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Searched refs:RGBA16 (Results 1 – 6 of 6) sorted by relevance

/external/ImageMagick/coders/
Dtim2.c124 RGBA16=2, enumerator
181 case RGBA16: in GetChannelValue()
196 case RGBA16: in GetAlpha()
401 SetPixelRed(image,GetChannelValue(word,0,RGBA16),q); in ReadTIM2ImageData()
402 SetPixelGreen(image,GetChannelValue(word,1,RGBA16),q); in ReadTIM2ImageData()
403 SetPixelBlue(image,GetChannelValue(word,2,RGBA16),q); in ReadTIM2ImageData()
404 SetPixelAlpha(image,GetAlpha(word,RGBA16),q); in ReadTIM2ImageData()
547 image->colormap[i].red=GetChannelValue(word,0,RGBA16); in ReadTIM2ImageData()
548 image->colormap[i].green=GetChannelValue(word,1,RGBA16); in ReadTIM2ImageData()
549 image->colormap[i].blue=GetChannelValue(word,2,RGBA16); in ReadTIM2ImageData()
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/external/mesa3d/src/gallium/drivers/v3d/
Dv3dx_format_table.c96 FORMAT(R16G16B16A16_UNORM, NO, RGBA16, SWIZ_XYZW, 32, 4),
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_formats.c79 FORMAT(R16G16B16A16_UNORM, NO, RGBA16, SWIZ_XYZW, 32, true),
/external/angle/src/libANGLE/renderer/gl/glx/
DFBConfigCompatibility.md126 buffers or non RGBA16 accumulation buffers. The behavior is different on AMD that
/external/mesa3d/src/gallium/drivers/nouveau/codegen/
Dnv50_ir.cpp1064 FMT_CASE(R16G16B16A16_UNORM, RGBA16); in translateImgFormat()
/external/mesa3d/docs/relnotes/
D7.10.rst2285 - st/mesa: support RGBA16 and use it for RGBA12 as well