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Searched refs:SCOPED_ANGLE_HISTOGRAM_TIMER (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
Dhistogram_macros.h69 #define SCOPED_ANGLE_HISTOGRAM_TIMER(name) \ macro
DDisplay.cpp866 SCOPED_ANGLE_HISTOGRAM_TIMER("GPU.ANGLE.DisplayInitializeMS"); in initialize()
/external/angle/src/libANGLE/renderer/d3d/
DHLSLCompiler.cpp240 SCOPED_ANGLE_HISTOGRAM_TIMER("GPU.ANGLE.D3DCompileMS"); in compileToBinary()