Searched refs:SHADER_FRAGMENT (Results 1 – 3 of 3) sorted by relevance
66 SHADER_FRAGMENT = 1<<2, enumerator67 SHADER_BOTH = SHADER_VERTEX | SHADER_FRAGMENT,
177 if (testStage & SHADER_FRAGMENT) in createTests()231 if (testStage & SHADER_FRAGMENT) in createTests()
294 …ext.getContextInfo(), cases, DE_LENGTH_OF_ARRAY(cases), glu::GLSL_VERSION_300_ES, SHADER_FRAGMENT); in init()