         void main()
8315         {
8316            gl_Layer = 0;
8317         })";
8318 
8319     const char fs_src[] = R"(
8320         #version 450
8321 
8322         layout(location = 0) in ColorBlock {vec4 vertexColor;};
8323         layout(location = 0) out vec4 outColor;
8324 
8325         void main() {
8326             outColor = vertexColor;
8327         })";
8328 
8329     m_errorMonitor->ExpectSuccess();
8330 
8331     const VkPipelineLayoutObj pl(m_device);
8332 
8333     VkPipelineObj pipe(m_device);
8334     pipe.AddDefaultColorAttachment();
8335 
8336     VkShaderObj vs(m_device, vs_src, VK_SHADER_STAGE_VERTEX_BIT, this);
8337     pipe.AddShader(&vs);
8338 
8339     VkShaderObj gs(m_device, gs_src, VK_SHADER_STAGE_GEOMETRY_BIT, this);
8340     pipe.AddShader(&gs);
8341 
8342     VkShaderObj fs(m_device, fs_src, VK_SHADER_STAGE_FRAGMENT_BIT, this);
8343     pipe.AddShader(&fs);
8344 
8345     // Create pipeline and make sure that the usage of NV_geometry_shader_passthrough
8346     // in the fragment shader does not cause any errors.
8347     pipe.CreateVKPipeline(pl.handle(), renderPass());
8348 
8349     m_errorMonitor->VerifyNotFound();
8350 }
8351