Searched refs:RandomUint32 (Results 1 – 15 of 15) sorted by relevance
52 return random_generator_->RandomUint32( in RandomIndex()81 random_generator_->RandomUint32(static_cast<uint32_t>(i - lo + 1)); in Shuffle()380 branch_weights.first = random_generator_->RandomUint32(INT32_MAX); in GetRandomBranchWeights()381 branch_weights.second = random_generator_->RandomUint32(INT32_MAX); in GetRandomBranchWeights()389 std::vector<uint32_t> components(random_generator_->RandomUint32(2) + 2); in GetRandomComponentsForVectorShuffle()392 component = random_generator_->RandomUint32(max_component_index); in GetRandomComponentsForVectorShuffle()402 return random_generator_->RandomUint32(composite_size_bound); in GetRandomIndexForAccessChain()405 return random_generator_->RandomUint32(number_of_components); in GetRandomIndexForCompositeInsert()411 return random_generator_->RandomUint32(max_loop_control_partial_count_); in GetRandomLoopControlPartialCount()414 return random_generator_->RandomUint32(max_loop_control_peel_count_); in GetRandomLoopControlPeelCount()[all …]
26 uint32_t PseudoRandomGenerator::RandomUint32(uint32_t bound) { in RandomUint32() function in spvtools::fuzz::PseudoRandomGenerator43 return RandomUint32(101); in RandomPercentage()
30 virtual uint32_t RandomUint32(uint32_t bound) = 0;
32 uint32_t RandomUint32(uint32_t bound) override;
381 random_generator_->RandomUint32(min_max.second - min_max.first + 1); in ChooseBetweenMinAndMax()
54 return random_generator_->RandomUint32( in RandomIndex()83 random_generator_->RandomUint32(static_cast<uint32_t>(i - lo + 1)); in Shuffle()401 branch_weights.first = random_generator_->RandomUint32(INT32_MAX); in GetRandomBranchWeights()402 branch_weights.second = random_generator_->RandomUint32(INT32_MAX); in GetRandomBranchWeights()410 std::vector<uint32_t> components(random_generator_->RandomUint32(2) + 2); in GetRandomComponentsForVectorShuffle()413 component = random_generator_->RandomUint32(max_component_index); in GetRandomComponentsForVectorShuffle()423 return random_generator_->RandomUint32(composite_size_bound); in GetRandomIndexForAccessChain()426 return random_generator_->RandomUint32(number_of_components); in GetRandomIndexForCompositeInsert()432 return random_generator_->RandomUint32(max_loop_control_partial_count_); in GetRandomLoopControlPartialCount()435 return random_generator_->RandomUint32(max_loop_control_peel_count_); in GetRandomLoopControlPeelCount()[all …]
399 random_generator_->RandomUint32(min_max.second - min_max.first + 1); in ChooseBetweenMinAndMax()