Searched refs:ResetBaseVertexBaseInstance (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.h | 421 class ResetBaseVertexBaseInstance : angle::NonCopyable 424 ResetBaseVertexBaseInstance(gl::Program *programObject, 428 ~ResetBaseVertexBaseInstance();
|
D | renderer_utils.cpp | 1155 ResetBaseVertexBaseInstance resetUniforms(programObject, false, hasBaseInstance); in MultiDrawArraysInstancedBaseInstanceGeneral() 1192 ResetBaseVertexBaseInstance resetUniforms(programObject, hasBaseVertex, hasBaseInstance); in MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral() 1248 ResetBaseVertexBaseInstance::ResetBaseVertexBaseInstance(gl::Program *programObject, in ResetBaseVertexBaseInstance() function in rx::ResetBaseVertexBaseInstance 1256 ResetBaseVertexBaseInstance::~ResetBaseVertexBaseInstance() in ~ResetBaseVertexBaseInstance()
|
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Context11.cpp | 628 ResetBaseVertexBaseInstance resetUniforms(programObject, false, hasBaseInstance); in multiDrawArraysInstancedBaseInstance() 665 ResetBaseVertexBaseInstance resetUniforms(programObject, hasBaseVertex, hasBaseInstance); in multiDrawElementsInstancedBaseVertexBaseInstance()
|
/external/angle/src/libANGLE/ |
D | Context.cpp | 6421 rx::ResetBaseVertexBaseInstance resetUniforms(programObject, false, hasBaseInstance); in drawArraysInstancedBaseInstance() 6460 rx::ResetBaseVertexBaseInstance resetUniforms(programObject, hasBaseVertex, hasBaseInstance); in drawElementsInstancedBaseVertexBaseInstance()
|