Home
last modified time | relevance | path

Searched refs:ResourcesHLSL (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/compiler/translator/
DResourcesHLSL.cpp166 ResourcesHLSL::ResourcesHLSL(StructureHLSL *structureHLSL, in ResourcesHLSL() function in sh::ResourcesHLSL
180 void ResourcesHLSL::reserveUniformRegisters(unsigned int registerCount) in reserveUniformRegisters()
185 void ResourcesHLSL::reserveUniformBlockRegisters(unsigned int registerCount) in reserveUniformBlockRegisters()
190 const ShaderVariable *ResourcesHLSL::findUniformByName(const ImmutableString &name) const in findUniformByName()
203 unsigned int ResourcesHLSL::assignUniformRegister(const TType &type, in assignUniformRegister()
274 unsigned int ResourcesHLSL::assignSamplerInStructUniformRegister(const TType &type, in assignSamplerInStructUniformRegister()
291 void ResourcesHLSL::outputHLSLSamplerUniformGroup( in outputHLSLSamplerUniformGroup()
356 void ResourcesHLSL::outputHLSLImageUniformIndices(TInfoSinkBase &out, in outputHLSLImageUniformIndices()
387 void ResourcesHLSL::outputHLSLReadonlyImageUniformGroup(TInfoSinkBase &out, in outputHLSLReadonlyImageUniformGroup()
409 void ResourcesHLSL::outputHLSLImageUniformGroup(TInfoSinkBase &out, in outputHLSLImageUniformGroup()
[all …]
DShaderStorageBlockOutputHLSL.h19 class ResourcesHLSL; variable
43 ResourcesHLSL *resourcesHLSL,
78 ResourcesHLSL *mResourcesHLSL;
DResourcesHLSL.h22 class ResourcesHLSL : angle::NonCopyable
25 ResourcesHLSL(StructureHLSL *structureHLSL,
DOutputHLSL.h28 class ResourcesHLSL; variable
190 ResourcesHLSL *mResourcesHLSL;
DShaderStorageBlockOutputHLSL.cpp306 ResourcesHLSL *resourcesHLSL, in ShaderStorageBlockOutputHLSL()
DOutputHLSL.cpp376 mResourcesHLSL = new ResourcesHLSL(mStructureHLSL, outputType, uniforms, firstUniformRegister); in OutputHLSL()
/external/angle/src/
Dcompiler.gni281 "src/compiler/translator/ResourcesHLSL.cpp",
282 "src/compiler/translator/ResourcesHLSL.h",