/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | clip.cpp | 191 RDTSC_END(pDC->pContext->pBucketMgr, FEClipRectangles, 1); in ClipRectangles() 206 RDTSC_END(pDC->pContext->pBucketMgr, FEClipTriangles, 1); in ClipTriangles() 221 RDTSC_END(pDC->pContext->pBucketMgr, FEClipLines, 1); in ClipLines() 236 RDTSC_END(pDC->pContext->pBucketMgr, FEClipPoints, 1); in ClipPoints() 261 RDTSC_END(pDC->pContext->pBucketMgr, FEClipRectangles, 1); in ClipRectangles_simd16() 285 RDTSC_END(pDC->pContext->pBucketMgr, FEClipTriangles, 1); in ClipTriangles_simd16() 309 RDTSC_END(pDC->pContext->pBucketMgr, FEClipLines, 1); in ClipLines_simd16() 333 RDTSC_END(pDC->pContext->pBucketMgr, FEClipPoints, 1); in ClipPoints_simd16()
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D | backend_sample.cpp | 70 RDTSC_END(pDC->pContext->pBucketMgr, BESetup, 0); in BackendSampleRate() 107 RDTSC_END(pDC->pContext->pBucketMgr, BEBarycentric, 0); in BackendSampleRate() 149 RDTSC_END(pDC->pContext->pBucketMgr, BEBarycentric, 0); in BackendSampleRate() 179 RDTSC_END(pDC->pContext->pBucketMgr, BEEarlyDepthTest, 0); in BackendSampleRate() 208 RDTSC_END(pDC->pContext->pBucketMgr, BEPixelShader, 0); in BackendSampleRate() 236 RDTSC_END(pDC->pContext->pBucketMgr, BELateDepthTest, 0); in BackendSampleRate() 288 RDTSC_END(pDC->pContext->pBucketMgr, BEOutputMerger, 0); in BackendSampleRate() 319 RDTSC_END(pDC->pContext->pBucketMgr, BEEndTile, 0); in BackendSampleRate() 334 RDTSC_END(pDC->pContext->pBucketMgr, BESampleRateBackend, 0); in BackendSampleRate()
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D | backend_singlesample.cpp | 72 RDTSC_END(pDC->pContext->pBucketMgr, BESetup, 1); in BackendSingleSample() 132 RDTSC_END(pDC->pContext->pBucketMgr, BEBarycentric, 1); in BackendSingleSample() 162 RDTSC_END(pDC->pContext->pBucketMgr, BEEarlyDepthTest, 0); in BackendSingleSample() 190 RDTSC_END(pDC->pContext->pBucketMgr, BEPixelShader, 0); in BackendSingleSample() 218 RDTSC_END(pDC->pContext->pBucketMgr, BELateDepthTest, 0); in BackendSingleSample() 274 RDTSC_END(pDC->pContext->pBucketMgr, BEOutputMerger, 0); in BackendSingleSample() 302 RDTSC_END(pDC->pContext->pBucketMgr, BEEndTile, 0); in BackendSingleSample() 317 RDTSC_END(pDC->pContext->pBucketMgr, BESingleSampleBackend, 0); in BackendSingleSample()
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D | tilemgr.cpp | 382 RDTSC_END(pContext->pBucketMgr, BELoadTiles, 0); in InitializeHotTiles() 390 RDTSC_END(pContext->pBucketMgr, BELoadTiles, 0); in InitializeHotTiles() 413 RDTSC_END(pContext->pBucketMgr, BELoadTiles, 0); in InitializeHotTiles() 421 RDTSC_END(pContext->pBucketMgr, BELoadTiles, 0); in InitializeHotTiles() 443 RDTSC_END(pContext->pBucketMgr, BELoadTiles, 0); in InitializeHotTiles() 451 RDTSC_END(pContext->pBucketMgr, BELoadTiles, 0); in InitializeHotTiles()
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D | backend.cpp | 93 RDTSC_END(pDC->pContext->pBucketMgr, BEDispatch, 1); in ProcessComputeBE() 197 RDTSC_END(pDC->pContext->pBucketMgr, BEStoreTiles, 1); in ProcessStoreTileBE() 275 RDTSC_END(pDC->pContext->pBucketMgr, BESetup, 0); in BackendNullPS() 334 RDTSC_END(pDC->pContext->pBucketMgr, BEBarycentric, 0); in BackendNullPS() 369 RDTSC_END(pDC->pContext->pBucketMgr, BEEarlyDepthTest, 0); in BackendNullPS() 391 RDTSC_END(pDC->pContext->pBucketMgr, BENullBackend, 0); in BackendNullPS()
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D | frontend.cpp | 154 RDTSC_END(pContext->pBucketMgr, FEProcessStoreTiles, 0); in ProcessStoreTiles() 208 RDTSC_END(pContext->pBucketMgr, FEProcessInvalidateTiles, 0); in ProcessDiscardInvalidateTiles() 597 RDTSC_END(pDC->pContext->pBucketMgr, FEStreamout, 1); in StreamOut() 1167 RDTSC_END(pDC->pContext->pBucketMgr, FEGeometryShader, 1); in GeometryShaderStage() 1385 RDTSC_END(pDC->pContext->pBucketMgr, FEHullShader, 0); in TessellationStages() 1404 RDTSC_END(pDC->pContext->pBucketMgr, FETessellation, 0); in TessellationStages() 1459 RDTSC_END(pDC->pContext->pBucketMgr, FEDomainShader, 0); in TessellationStages() 1547 RDTSC_END(pDC->pContext->pBucketMgr, FEPAAssemble, 1); in TessellationStages() 1922 RDTSC_END(pContext->pBucketMgr, FEFetchShader, 0); in ProcessDraw() 1980 RDTSC_END(pContext->pBucketMgr, FEVertexShader, 0); in ProcessDraw() [all …]
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D | backend_impl.h | 800 RDTSC_END(psContext.pBucketManager, BEBarycentric, 0); 1053 RDTSC_END(pDC->pContext->pBucketMgr, BESetup, 0); 1106 RDTSC_END(pDC->pContext->pBucketMgr, BEBarycentric, 0); 1138 RDTSC_END(pDC->pContext->pBucketMgr, BEBarycentric, 0); 1148 RDTSC_END(pDC->pContext->pBucketMgr, BEPixelShader, 0); 1200 RDTSC_END(pDC->pContext->pBucketMgr, BEOutputMerger, 0); 1235 RDTSC_END(pDC->pContext->pBucketMgr, BEOutputMerger, 0); 1267 RDTSC_END(pDC->pContext->pBucketMgr, BEEndTile, 0); 1282 RDTSC_END(pDC->pContext->pBucketMgr, BEPixelRateBackend, 0);
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D | api.cpp | 295 RDTSC_END(pContext->pBucketMgr, APIDrawWakeAllThreads, 1); in QueueWork() 405 RDTSC_END(pContext->pBucketMgr, APIGetDrawContext, 0); in GetDrawContext() 534 RDTSC_END(pContext->pBucketMgr, APISync, 1); in SwrSync() 556 RDTSC_END(pContext->pBucketMgr, APIWaitForIdle, 1); in SwrWaitForIdle() 570 RDTSC_END(pContext->pBucketMgr, APIWaitForIdle, 1); in SwrWaitForIdleFE() 1271 RDTSC_END(pContext->pBucketMgr, APIDraw, numVertices * numInstances); in DrawInstanced() 1431 RDTSC_END(pContext->pBucketMgr, APIDrawIndexed, numIndices * numInstances); in DrawIndexedInstance() 1578 RDTSC_END(pContext->pBucketMgr, in SwrDispatch() 1612 RDTSC_END(pContext->pBucketMgr, APIStoreTiles, 1); in SwrStoreTiles() 1658 RDTSC_END(pContext->pBucketMgr, APIClearRenderTarget, 1); in SwrClearRenderTarget()
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D | backend_clear.cpp | 229 RDTSC_END(pDC->pContext->pBucketMgr, BEClear, 1); in ProcessClearBE() 295 RDTSC_END(pDC->pContext->pBucketMgr, BEClear, 1); in ProcessClearBE()
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D | rasterizer_impl.h | 848 RDTSC_END(pDC->pContext->pBucketMgr, BERasterizePartial, 0); 1106 RDTSC_END(pDC->pContext->pBucketMgr, BETriangleSetup, 0); 1119 RDTSC_END(pDC->pContext->pBucketMgr, BERasterizeTriangle, 1); 1235 RDTSC_END(pDC->pContext->pBucketMgr, BEStepSetup, 0); 1346 RDTSC_END(pDC->pContext->pBucketMgr, BERasterizePartial, 0); 1399 RDTSC_END(pDC->pContext->pBucketMgr, BEPixelBackend, 0); 1420 RDTSC_END(pDC->pContext->pBucketMgr, BERasterizeTriangle, 1);
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D | context.h | 589 #define RDTSC_END(pBucketMgr, type, count) RDTSC_STOP(pBucketMgr, type, count, 0) macro 592 #define RDTSC_END(pBucketMgr, type, count) macro
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D | binner.cpp | 1033 RDTSC_END(pDC->pContext->pBucketMgr, FEBinTriangles, 1); in BinTrianglesImpl() 1045 RDTSC_END(pDC->pContext->pBucketMgr, FEBinTriangles, 1); in BinTrianglesImpl() 1081 RDTSC_END(pDC->pContext->pBucketMgr, FEBinTriangles, 1); in BinTrianglesImpl() 1094 RDTSC_END(pDC->pContext->pBucketMgr, FEBinTriangles, 1); in BinTrianglesImpl() 1210 RDTSC_END(pDC->pContext->pBucketMgr, FEBinTriangles, 1); in BinTrianglesImpl() 1588 RDTSC_END(pDC->pContext->pBucketMgr, FEBinPoints, 1); in BinPostSetupPointsImpl() 1883 RDTSC_END(pDC->pContext->pBucketMgr, FEBinLines, 1); in BinPostSetupLinesImpl()
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D | rasterizer.cpp | 317 RDTSC_END(pDC->pContext->pBucketMgr, BEPixelBackend, 0); in RasterizeSimplePoint()
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D | threads.cpp | 633 RDTSC_END(pContext->pBucketMgr, WorkerFoundWork, numWorkItems); in WorkOnFifoBE() 955 RDTSC_END(pContext->pBucketMgr, WorkerWorkOnFifoBE, 0); in workerThreadMain()
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D | clip.h | 794 RDTSC_END(pa.pDC->pContext->pBucketMgr, FEGuardbandClip, 1);
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