Home
last modified time | relevance | path

Searched refs:RENDERTARGETS (Results 1 – 25 of 28) sorted by relevance

12

/external/swiftshader/src/Device/
DContext.cpp150 ASSERT((index >= 0) && (index < sw::RENDERTARGETS)); in renderTargetInternalFormat()
510 ASSERT(colorBlendState->attachmentCount <= sw::RENDERTARGETS); in GraphicsState()
656 ASSERT((index >= 0) && (index < sw::RENDERTARGETS)); in getBlendState()
671 ASSERT((index >= 0) && (index < sw::RENDERTARGETS)); in alphaBlendActive()
693 ASSERT((index >= 0) && (index < sw::RENDERTARGETS)); in sourceBlendFactor()
716 ASSERT((index >= 0) && (index < sw::RENDERTARGETS)); in destBlendFactor()
739 ASSERT((index >= 0) && (index < sw::RENDERTARGETS)); in blendOperation()
853 ASSERT((index >= 0) && (index < sw::RENDERTARGETS)); in sourceBlendFactorAlpha()
874 ASSERT((index >= 0) && (index < sw::RENDERTARGETS)); in destBlendFactorAlpha()
895 ASSERT((index >= 0) && (index < sw::RENDERTARGETS)); in blendOperationAlpha()
[all …]
DRenderer.hpp97 unsigned int *colorBuffer[RENDERTARGETS];
98 int colorPitchB[RENDERTARGETS];
99 int colorSliceB[RENDERTARGETS];
170 vk::ImageView *renderTarget[RENDERTARGETS];
DContext.hpp54 ImageView *renderTarget[sw::RENDERTARGETS] = {};
233 int colorWriteMask[sw::RENDERTARGETS]; // RGBA
246 BlendState blendState[sw::RENDERTARGETS];
DPixelProcessor.hpp83 vk::BlendState blendState[RENDERTARGETS];
86 vk::Format targetFormat[RENDERTARGETS];
DConfig.hpp32 RENDERTARGETS = 8, enumerator
DQuadRasterizer.cpp72 Pointer<Byte> cBuffer[RENDERTARGETS]; in rasterize()
78 for(int index = 0; index < RENDERTARGETS; index++) in rasterize()
211 for(int index = 0; index < RENDERTARGETS; index++) in rasterize()
DPixelProcessor.cpp129 for(int i = 0; i < RENDERTARGETS; i++) in update()
DRenderer.cpp381 for(int index = 0; index < RENDERTARGETS; index++) in draw()
/external/swiftshader/src/Pipeline/
DPixelProgram.hpp44 Vector4f c[RENDERTARGETS];
47 void clampColor(Vector4f oC[RENDERTARGETS]);
DPixelProgram.cpp202 for(int i = 0; i < RENDERTARGETS; i++) in applyShader()
271 for(int index = 0; index < RENDERTARGETS; index++) in rasterOperation()
359 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS]) in clampColor() argument
361 for(int index = 0; index < RENDERTARGETS; index++) in clampColor()
DPixelRoutine.hpp40 …uint32_t outputMasks[RENDERTARGETS]; // TODO(b/162348737): Determine whether unwritten output sho…
/external/swiftshader/src/Shader/
DPixelProgram.hpp42 Vector4f c[RENDERTARGETS];
43 RegisterArray<RENDERTARGETS, true> oC;
70 void clampColor(Vector4f oC[RENDERTARGETS]);
DPixelProgram.cpp108 for(int i = 0; i < RENDERTARGETS; i++) in applyShader()
587 for(int i = 0; i < RENDERTARGETS; i++) in applyShader()
594 for(int i = 0; i < RENDERTARGETS; i++) in applyShader()
646 for(int index = 0; index < RENDERTARGETS; index++) in rasterOperation()
798 void PixelProgram::clampColor(Vector4f oC[RENDERTARGETS]) in clampColor() argument
800 for(int index = 0; index < RENDERTARGETS; index++) in clampColor()
/external/swiftshader/src/Renderer/
DRenderer.hpp192 unsigned int *colorBuffer[RENDERTARGETS];
193 int colorPitchB[RENDERTARGETS];
194 int colorSliceB[RENDERTARGETS];
488 Surface *renderTarget[RENDERTARGETS];
DContext.hpp466 Surface *renderTarget[RENDERTARGETS];
467 unsigned int renderTargetLayer[RENDERTARGETS];
530 int colorWriteMask[RENDERTARGETS]; // RGBA
DQuadRasterizer.cpp95 Pointer<Byte> cBuffer[RENDERTARGETS]; in rasterize()
99 for(int index = 0; index < RENDERTARGETS; index++) in rasterize()
296 for(int index = 0; index < RENDERTARGETS; index++) in rasterize()
DPixelProcessor.hpp81 …unsigned int colorWriteMask : RENDERTARGETS * 4; // Four component bit mas…
82 Format targetFormat[RENDERTARGETS];
DContext.cpp223 for(int i = 0; i < RENDERTARGETS; ++i) in init()
283 for(int i = 0; i < RENDERTARGETS; i++) in init()
1473 for (int i = 0; i < RENDERTARGETS; i++) in colorWriteActive()
DRenderer.cpp641 for(int index = 0; index < RENDERTARGETS; index++) in draw()
1045 for(int i = 0; i < RENDERTARGETS; i++) in finishRendering()
2307 for(int index = 0; index < RENDERTARGETS; index++) in isReadWriteTexture()
DPixelProcessor.cpp1039 for(int i = 0; i < RENDERTARGETS; i++) in update()
/external/swiftshader/src/Main/
DConfig.hpp96 RENDERTARGETS = 8, enumerator
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.hpp108 egl::Image *renderTarget[sw::RENDERTARGETS];
DDevice.cpp38 for(int i = 0; i < RENDERTARGETS; i++) in Device()
152 for(int i = 0; i < RENDERTARGETS; i++) in ~Device()
201 for(int i = 0; i < RENDERTARGETS; ++i) in clearColor()
808 for(int i = 0; i < RENDERTARGETS; ++i) in bindViewport()
DContext.h93 MAX_DRAW_BUFFERS = sw::RENDERTARGETS,
/external/swiftshader/tests/fuzzers/
DVertexRoutineFuzzer.cpp121 resources.MaxDrawBuffers = sw::RENDERTARGETS; in LLVMFuzzerTestOneInput()

12