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Searched refs:ResourceLists (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/egl/main/
Degldisplay.c192 if (disp->ResourceLists[i]) { in _eglFiniDisplay()
302 list = display->ResourceLists[_EGL_RESOURCE_CONTEXT]; in _eglReleaseDisplayResources()
310 assert(!display->ResourceLists[_EGL_RESOURCE_CONTEXT]); in _eglReleaseDisplayResources()
312 list = display->ResourceLists[_EGL_RESOURCE_SURFACE]; in _eglReleaseDisplayResources()
320 assert(!display->ResourceLists[_EGL_RESOURCE_SURFACE]); in _eglReleaseDisplayResources()
322 list = display->ResourceLists[_EGL_RESOURCE_IMAGE]; in _eglReleaseDisplayResources()
330 assert(!display->ResourceLists[_EGL_RESOURCE_IMAGE]); in _eglReleaseDisplayResources()
332 list = display->ResourceLists[_EGL_RESOURCE_SYNC]; in _eglReleaseDisplayResources()
340 assert(!display->ResourceLists[_EGL_RESOURCE_SYNC]); in _eglReleaseDisplayResources()
387 _EGLResource *list = disp->ResourceLists[type]; in _eglCheckResource()
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Degldisplay.h189 _EGLResource *ResourceLists[_EGL_NUM_RESOURCES]; member
Deglapi.c936 list = disp->ResourceLists[_EGL_RESOURCE_SURFACE]; in _eglNativeSurfaceAlreadyUsed()