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Searched refs:RegisterTexture (Results 1 – 3 of 3) sorted by relevance

/external/tensorflow/tensorflow/lite/delegates/gpu/gl/
Dobject_manager.h52 absl::Status RegisterTexture(uint32_t id, GlTexture texture);
Dobject_manager.cc68 absl::Status ObjectManager::RegisterTexture(uint32_t id, GlTexture texture) { in RegisterTexture() function in tflite::gpu::gl::ObjectManager
Druntime.cc315 internal_objects_.RegisterTexture(ref, std::move(gl_texture))); in AllocateInternalObject()
345 const_objects_.RegisterTexture(*id, std::move(gl_texture))); in AllocateConstObject()