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Searched refs:R300_GB_TEX_STR (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/
Dr300_render.c1172 (R300_GB_TEX_STR << R300_GB_TEX0_SOURCE_SHIFT)); in r300_blitter_draw_rectangle()
Dr300_reg.h637 #define R300_GB_TEX_STR 2 /* Stuff with source texture coordinates (S,T,R). */ macro