Searched refs:ROLE_FLAG_DESCRIBES_MUSIC_AND_SOUND (Results 1 – 6 of 6) sorted by relevance
1019 ROLE_FLAG_DESCRIBES_MUSIC_AND_SOUND,1062 public static final int ROLE_FLAG_DESCRIBES_MUSIC_AND_SOUND = 1 << 10; field in C
185 preferredTextRoleFlags = C.ROLE_FLAG_CAPTION | C.ROLE_FLAG_DESCRIBES_MUSIC_AND_SOUND; in setPreferredTextLanguageAndRoleFlagsToCaptioningManagerSettingsV19()
2598 (format.roleFlags & (C.ROLE_FLAG_CAPTION | C.ROLE_FLAG_DESCRIBES_MUSIC_AND_SOUND)) != 0; in TextTrackScore()
122 if ((format.roleFlags & (C.ROLE_FLAG_CAPTION | C.ROLE_FLAG_DESCRIBES_MUSIC_AND_SOUND)) != 0) { in buildRoleString()
707 roleFlags = C.ROLE_FLAG_DESCRIBES_MUSIC_AND_SOUND; in parseStartTag()
838 roleFlags |= C.ROLE_FLAG_DESCRIBES_MUSIC_AND_SOUND; in parseRoleFlags()