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Searched refs:R600_PC_BLOCK_SHADER (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/
Dr600_perfcounter.c253 if (block->flags & R600_PC_BLOCK_SHADER) { in get_group_state()
443 if (block->flags & R600_PC_BLOCK_SHADER) in r600_init_block_names()
448 if (block->flags & R600_PC_BLOCK_SHADER) in r600_init_block_names()
475 if (block->flags & R600_PC_BLOCK_SHADER) { in r600_init_block_names()
632 if (block->flags & R600_PC_BLOCK_SHADER) in r600_perfcounters_add_block()
Dr600_query.h222 R600_PC_BLOCK_SHADER = (1 << 3), enumerator