Searched refs:R600_ERR (Results 1 – 12 of 12) sorted by relevance
/external/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_ir_to_assembly.cpp | 405 R600_ERR("Error adding pixel export at location %d\n", exi.location()); in emit_vs_pos_export() 433 R600_ERR("Error adding pixel export at location %d\n", exi.location()); in emit_vs_param_export() 444 R600_ERR("shader_from_nir: ignore pixel export %u, because supported max is %u\n", in emit_fs_pixel_export() 468 R600_ERR("Error adding pixel export at location %d\n", exi.location()); in emit_fs_pixel_export() 486 R600_ERR("shader_from_nir: export %d type not yet supported\n", exi.export_type()); in emit_export() 613 R600_ERR("shader_from_nir: Error creating stream output instruction\n"); in emit_streamout() 638 R600_ERR("shader_from_nir: Error creating mem ring write instruction\n"); in emit_memringwrite() 712 R600_ERR("shader_from_nir: Error creating tex assembly instruction\n"); in emit_tex() 776 R600_ERR("shader_from_nir: Error creating tex assembly instruction\n"); in emit_vtx() 782 R600_ERR("shader_from_nir: Error creating tex assembly instruction\n"); in emit_vtx() [all …]
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D | sfn_vertexstageexport.cpp | 295 R600_ERR("Too many stream outputs: %d\n", m_so_info->num_outputs); in emit_stream() 300 R600_ERR("Exceeded the max number of stream output buffers, got: %d\n", in emit_stream()
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D | sfn_nir.cpp | 913 R600_ERR("%s: Lowering to assembly failed\n", __func__); in r600_shader_from_nir()
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/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_texture.c | 629 R600_ERR("Invalid sample count for FMASK allocation.\n"); in r600_texture_get_fmask_info() 642 R600_ERR("Got error in surface_init while allocating FMASK.\n"); in r600_texture_get_fmask_info() 1218 R600_ERR("failed to create temporary texture to hold flushed depth\n"); in r600_init_flushed_depth_texture() 1384 R600_ERR("failed to create temporary texture to hold untiled copy\n"); in r600_texture_transfer_map() 1392 R600_ERR("failed to create a temporary depth texture\n"); in r600_texture_transfer_map() 1411 R600_ERR("failed to create temporary texture to hold untiled copy\n"); in r600_texture_transfer_map() 1441 R600_ERR("failed to create temporary texture to hold untiled copy\n"); in r600_texture_transfer_map()
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D | r600_asm.c | 1061 R600_ERR("unexpected kcache line mode\n"); in r600_bytecode_assign_kcache_banks() 1352 R600_ERR("Unknown chip class %d.\n", bc->chip_class); in r600_bytecode_num_tex_and_vtx_instructions() 1405 R600_ERR("Unknown chip class %d.\n", bc->chip_class); in r600_bytecode_add_vtx_internal() 1807 R600_ERR("unknown chip class %d.\n", bc->chip_class); in r600_bytecode_build() 2627 R600_ERR("unsupported vertex format %s\n", util_format_name(pformat)); in r600_vertex_data_type() 2701 R600_ERR("unknown format %d\n", elements[i].src_format); in r600_create_vertex_fetch_shader() 2707 R600_ERR("too big src_offset: %u\n", elements[i].src_offset); in r600_create_vertex_fetch_shader()
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D | r600_pipe_common.h | 908 #define R600_ERR(fmt, args...) \ macro
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D | evergreen_compute.c | 510 R600_ERR("Failed to select compute shader\n"); in evergreen_bind_compute_state() 745 R600_ERR("Failed to select compute shader\n"); in compute_emit_cs()
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D | r600_shader.c | 193 R600_ERR("translation from TGSI failed !\n"); in r600_pipe_shader_create() 224 R600_ERR("translation from NIR failed !\n"); in r600_pipe_shader_create() 260 R600_ERR("building bytecode failed !\n"); in r600_pipe_shader_create() 274 R600_ERR("r600_sb_bytecode_process failed !\n"); in r600_pipe_shader_create() 502 R600_ERR("too many dst (%d)\n", i->Instruction.NumDstRegs); in tgsi_is_supported() 507 R600_ERR("label unsupported\n"); in tgsi_is_supported() 528 R600_ERR("unsupported src %d (file %d, dimension %d)\n", j, in tgsi_is_supported() 539 R600_ERR("unsupported dst (dimension)\n"); in tgsi_is_supported() 1268 R600_ERR("unsupported file %d declaration\n", d->Declaration.File); in tgsi_declaration() 2414 R600_ERR("Too many stream outputs: %d\n", so->num_outputs); in emit_streamout() [all …]
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D | r600_pipe.c | 210 R600_ERR("Unsupported chip class %d.\n", rctx->b.chip_class); in r600_create_context()
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D | r600_state.c | 47 R600_ERR("Unknown blend function %d\n", blend_func); in r600_translate_blend_function() 96 R600_ERR("Bad blend factor %d not supported!\n", blend_fact); in r600_translate_blend_factor() 172 R600_ERR("r600: unsupported texture type %d\n", target); in r600_is_format_supported() 2064 R600_ERR("shaders require too many register (%d + %d + %d + %d) " in r600_adjust_gprs()
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D | r600_state_common.c | 886 R600_ERR("Failed to build shader variant (type=%u) %d\n", in r600_shader_select() 1218 R600_ERR("Failed to allocate BE swap buffer.\n"); in r600_set_constant_buffer() 2474 R600_ERR("Unknown stencil op %d", s_op); in r600_translate_stencil_op()
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D | evergreen_state.c | 117 R600_ERR("Unknown blend function %d\n", blend_func); in r600_translate_blend_function() 166 R600_ERR("Bad blend factor %d not supported!\n", blend_fact); in r600_translate_blend_factor() 253 R600_ERR("r600: unsupported texture type %d\n", target); in evergreen_is_format_supported()
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