Searched refs:RGB_xyz (Results 1 – 1 of 1) sorted by relevance
425 Matrix_3by3 RGB_xyz(Rx, Gx, Bx, Ry, Gy, By, 1 - Rx - Ry, 1 - Gx - Gy, in XYZ_to_sRGB_WhitePoint() local430 Vector_3by1 RGB_Sum_XYZ = RGB_xyz.Inverse().TransformVector(whitePoint); in XYZ_to_sRGB_WhitePoint()433 Matrix_3by3 M = RGB_xyz.Multiply(RGB_SUM_XYZ_DIAG); in XYZ_to_sRGB_WhitePoint()