Searched refs:ResourcesHLSL (Results 1 – 7 of 7) sorted by relevance
/external/angle/src/compiler/translator/ |
D | ResourcesHLSL.cpp | 166 ResourcesHLSL::ResourcesHLSL(StructureHLSL *structureHLSL, in ResourcesHLSL() function in sh::ResourcesHLSL 180 void ResourcesHLSL::reserveUniformRegisters(unsigned int registerCount) in reserveUniformRegisters() 185 void ResourcesHLSL::reserveUniformBlockRegisters(unsigned int registerCount) in reserveUniformBlockRegisters() 190 const ShaderVariable *ResourcesHLSL::findUniformByName(const ImmutableString &name) const in findUniformByName() 203 unsigned int ResourcesHLSL::assignUniformRegister(const TType &type, in assignUniformRegister() 274 unsigned int ResourcesHLSL::assignSamplerInStructUniformRegister(const TType &type, in assignSamplerInStructUniformRegister() 291 void ResourcesHLSL::outputHLSLSamplerUniformGroup( in outputHLSLSamplerUniformGroup() 356 void ResourcesHLSL::outputHLSLImageUniformIndices(TInfoSinkBase &out, in outputHLSLImageUniformIndices() 387 void ResourcesHLSL::outputHLSLReadonlyImageUniformGroup(TInfoSinkBase &out, in outputHLSLReadonlyImageUniformGroup() 409 void ResourcesHLSL::outputHLSLImageUniformGroup(TInfoSinkBase &out, in outputHLSLImageUniformGroup() [all …]
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D | ShaderStorageBlockOutputHLSL.h | 19 class ResourcesHLSL; variable 43 ResourcesHLSL *resourcesHLSL, 78 ResourcesHLSL *mResourcesHLSL;
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D | ResourcesHLSL.h | 22 class ResourcesHLSL : angle::NonCopyable 25 ResourcesHLSL(StructureHLSL *structureHLSL,
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D | OutputHLSL.h | 28 class ResourcesHLSL; variable 190 ResourcesHLSL *mResourcesHLSL;
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D | ShaderStorageBlockOutputHLSL.cpp | 306 ResourcesHLSL *resourcesHLSL, in ShaderStorageBlockOutputHLSL()
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D | OutputHLSL.cpp | 376 mResourcesHLSL = new ResourcesHLSL(mStructureHLSL, outputType, uniforms, firstUniformRegister); in OutputHLSL()
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/external/angle/src/ |
D | compiler.gni | 281 "src/compiler/translator/ResourcesHLSL.cpp", 282 "src/compiler/translator/ResourcesHLSL.h",
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