Searched refs:RENDERTARGETS (Results 1 – 25 of 28) sorted by relevance
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150 ASSERT((index >= 0) && (index < sw::RENDERTARGETS)); in renderTargetInternalFormat()510 ASSERT(colorBlendState->attachmentCount <= sw::RENDERTARGETS); in GraphicsState()656 ASSERT((index >= 0) && (index < sw::RENDERTARGETS)); in getBlendState()671 ASSERT((index >= 0) && (index < sw::RENDERTARGETS)); in alphaBlendActive()693 ASSERT((index >= 0) && (index < sw::RENDERTARGETS)); in sourceBlendFactor()716 ASSERT((index >= 0) && (index < sw::RENDERTARGETS)); in destBlendFactor()739 ASSERT((index >= 0) && (index < sw::RENDERTARGETS)); in blendOperation()853 ASSERT((index >= 0) && (index < sw::RENDERTARGETS)); in sourceBlendFactorAlpha()874 ASSERT((index >= 0) && (index < sw::RENDERTARGETS)); in destBlendFactorAlpha()895 ASSERT((index >= 0) && (index < sw::RENDERTARGETS)); in blendOperationAlpha()[all …]
97 unsigned int *colorBuffer[RENDERTARGETS];98 int colorPitchB[RENDERTARGETS];99 int colorSliceB[RENDERTARGETS];170 vk::ImageView *renderTarget[RENDERTARGETS];
54 ImageView *renderTarget[sw::RENDERTARGETS] = {};233 int colorWriteMask[sw::RENDERTARGETS]; // RGBA246 BlendState blendState[sw::RENDERTARGETS];
83 vk::BlendState blendState[RENDERTARGETS];86 vk::Format targetFormat[RENDERTARGETS];
32 RENDERTARGETS = 8, enumerator
72 Pointer<Byte> cBuffer[RENDERTARGETS]; in rasterize()78 for(int index = 0; index < RENDERTARGETS; index++) in rasterize()211 for(int index = 0; index < RENDERTARGETS; index++) in rasterize()
129 for(int i = 0; i < RENDERTARGETS; i++) in update()
381 for(int index = 0; index < RENDERTARGETS; index++) in draw()
44 Vector4f c[RENDERTARGETS];47 void clampColor(Vector4f oC[RENDERTARGETS]);
202 for(int i = 0; i < RENDERTARGETS; i++) in applyShader()271 for(int index = 0; index < RENDERTARGETS; index++) in rasterOperation()359 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS]) in clampColor() argument361 for(int index = 0; index < RENDERTARGETS; index++) in clampColor()
40 …uint32_t outputMasks[RENDERTARGETS]; // TODO(b/162348737): Determine whether unwritten output sho…
42 Vector4f c[RENDERTARGETS];43 RegisterArray<RENDERTARGETS, true> oC;70 void clampColor(Vector4f oC[RENDERTARGETS]);
108 for(int i = 0; i < RENDERTARGETS; i++) in applyShader()587 for(int i = 0; i < RENDERTARGETS; i++) in applyShader()594 for(int i = 0; i < RENDERTARGETS; i++) in applyShader()646 for(int index = 0; index < RENDERTARGETS; index++) in rasterOperation()798 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS]) in clampColor() argument800 for(int index = 0; index < RENDERTARGETS; index++) in clampColor()
192 unsigned int *colorBuffer[RENDERTARGETS];193 int colorPitchB[RENDERTARGETS];194 int colorSliceB[RENDERTARGETS];488 Surface *renderTarget[RENDERTARGETS];
466 Surface *renderTarget[RENDERTARGETS];467 unsigned int renderTargetLayer[RENDERTARGETS];530 int colorWriteMask[RENDERTARGETS]; // RGBA
95 Pointer<Byte> cBuffer[RENDERTARGETS]; in rasterize()99 for(int index = 0; index < RENDERTARGETS; index++) in rasterize()296 for(int index = 0; index < RENDERTARGETS; index++) in rasterize()
81 …unsigned int colorWriteMask : RENDERTARGETS * 4; // Four component bit mas…82 Format targetFormat[RENDERTARGETS];
223 for(int i = 0; i < RENDERTARGETS; ++i) in init()283 for(int i = 0; i < RENDERTARGETS; i++) in init()1473 for (int i = 0; i < RENDERTARGETS; i++) in colorWriteActive()
641 for(int index = 0; index < RENDERTARGETS; index++) in draw()1045 for(int i = 0; i < RENDERTARGETS; i++) in finishRendering()2307 for(int index = 0; index < RENDERTARGETS; index++) in isReadWriteTexture()
1039 for(int i = 0; i < RENDERTARGETS; i++) in update()
96 RENDERTARGETS = 8, enumerator
108 egl::Image *renderTarget[sw::RENDERTARGETS];
38 for(int i = 0; i < RENDERTARGETS; i++) in Device()152 for(int i = 0; i < RENDERTARGETS; i++) in ~Device()201 for(int i = 0; i < RENDERTARGETS; ++i) in clearColor()808 for(int i = 0; i < RENDERTARGETS; ++i) in bindViewport()
93 MAX_DRAW_BUFFERS = sw::RENDERTARGETS,
121 resources.MaxDrawBuffers = sw::RENDERTARGETS; in LLVMFuzzerTestOneInput()