Searched refs:RGBA16 (Results 1 – 6 of 6) sorted by relevance
/external/ImageMagick/coders/ |
D | tim2.c | 124 RGBA16=2, enumerator 181 case RGBA16: in GetChannelValue() 196 case RGBA16: in GetAlpha() 401 SetPixelRed(image,GetChannelValue(word,0,RGBA16),q); in ReadTIM2ImageData() 402 SetPixelGreen(image,GetChannelValue(word,1,RGBA16),q); in ReadTIM2ImageData() 403 SetPixelBlue(image,GetChannelValue(word,2,RGBA16),q); in ReadTIM2ImageData() 404 SetPixelAlpha(image,GetAlpha(word,RGBA16),q); in ReadTIM2ImageData() 547 image->colormap[i].red=GetChannelValue(word,0,RGBA16); in ReadTIM2ImageData() 548 image->colormap[i].green=GetChannelValue(word,1,RGBA16); in ReadTIM2ImageData() 549 image->colormap[i].blue=GetChannelValue(word,2,RGBA16); in ReadTIM2ImageData() [all …]
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/external/mesa3d/src/gallium/drivers/v3d/ |
D | v3dx_format_table.c | 96 FORMAT(R16G16B16A16_UNORM, NO, RGBA16, SWIZ_XYZW, 32, 4),
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/external/mesa3d/src/broadcom/vulkan/ |
D | v3dv_formats.c | 79 FORMAT(R16G16B16A16_UNORM, NO, RGBA16, SWIZ_XYZW, 32, true),
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/external/angle/src/libANGLE/renderer/gl/glx/ |
D | FBConfigCompatibility.md | 126 buffers or non RGBA16 accumulation buffers. The behavior is different on AMD that
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/external/mesa3d/src/gallium/drivers/nouveau/codegen/ |
D | nv50_ir.cpp | 1064 FMT_CASE(R16G16B16A16_UNORM, RGBA16); in translateImgFormat()
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/external/mesa3d/docs/relnotes/ |
D | 7.10.rst | 2285 - st/mesa: support RGBA16 and use it for RGBA12 as well
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