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Searched refs:RandomUint32 (Results 1 – 15 of 15) sorted by relevance

/external/deqp-deps/SPIRV-Tools/source/fuzz/
Dfuzzer_context.h52 return random_generator_->RandomUint32( in RandomIndex()
81 random_generator_->RandomUint32(static_cast<uint32_t>(i - lo + 1)); in Shuffle()
380 branch_weights.first = random_generator_->RandomUint32(INT32_MAX); in GetRandomBranchWeights()
381 branch_weights.second = random_generator_->RandomUint32(INT32_MAX); in GetRandomBranchWeights()
389 std::vector<uint32_t> components(random_generator_->RandomUint32(2) + 2); in GetRandomComponentsForVectorShuffle()
392 component = random_generator_->RandomUint32(max_component_index); in GetRandomComponentsForVectorShuffle()
402 return random_generator_->RandomUint32(composite_size_bound); in GetRandomIndexForAccessChain()
405 return random_generator_->RandomUint32(number_of_components); in GetRandomIndexForCompositeInsert()
411 return random_generator_->RandomUint32(max_loop_control_partial_count_); in GetRandomLoopControlPartialCount()
414 return random_generator_->RandomUint32(max_loop_control_peel_count_); in GetRandomLoopControlPeelCount()
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Dpseudo_random_generator.cpp26 uint32_t PseudoRandomGenerator::RandomUint32(uint32_t bound) { in RandomUint32() function in spvtools::fuzz::PseudoRandomGenerator
43 return RandomUint32(101); in RandomPercentage()
Drandom_generator.h30 virtual uint32_t RandomUint32(uint32_t bound) = 0;
Dpseudo_random_generator.h32 uint32_t RandomUint32(uint32_t bound) override;
Dfuzzer_context.cpp381 random_generator_->RandomUint32(min_max.second - min_max.first + 1); in ChooseBetweenMinAndMax()
/external/swiftshader/third_party/SPIRV-Tools/source/fuzz/
Dfuzzer_context.h52 return random_generator_->RandomUint32( in RandomIndex()
81 random_generator_->RandomUint32(static_cast<uint32_t>(i - lo + 1)); in Shuffle()
380 branch_weights.first = random_generator_->RandomUint32(INT32_MAX); in GetRandomBranchWeights()
381 branch_weights.second = random_generator_->RandomUint32(INT32_MAX); in GetRandomBranchWeights()
389 std::vector<uint32_t> components(random_generator_->RandomUint32(2) + 2); in GetRandomComponentsForVectorShuffle()
392 component = random_generator_->RandomUint32(max_component_index); in GetRandomComponentsForVectorShuffle()
402 return random_generator_->RandomUint32(composite_size_bound); in GetRandomIndexForAccessChain()
405 return random_generator_->RandomUint32(number_of_components); in GetRandomIndexForCompositeInsert()
411 return random_generator_->RandomUint32(max_loop_control_partial_count_); in GetRandomLoopControlPartialCount()
414 return random_generator_->RandomUint32(max_loop_control_peel_count_); in GetRandomLoopControlPeelCount()
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Dpseudo_random_generator.cpp26 uint32_t PseudoRandomGenerator::RandomUint32(uint32_t bound) { in RandomUint32() function in spvtools::fuzz::PseudoRandomGenerator
43 return RandomUint32(101); in RandomPercentage()
Drandom_generator.h30 virtual uint32_t RandomUint32(uint32_t bound) = 0;
Dpseudo_random_generator.h32 uint32_t RandomUint32(uint32_t bound) override;
Dfuzzer_context.cpp381 random_generator_->RandomUint32(min_max.second - min_max.first + 1); in ChooseBetweenMinAndMax()
/external/angle/third_party/vulkan-deps/spirv-tools/src/source/fuzz/
Dfuzzer_context.h54 return random_generator_->RandomUint32( in RandomIndex()
83 random_generator_->RandomUint32(static_cast<uint32_t>(i - lo + 1)); in Shuffle()
401 branch_weights.first = random_generator_->RandomUint32(INT32_MAX); in GetRandomBranchWeights()
402 branch_weights.second = random_generator_->RandomUint32(INT32_MAX); in GetRandomBranchWeights()
410 std::vector<uint32_t> components(random_generator_->RandomUint32(2) + 2); in GetRandomComponentsForVectorShuffle()
413 component = random_generator_->RandomUint32(max_component_index); in GetRandomComponentsForVectorShuffle()
423 return random_generator_->RandomUint32(composite_size_bound); in GetRandomIndexForAccessChain()
426 return random_generator_->RandomUint32(number_of_components); in GetRandomIndexForCompositeInsert()
432 return random_generator_->RandomUint32(max_loop_control_partial_count_); in GetRandomLoopControlPartialCount()
435 return random_generator_->RandomUint32(max_loop_control_peel_count_); in GetRandomLoopControlPeelCount()
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Dpseudo_random_generator.cpp26 uint32_t PseudoRandomGenerator::RandomUint32(uint32_t bound) { in RandomUint32() function in spvtools::fuzz::PseudoRandomGenerator
43 return RandomUint32(101); in RandomPercentage()
Drandom_generator.h30 virtual uint32_t RandomUint32(uint32_t bound) = 0;
Dpseudo_random_generator.h32 uint32_t RandomUint32(uint32_t bound) override;
Dfuzzer_context.cpp399 random_generator_->RandomUint32(min_max.second - min_max.first + 1); in ChooseBetweenMinAndMax()