Searched refs:RangeMin (Results 1 – 10 of 10) sorted by relevance
246 ctx->Const.Program[MESA_SHADER_FRAGMENT].MediumFloat.RangeMin = 127; in i915CreateContext()251 ctx->Const.Program[MESA_SHADER_FRAGMENT].MediumInt.RangeMin = 24; in i915CreateContext()
321 IndexType RangeMin() const { return range_min_; } in RangeMin() function
512 prog->MediumFloat.RangeMin = 127; in init_program_limits()523 prog->MediumInt.RangeMin = 24; in init_program_limits()
3628 GLushort RangeMin; /**< min value exponent */ member
2286 range[0] = p->RangeMin; in _mesa_GetShaderPrecisionFormat()
668 ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt.RangeMin = 31; in brw_initialize_context_constants()674 ctx->Const.Program[MESA_SHADER_VERTEX].LowInt.RangeMin = 31; in brw_initialize_context_constants()
282 pc->LowInt.RangeMin = 31; in st_init_limits()
318 int RangeMin, int RangeMax, in isScaledConstantInRange() argument332 return ScaledConstant >= RangeMin && ScaledConstant < RangeMax; in isScaledConstantInRange()
355 int RangeMin, int RangeMax, in isScaledConstantInRange() argument369 return ScaledConstant >= RangeMin && ScaledConstant < RangeMax; in isScaledConstantInRange()
375 int RangeMin, int RangeMax, in isScaledConstantInRange() argument389 return ScaledConstant >= RangeMin && ScaledConstant < RangeMax; in isScaledConstantInRange()