Searched refs:RENDERMODE_CONTINUOUSLY (Results 1 – 3 of 3) sorted by relevance
169 public final static int RENDERMODE_CONTINUOUSLY = 1; field in GLSurfaceView1084 mRenderMode = RENDERMODE_CONTINUOUSLY; in GLThread()1182 && (mRequestRender || (mRenderMode == RENDERMODE_CONTINUOUSLY))) { in guardedRun()1319 … if ( !((RENDERMODE_WHEN_DIRTY <= renderMode) && (renderMode <= RENDERMODE_CONTINUOUSLY)) ) { in setRenderMode()
154 mSurfaceView.setRenderMode(GLSurfaceView.RENDERMODE_CONTINUOUSLY); in onCreate()
151 glSurfaceView.setRenderMode(GLSurfaceView.RENDERMODE_CONTINUOUSLY); in onCreate()