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Searched refs:QuicProtocolConnection (Results 1 – 6 of 6) sorted by relevance

/external/openscreen/osp/impl/quic/
Dquic_service_common.cc16 std::unique_ptr<QuicProtocolConnection> QuicProtocolConnection::FromExisting( in FromExisting()
23 auto pc = std::make_unique<QuicProtocolConnection>(owner, endpoint_id, in FromExisting()
30 QuicProtocolConnection::QuicProtocolConnection(Owner* owner, in QuicProtocolConnection() function in openscreen::osp::QuicProtocolConnection
35 QuicProtocolConnection::~QuicProtocolConnection() { in ~QuicProtocolConnection()
43 void QuicProtocolConnection::Write(const uint8_t* data, size_t data_size) { in Write()
48 void QuicProtocolConnection::CloseWriteEnd() { in CloseWriteEnd()
53 void QuicProtocolConnection::OnClose() { in OnClose()
60 QuicProtocolConnection* protocol_connection) in ServiceStreamPair()
87 QuicProtocolConnection* connection) { in DropProtocolConnection()
124 pending_connection_ = std::make_unique<QuicProtocolConnection>( in NextStreamDelegate()
Dquic_service_common.h21 class QuicProtocolConnection final : public ProtocolConnection {
28 virtual void OnConnectionDestroyed(QuicProtocolConnection* connection) = 0;
31 static std::unique_ptr<QuicProtocolConnection> FromExisting(
37 QuicProtocolConnection(Owner* owner,
40 ~QuicProtocolConnection() override;
58 QuicProtocolConnection* protocol_connection);
65 QuicProtocolConnection* protocol_connection;
71 class ServiceDelegate : public QuicProtocolConnection::Owner {
79 std::unique_ptr<QuicProtocolConnection> connection) = 0;
93 void DropProtocolConnection(QuicProtocolConnection* connection);
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Dquic_client.h59 void OnConnectionDestroyed(QuicProtocolConnection* connection) override;
65 std::unique_ptr<QuicProtocolConnection> connection) override;
91 std::unique_ptr<QuicProtocolConnection> MakeProtocolConnection(
Dquic_client.cc95 return QuicProtocolConnection::FromExisting( in CreateProtocolConnection()
100 void QuicClient::OnConnectionDestroyed(QuicProtocolConnection* connection) { in OnConnectionDestroyed()
127 std::unique_ptr<QuicProtocolConnection> pc = in OnCryptoHandshakeComplete()
128 QuicProtocolConnection::FromExisting(this, connection, delegate, in OnCryptoHandshakeComplete()
138 std::unique_ptr<QuicProtocolConnection> connection) { in OnIncomingStream()
Dquic_server.h53 void OnConnectionDestroyed(QuicProtocolConnection* connection) override;
59 std::unique_ptr<QuicProtocolConnection> connection) override;
Dquic_server.cc98 return QuicProtocolConnection::FromExisting( in CreateProtocolConnection()
103 void QuicServer::OnConnectionDestroyed(QuicProtocolConnection* connection) { in OnConnectionDestroyed()
131 std::unique_ptr<QuicProtocolConnection> connection) { in OnIncomingStream()