Searched refs:SDK (Results 1 – 25 of 434) sorted by relevance
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/external/libogg/win32/VS2005/ |
D | libogg_static.sln | 9 …Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I) = Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV… 10 …Debug|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I) = Debug|Windows Mobile 5.0 Smartphone SDK 2 (AR… 11 …Debug|Windows Mobile 6 Professional SDK (ARMV4I) = Debug|Windows Mobile 6 Professional SDK (ARMV4I) 14 …Release_SSE|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I) = Release_SSE|Windows Mobile 5.0 Pocket PC… 15 …Release_SSE|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I) = Release_SSE|Windows Mobile 5.0 Smartpho… 16 …Release_SSE|Windows Mobile 6 Professional SDK (ARMV4I) = Release_SSE|Windows Mobile 6 Professional… 19 …Release_SSE2|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I) = Release_SSE2|Windows Mobile 5.0 Pocket … 20 …Release_SSE2|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I) = Release_SSE2|Windows Mobile 5.0 Smartp… 21 …Release_SSE2|Windows Mobile 6 Professional SDK (ARMV4I) = Release_SSE2|Windows Mobile 6 Profession… 24 …Release|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I) = Release|Windows Mobile 5.0 Pocket PC SDK 2 (… [all …]
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D | libogg_dynamic.sln | 9 …Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I) = Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV… 10 …Debug|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I) = Debug|Windows Mobile 5.0 Smartphone SDK 2 (AR… 11 …Debug|Windows Mobile 6 Professional SDK (ARMV4I) = Debug|Windows Mobile 6 Professional SDK (ARMV4I) 14 …Release_SSE|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I) = Release_SSE|Windows Mobile 5.0 Pocket PC… 15 …Release_SSE|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I) = Release_SSE|Windows Mobile 5.0 Smartpho… 16 …Release_SSE|Windows Mobile 6 Professional SDK (ARMV4I) = Release_SSE|Windows Mobile 6 Professional… 19 …Release_SSE2|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I) = Release_SSE2|Windows Mobile 5.0 Pocket … 20 …Release_SSE2|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I) = Release_SSE2|Windows Mobile 5.0 Smartp… 21 …Release_SSE2|Windows Mobile 6 Professional SDK (ARMV4I) = Release_SSE2|Windows Mobile 6 Profession… 24 …Release|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I) = Release|Windows Mobile 5.0 Pocket PC SDK 2 (… [all …]
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/external/freetype/builds/wince/vc2008-ce/ |
D | freetype.sln | 9 …ltithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0… 10 …ithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 … 11 …ithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Pr… 12 …g Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 … 15 …lethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0… 16 …ethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0… 17 …ethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 P… 18 … Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6… 21 …LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Pocket PC SDK (… 22 …LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Smartphone SDK… [all …]
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/external/freetype/builds/wince/vc2005-ce/ |
D | freetype.sln | 9 …ltithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0… 10 …ithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 … 11 …ithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Pr… 12 …g Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 … 15 …lethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0… 16 …ethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0… 17 …ethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 P… 18 … Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6… 21 …LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Pocket PC SDK (… 22 …LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Smartphone SDK… [all …]
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/external/speex/win32/VS2008/ |
D | libspeexdsp.sln | 23 …Debug_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Debug_RTL_dll|Windows Mobile 5.0 Pocket … 25 …ug_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Debug_WM5_PPC_ARM|Windows Mobile 5.0 Po… 27 Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) 29 …e_Dynamic_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_Dynamic_SSE|Windows Mobile 5.0 P… 31 …Release_Dynamic|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_Dynamic|Windows Mobile 5.0 Poc… 33 …Release_RTL_dll|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_RTL_dll|Windows Mobile 5.0 Poc… 35 …Release_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_SSE|Windows Mobile 5.0 Pocket PC S… 37 …Release_SSE2|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_SSE2|Windows Mobile 5.0 Pocket PC… 39 …se_Static_SSE|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_Static_SSE|Windows Mobile 5.0 Po… 41 …e_WM5_PPC_ARM|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release_WM5_PPC_ARM|Windows Mobile 5.0 P… [all …]
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/external/grpc-grpc/src/csharp/experimental/ |
D | build_native_ext_for_ios.sh | 24 SDK="$1" 27 PATH_AR="$(xcrun --sdk $SDK --find ar)" 28 PATH_CC="$(xcrun --sdk $SDK --find clang)" 29 PATH_CXX="$(xcrun --sdk $SDK --find clang++)" 32 …CPPFLAGS="-O2 -Wframe-larger-than=16384 -arch $ARCH -isysroot $(xcrun --sdk $SDK --show-sdk-path) … 33 LDFLAGS="-arch $ARCH -isysroot $(xcrun --sdk $SDK --show-sdk-path)"
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/external/libwebm/ |
D | iosbuild.sh | 53 readonly SDK=$(xcodebuild -showsdks \ 83 readonly LIPO="$(xcrun -sdk iphoneos${SDK} -find lipo)" 86 readonly SDK_MAJOR_VERSION="$(echo ${SDK} | awk -F '.' '{ print $1 }')" 95 vlog "iOS SDK Version ${SDK}" 168 LIBDIR="${OUTDIR}/${PLATFORM}-${SDK}-${ARCH}" 175 SDKROOT="${SDKROOT}${PLATFORM}.platform/Developer/SDKs/${PLATFORM}${SDK}.sdk/"
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/external/lzma/ |
D | NOTICE | 1 LZMA SDK is written and placed in the public domain by Igor Pavlov. 3 Some code in LZMA SDK is based on public domain code from another developers: 7 You can copy, modify, distribute and perform LZMA SDK code, even for commercial purposes, 10 LZMA SDK code is compatible with open source licenses, for example, you can
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/external/tensorflow/tensorflow/lite/java/demo/ |
D | README.md | 21 - You'll need at least SDK version 23. 26 through Android Studio under `Android SDK Manager -> SDK Tools -> 30 to add SDK and NDK targets. 32 NOTE: As long as you have the SDK and NDK installed, the `./configure` 36 - Make sure the `api_level` in `WORKSPACE` is set to an SDK version that 38 - By default, Android Studio will install the SDK to `~/Android/Sdk` and
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/external/libaom/libaom/ |
D | mainpage.dox | 1 /*!\mainpage AMedia Codec SDK 9 Welcome to the AMedia Codec SDK. This SDK allows you to integrate your 12 This distribution of the AOMedia Codec SDK includes the following support: 39 questions about this SDK, please mail the apps-devel@webmproject.org list.
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/external/libvpx/libvpx/ |
D | mainpage.dox | 1 /*!\mainpage WebM Codec SDK 9 Welcome to the WebM Codec SDK. This SDK allows you to integrate your 13 This distribution of the WebM Codec SDK includes the following support: 42 questions about this SDK, please mail the apps-devel@webmproject.org list.
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/external/llvm-project/llvm/utils/gn/secondary/llvm/lib/DebugInfo/PDB/ |
D | enable_dia.gni | 2 # Whether to build code that requires the Microsoft DIA SDK. 3 # If this is set, %INCLUDE% must contain ".../DIA SDK/include" 4 # and %LIB% must contain ".../DIA SDK/lib/amd64".
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/external/python/setuptools/ |
D | msvc-build-launcher.cmd | 3 REM Use old Windows SDK 6.1 so created .exe will be compatible with 5 REM Windows SDK 6.1 may be downloaded at: 9 REM The SDK creates a false install of Visual Studio at one of these locations 19 echo Windows SDK 6.1 not found to build Windows 32-bit version 35 echo Windows SDK 6.1 not found to build Windows 64-bit version
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/external/tensorflow/tensorflow/lite/micro/examples/hello_world/spresense/ |
D | README.md | 19 The Spresense SDK build system is required to build this example. The following 21 [Spresense SDK Getting Started Guide:EN](https://developer.sony.com/develop/spresense/docs/sdk_set_… 22 [Spresense SDK Getting Started Guide:JA](https://developer.sony.com/develop/spresense/docs/sdk_set_… 23 [Spresense SDK Getting Started Guide:CN](https://developer.sony.com/develop/spresense/docs/sdk_set_… 34 The Spresense SDK uses Kconfig mechanism for configuration of software 36 SDK provides some default configurations, and there is a default config to build
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/external/tensorflow/tensorflow/lite/micro/examples/person_detection/spresense/ |
D | README.md | 21 The Spresense SDK build system is required to build this example. The following 23 [Spresense SDK Getting Started Guide:EN](https://developer.sony.com/develop/spresense/docs/sdk_set_… 24 [Spresense SDK Getting Started Guide:JA](https://developer.sony.com/develop/spresense/docs/sdk_set_… 25 [Spresense SDK Getting Started Guide:CN](https://developer.sony.com/develop/spresense/docs/sdk_set_… 36 The Spresense SDK uses Kconfig mechanism for configuration of software 38 SDK provides some default configurations, and there is a default config to build
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/external/tflite-support/third_party/android/ |
D | android_configure.bzl | 1 """Repository rule for Android SDK and NDK autoconfiguration. 6 * `ANDROID_SDK_HOME`: Location of Android SDK root. 7 * `ANDROID_SDK_API_LEVEL`: Desired Android SDK API version. 12 Writes Android SDK and NDK rules.
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/external/tensorflow/tensorflow/lite/micro/examples/micro_speech/spresense/ |
D | README.md | 26 The Spresense SDK build system is required to build this example. The following 28 [Spresense SDK Getting Started Guide:EN](https://developer.sony.com/develop/spresense/docs/sdk_set_… 29 [Spresense SDK Getting Started Guide:JA](https://developer.sony.com/develop/spresense/docs/sdk_set_… 30 [Spresense SDK Getting Started Guide:CN](https://developer.sony.com/develop/spresense/docs/sdk_set_… 41 The Spresense SDK uses Kconfig mechanism for configuration of software 43 SDK provides some default configurations, and there is a default config to build
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/external/llvm-project/llvm/test/tools/dsymutil/Inputs/ |
D | swift-interface.s | 72 .asciz "/SDK/Swift.swiftmodule/x86_64.swiftinterface" ## string offset=72 73 .asciz "/SDK" ## string offset=117 76 .asciz "/SDK/Foundation.swiftmodule/x86_64.swiftinterface" ## string offset=138
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/external/webrtc/sdk/objc/ |
D | README.md | 1 # WebRTC Obj-C SDK 3 This directory contains the Obj-C SDK for WebRTC. This includes wrappers for the 16 the platform specific components and the SDK wrappers.
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/external/tensorflow/tensorflow/lite/micro/tools/make/targets/ |
D | hexagon_makefile.inc | 3 # - Hexagon SDK 3.5 Toolkit (for qurt, posix libs). 7 # The tool folder may be a part of the Hexagon SDK 19 # the Hexagon SDK. For this reason, users are required to manually download 20 # and configure the SDK.
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/external/deqp/framework/delibs/cmake/ |
D | toolchain-ios.cmake | 16 # CMAKE_IOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder 18 # In this case it will always be the most up-to-date SDK found in the CMAKE_IOS_DEVELOPER_ROOT pa… 19 # If set manually, this will force the use of a specific SDK version 124 …AL_ERROR "No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAK… 126 message (STATUS "Toolchain using default iOS SDK: ${CMAKE_IOS_SDK_ROOT}") 128 set (CMAKE_IOS_SDK_ROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Location of the selected iOS SDK") 130 # Set the sysroot default to the most recent SDK
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/external/freetype/builds/cmake/ |
D | iOS.cmake | 40 # CMAKE_IOS_SDK_ROOT = /path/to/platform/Developer/SDKs/SDK folder 44 # up-to-date SDK found in the CMAKE_IOS_DEVELOPER_ROOT path. If you 45 # manually set this variable, it forces the use of a specific SDK 188 # find and use the most recent iOS SDK unless specified manually with 198 …"No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAKE_IOS_SD… 201 message(STATUS "Toolchain using default iOS SDK: ${CMAKE_IOS_SDK_ROOT}") 205 CACHE PATH "Location of the selected iOS SDK" 208 # set the sysroot default to the most recent SDK
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/external/python/cpython2/PC/VS7.1/ |
D | readme.txt | 211 - run the SDK setenv.cmd script, passing /RETAIL and the target 262 SDK, in particular the 64-bit support. This includes an Itanium compiler 263 (future releases of the SDK likely include an AMD64 compiler as well). 298 * A recent Platform SDK 300 * The .NET 1.1 SDK 306 compiler supplied with the .NET SDK is a non-optimising version). The 307 platform SDK is needed to provide the Windows header files and libraries 310 SDK is needed because it contains a version of msvcrt.dll which links to 311 the msvcr71.dll CRT. Note that the .NET 2.0 SDK is NOT acceptable, as it 317 will need the C runtime sources installed as part of the platform SDK. [all …]
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/external/icu/tools/srcgen/currysrc/libs/ |
D | README.android | 1 The libraries in this directory originate from the Eclipse SDK and are covered 7 eclipse-SDK-4.8-win32.zip
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/external/llvm-project/compiler-rt/cmake/Modules/ |
D | CompilerRTDarwinUtils.cmake | 11 set(DARWIN_${sdk_name}_CACHED_SYSROOT "" CACHE STRING "Darwin SDK path for SDK ${sdk_name}.") 12 …set(DARWIN_PREFER_PUBLIC_SDK OFF CACHE BOOL "Prefer Darwin public SDK, even when an internal SDK i… 19 # Let's first try the internal SDK, otherwise use the public SDK. 43 …set(DARWIN_${sdk_name}_CACHED_SYSROOT ${var_internal} CACHE STRING "Darwin SDK path for SDK ${sdk_… 48 …message(WARNING "Overriding ${sdk_name} SDK version to ${DARWIN_${sdk_name}_OVERRIDE_SDK_VERSION}") 54 # Let's first try the internal SDK, otherwise use the public SDK. 74 "Failed to determine SDK version for \"${sdk_name}\" SDK") 79 "Reported SDK version \"${var_internal}\" does not look like a version") 126 # Disable building for i386 for macOS SDK >= 10.15. The SDK doesn't support
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