Home
last modified time | relevance | path

Searched refs:ReadJson (Results 1 – 10 of 10) sorted by relevance

/external/flatbuffers/tests/MyGame/Example/
DAnyAmbiguousAliases.cs59 …public override object ReadJson(Newtonsoft.Json.JsonReader reader, System.Type objectType, object … in ReadJson() method in MyGame.Example.AnyAmbiguousAliasesUnion_JsonConverter
64 _olist[_j] = this.ReadJson(reader, _olist[_j], serializer); in ReadJson()
69 return this.ReadJson(reader, existingValue as AnyAmbiguousAliasesUnion, serializer); in ReadJson()
72 …public AnyAmbiguousAliasesUnion ReadJson(Newtonsoft.Json.JsonReader reader, AnyAmbiguousAliasesUni… in ReadJson() method in MyGame.Example.AnyAmbiguousAliasesUnion_JsonConverter
DAny.cs59 …public override object ReadJson(Newtonsoft.Json.JsonReader reader, System.Type objectType, object … in ReadJson() method in MyGame.Example.AnyUnion_JsonConverter
64 _olist[_j] = this.ReadJson(reader, _olist[_j], serializer); in ReadJson()
69 return this.ReadJson(reader, existingValue as AnyUnion, serializer); in ReadJson()
72 …public AnyUnion ReadJson(Newtonsoft.Json.JsonReader reader, AnyUnion _o, Newtonsoft.Json.JsonSeria… in ReadJson() method in MyGame.Example.AnyUnion_JsonConverter
DAnyUniqueAliases.cs59 …public override object ReadJson(Newtonsoft.Json.JsonReader reader, System.Type objectType, object … in ReadJson() method in MyGame.Example.AnyUniqueAliasesUnion_JsonConverter
64 _olist[_j] = this.ReadJson(reader, _olist[_j], serializer); in ReadJson()
69 return this.ReadJson(reader, existingValue as AnyUniqueAliasesUnion, serializer); in ReadJson()
72 …public AnyUniqueAliasesUnion ReadJson(Newtonsoft.Json.JsonReader reader, AnyUniqueAliasesUnion _o,… in ReadJson() method in MyGame.Example.AnyUniqueAliasesUnion_JsonConverter
/external/flatbuffers/tests/union_vector/
DCharacter.cs65 …public override object ReadJson(Newtonsoft.Json.JsonReader reader, System.Type objectType, object … in ReadJson() method in CharacterUnion_JsonConverter
70 _olist[_j] = this.ReadJson(reader, _olist[_j], serializer); in ReadJson()
75 return this.ReadJson(reader, existingValue as CharacterUnion, serializer); in ReadJson()
78 …public CharacterUnion ReadJson(Newtonsoft.Json.JsonReader reader, CharacterUnion _o, Newtonsoft.Js… in ReadJson() method in CharacterUnion_JsonConverter
/external/skqp/dm/
DDMJsonWriter.h54 static bool ReadJson(const char* path, void(*callback)(BitmapResult));
DDMJsonWriter.cpp121 bool JsonWriter::ReadJson(const char* path, void(*callback)(BitmapResult)) { in ReadJson() function in DM::JsonWriter
DDM.cpp329 if (!JsonWriter::ReadJson(path.c_str(), add_gold)) { in gather_gold()
/external/skia/dm/
DDMJsonWriter.h55 static bool ReadJson(const char* path, void(*callback)(BitmapResult));
DDMJsonWriter.cpp104 bool JsonWriter::ReadJson(const char* path, void(*callback)(BitmapResult)) { in ReadJson() function in DM::JsonWriter
DDM.cpp415 if (!JsonWriter::ReadJson(path.c_str(), add_gold)) { in gather_gold()