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Searched refs:SHADER_MAX_STRINGS (Results 1 – 2 of 2) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.h178 #define SHADER_MAX_STRINGS 3 macro
Dvrend_renderer.c1118 const char *shader_parts[SHADER_MAX_STRINGS]; in vrend_compile_shader()
3496 strarray_alloc(&shader->glsl_strings, SHADER_MAX_STRINGS); in vrend_shader_select()
4459 strarray_alloc(&shader->glsl_strings, SHADER_MAX_STRINGS); in vrend_inject_tcs()