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Searched refs:ResetBaseVertexBaseInstance (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/
Drenderer_utils.h421 class ResetBaseVertexBaseInstance : angle::NonCopyable
424 ResetBaseVertexBaseInstance(gl::Program *programObject,
428 ~ResetBaseVertexBaseInstance();
Drenderer_utils.cpp1155 ResetBaseVertexBaseInstance resetUniforms(programObject, false, hasBaseInstance); in MultiDrawArraysInstancedBaseInstanceGeneral()
1192 ResetBaseVertexBaseInstance resetUniforms(programObject, hasBaseVertex, hasBaseInstance); in MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral()
1248 ResetBaseVertexBaseInstance::ResetBaseVertexBaseInstance(gl::Program *programObject, in ResetBaseVertexBaseInstance() function in rx::ResetBaseVertexBaseInstance
1256 ResetBaseVertexBaseInstance::~ResetBaseVertexBaseInstance() in ~ResetBaseVertexBaseInstance()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp628 ResetBaseVertexBaseInstance resetUniforms(programObject, false, hasBaseInstance); in multiDrawArraysInstancedBaseInstance()
665 ResetBaseVertexBaseInstance resetUniforms(programObject, hasBaseVertex, hasBaseInstance); in multiDrawElementsInstancedBaseVertexBaseInstance()
/external/angle/src/libANGLE/
DContext.cpp6421 rx::ResetBaseVertexBaseInstance resetUniforms(programObject, false, hasBaseInstance); in drawArraysInstancedBaseInstance()
6460 rx::ResetBaseVertexBaseInstance resetUniforms(programObject, hasBaseVertex, hasBaseInstance); in drawElementsInstancedBaseVertexBaseInstance()