/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 398 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() 417 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() 442 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() 493 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() 502 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() 530 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in ~ShaderProgram() 554 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_typeMap) == SHADERTYPE_LAST); in getGLShaderType() 576 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_typebitMap) == SHADERTYPE_LAST); in getGLShaderTypeBit() 598 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_typeMap) == SHADERTYPE_LAST); in getLogShaderType() 649 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_compileTimeDesc) == SHADERTYPE_LAST); in logShaderProgram() [all …]
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D | gluShaderProgram.hpp | 214 std::vector<Shader*> m_shaders[SHADERTYPE_LAST]; 276 ShaderSource (void) : shaderType(SHADERTYPE_LAST) {} in ShaderSource() 342 std::vector<std::string> sources[SHADERTYPE_LAST];
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D | gluShaderUtil.cpp | 163 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == SHADERTYPE_LAST); in getShaderTypeName() 164 DE_ASSERT(deInBounds32((int)shaderType, 0, SHADERTYPE_LAST)); in getShaderTypeName()
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D | gluShaderUtil.hpp | 85 SHADERTYPE_LAST enumerator
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkShaderProgram.cpp | 55 …tLog& logShader(tcu::TestLog& log, const std::vector<std::string> (&sources)[glu::SHADERTYPE_LAST]) in logShader() argument 61 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in logShader()
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D | vkShaderProgram.hpp | 108 std::vector<std::string> sources[glu::SHADERTYPE_LAST]; 118 std::vector<std::string> sources[glu::SHADERTYPE_LAST];
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D | vkPrograms.cpp | 439 for (int i = 0; i < glu::SHADERTYPE_LAST; i++) in buildProgram() 460 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in buildProgram() 524 for (int i = 0; i < glu::SHADERTYPE_LAST; i++) in buildProgram() 545 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in buildProgram() 721 return glu::SHADERTYPE_LAST; in getGluShaderType() 743 return de::getSizedArrayElement<glu::SHADERTYPE_LAST>(s_shaderStages, shaderType); in getVkShaderStage()
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D | vkShaderToSpirV.cpp | 66 return de::getSizedArrayElement<glu::SHADERTYPE_LAST>(stageMap, type); in getGlslangStage() 210 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; ++shaderType) in getNumShaderStages() 271 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in compileShaderToSpirV()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderBallotTests.hpp | 45 std::vector<std::string> m_shaders[glu::SHADERTYPE_LAST]; 46 char** m_shaderChunks[glu::SHADERTYPE_LAST];
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D | gl4cShaderAtomicCounterOpsTests.hpp | 251 std::string m_shaders[glu::SHADERTYPE_LAST]; 298 for (unsigned int i = 0; i < glu::SHADERTYPE_LAST; ++i) in addOperation()
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceDefinition.cpp | 63 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_shaderStageOrder) == glu::SHADERTYPE_LAST); 463 DE_ASSERT(type < glu::SHADERTYPE_LAST); in addShader() 504 return glu::SHADERTYPE_LAST; in getFirstStage() 522 return glu::SHADERTYPE_LAST; in getLastStage()
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D | es31fNegativeAtomicCounterTests.cpp | 70 DE_ASSERT(test < TESTCASE_LAST && type < glu::SHADERTYPE_LAST); in genShaderSource()
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D | es31fShaderUniformIntegerFunctionTests.cpp | 213 for (int shaderTypeNdx = 0; shaderTypeNdx < glu::SHADERTYPE_LAST; shaderTypeNdx++) in addFunctionCases()
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D | es31fNegativeShaderStorageTests.cpp | 83 return glu::SHADERTYPE_LAST; in getGLUShaderType()
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D | es31fProgramInterfaceQueryTests.cpp | 185 return glu::SHADERTYPE_LAST; in getShaderMaskFirstStage() 209 return glu::SHADERTYPE_LAST; in getShaderMaskLastStage() 287 DE_ASSERT(type < glu::SHADERTYPE_LAST); in Shader() 450 bool m_stagePresent[glu::SHADERTYPE_LAST]; 451 bool m_stageReferencing[glu::SHADERTYPE_LAST]; 471 for (deUint32 stageNdx = 0; stageNdx < glu::SHADERTYPE_LAST; ++stageNdx) in ShaderSet() 486 DE_ASSERT(type < glu::SHADERTYPE_LAST); in setStage() 493 DE_ASSERT(stage < glu::SHADERTYPE_LAST); in isStagePresent() 499 DE_ASSERT(stage < glu::SHADERTYPE_LAST); in isStageReferencing() 506 for (deUint32 stage = 0; stage < glu::SHADERTYPE_LAST; ++stage) in getReferencingMask() [all …]
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D | es31fShaderBuiltinConstantTests.cpp | 270 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in iterate()
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D | es31fProgramInterfaceDefinitionUtil.cpp | 56 DE_ASSERT(type < glu::SHADERTYPE_LAST); in createShaderTypeFilter() 95 DE_ASSERT(shader->getType() < glu::SHADERTYPE_LAST); in matchesFilter() 167 return glu::SHADERTYPE_LAST; in getProgramTransformFeedbackStage()
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/external/deqp/executor/ |
D | xeTestCaseResult.hpp | 329 SHADERTYPE_LAST enumerator 332 Shader (void) : Item(TYPE_SHADER), shaderType(SHADERTYPE_LAST), compileStatus(false) {} in Shader()
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/external/deqp/external/vulkancts/modules/vulkan/ycbcr/ |
D | vktYCbCrImageQueryTests.cpp | 98 , shaderType(glu::SHADERTYPE_LAST) in TestParameters() 817 , shaderType(glu::SHADERTYPE_LAST) in QueryGroupParams() 849 for (int shaderTypeNdx = 0; shaderTypeNdx < glu::SHADERTYPE_LAST; ++shaderTypeNdx) in populateQueryGroup()
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D | vktYCbCrFormatTests.cpp | 253 , shaderType (glu::SHADERTYPE_LAST) in TestParameters()
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D | vktYCbCrViewTests.cpp | 309 , shaderType (glu::SHADERTYPE_LAST) in TestParameters()
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/external/deqp/external/openglcts/modules/common/ |
D | glcSpirvUtils.cpp | 65 return de::getSizedArrayElement<glu::SHADERTYPE_LAST>(stageMap, type); in getGlslangStage()
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/external/deqp/modules/glshared/ |
D | glsShaderLibraryCase.cpp | 1004 for (int stage = glu::SHADERTYPE_VERTEX; stage < glu::SHADERTYPE_LAST; ++stage) in execute() 1029 for (int stage = glu::SHADERTYPE_VERTEX; stage < glu::SHADERTYPE_LAST; ++stage) in execute() 1043 for (int stage = glu::SHADERTYPE_VERTEX; stage < glu::SHADERTYPE_LAST; ++stage) in execute() 1144 for (int stage = glu::SHADERTYPE_VERTEX; stage < glu::SHADERTYPE_LAST; ++stage) in execute()
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktShaderLibrary.cpp | 710 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in getShaderStages() 735 Move<vk::VkShaderModule> m_shaderModules[glu::SHADERTYPE_LAST]; 744 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in PipelineProgram() 888 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in getVkStageFlags() 1739 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in initPrograms()
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/external/deqp/external/openglcts/modules/common/subgroups/ |
D | glcSubgroupsTestsUtils.hpp | 162 std::vector<std::string> sources[glu::SHADERTYPE_LAST];
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